Mattes D
9f24c0c4da
OctavedNoise: Unshadowed a local variable.
2014-11-27 22:44:02 +01:00
Mattes D
a6ed5cb1d8
BlockEntities: Removed the extra semicolon.
2014-11-27 22:42:08 +01:00
Mattes D
186b2f3bd0
Replaced auto_ptr with unique_ptr.
2014-11-27 21:27:03 +01:00
Mattes D
61ce09e4d0
CompoGenBiomal: Fixed signed vs unsigned comparison.
2014-11-27 21:24:03 +01:00
Mattes D
e3e13f552f
Fixed BlockStringToType return value.
...
-1 was not a valid BLOCKTYPE and would not be recognized by the callers, ever.
2014-11-27 21:19:52 +01:00
Mattes D
a971dee379
CMake: Fixed linux builds.
2014-11-26 12:45:53 +01:00
Mattes D
a9e77fe7da
cRoot: Fixed a memory leak with cRankManager.
2014-11-26 11:00:46 +01:00
Mattes D
413e5c20fe
Windows: Fixed builds with LeakFinder enabled.
2014-11-26 11:00:21 +01:00
Mattes D
0ca891da6d
WSSAnvil: Fixed bad code in arrow loading.
2014-11-26 10:14:11 +01:00
Tiger Wang
187bdab4fa
Merge remote-tracking branch 'origin-master' into c++11
2014-11-25 23:03:33 +00:00
Mattes D
c1a52dc9fb
ClientHandle: Fixed max block place distance check.
...
Fixes #1492
2014-11-25 21:24:25 +01:00
Mattes D
9f4562289e
Merge pull request #1604 from mc-server/GeneratorShapeRefactor
...
Generator shape refactor
2014-11-24 21:56:25 +01:00
Mattes D
e23bde503f
Merge pull request #1611 from mc-server/SpawnPrepare
...
cWorld: Rewritten spawn preparation.
2014-11-24 15:39:05 +01:00
Mattes D
3e068a01a8
Changed back capitalization.
2014-11-24 13:44:15 +01:00
Mattes D
478bbad5ed
Added TwoHeights shape generator.
...
This is a faster shape generator that can generate overhangs and has biome awareness.
2014-11-23 18:16:20 +01:00
Tiger Wang
2ae4d2a96a
Removed unnecessary #includes
2014-11-23 17:13:40 +00:00
Tiger Wang
79e5b82354
Merge remote-tracking branch 'origin/master' into c++11
...
Conflicts:
src/Noise/Noise.h
src/World.h
2014-11-23 17:12:34 +00:00
Tiger Wang
6382989ba0
Compilation fixes
2014-11-23 14:22:05 +00:00
Mattes D
9f4342434b
Noise3D generator: Enlarged averaging to avoid steep beach slopes.
2014-11-23 15:10:55 +01:00
Mattes D
e9797c6a2a
Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor
2014-11-23 12:33:04 +01:00
p-mcgowan
7a08c05787
formatting - newline at EOF inserted: Pig.cpp
2014-11-22 15:48:05 -08:00
p-mcgowan
d1b7a965d1
pigs turn into pigmen on lightning
2014-11-22 15:33:34 -08:00
Mattes D
b520f336da
cWorld: Rewritten spawn preparation.
...
It now supports pregeneration distance of any size and runs in two threads in parallel (generator / lighting).
Fixes #1597 .
2014-11-22 16:00:19 +01:00
p-mcgowan
793b1012c4
formatter error
2014-11-21 23:58:35 -08:00
p-mcgowan
635e9321c6
villagers turn into witches on lightning
2014-11-21 23:36:35 -08:00
p-mcgowan
ac2e3ede1d
villagers turn into witches when struck by lightning
2014-11-21 23:20:44 -08:00
Mattes D
a05a318cdd
cWorld: Changed generator defaults.
2014-11-20 22:51:07 +01:00
Mattes D
1ed32b825e
BiomalNoise3D generator: finished all biomes.
2014-11-20 22:48:14 +01:00
Mattes D
b7dd2dddf9
CompoGenBiomal: Fixed sealevel offset.
2014-11-20 22:45:50 +01:00
Mattes D
f3e9fa74d2
Merge pull request #1594 from mc-server/LargeOakTree
...
Large Oak Tree
2014-11-20 21:30:50 +01:00
Mattes D
1e887d1381
CompoGenBiomal: Fixed sealevel not generating properly.
2014-11-20 18:05:30 +01:00
Mattes D
76058e8183
Generators: Unified SeaLevel into a single variable.
...
It is shared between shape generators and composition generators and there's no sense in having two different values for those.
2014-11-20 15:31:03 +01:00
Mattes D
5325885ef4
Noise3D generators: Changed noise generator to InterpolNoise.
2014-11-20 14:45:20 +01:00
Mattes D
288cbf12cb
Merge remote-tracking branch 'origin/master' into GeneratorShapeRefactor
2014-11-20 10:13:10 +01:00
Mattes D
f1bddc607c
Merge pull request #1603 from mc-server/ImprovedNoise
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Improved noise
2014-11-20 09:26:05 +01:00
Mattes D
fef4133f6d
cInterpolNoise: Implemented optimized 2D generating.
2014-11-19 16:58:27 +01:00
Mattes D
b177ff8ec5
cOctavedNoise: Removed misleading comment, fixed assert texts.
2014-11-19 16:52:56 +01:00
Mattes D
d7d4fcbdfe
cOctavedNoise: Added a forgotten comment.
2014-11-18 23:22:09 +01:00
Mattes D
c048f2bd95
Added a cInterpolNoise template for faster noise generator.
...
Used an instance of it in the Noise3D generator.
2014-11-18 23:21:57 +01:00
Howaner
8b028c5c78
Finished mob spawner implementation.
2014-11-18 15:33:41 +01:00
Howaner
42120e2ea5
Merge branch 'master' into MobSpawner
...
Conflicts:
MCServer/Plugins/Core
2014-11-18 14:56:32 +01:00
Mattes D
2467d29a4e
Moved all Noise-related files into a separate folder.
2014-11-18 12:07:08 +01:00
Mattes D
f683872f54
Refactored cRidgedNoise into a separate template.
...
This allows us to make the ridges out of any noise and to combine the cRidgedNoise with cOctavedNoise.
2014-11-18 09:49:53 +01:00
Mattes D
8c54fc0f7d
OctavedNoise: linux compilation fixes.
2014-11-18 09:23:45 +01:00
Mattes D
9ece37e8f1
Merge pull request #1598 from mc-server/SignEditor
...
Fixed a security problem with signs.
2014-11-18 08:52:48 +01:00
Mattes D
e9082263c9
Added cOctavedNoise template.
...
This allows us to use any noise generator in the combination of octaves.
2014-11-17 23:02:53 +01:00
Howaner
d7efece5f2
Use cLuaState's stack trace.
2014-11-17 18:01:56 +01:00
Mattes D
faf0ce3d7f
Fixed include path.
2014-11-17 17:13:42 +01:00
Mattes D
f9cfc36643
Added cImprovedNoise implementation.
2014-11-17 16:50:28 +01:00
Howaner
0e491273c1
Added UpdateSign() method to DeprecatedBindings.cpp
2014-11-17 14:57:24 +01:00
Mattes D
ae15c2f78e
Fixed a wrong assert in cClientHandle::SetViewDistance().
2014-11-17 12:34:14 +01:00
STRWarrior
ff036c9cef
Changed comment
...
Suggestion by xoft
2014-11-16 19:50:57 +01:00
Mattes D
95e59056a1
BiomalNoise3D: Added more biomes.
2014-11-16 19:03:00 +01:00
Howaner
277151582f
Use LastPlacedSign instead of LastPlacedBlock.
2014-11-15 22:36:31 +01:00
Howaner
09cea625fc
Renamed m_UsedViewDistance to m_CurrentViewDistance
2014-11-15 22:26:54 +01:00
Mattes D
1240e583d2
Mobs: Fixed crash with terrain too high.
2014-11-15 21:45:57 +01:00
Mattes D
564b9ad337
Generator: Fixed crash with trees too high.
2014-11-15 21:45:24 +01:00
Mattes D
b0bcd75732
Snow generator: Fixed failure at top of the world.
2014-11-15 20:24:15 +01:00
Mattes D
889aa7404d
ChunkDesc: Fixed comment about indexing.
2014-11-15 20:23:47 +01:00
Howaner
927d8d7702
Renamed m_SetViewDistance to m_RequestedViewDistance
2014-11-15 15:33:42 +01:00
Howaner
78fb789631
Fixed a security problem with signs.
2014-11-15 15:16:52 +01:00
Howaner
8c3c11d6b3
Renamed GetSettedViewDistance() to GetRequestedViewDistance()
2014-11-15 14:27:50 +01:00
Mattes D
30fa6a642c
DungeonRooms: Changed to work with the new shape generators.
2014-11-15 11:17:05 +01:00
Howaner
83d3f3347b
Use m_UsedViewDistance and m_SetViewDistance.
2014-11-14 22:53:12 +01:00
Howaner
a0e1e43fc1
Merge branch 'master' into ViewDistance
2014-11-14 22:33:54 +01:00
Mattes D
644240a0e5
Noise3D: Added jungles.
2014-11-14 22:17:11 +01:00
Mattes D
2789fafeb7
Noise3D: Added oceans.
2014-11-13 21:47:39 +01:00
Mattes D
7a3b3aeb3c
Gen refactor: Implemented CompositedHeiGen.
...
This fixes crashes in the Village generator due to the missing generator.
2014-11-13 21:28:50 +01:00
STRWarrior
5584144be2
First implementation for the LargeOakTree
2014-11-13 10:44:36 +01:00
Mattes D
c9a3cb4d3f
Fixed trailing whitespace.
2014-11-12 21:59:42 +01:00
Mattes D
5fb2526e07
Generator: Shape initial refactoring.
...
The code compiles, but several structure generators are broken, crash on start.
2014-11-12 21:24:26 +01:00
Mattes D
b525eee8e0
BiomalNoise3D: Added a few biomes.
2014-11-10 22:08:29 +01:00
STRWarrior
9a50a1fe0c
TallGrassGenerator: Fixed crash when too high
2014-11-10 21:55:13 +01:00
Mattes D
4b95f7c69a
Added BiomalNoise3D shape generator.
2014-11-10 17:00:14 +01:00
Mattes D
5993c06bd7
Noise3d Generator: Fixed unused function error.
2014-11-09 15:33:01 +01:00
Mattes D
c43391fd8c
Noise3D generator: rewritten from scratch.
...
Now it uses three 3D and one 2D perlin noises to generate the terrain, and is highly parametrizable.
2014-11-09 14:34:10 +01:00
Mattes D
136d6b5c30
Noise3D CompoGen: Fixed missing initialization.
2014-11-06 19:25:42 +01:00
Mattes D
58fe37814b
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-11-06 08:55:33 +01:00
Lukas Pioch
13b20d6fe2
renamed FindAndDoWithUUID to DoWithPlayerByUUID, fixed style and comments, added description to APIDump
2014-11-05 21:57:38 +01:00
Mattes D
5dbf601824
cEvent: Changed chrono duration resolution.
2014-11-04 15:56:27 +01:00
Mattes D
0d15261601
cEvent: Changed steady_clock to system_clock.
2014-11-04 15:47:55 +01:00
Mattes D
6201b3602c
Merge branch 'master' into c++11Events
2014-11-04 15:45:08 +01:00
Mattes D
7d2b2f90b6
MinMax heigen: Reduced the number of octaves.
...
They didn't affect the terrain that much anyway.
2014-11-04 08:41:18 +01:00
Mattes D
f239a28d06
Added MinMax height generator.
...
Fixes #1578 .
2014-11-04 08:40:23 +01:00
Mattes D
c5f3663bea
Fixed a missing endline.
2014-11-03 11:48:03 +01:00
Mattes D
f5c4a6a27d
Added a (disabled) perf test for biome generators.
2014-11-03 10:36:12 +01:00
Mattes D
ca29683738
HeiGen: Moved construction to the end of file.
...
This will allow us to define generators in the cpp file instead of needing them in the header, thus speeding up compilation on changes.
2014-11-03 08:17:19 +01:00
Lukas Pioch
269d76a208
Simplified FindAndDoWithUUID, formatted line
2014-11-02 21:38:17 +01:00
Lukas Pioch
9f71a4e7ae
Added FindAndDoWithUUID
2014-11-02 21:01:23 +01:00
Mattes D
dbed5c0726
Grown biomes: fixed Linux build.
2014-11-02 16:47:56 +01:00
Mattes D
d5b6353493
Grown biomes: Unified with GrownProt biomes.
...
Also fixed a Zoom filter randomness.
2014-11-02 16:36:59 +01:00
Mattes D
d868346491
GrownProt: Added the rest of rare and M biomes.
2014-11-01 21:01:33 +01:00
Mattes D
4873890cfb
GrownProt biome gen: Added biome edges.
2014-11-01 16:37:56 +01:00
Mattes D
0dd804a591
Merge branch 'master' into GrownBiomes
2014-10-31 19:27:35 +01:00
Mattes D
2b7f34515a
cLuaState: Fixed errors on non-existent callbacks.
...
This mostly affected table-based callbacks, such as the cLineBlockTracer. If a callback didn't exist, the code would still push its arguments on the stack, breaking the next callback.
2014-10-31 19:25:45 +01:00
Mattes D
e2ffd5429c
Fixed missing CS lock in cChunkMap::WakeUpSimulatorsInArea().
2014-10-31 19:25:44 +01:00
Mattes D
13f0e93d69
GrownProt biomes: added alterations.
2014-10-31 12:52:07 +01:00
Howaner
d93acb841f
Fixed m_SentChunks list chunk removing.
2014-10-30 22:04:04 +01:00
Howaner
415c0e128e
... in this world
2014-10-30 21:38:32 +01:00
Howaner
9c7661f50f
Added a MaxViewDistance option.
2014-10-30 21:24:10 +01:00
Mattes D
8c04abf9aa
QtBiomeVisualiser: Added a prototyping int generator flavor.
...
This generator is easier to manipulate, since it doesn't require rewriting the sizes in the template parameters. On the other hand, it doesn't optimize so well, so it's a bit slower.
2014-10-30 16:24:35 +01:00
Mattes D
93f33b7d4e
Merge remote-tracking branch 'origin/master' into GrownBiomes
2014-10-30 12:50:55 +01:00
Howaner
165533c27e
Fixed 1.8 world item format reading.
2014-10-29 15:47:43 +01:00
Mattes D
f34b1291be
Grown biomes: made biomes smaller, made beaches smaller.
2014-10-29 15:28:27 +01:00
Mattes D
791f891212
Merged branch 'master' into GrownBiomes.
2014-10-28 22:29:46 +01:00
Howaner
373b139ed6
Forgotten m_SendChunksMediumPriority.empty() check.
2014-10-28 21:32:01 +01:00
Alexander Harkness
232343065f
Fixed compile (typos).
2014-10-27 22:03:11 +00:00
Alexander Harkness
dbe7c8b170
Comment alignment.
2014-10-27 21:38:00 +00:00
Alexander Harkness
a4932bbd8b
CheckBasicStyle'd
2014-10-27 21:34:02 +00:00
Alexander Harkness
b67eb2169e
Another one.#
2014-10-27 20:16:51 +00:00
Alexander Harkness
7de8757ac9
Fixed more warnings.
...
It's ugly though.
2014-10-27 20:05:34 +00:00
Alexander Harkness
59ca542c28
Another switch.
2014-10-27 19:53:16 +00:00
Alexander Harkness
0cdf262053
Fix missing biomes in enum.
2014-10-27 19:52:04 +00:00
Alexander Harkness
6e21897bc6
Fixed remaining warnings.
2014-10-27 19:49:52 +00:00
Alexander Harkness
c0a9a83abf
Actually fixed the warning.
2014-10-27 18:09:34 +00:00
Alexander Harkness
8a443c028f
Test warning fix.
2014-10-27 17:11:31 +00:00
Alexander Harkness
cbb637187e
Fixed typo.
2014-10-27 16:46:30 +00:00
Alexander Harkness
11a80b5d09
Pocess?
2014-10-27 16:46:17 +00:00
Mattes D
a068ebf3e0
cIntGen: Added a virtual destructor.
2014-10-27 09:48:57 +01:00
Mattes D
7d08d34693
Removed too advanced C++11 features.
...
We need to keep gcc 4.6 compatibility; these features were not implemented in that version yet.
2014-10-27 09:35:21 +01:00
Mattes D
7d6db6f33d
IntGen: Attempt at fixing Linux compilation.
2014-10-26 22:59:59 +01:00
Mattes D
74df4618de
BioGenGrown: Smaller biomes, add land to map center.
2014-10-26 22:56:02 +01:00
Mattes D
dcbe1717cc
Fixed a copypasta error in cIntGenAddToOcean.
2014-10-26 21:35:24 +01:00
Mattes D
dcad6d3626
Added a missing header to CMakeLists.
2014-10-26 20:12:29 +01:00
Mattes D
7e1d603080
Added new biomegen: Grown
2014-10-26 19:58:16 +01:00
Mattes D
ec8c050666
Added IsBiomeVeryCold() and IsBiomeCold() functions.
2014-10-26 18:17:04 +01:00
Mattes D
aff537e714
Added type to block type enum.
2014-10-26 10:13:43 +01:00
Mattes D
b9777287ca
Moved the chrono include into Globals.
2014-10-24 11:01:45 +02:00
Mattes D
4b32c00f66
Added a missing chrono include.
2014-10-24 10:22:17 +02:00
Mattes D
765bf006ad
Merged branch 'master' into c++11.
2014-10-24 10:19:13 +02:00
Mattes D
2940ced832
Merge branch 'master' into c++11Events
2014-10-24 10:13:54 +02:00
Mattes D
190d34e2f7
Merge pull request #1565 from mc-server/MergedIniFile
...
Merged ini file
2014-10-24 09:13:39 +02:00
Mattes D
e272637ff5
IniFile: Removed the problematic printf-like Set function.
...
It wasn't used in any client code anyway.
2014-10-24 08:49:36 +02:00
archshift
dd86c1f4a3
OSSupport/CMakeLists.txt: fixed indentation
2014-10-23 23:49:20 -07:00
Tiger Wang
51fa6b4090
Suggestions
2014-10-23 23:58:01 +01:00
worktycho
d5dfacae87
Fixed formatstring
2014-10-23 23:23:34 +01:00
archshift
8ccb729504
Fixed potential linker errors with mingw, as it isn't MSVC and it isn't APPLE.
2014-10-23 15:03:54 -07:00
archshift
6bcc2c187a
Fix linking on OS X, which does not have librt.
2014-10-23 14:58:42 -07:00
Howaner
9af58a81d6
Use 3 priorities.
2014-10-23 21:19:43 +02:00
Mattes D
32cab75e43
IniFile: Removed an unused macro.
2014-10-23 16:07:43 +02:00
Mattes D
1235ccb1e2
Removed iniFile library from linux dependencies.
2014-10-23 15:26:43 +02:00
Mattes D
449d08cb3d
Merged IniFile into main MCS sources.
2014-10-23 15:15:10 +02:00
Howaner
72bb299a4a
Merge branch 'master' into ChunkLoader
...
Conflicts:
src/ChunkSender.cpp
src/ClientHandle.cpp
src/World.h
2014-10-23 14:59:42 +02:00
Mattes D
07bbfd5894
Fixed a crash in redstone simulator.
2014-10-23 12:51:59 +02:00
Mattes D
82472d09ac
Reimplemented cEvent using C++11 primitives.
...
Fixes #1523 .
2014-10-23 11:20:25 +02:00
Mattes D
154c329a25
Removed the "conditional expression is constant" warning.
...
MSVC spits out many of these on its own std libraries.
2014-10-23 10:58:41 +02:00
Alexander Harkness
57f822cd0e
Signs can be placed on wallsigns.
...
Fixes #1438
2014-10-23 08:07:20 +01:00
Mattes D
27687cfcd4
Added FastRandom.* back to CMakeLists.txt.
2014-10-23 08:41:57 +02:00
Mattes D
f8c54f4243
Merged branch 'master' into c++11.
2014-10-23 08:40:39 +02:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
Mattes D
2ac3a807b7
ComposableGenerator: Removed nullptr initializers.
2014-10-22 22:58:36 +02:00
Mattes D
7ed27c6b80
LuaState: Projectiles are pushed using their full class.
2014-10-22 16:06:32 +02:00
Mattes D
b979cad893
cItemFrame: Fixed a forgotten rename.
2014-10-21 22:32:17 +02:00
Mattes D
814e4404bb
Merge pull request #1515 from mc-server/BlockFixes
...
Block fixes
2014-10-21 22:04:51 +02:00
Mattes D
a42fa071bc
Properly exported cItemFrame and cHangingEntity to Lua.
2014-10-21 22:02:30 +02:00
Mattes D
881bc66233
Fixed trailing whitespace.
2014-10-21 22:00:31 +02:00
Mattes D
0c0c762412
Exported individual projectile classes to Lua API.
...
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-10-21 21:25:52 +02:00
Howaner
6f99615ceb
Merge branch 'master' into ChunkLoader
...
Conflicts:
src/World.h
2014-10-21 21:16:04 +02:00
Howaner
4fe41839cc
Reverted hook move.
2014-10-21 21:13:35 +02:00
Howaner
2d63967551
style.
2014-10-21 18:32:02 +02:00
Mattes D
bcb839d07b
Merged branch 'master' of git://github.com/sriehl/MCServer
2014-10-21 18:12:40 +02:00
Howaner
f800f3c998
Moved tall grass pickups handle.
2014-10-21 18:06:44 +02:00
Howaner
283eda3c4e
Merge branch 'master' into BlockFixes
2014-10-21 17:37:03 +02:00
Howaner
b0988e65aa
Use two lists and 2 chunk send prioritys.
2014-10-21 17:35:23 +02:00
Howaner
a07456d712
New c++11 stuff.
2014-10-21 17:00:41 +02:00
Howaner
44514e53fc
Merge branch 'master' into ChunkLoader
...
Conflicts:
src/ClientHandle.cpp
2014-10-21 16:55:22 +02:00
Alexander Harkness
d0766fcea8
Missing EOL.
2014-10-21 14:21:08 +01:00
Alexander Harkness
8299b0920f
Alignment.
2014-10-21 14:19:58 +01:00
Alexander Harkness
3e0f7c2b1c
Missing space.
2014-10-21 14:17:36 +01:00
Alexander Harkness
8ddc40e44b
Missing space fix.
2014-10-21 14:17:04 +01:00
Tiger Wang
2b920f9e21
Compile fix?
2014-10-21 13:49:53 +01:00
Tiger Wang
014ebb7fe6
Windows close handlers handles more closes
2014-10-21 13:41:08 +01:00
Tiger Wang
5089f04cf6
Replace &*[0] accesses with .data()
2014-10-21 13:20:06 +01:00
Mattes D
dc4185fb86
cLuaState: cEntity is pushed with specific type.
2014-10-21 12:43:06 +02:00
Tiger Wang
987f79afdd
En masse NULL -> nullptr replace
2014-10-20 21:55:07 +01:00
Tiger Wang
a324333c11
Use std::recusive_mutex
2014-10-20 21:26:18 +01:00
Tiger Wang
2334c8dd9d
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-10-20 19:01:53 +01:00
Tiger Wang
bde99d684e
Migrated cSleep and cTimer to std::chrono
2014-10-20 18:59:40 +01:00
Julian Laubstein
48470c858b
Fixed #1550
2014-10-20 19:36:16 +02:00
Mattes D
b78078a3a6
Fixed a potential crash in cEntity bindings.
2014-10-20 17:32:09 +02:00
Julian Laubstein
4a58ce1df6
Found it!
2014-10-20 16:00:33 +02:00
Julian Laubstein
d2cc1e0cd3
Fix for fix #1552
2014-10-20 15:58:08 +02:00
Julian Laubstein
c2560cc1be
Added error message
2014-10-20 15:08:48 +02:00
Julian Laubstein
1a46feda43
Added error handling to load <plugin> command
2014-10-20 14:46:24 +02:00
Mattes D
8fbd65e775
Merge pull request #1549 from SphinxC0re/master
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Added mechanics placeable on halfslabs
2014-10-19 19:13:48 +02:00
Mattes D
ee23fd5b9e
Removed obsolete tr1::shared_ptr.
2014-10-19 18:52:24 +02:00
Mattes D
cf73fee7e3
Fixed minor style issues.
2014-10-19 18:45:42 +02:00
Mattes D
262e6d06aa
TwoLevel BioGen: fixed swapped inside and outside biomes.
2014-10-19 16:07:29 +02:00
Julian Laubstein
3082f0d046
Fixed error with non-const function
2014-10-19 15:11:53 +02:00
Tiger Wang
aa19a3afb0
Migrated random generators to std::random
2014-10-19 14:10:18 +01:00
Julian Laubstein
403f8581cf
Added mechanics placeable on halfslabs
2014-10-19 15:01:01 +02:00
Mattes D
3ee47df118
Mountain height gen: Added ditches.
2014-10-19 14:35:49 +02:00
Mattes D
e0cfbc4d85
Generator: Rewritten to use SharedPtrs.
2014-10-19 14:01:59 +02:00
Tiger Wang
cc600de51f
Merge branch 'master' of https://github.com/mc-server/MCServer
2014-10-19 12:34:05 +01:00
Mattes D
d50bbf3899
cLuaState: cMonster descendants don't push their specific type.
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The individual mob types aren't exported to Lua, so pushing them would crash the server.
2014-10-19 12:49:54 +02:00
Mattes D
b0a59927fb
cLuaState: cBlockEntity descendants are pushed with proper class type.
2014-10-19 12:46:25 +02:00
Mattes D
ebd31ff132
LuaState: Pushing a cEntity pushes the correct class name.
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This makes Lua scripts easier, as they don't need to cast values from cEntity to the specific descendant.
2014-10-19 11:46:38 +02:00
Mattes D
fe153cc763
Bindings: Removed obsolete codegen files.
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LuaState_Call.inc is no longer needed, it was replaced with variadic templates.
2014-10-19 11:32:17 +02:00
Tiger Wang
6d5a8892f3
Use std::thread
2014-10-19 00:29:34 +01:00
Tiger Wang
2874bf73be
Merge pull request #1502 from mc-server/furnaces
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Improved furnaces
2014-10-18 21:33:55 +01:00