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Fixed trailing whitespace.

This commit is contained in:
Mattes D 2014-11-12 21:59:42 +01:00
parent b525eee8e0
commit c9a3cb4d3f
3 changed files with 3 additions and 3 deletions

View File

@ -634,7 +634,7 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
bool cRoot::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback)
{
{
for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end();itr++)
{
if (itr->second->DoWithPlayerByUUID(a_PlayerUUID, a_Callback))

View File

@ -125,7 +125,7 @@ public:
/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
/** Finds the player over his uuid and calls the callback */
bool DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<

View File

@ -325,7 +325,7 @@ public:
/** Finds the player over his uuid and calls the callback */
bool DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player
/** Adds the entity into its appropriate chunk; takes ownership of the entity ptr.