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Added more chat functions

This commit is contained in:
Tiger Wang 2014-02-05 23:24:02 +00:00
parent 99fdadd58e
commit 3450f0ca42
4 changed files with 46 additions and 27 deletions

View File

@ -448,14 +448,15 @@ enum ChatPrefixCodes
// http://forum.mc-server.org/showthread.php?tid=1212
// MessageType...
mtCustom, // Plugin prints what it wants
mtFailure, // Something could not be done (i.e. command not executed due to insufficient privilege)
mtInformation, // Informational message (i.e. command usage)
mtSuccess, // Something executed successfully
mtWarning, // Something concerning (i.e. reload) is about to happen
mtFatal, // Something catastrophic occured (i.e. plugin crash)
mtDeath, // Denotes death of player
mtPrivateMessage // Player to player messaging identifier
mtPrivateMessage, // Player to player messaging identifier
mtJoin, // A player has joined the server
mtLeave, // A player has left the server
};
@ -463,53 +464,60 @@ enum ChatPrefixCodes
inline AString AppendChatEpithet(const AString & a_ChatMessage, ChatPrefixCodes a_ChatPrefix)
{
AString Message;
switch (a_ChatPrefix)
{
case mtCustom: return a_ChatMessage;
case mtFailure:
{
AString Message(Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()));
Message.append(a_ChatMessage);
return Message;
Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
break;
}
case mtInformation:
{
AString Message(Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str()));
Message.append(a_ChatMessage);
return Message;
Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
break;
}
case mtSuccess:
{
AString Message(Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str()));
Message.append(a_ChatMessage);
return Message;
Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
break;
}
case mtWarning:
{
AString Message(Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str()));
Message.append(a_ChatMessage);
return Message;
Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
break;
}
case mtFatal:
{
AString Message(Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str()));
Message.append(a_ChatMessage);
return Message;
Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
break;
}
case mtDeath:
{
AString Message(Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str()));
Message.append(a_ChatMessage);
return Message;
Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
break;
}
case mtPrivateMessage:
{
AString Message(Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str()));
Message.append(a_ChatMessage);
return Message;
Message = Printf("%s[MSG] %s%s", cChatColor::LightBlue.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
break;
}
case mtJoin:
{
Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
break;
}
case mtLeave:
{
Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
break;
}
default: ASSERT(!"Unhandled chat prefix type!"); return "";
}
Message.append(a_ChatMessage);
return Message;
}
// tolua_begin

View File

@ -201,7 +201,6 @@ public:
void SendMessageSuccess(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtSuccess)); }
void SendMessageWarning(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtWarning)); }
void SendMessageFatal(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); }
void SendMessageDeath(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtDeath)); }
void SendMessagePrivateMsg(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtPrivateMessage)); }
const AString & GetName(void) const { return m_PlayerName; }

View File

@ -104,6 +104,9 @@ public:
/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
void BroadcastChatJoin(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtJoin)); }
void BroadcastChatLeave(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtLeave)); }
// tolua_begin
@ -115,7 +118,6 @@ public:
void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
void BroadcastChatFatal(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
void BroadcastChatDeath(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
void BroadcastChatPrivateMsg(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtPrivateMessage)); }
/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);

View File

@ -157,7 +157,17 @@ public:
void BroadcastBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = NULL); // tolua_export
void BroadcastBlockBreakAnimation(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = NULL);
void BroadcastBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_export
// tolua_start
void BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude = NULL);
void BroadcastChatInfo(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtInformation)); }
void BroadcastChatFailure(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
void BroadcastChatSuccess(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtSuccess)); }
void BroadcastChatWarning(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
void BroadcastChatFatal(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
void BroadcastChatDeath(const AString & a_Message, const cClientHandle * a_Exclude = NULL) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
// tolua_end
void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL);
void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL);
void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);