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Commit Graph

3806 Commits

Author SHA1 Message Date
Mattes D
9f24c0c4da OctavedNoise: Unshadowed a local variable. 2014-11-27 22:44:02 +01:00
Mattes D
a6ed5cb1d8 BlockEntities: Removed the extra semicolon. 2014-11-27 22:42:08 +01:00
Mattes D
186b2f3bd0 Replaced auto_ptr with unique_ptr. 2014-11-27 21:27:03 +01:00
Mattes D
61ce09e4d0 CompoGenBiomal: Fixed signed vs unsigned comparison. 2014-11-27 21:24:03 +01:00
Mattes D
e3e13f552f Fixed BlockStringToType return value.
-1 was not a valid BLOCKTYPE and would not be recognized by the callers, ever.
2014-11-27 21:19:52 +01:00
Mattes D
a971dee379 CMake: Fixed linux builds. 2014-11-26 12:45:53 +01:00
Mattes D
a9e77fe7da cRoot: Fixed a memory leak with cRankManager. 2014-11-26 11:00:46 +01:00
Mattes D
413e5c20fe Windows: Fixed builds with LeakFinder enabled. 2014-11-26 11:00:21 +01:00
Mattes D
0ca891da6d WSSAnvil: Fixed bad code in arrow loading. 2014-11-26 10:14:11 +01:00
Tiger Wang
187bdab4fa Merge remote-tracking branch 'origin-master' into c++11 2014-11-25 23:03:33 +00:00
Mattes D
c1a52dc9fb ClientHandle: Fixed max block place distance check.
Fixes #1492
2014-11-25 21:24:25 +01:00
Mattes D
9f4562289e Merge pull request #1604 from mc-server/GeneratorShapeRefactor
Generator shape refactor
2014-11-24 21:56:25 +01:00
Mattes D
e23bde503f Merge pull request #1611 from mc-server/SpawnPrepare
cWorld: Rewritten spawn preparation.
2014-11-24 15:39:05 +01:00
Mattes D
3e068a01a8 Changed back capitalization. 2014-11-24 13:44:15 +01:00
Mattes D
478bbad5ed Added TwoHeights shape generator.
This is a faster shape generator that can generate overhangs and has biome awareness.
2014-11-23 18:16:20 +01:00
Tiger Wang
2ae4d2a96a Removed unnecessary #includes 2014-11-23 17:13:40 +00:00
Tiger Wang
79e5b82354 Merge remote-tracking branch 'origin/master' into c++11
Conflicts:
	src/Noise/Noise.h
	src/World.h
2014-11-23 17:12:34 +00:00
Tiger Wang
6382989ba0 Compilation fixes 2014-11-23 14:22:05 +00:00
Mattes D
9f4342434b Noise3D generator: Enlarged averaging to avoid steep beach slopes. 2014-11-23 15:10:55 +01:00
Mattes D
e9797c6a2a Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor 2014-11-23 12:33:04 +01:00
p-mcgowan
7a08c05787 formatting - newline at EOF inserted: Pig.cpp 2014-11-22 15:48:05 -08:00
p-mcgowan
d1b7a965d1 pigs turn into pigmen on lightning 2014-11-22 15:33:34 -08:00
Mattes D
b520f336da cWorld: Rewritten spawn preparation.
It now supports pregeneration distance of any size and runs in two threads in parallel (generator / lighting).
Fixes #1597.
2014-11-22 16:00:19 +01:00
p-mcgowan
793b1012c4 formatter error 2014-11-21 23:58:35 -08:00
p-mcgowan
635e9321c6 villagers turn into witches on lightning 2014-11-21 23:36:35 -08:00
p-mcgowan
ac2e3ede1d villagers turn into witches when struck by lightning 2014-11-21 23:20:44 -08:00
Mattes D
a05a318cdd cWorld: Changed generator defaults. 2014-11-20 22:51:07 +01:00
Mattes D
1ed32b825e BiomalNoise3D generator: finished all biomes. 2014-11-20 22:48:14 +01:00
Mattes D
b7dd2dddf9 CompoGenBiomal: Fixed sealevel offset. 2014-11-20 22:45:50 +01:00
Mattes D
f3e9fa74d2 Merge pull request #1594 from mc-server/LargeOakTree
Large Oak Tree
2014-11-20 21:30:50 +01:00
Mattes D
1e887d1381 CompoGenBiomal: Fixed sealevel not generating properly. 2014-11-20 18:05:30 +01:00
Mattes D
76058e8183 Generators: Unified SeaLevel into a single variable.
It is shared between shape generators and composition generators and there's no sense in having two different values for those.
2014-11-20 15:31:03 +01:00
Mattes D
5325885ef4 Noise3D generators: Changed noise generator to InterpolNoise. 2014-11-20 14:45:20 +01:00
Mattes D
288cbf12cb Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor 2014-11-20 10:13:10 +01:00
Mattes D
f1bddc607c Merge pull request #1603 from mc-server/ImprovedNoise
Improved noise
2014-11-20 09:26:05 +01:00
Mattes D
fef4133f6d cInterpolNoise: Implemented optimized 2D generating. 2014-11-19 16:58:27 +01:00
Mattes D
b177ff8ec5 cOctavedNoise: Removed misleading comment, fixed assert texts. 2014-11-19 16:52:56 +01:00
Mattes D
d7d4fcbdfe cOctavedNoise: Added a forgotten comment. 2014-11-18 23:22:09 +01:00
Mattes D
c048f2bd95 Added a cInterpolNoise template for faster noise generator.
Used an instance of it in the Noise3D generator.
2014-11-18 23:21:57 +01:00
Howaner
8b028c5c78 Finished mob spawner implementation. 2014-11-18 15:33:41 +01:00
Howaner
42120e2ea5 Merge branch 'master' into MobSpawner
Conflicts:
	MCServer/Plugins/Core
2014-11-18 14:56:32 +01:00
Mattes D
2467d29a4e Moved all Noise-related files into a separate folder. 2014-11-18 12:07:08 +01:00
Mattes D
f683872f54 Refactored cRidgedNoise into a separate template.
This allows us to make the ridges out of any noise and to combine the cRidgedNoise with cOctavedNoise.
2014-11-18 09:49:53 +01:00
Mattes D
8c54fc0f7d OctavedNoise: linux compilation fixes. 2014-11-18 09:23:45 +01:00
Mattes D
9ece37e8f1 Merge pull request #1598 from mc-server/SignEditor
Fixed a security problem with signs.
2014-11-18 08:52:48 +01:00
Mattes D
e9082263c9 Added cOctavedNoise template.
This allows us to use any noise generator in the combination of octaves.
2014-11-17 23:02:53 +01:00
Howaner
d7efece5f2 Use cLuaState's stack trace. 2014-11-17 18:01:56 +01:00
Mattes D
faf0ce3d7f Fixed include path. 2014-11-17 17:13:42 +01:00
Mattes D
f9cfc36643 Added cImprovedNoise implementation. 2014-11-17 16:50:28 +01:00
Howaner
0e491273c1 Added UpdateSign() method to DeprecatedBindings.cpp 2014-11-17 14:57:24 +01:00
Mattes D
ae15c2f78e Fixed a wrong assert in cClientHandle::SetViewDistance(). 2014-11-17 12:34:14 +01:00
STRWarrior
ff036c9cef Changed comment
Suggestion by xoft
2014-11-16 19:50:57 +01:00
Mattes D
95e59056a1 BiomalNoise3D: Added more biomes. 2014-11-16 19:03:00 +01:00
Howaner
277151582f Use LastPlacedSign instead of LastPlacedBlock. 2014-11-15 22:36:31 +01:00
Howaner
09cea625fc Renamed m_UsedViewDistance to m_CurrentViewDistance 2014-11-15 22:26:54 +01:00
Mattes D
1240e583d2 Mobs: Fixed crash with terrain too high. 2014-11-15 21:45:57 +01:00
Mattes D
564b9ad337 Generator: Fixed crash with trees too high. 2014-11-15 21:45:24 +01:00
Mattes D
b0bcd75732 Snow generator: Fixed failure at top of the world. 2014-11-15 20:24:15 +01:00
Mattes D
889aa7404d ChunkDesc: Fixed comment about indexing. 2014-11-15 20:23:47 +01:00
Howaner
927d8d7702 Renamed m_SetViewDistance to m_RequestedViewDistance 2014-11-15 15:33:42 +01:00
Howaner
78fb789631 Fixed a security problem with signs. 2014-11-15 15:16:52 +01:00
Howaner
8c3c11d6b3 Renamed GetSettedViewDistance() to GetRequestedViewDistance() 2014-11-15 14:27:50 +01:00
Mattes D
30fa6a642c DungeonRooms: Changed to work with the new shape generators. 2014-11-15 11:17:05 +01:00
Howaner
83d3f3347b Use m_UsedViewDistance and m_SetViewDistance. 2014-11-14 22:53:12 +01:00
Howaner
a0e1e43fc1 Merge branch 'master' into ViewDistance 2014-11-14 22:33:54 +01:00
Mattes D
644240a0e5 Noise3D: Added jungles. 2014-11-14 22:17:11 +01:00
Mattes D
2789fafeb7 Noise3D: Added oceans. 2014-11-13 21:47:39 +01:00
Mattes D
7a3b3aeb3c Gen refactor: Implemented CompositedHeiGen.
This fixes crashes in the Village generator due to the missing generator.
2014-11-13 21:28:50 +01:00
STRWarrior
5584144be2 First implementation for the LargeOakTree 2014-11-13 10:44:36 +01:00
Mattes D
c9a3cb4d3f Fixed trailing whitespace. 2014-11-12 21:59:42 +01:00
Mattes D
5fb2526e07 Generator: Shape initial refactoring.
The code compiles, but several structure generators are broken, crash on start.
2014-11-12 21:24:26 +01:00
Mattes D
b525eee8e0 BiomalNoise3D: Added a few biomes. 2014-11-10 22:08:29 +01:00
STRWarrior
9a50a1fe0c TallGrassGenerator: Fixed crash when too high 2014-11-10 21:55:13 +01:00
Mattes D
4b95f7c69a Added BiomalNoise3D shape generator. 2014-11-10 17:00:14 +01:00
Mattes D
5993c06bd7 Noise3d Generator: Fixed unused function error. 2014-11-09 15:33:01 +01:00
Mattes D
c43391fd8c Noise3D generator: rewritten from scratch.
Now it uses three 3D and one 2D perlin noises to generate the terrain, and is highly parametrizable.
2014-11-09 14:34:10 +01:00
Mattes D
136d6b5c30 Noise3D CompoGen: Fixed missing initialization. 2014-11-06 19:25:42 +01:00
Mattes D
58fe37814b Merge branch 'master' of https://github.com/mc-server/MCServer 2014-11-06 08:55:33 +01:00
Lukas Pioch
13b20d6fe2 renamed FindAndDoWithUUID to DoWithPlayerByUUID, fixed style and comments, added description to APIDump 2014-11-05 21:57:38 +01:00
Mattes D
5dbf601824 cEvent: Changed chrono duration resolution. 2014-11-04 15:56:27 +01:00
Mattes D
0d15261601 cEvent: Changed steady_clock to system_clock. 2014-11-04 15:47:55 +01:00
Mattes D
6201b3602c Merge branch 'master' into c++11Events 2014-11-04 15:45:08 +01:00
Mattes D
7d2b2f90b6 MinMax heigen: Reduced the number of octaves.
They didn't affect the terrain that much anyway.
2014-11-04 08:41:18 +01:00
Mattes D
f239a28d06 Added MinMax height generator.
Fixes #1578.
2014-11-04 08:40:23 +01:00
Mattes D
c5f3663bea Fixed a missing endline. 2014-11-03 11:48:03 +01:00
Mattes D
f5c4a6a27d Added a (disabled) perf test for biome generators. 2014-11-03 10:36:12 +01:00
Mattes D
ca29683738 HeiGen: Moved construction to the end of file.
This will allow us to define generators in the cpp file instead of needing them in the header, thus speeding up compilation on changes.
2014-11-03 08:17:19 +01:00
Lukas Pioch
269d76a208 Simplified FindAndDoWithUUID, formatted line 2014-11-02 21:38:17 +01:00
Lukas Pioch
9f71a4e7ae Added FindAndDoWithUUID 2014-11-02 21:01:23 +01:00
Mattes D
dbed5c0726 Grown biomes: fixed Linux build. 2014-11-02 16:47:56 +01:00
Mattes D
d5b6353493 Grown biomes: Unified with GrownProt biomes.
Also fixed a Zoom filter randomness.
2014-11-02 16:36:59 +01:00
Mattes D
d868346491 GrownProt: Added the rest of rare and M biomes. 2014-11-01 21:01:33 +01:00
Mattes D
4873890cfb GrownProt biome gen: Added biome edges. 2014-11-01 16:37:56 +01:00
Mattes D
0dd804a591 Merge branch 'master' into GrownBiomes 2014-10-31 19:27:35 +01:00
Mattes D
2b7f34515a cLuaState: Fixed errors on non-existent callbacks.
This mostly affected table-based callbacks, such as the cLineBlockTracer. If a callback didn't exist, the code would still push its arguments on the stack, breaking the next callback.
2014-10-31 19:25:45 +01:00
Mattes D
e2ffd5429c Fixed missing CS lock in cChunkMap::WakeUpSimulatorsInArea(). 2014-10-31 19:25:44 +01:00
Mattes D
13f0e93d69 GrownProt biomes: added alterations. 2014-10-31 12:52:07 +01:00
Howaner
d93acb841f Fixed m_SentChunks list chunk removing. 2014-10-30 22:04:04 +01:00
Howaner
415c0e128e ... in this world 2014-10-30 21:38:32 +01:00
Howaner
9c7661f50f Added a MaxViewDistance option. 2014-10-30 21:24:10 +01:00
Mattes D
8c04abf9aa QtBiomeVisualiser: Added a prototyping int generator flavor.
This generator is easier to manipulate, since it doesn't require rewriting the sizes in the template parameters. On the other hand, it doesn't optimize so well, so it's a bit slower.
2014-10-30 16:24:35 +01:00
Mattes D
93f33b7d4e Merge remote-tracking branch 'origin/master' into GrownBiomes 2014-10-30 12:50:55 +01:00
Howaner
165533c27e Fixed 1.8 world item format reading. 2014-10-29 15:47:43 +01:00
Mattes D
f34b1291be Grown biomes: made biomes smaller, made beaches smaller. 2014-10-29 15:28:27 +01:00
Mattes D
791f891212 Merged branch 'master' into GrownBiomes. 2014-10-28 22:29:46 +01:00
Howaner
373b139ed6 Forgotten m_SendChunksMediumPriority.empty() check. 2014-10-28 21:32:01 +01:00
Alexander Harkness
232343065f Fixed compile (typos). 2014-10-27 22:03:11 +00:00
Alexander Harkness
dbe7c8b170 Comment alignment. 2014-10-27 21:38:00 +00:00
Alexander Harkness
a4932bbd8b CheckBasicStyle'd 2014-10-27 21:34:02 +00:00
Alexander Harkness
b67eb2169e Another one.# 2014-10-27 20:16:51 +00:00
Alexander Harkness
7de8757ac9 Fixed more warnings.
It's ugly though.
2014-10-27 20:05:34 +00:00
Alexander Harkness
59ca542c28 Another switch. 2014-10-27 19:53:16 +00:00
Alexander Harkness
0cdf262053 Fix missing biomes in enum. 2014-10-27 19:52:04 +00:00
Alexander Harkness
6e21897bc6 Fixed remaining warnings. 2014-10-27 19:49:52 +00:00
Alexander Harkness
c0a9a83abf Actually fixed the warning. 2014-10-27 18:09:34 +00:00
Alexander Harkness
8a443c028f Test warning fix. 2014-10-27 17:11:31 +00:00
Alexander Harkness
cbb637187e Fixed typo. 2014-10-27 16:46:30 +00:00
Alexander Harkness
11a80b5d09 Pocess? 2014-10-27 16:46:17 +00:00
Mattes D
a068ebf3e0 cIntGen: Added a virtual destructor. 2014-10-27 09:48:57 +01:00
Mattes D
7d08d34693 Removed too advanced C++11 features.
We need to keep gcc 4.6 compatibility; these features were not implemented in that version yet.
2014-10-27 09:35:21 +01:00
Mattes D
7d6db6f33d IntGen: Attempt at fixing Linux compilation. 2014-10-26 22:59:59 +01:00
Mattes D
74df4618de BioGenGrown: Smaller biomes, add land to map center. 2014-10-26 22:56:02 +01:00
Mattes D
dcbe1717cc Fixed a copypasta error in cIntGenAddToOcean. 2014-10-26 21:35:24 +01:00
Mattes D
dcad6d3626 Added a missing header to CMakeLists. 2014-10-26 20:12:29 +01:00
Mattes D
7e1d603080 Added new biomegen: Grown 2014-10-26 19:58:16 +01:00
Mattes D
ec8c050666 Added IsBiomeVeryCold() and IsBiomeCold() functions. 2014-10-26 18:17:04 +01:00
Mattes D
aff537e714 Added type to block type enum. 2014-10-26 10:13:43 +01:00
Mattes D
b9777287ca Moved the chrono include into Globals. 2014-10-24 11:01:45 +02:00
Mattes D
4b32c00f66 Added a missing chrono include. 2014-10-24 10:22:17 +02:00
Mattes D
765bf006ad Merged branch 'master' into c++11. 2014-10-24 10:19:13 +02:00
Mattes D
2940ced832 Merge branch 'master' into c++11Events 2014-10-24 10:13:54 +02:00
Mattes D
190d34e2f7 Merge pull request #1565 from mc-server/MergedIniFile
Merged ini file
2014-10-24 09:13:39 +02:00
Mattes D
e272637ff5 IniFile: Removed the problematic printf-like Set function.
It wasn't used in any client code anyway.
2014-10-24 08:49:36 +02:00
archshift
dd86c1f4a3 OSSupport/CMakeLists.txt: fixed indentation 2014-10-23 23:49:20 -07:00
Tiger Wang
51fa6b4090 Suggestions 2014-10-23 23:58:01 +01:00
worktycho
d5dfacae87 Fixed formatstring 2014-10-23 23:23:34 +01:00
archshift
8ccb729504 Fixed potential linker errors with mingw, as it isn't MSVC and it isn't APPLE. 2014-10-23 15:03:54 -07:00
archshift
6bcc2c187a Fix linking on OS X, which does not have librt. 2014-10-23 14:58:42 -07:00
Howaner
9af58a81d6 Use 3 priorities. 2014-10-23 21:19:43 +02:00
Mattes D
32cab75e43 IniFile: Removed an unused macro. 2014-10-23 16:07:43 +02:00
Mattes D
1235ccb1e2 Removed iniFile library from linux dependencies. 2014-10-23 15:26:43 +02:00
Mattes D
449d08cb3d Merged IniFile into main MCS sources. 2014-10-23 15:15:10 +02:00
Howaner
72bb299a4a Merge branch 'master' into ChunkLoader
Conflicts:
	src/ChunkSender.cpp
	src/ClientHandle.cpp
	src/World.h
2014-10-23 14:59:42 +02:00
Mattes D
07bbfd5894 Fixed a crash in redstone simulator. 2014-10-23 12:51:59 +02:00
Mattes D
82472d09ac Reimplemented cEvent using C++11 primitives.
Fixes #1523.
2014-10-23 11:20:25 +02:00
Mattes D
154c329a25 Removed the "conditional expression is constant" warning.
MSVC spits out many of these on its own std libraries.
2014-10-23 10:58:41 +02:00
Alexander Harkness
57f822cd0e Signs can be placed on wallsigns.
Fixes #1438
2014-10-23 08:07:20 +01:00
Mattes D
27687cfcd4 Added FastRandom.* back to CMakeLists.txt. 2014-10-23 08:41:57 +02:00
Mattes D
f8c54f4243 Merged branch 'master' into c++11. 2014-10-23 08:40:39 +02:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D
2ac3a807b7 ComposableGenerator: Removed nullptr initializers. 2014-10-22 22:58:36 +02:00
Mattes D
7ed27c6b80 LuaState: Projectiles are pushed using their full class. 2014-10-22 16:06:32 +02:00
Mattes D
b979cad893 cItemFrame: Fixed a forgotten rename. 2014-10-21 22:32:17 +02:00
Mattes D
814e4404bb Merge pull request #1515 from mc-server/BlockFixes
Block fixes
2014-10-21 22:04:51 +02:00
Mattes D
a42fa071bc Properly exported cItemFrame and cHangingEntity to Lua. 2014-10-21 22:02:30 +02:00
Mattes D
881bc66233 Fixed trailing whitespace. 2014-10-21 22:00:31 +02:00
Mattes D
0c0c762412 Exported individual projectile classes to Lua API.
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-10-21 21:25:52 +02:00
Howaner
6f99615ceb Merge branch 'master' into ChunkLoader
Conflicts:
	src/World.h
2014-10-21 21:16:04 +02:00
Howaner
4fe41839cc Reverted hook move. 2014-10-21 21:13:35 +02:00
Howaner
2d63967551 style. 2014-10-21 18:32:02 +02:00
Mattes D
bcb839d07b Merged branch 'master' of git://github.com/sriehl/MCServer 2014-10-21 18:12:40 +02:00
Howaner
f800f3c998 Moved tall grass pickups handle. 2014-10-21 18:06:44 +02:00
Howaner
283eda3c4e Merge branch 'master' into BlockFixes 2014-10-21 17:37:03 +02:00
Howaner
b0988e65aa Use two lists and 2 chunk send prioritys. 2014-10-21 17:35:23 +02:00
Howaner
a07456d712 New c++11 stuff. 2014-10-21 17:00:41 +02:00
Howaner
44514e53fc Merge branch 'master' into ChunkLoader
Conflicts:
	src/ClientHandle.cpp
2014-10-21 16:55:22 +02:00
Alexander Harkness
d0766fcea8 Missing EOL. 2014-10-21 14:21:08 +01:00
Alexander Harkness
8299b0920f Alignment. 2014-10-21 14:19:58 +01:00
Alexander Harkness
3e0f7c2b1c Missing space. 2014-10-21 14:17:36 +01:00
Alexander Harkness
8ddc40e44b Missing space fix. 2014-10-21 14:17:04 +01:00
Tiger Wang
2b920f9e21 Compile fix? 2014-10-21 13:49:53 +01:00
Tiger Wang
014ebb7fe6 Windows close handlers handles more closes 2014-10-21 13:41:08 +01:00
Tiger Wang
5089f04cf6 Replace &*[0] accesses with .data() 2014-10-21 13:20:06 +01:00
Mattes D
dc4185fb86 cLuaState: cEntity is pushed with specific type. 2014-10-21 12:43:06 +02:00
Tiger Wang
987f79afdd En masse NULL -> nullptr replace 2014-10-20 21:55:07 +01:00
Tiger Wang
a324333c11 Use std::recusive_mutex 2014-10-20 21:26:18 +01:00
Tiger Wang
2334c8dd9d Merge branch 'master' of https://github.com/mc-server/MCServer 2014-10-20 19:01:53 +01:00
Tiger Wang
bde99d684e Migrated cSleep and cTimer to std::chrono 2014-10-20 18:59:40 +01:00
Julian Laubstein
48470c858b Fixed #1550 2014-10-20 19:36:16 +02:00
Mattes D
b78078a3a6 Fixed a potential crash in cEntity bindings. 2014-10-20 17:32:09 +02:00
Julian Laubstein
4a58ce1df6 Found it! 2014-10-20 16:00:33 +02:00
Julian Laubstein
d2cc1e0cd3 Fix for fix #1552 2014-10-20 15:58:08 +02:00
Julian Laubstein
c2560cc1be Added error message 2014-10-20 15:08:48 +02:00
Julian Laubstein
1a46feda43 Added error handling to load <plugin> command 2014-10-20 14:46:24 +02:00
Mattes D
8fbd65e775 Merge pull request #1549 from SphinxC0re/master
Added mechanics placeable on halfslabs
2014-10-19 19:13:48 +02:00
Mattes D
ee23fd5b9e Removed obsolete tr1::shared_ptr. 2014-10-19 18:52:24 +02:00
Mattes D
cf73fee7e3 Fixed minor style issues. 2014-10-19 18:45:42 +02:00
Mattes D
262e6d06aa TwoLevel BioGen: fixed swapped inside and outside biomes. 2014-10-19 16:07:29 +02:00
Julian Laubstein
3082f0d046 Fixed error with non-const function 2014-10-19 15:11:53 +02:00
Tiger Wang
aa19a3afb0 Migrated random generators to std::random 2014-10-19 14:10:18 +01:00
Julian Laubstein
403f8581cf Added mechanics placeable on halfslabs 2014-10-19 15:01:01 +02:00
Mattes D
3ee47df118 Mountain height gen: Added ditches. 2014-10-19 14:35:49 +02:00
Mattes D
e0cfbc4d85 Generator: Rewritten to use SharedPtrs. 2014-10-19 14:01:59 +02:00
Tiger Wang
cc600de51f Merge branch 'master' of https://github.com/mc-server/MCServer 2014-10-19 12:34:05 +01:00
Mattes D
d50bbf3899 cLuaState: cMonster descendants don't push their specific type.
The individual mob types aren't exported to Lua, so pushing them would crash the server.
2014-10-19 12:49:54 +02:00
Mattes D
b0a59927fb cLuaState: cBlockEntity descendants are pushed with proper class type. 2014-10-19 12:46:25 +02:00
Mattes D
ebd31ff132 LuaState: Pushing a cEntity pushes the correct class name.
This makes Lua scripts easier, as they don't need to cast values from cEntity to the specific descendant.
2014-10-19 11:46:38 +02:00
Mattes D
fe153cc763 Bindings: Removed obsolete codegen files.
LuaState_Call.inc is no longer needed, it was replaced with variadic templates.
2014-10-19 11:32:17 +02:00
Tiger Wang
6d5a8892f3 Use std::thread 2014-10-19 00:29:34 +01:00
Tiger Wang
2874bf73be Merge pull request #1502 from mc-server/furnaces
Improved furnaces
2014-10-18 21:33:55 +01:00