Added more chat functions
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@ -448,14 +448,15 @@ enum ChatPrefixCodes
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// http://forum.mc-server.org/showthread.php?tid=1212
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// MessageType...
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mtCustom, // Plugin prints what it wants
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mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege)
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mtInformation, // Informational message (i.e. command usage)
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mtSuccess, // Something executed successfully
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mtWarning, // Something concerning (i.e. reload) is about to happen
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mtFatal, // Something catastrophic occured (i.e. plugin crash)
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mtDeath, // Denotes death of player
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mtPrivateMessage // Player to player messaging identifier
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mtPrivateMessage, // Player to player messaging identifier
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mtJoin, // A player has joined the server
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mtLeave, // A player has left the server
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};
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@ -463,53 +464,60 @@ enum ChatPrefixCodes
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inline AString AppendChatEpithet(const AString & a_ChatMessage, ChatPrefixCodes a_ChatPrefix)
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{
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AString Message;
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switch (a_ChatPrefix)
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{
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case mtCustom: return a_ChatMessage;
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case mtFailure:
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{
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AString Message(Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()));
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Message.append(a_ChatMessage);
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return Message;
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Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
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break;
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}
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case mtInformation:
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{
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AString Message(Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str()));
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Message.append(a_ChatMessage);
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return Message;
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Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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break;
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}
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case mtSuccess:
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{
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AString Message(Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str()));
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Message.append(a_ChatMessage);
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return Message;
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Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
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break;
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}
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case mtWarning:
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{
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AString Message(Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()));
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Message.append(a_ChatMessage);
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return Message;
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Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
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break;
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}
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case mtFatal:
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{
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AString Message(Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str()));
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Message.append(a_ChatMessage);
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return Message;
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Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
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break;
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}
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case mtDeath:
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{
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AString Message(Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str()));
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Message.append(a_ChatMessage);
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return Message;
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Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
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break;
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}
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case mtPrivateMessage:
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{
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AString Message(Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str()));
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Message.append(a_ChatMessage);
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return Message;
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Message = Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
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break;
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}
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case mtJoin:
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{
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Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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break;
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}
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case mtLeave:
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{
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Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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break;
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}
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default: ASSERT(!"Unhandled chat prefix type!"); return "";
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}
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Message.append(a_ChatMessage);
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return Message;
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}
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// tolua_begin
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@ -201,7 +201,6 @@ public:
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void SendMessageSuccess(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtSuccess)); }
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void SendMessageWarning(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtWarning)); }
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void SendMessageFatal(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); }
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void SendMessageDeath(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtDeath)); }
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void SendMessagePrivateMsg(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtPrivateMessage)); }
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const AString & GetName(void) const { return m_PlayerName; }
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@ -104,6 +104,9 @@ public:
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/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
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bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
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void BroadcastChatJoin(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtJoin)); }
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void BroadcastChatLeave(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtLeave)); }
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// tolua_begin
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@ -115,7 +118,6 @@ public:
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void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
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void BroadcastChatFatal(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
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void BroadcastChatDeath(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
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void BroadcastChatPrivateMsg(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtPrivateMessage)); }
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/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
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static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);
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12
src/World.h
12
src/World.h
@ -157,7 +157,17 @@ public:
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void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL); // tolua_export
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void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
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void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
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void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export
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// tolua_start
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void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL);
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void BroadcastChatInfo(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtInformation)); }
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void BroadcastChatFailure(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
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void BroadcastChatSuccess(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtSuccess)); }
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void BroadcastChatWarning(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
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void BroadcastChatFatal(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
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void BroadcastChatDeath(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
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// tolua_end
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void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
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void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
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void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
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