Fixed trailing whitespace.
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@ -634,7 +634,7 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
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bool cRoot::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback)
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{
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{
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for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end();itr++)
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{
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if (itr->second->DoWithPlayerByUUID(a_PlayerUUID, a_Callback))
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@ -125,7 +125,7 @@ public:
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/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
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bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
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/** Finds the player over his uuid and calls the callback */
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bool DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
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@ -325,7 +325,7 @@ public:
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/** Finds the player over his uuid and calls the callback */
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bool DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
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void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player
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/** Adds the entity into its appropriate chunk; takes ownership of the entity ptr.
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