Fixed compile
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@ -1,3 +1,4 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "FireSimulator.h"
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@ -341,7 +342,7 @@ void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_Rel
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{
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continue;
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}
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BlockType = Neighbour->GetBlockTypeMeta(X, a_RelY + gCrossCoords[i].y, Z);
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BlockType = Neighbour->GetBlock(X, a_RelY + gCrossCoords[i].y, Z);
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if (!IsFuel(BlockType))
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{
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