Removed some unneeded BroadcastWholeWindow()s
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f97ce30151
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@ -170,18 +170,3 @@ void cChestEntity::OpenNewWindow(void)
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void cChestEntity::OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
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{
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super::OnSlotChanged(a_Grid, a_SlotNum);
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cWindow * Window = GetWindow();
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if (Window != NULL)
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{
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Window->BroadcastWholeWindow();
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}
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}
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@ -47,7 +47,6 @@ public:
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virtual void SaveToJson(Json::Value & a_Value) override;
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virtual void SendTo(cClientHandle & a_Client) override;
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virtual void UsedBy(cPlayer * a_Player) override;
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virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override;
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/// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate.
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void OpenNewWindow(void);
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@ -99,13 +99,6 @@ void cDropSpenserEntity::DropSpense(cChunk & a_Chunk)
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}
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m_World->BroadcastSoundParticleEffect(2000, m_PosX, m_PosY, m_PosZ, SmokeDir);
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m_World->BroadcastSoundEffect("random.click", m_PosX * 8, m_PosY * 8, m_PosZ * 8, 1.0f, 1.0f);
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// Update the UI window, if open:
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cWindow * Window = GetWindow();
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if (Window != NULL)
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{
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Window->BroadcastWholeWindow();
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}
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}
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@ -56,6 +56,8 @@ public:
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virtual void UsedBy(cPlayer * a_Player) override;
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virtual void SendTo(cClientHandle & a_Client) override;
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static const char * GetClassStatic(void) { return "cSignrEntity"; }
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private:
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