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Commit Graph

1088 Commits

Author SHA1 Message Date
tonibm19
8707f7ddc8 Improved formatting 2014-02-17 17:01:22 +01:00
andrew
3b24bc870b Map item handler; Fixed several bugs 2014-02-17 16:27:12 +02:00
Alexander Harkness
d47e0b055b Merge pull request #692 from mc-server/wolfcleanup
Wolf cleanup
2014-02-17 10:21:38 +00:00
madmaxoft
a4ff63f223 Fixed a memory leak in CompositeChat. 2014-02-17 10:15:18 +01:00
madmaxoft
ea55a22a71 Links sent via chat messages are clickable.
Fixes #658.
2014-02-16 23:51:32 +01:00
madmaxoft
4a24e39ac1 Implemented cCompositeChat::ParseText(), incl. self-test. 2014-02-16 23:32:08 +01:00
madmaxoft
b0dbe51210 Fixed cBoundingBox self-test code-style.
Also made the class name unique and the global variable static, to avoid linkage problems with other self-tests
2014-02-16 23:32:08 +01:00
Mattes D
b90c9936b8 Merge pull request #683 from mc-server/redstoneimprovements
Redstone speed improvements
2014-02-16 21:44:15 +01:00
tonibm19
60bcf2807a Now mobs can't escape from fences. 2014-02-16 18:18:07 +01:00
Tiger Wang
2350b77bb5 Fixes to previous commit 2014-02-16 17:08:49 +00:00
Tiger Wang
1a84102b10 Slight cleanup of wolf code 2014-02-16 13:47:55 +00:00
Mattes D
ec37e53465 Merge pull request #686 from Howaner/GlobalFixes
Add Locale to ClientHandle
2014-02-16 14:46:36 +01:00
Tiger Wang
4908b6f500 Fixed minor formatting issues from #682
- Removed unused PlaySoundEffect
* Simplified and parenthesised code
2014-02-16 13:37:36 +00:00
Howaner
48d28a0f94 Add Locale to ClientHandle 2014-02-16 13:26:07 +01:00
Tiger Wang
55a6306e2b Fixed a glaring bug with chunk cross-simulating
* A chunk's redstone blocks list is no longer touched if AddBlock was
being called with another chunk's coordinates
* Fixed chunk boundary checks
2014-02-16 00:45:14 +00:00
Howaner
707916b404 Replace random Float Generation and broadcast the Exp Pickup Sound 2014-02-16 01:25:39 +01:00
Howaner
f3bd288f02 Add Exp Bottle Effects 2014-02-16 01:19:30 +01:00
Howaner
507a8a4b84 Set max. Players in the Tablist to 60 2014-02-16 01:18:57 +01:00
Howaner
d15d6acc58 Disable Hunger Death 2014-02-16 01:18:10 +01:00
madmaxoft
52cd9dfe9f Removed the unnecessary LoopPlayersAndBroadcastChat() functions. 2014-02-15 23:26:19 +01:00
madmaxoft
0f1f7583ae Implemented cCompositeChat.
This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions.
Fixes #678.
2014-02-15 23:17:49 +01:00
Tiger Wang
d273cc4142 Added a 'default:' for SimChunk()'s switch 2014-02-15 20:22:51 +00:00
Tiger Wang
c494d0f6f2 A fix and an improvement
* Fixed a special case with the wrong ChunkX/Z values being used to
calculate a relative position
* Simplified data structure adding and removing operations (no more
pointers!)
- Removed one character of whitespace :D
2014-02-15 19:56:45 +00:00
Alexander Harkness
584f7bd806 Merge pull request #679 from mc-server/NotchDeath
NotchApple
2014-02-15 19:04:13 +00:00
STRWarrior
0040a88b9b If a player is called "Notch" he drops an apple. http://minecraft.gamepedia.com/Notch 2014-02-15 19:51:05 +01:00
andrew
cf96e69716 cMap::UpdateRadius 2014-02-15 20:06:47 +02:00
Tiger Wang
8fbb936b63 Fixed TNT fizzing everywhere 2014-02-15 15:53:02 +00:00
Tiger Wang
6eeeb2aa01 Sizeable speed improvements to redstone
+ Moved all simulator data into individual chunks
* Cleaned up parameters for functions and some code
* Fixed repeaters powering off faster than they power on

The main issue before was that, although the redstone simulator stored
blocks to be simulated in individual cChunks, other data, such as
powered lists, and etcetera, were global regardless of which chunk was
being simulated. Therefore, with worlds with lots of redstone, each tick
saw the ticking of chunks, which themselves iterated through the entire
dataset needlessly, creating LOTS of lag. Should be better now :)
2014-02-15 15:51:49 +00:00
Howaner
70a0dcb1eb Add more Sounds to Redstone Simulator 2014-02-15 16:30:28 +01:00
Howaner
87e79de4b7 Add Fence Gate to Redstone Simulator 2014-02-15 16:30:27 +01:00
Mattes D
48eafee823 Merge pull request #664 from mc-server/generalfixes
General fixes
2014-02-15 15:06:23 +01:00
Tiger Wang
b0fd5511ea Fixed typographical error 2014-02-15 13:55:58 +00:00
Tiger Wang
c6a2e8c688 Removed debug messages again 2014-02-15 12:58:17 +00:00
Alexander Harkness
a57c8bd7da Merge pull request #677 from mc-server/BroadcastParticleEffect
Broadcast particle effect
2014-02-15 10:52:31 +00:00
STRWarrior
ceb16ea2f7 Exported cWorld::BroadcastParticleEffect. 2014-02-15 11:38:20 +01:00
andrew
c7fb000858 EmptyMap item handler 2014-02-14 17:38:22 +02:00
andrew
5b92b877bc Send map when selected 2014-02-14 16:21:16 +02:00
Tiger Wang
f4f0099947 Added proper debug messages 2014-02-13 20:20:37 +00:00
Tiger Wang
c0e7d6fec9 Fancy stuff with constant references 2014-02-13 19:57:23 +00:00
andrew
32b465b8e1 IDCount Serialization 2014-02-13 21:36:24 +02:00
madmaxoft
9bb48a8fa4 Merged branch 'narroo/master'.
This merges pull request #661.
2014-02-13 17:04:25 +01:00
andrew
92e85cc960 Implementation of in-game maps 2014-02-13 17:13:09 +02:00
Tiger Wang
6ed4f476ce Added more missing GetClassStatic()s 2014-02-12 22:06:59 +00:00
Tiger Wang
e915a0df4c Removed some unneeded BroadcastWholeWindow()s 2014-02-12 22:06:13 +00:00
Tiger Wang
f97ce30151 Changed inheritance a bit
* cBlockEntityWithItems now inherits from cBlockEntityWindowOwner
2014-02-12 22:01:22 +00:00
Tiger Wang
91ebb6cef0 Made player jump reset less ambiguous 2014-02-12 21:53:46 +00:00
Tiger Wang
7ced2f290f Simplified Attack() tracing 2014-02-12 21:53:21 +00:00
STRWarrior
8470841f84 Fixed #573 2014-02-12 19:07:17 +01:00
Tiger Wang
a0a44b969e Improved pressure plates
+ Two (or more) pressure plates can be triggered at the same time
* Fixed issues caused by pressure plates not being in the sources list
2014-02-11 23:13:49 +00:00
Tiger Wang
9d54f2b761 Fixed #190
+ Hoppers now collect pickups above them
2014-02-11 22:54:01 +00:00
Tiger Wang
06239c8336 Fixed #627
- Attack() is now called from cAggressive instead of cMonster
* Monsters can no longer attack through walls
* Should fix last remnants of player damage after teleporting (that both
STR and bearbin contributed fixes to :P)
2014-02-11 22:09:56 +00:00
Tiger Wang
c53406f0d4 Fixed #612
* Chests send contents updates to client
2014-02-11 22:04:11 +00:00
narroo
e53b331b4a Fixed formatting. Moved UnloadUnusedChunks from public to private. 2014-02-11 14:38:28 -05:00
madmaxoft
a1e01ff725 cWorld:ChunkStay() accepts nils as callbacks.
Also removed leftover debug logging.
2014-02-11 15:04:35 +01:00
madmaxoft
33c84aaa4d Added cLuaState::CheckParamFunctionOrNil().
Also fixed error reporting for the two function-checking functions.
2014-02-11 15:03:35 +01:00
narroo
d7f32ed682 Fixed formatting of previous commit. 2014-02-11 08:01:25 -05:00
madmaxoft
892c7eb57f More gcc warnings fixed. 2014-02-11 11:56:29 +01:00
madmaxoft
2559aa58f4 Made cChunkStay's destructor virtual. 2014-02-11 11:46:19 +01:00
madmaxoft
7e80b04114 Fixed gcc warnings in Item.h. 2014-02-11 11:30:11 +01:00
madmaxoft
b41bb3bb44 Fixed nested plugin function calls. 2014-02-11 08:52:14 +01:00
madmaxoft
8a8997cc38 Merge branch 'master' into ChunkStay 2014-02-11 08:50:30 +01:00
narroo
e8e76a6058 Fixed bug #385. UnloadUnusedChunks now has the same interface as
SaveAllChunks.  Meaning, QueueUnloadUnusedChunks and the supporting
cTaskUnloadUnusedChunks has been added.  Use QueueUnloadUnusedChunks from
now on to prevent deadlocking.
2014-02-10 20:00:07 -05:00
madmaxoft
de7bf126db Added LuaChunkStay to Bindings sources.
This should fix *nix compilation. Also alpha-sorted the lists.
2014-02-10 23:23:04 +01:00
madmaxoft
9cebc9157c Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-10 22:47:10 +01:00
madmaxoft
589a4839df cLuaState: Stack traces don't include ghost 0-th element. 2014-02-10 22:44:56 +01:00
madmaxoft
5aa1123f70 Added cPluginLua::cOperation.
This class should be used to lock-and-access the plugin's LuaState. cPluginLua::GetLuaState() is unsafe and by this commit obsolete.
2014-02-10 20:38:02 +01:00
worktycho
7ad4a86c49 Added additional parenthasies 2014-02-10 18:06:49 +00:00
Tycho
9f542ee0f8 Merge branch 'master' into boatsFix
Conflicts:
	src/Items/ItemBoat.h
2014-02-10 10:01:50 -08:00
worktycho
23f69bc093 Fixed stupid mistax in conditional
boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one.
2014-02-10 17:59:17 +00:00
tonibm19
75e0b38d83 Maybe fixed boat placing 2014-02-10 18:17:44 +01:00
madmaxoft
47a497fa89 First working version of cLuaChunkStay.
It works, but has random failures, probably due to threading issues.
2014-02-09 20:39:45 +01:00
madmaxoft
9455f59b11 Initial Lua cChunkStay export. 2014-02-09 18:56:16 +01:00
madmaxoft
310a25c456 cLuaState::cRef can be unbound and re-bound.
This will allow us to store Lua references as member variables in classes and initialize those later than in the constructor.
2014-02-09 18:39:22 +01:00
madmaxoft
4bcaf302b9 Added AllToLua.pkg to MSVC project files.
MSVC ignores the file when compiling and it makes it easier to open it up for editing.
2014-02-09 16:22:49 +01:00
madmaxoft
a184d59209 Merge remote-tracking branch 'origin/master' into ChunkStay 2014-02-09 09:36:42 +01:00
Tiger Wang
c68bdaf34b Fixed compile and some warnings in MSVS 2014-02-09 00:57:22 +00:00
Tiger Wang
9d1c9097e3 Merge remote-tracking branch 'origin/master' into playerimprovements
Conflicts:
	src/Root.cpp
	src/Root.h
	src/World.cpp
2014-02-09 00:14:42 +00:00
Tiger Wang
f86f066615 Merge branch 'master' into playerimprovements
Conflicts:
	MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
Mattes D
d2bc39ba84 Merge pull request #656 from mc-server/ReloadGroups
The console reload command also reloads the groups.
2014-02-09 00:14:44 +01:00
STRWarrior
2a741e719c "reload" is back. 2014-02-09 00:13:25 +01:00
STRWarrior
011a334a8a Split "reload" in "reloadplugins" and "reloadgroups". 2014-02-09 00:06:37 +01:00
Tiger Wang
14b5054c95 Fixed a boat ASSERT 2014-02-08 23:02:50 +00:00
STRWarrior
645c096e2b The console reload command also reloads the groups. 2014-02-09 00:02:16 +01:00
madmaxoft
cf48968835 Moved a forgotten comment back to its place. 2014-02-08 22:35:45 +01:00
madmaxoft
df0ecc6c07 Fixed lighting thread queueing. 2014-02-08 22:33:42 +01:00
madmaxoft
7432d2f74d Fixed ChunkStay initialization. 2014-02-08 22:23:38 +01:00
madmaxoft
a4bf44858d Fixed gcc compilation. 2014-02-08 22:01:04 +01:00
madmaxoft
ea71bfa9b6 Initial ChunkStay code. 2014-02-08 21:55:21 +01:00
Mattes D
169b918222 Merge pull request #653 from mc-server/RedstoneSimulator
Improvements for the redstone simulator.
2014-02-08 14:54:00 +01:00
madmaxoft
cfd6875c86 Fixed cWorld:TryGetHeight() API. 2014-02-08 13:35:08 +01:00
STRWarrior
53475e36d5 Fixed comment. 2014-02-08 11:20:00 +01:00
STRWarrior
3a897844a0 Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later). 2014-02-07 22:59:08 +01:00
STRWarrior
09a23fa114 Fixed some end of lines 2014-02-07 22:25:15 +01:00
STRWarrior
176664810b Implemented an easy way of adding new redstone simulators.
Also added a "noop" redstone simulator that does the same as the fluid version.
2014-02-07 22:13:55 +01:00
Tiger Wang
fadf3c037b Moved Gamemode setting into General root tag 2014-02-07 20:11:56 +00:00
Tiger Wang
0f36d1c122 Added sender name to PM if prefixes disabled
* Also moved the PVP setting into Mechanics
2014-02-07 20:10:12 +00:00
Tiger Wang
88a64ec40d Improved chat messaging functions
* Moved string manipulation into cClientHandle and therefore...
+ Added configuration option for prefixes.
* Cleaned up code.
* Updated documentation for API.
2014-02-07 18:58:52 +00:00
madmaxoft
e165da946e WebAdmin is stopped properly on server shutdown / restart.
Fixes #272.
2014-02-07 12:26:41 +01:00
madmaxoft
916020d6c2 Fixed wiki link in auto-generated settings.ini. 2014-02-07 12:07:22 +01:00
Tiger Wang
aa8b46e947 Server internally uses new functions 2014-02-05 23:24:16 +00:00
Tiger Wang
3450f0ca42 Added more chat functions 2014-02-05 23:24:02 +00:00
Mattes D
24dfe7f9cc Merge pull request #648 from worktycho/runMCServer
Added BoundingBox Test
2014-02-05 21:26:12 +01:00
worktycho
374fecf61f Change Output to stderr 2014-02-05 20:13:37 +00:00
Mattes D
cd634ea138 Merge pull request #649 from mc-server/GroupsPermissions
Removed deprecated HasCommand function
2014-02-05 21:07:10 +01:00
STRWarrior
89ec774fd6 Removed deprecated HasCommand function 2014-02-05 20:20:11 +01:00
Tycho
9015e56c60 Merge branch 'master' into runMCServer 2014-02-05 11:08:10 -08:00
Tycho
aeb877f76a Modified automatic test for boundingBox 2014-02-05 11:06:57 -08:00
Mattes D
694fa5d541 Merge pull request #645 from mc-server/GroupsPermissions
Improvements to the GroupManager
2014-02-05 19:58:02 +01:00
Tycho
670213b48d Simplified shutdown 2014-02-05 10:39:33 -08:00
Alexander Harkness
b9aa0420a3 Merge pull request #646 from worktycho/warningfixes
Fixed most of the reordering warnings
2014-02-05 18:24:08 +00:00
Tycho
f25597540d Added support to start up MCServer and then immediatly sut it down in travis 2014-02-05 10:10:45 -08:00
Tycho
8ba6f73169 Fixed most of the reordering warnings 2014-02-05 09:43:49 -08:00
STRWarrior
d6142b53f3 Forgot extra lines. 2014-02-05 18:14:51 +01:00
STRWarrior
7c750914f0 Improvements:
Adds a function in cRoot that allows you to reload all the groups permissions.
Note: Players don't automatically load their new permissions.
You can use cPlayer::LoadPermissionsFromDisk for that.
2014-02-05 18:10:08 +01:00
madmaxoft
9e98c9691d Improved the signedness conversion. 2014-02-05 13:54:47 +01:00
Tiger Wang
99fdadd58e Reduced max explosions per tick 2014-02-05 00:45:08 +00:00
Tiger Wang
94c343fe07 Fixed explosions bug
* Fixed bug where explosions would sometimes never be sent
2014-02-04 23:40:58 +00:00
Tiger Wang
ea2ce1595f Fixed annoying creative on fire bug 2014-02-04 23:27:13 +00:00
madmaxoft
e5dce265ae Added cPluginManager:LogStackTrace() to the Lua API.
Fixes #637.
2014-02-05 00:16:33 +01:00
Tiger Wang
630507fd5b Fixed a bunch of MSVS warnings
* Possibly also fixed some bugs with pathfinding and TNT, though
unlikely
2014-02-04 23:07:22 +00:00
Tiger Wang
9eeeb91fa6 Added more SendMessageXXX() functions 2014-02-04 22:39:57 +00:00
madmaxoft
cc032995bd Crypto: Removed unused member, fixed gcc warning. 2014-02-04 23:25:06 +01:00
madmaxoft
a96ea33b64 Added dtExplosion to damage<->string functions. 2014-02-04 23:09:07 +01:00
madmaxoft
91a8db0d7e Protocol 1.7: Fixed a signed / unsigned comparison warning. 2014-02-04 22:41:54 +01:00
madmaxoft
82173db9bf Fixed a gcc warning in ManualBindings.
Constructor member order...
2014-02-04 22:26:35 +01:00
madmaxoft
010e64be11 Removed a useless check in cLuaState. 2014-02-04 22:24:03 +01:00
madmaxoft
5cdbb6683f Fixed a warning in cItem in gcc.
Constructor member order...
2014-02-04 22:18:59 +01:00
madmaxoft
835a59b8fc Protocol 1.7 uses char for blockface.
That should fix #644 on RasPi.
2014-02-04 22:15:01 +01:00
Mattes D
dad49c6fdd Merge pull request #644 from worktycho/warningfixes
Improved Type safety of eBlockFace
2014-02-04 13:10:44 -08:00
Tycho
1f26c9f5ab Fix gcc not having operator ++ on enums 2014-02-04 11:26:39 -08:00
Tycho
8464f689ea Improved Type safety of eBlockFace
May Fix #640
2014-02-04 10:59:05 -08:00
madmaxoft
634331fd3b Fixed chest placement.
Fixes #624.
2014-02-04 18:38:10 +01:00
Mattes D
0ceb0ef607 Merge pull request #635 from tonibm19/master
Exported Item:IsEnchantable and Monster:MoveToPosition to Lua API
2014-02-04 09:23:03 -08:00
tonibm19
a845b9abbb Blank lines and indentation.
Also removed GetClosestPlayer documentation
2014-02-04 17:29:36 +01:00
madmaxoft
3dc1452790 Fixed calling plugins with userdata params. 2014-02-04 14:26:36 +01:00
madmaxoft
1dbfd7eb76 Removed a leftover debug message. 2014-02-04 11:37:34 +01:00
madmaxoft
69c85e5169 Fixed error handling in cPluginManager:CallPlugin() API.
Fixed: When the called function malfunctioned, the entire plugin's call was aborted.
2014-02-04 10:29:10 +01:00
madmaxoft
aa19f4fd04 Improved error resistance in cPluginManager:CallPlugin().
Fixed: If the call failed, all the next plugin calls would fail as well.
2014-02-04 09:18:32 +01:00
Tiger Wang
d1b5f0859a Greatly improved TNT propulsion chances 2014-02-03 22:55:15 +00:00
Tiger Wang
01c723e89e Pickup constructor no longer exported
It didn't do anything without Initialize() exported, anyway, pickups are
spawned with cWorld.
2014-02-03 22:51:26 +00:00
Tiger Wang
3583a58cf7 Added SendMessageXXX() to cPlayer
As requested by @bearbin, one no longer needs to download a file that
links to Core. The server does it! Hopefully this encourages standards
compliance.
2014-02-03 22:46:56 +00:00
Mattes D
41b8315f53 Merge pull request #636 from worktycho/warningfixes
Increased Type safety of Biomes
2014-02-03 14:42:31 -08:00
Tiger Wang
d82f3102e5 Partial fix for #130 2014-02-03 22:26:16 +00:00
Tiger Wang
fad90081d2 Fixed #491 2014-02-03 22:25:16 +00:00
Tiger Wang
6de8c09fe0 Fixed a crash bug 2014-02-03 22:24:22 +00:00
Mattes D
351e925e3d Merge pull request #633 from mc-server/More_Sideways_Blocks
More sideways blocks.
2014-02-03 14:01:22 -08:00
STRWarrior
70e48960ac Named the different quartz block. 2014-02-03 22:30:32 +01:00
Tiger Wang
a3759c1462 Merge remote-tracking branch 'origin/master' into playerimprovements 2014-02-03 21:25:42 +00:00
Tiger Wang
3fc848c95a Fixed #626
* Fixed consumption of carrots and potatoes
2014-02-03 21:16:26 +00:00
Tiger Wang
6bbba2644d Fixed issues with farmland
* Fixed farmland reversion checks not taking into account carrots and
potatoes
* Fixed #623
2014-02-03 21:14:52 +00:00