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HeiGen: Moved construction to the end of file.

This will allow us to define generators in the cpp file instead of needing them in the header, thus speeding up compilation on changes.
This commit is contained in:
Mattes D 2014-11-03 08:17:19 +01:00
parent 325e94709e
commit ca29683738
1 changed files with 75 additions and 75 deletions

View File

@ -16,81 +16,6 @@
////////////////////////////////////////////////////////////////////////////////
// cTerrainHeightGen:
cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault)
{
AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
if (HeightGenName.empty())
{
LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\".");
HeightGenName = "Biomal";
}
a_CacheOffByDefault = false;
cTerrainHeightGen * res = nullptr;
if (NoCaseCompare(HeightGenName, "flat") == 0)
{
res = new cHeiGenFlat;
a_CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
}
else if (NoCaseCompare(HeightGenName, "classic") == 0)
{
res = new cHeiGenClassic(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
{
res = new cDistortedHeightmap(a_Seed, a_BiomeGen);
}
else if (NoCaseCompare(HeightGenName, "End") == 0)
{
res = new cEndGen(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "Mountains") == 0)
{
res = new cHeiGenMountains(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
{
res = new cNoise3DComposable(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "biomal") == 0)
{
res = new cHeiGenBiomal(a_Seed, a_BiomeGen);
/*
// Performance-testing:
LOGINFO("Measuring performance of cHeiGenBiomal...");
clock_t BeginTick = clock();
for (int x = 0; x < 500; x++)
{
cChunkDef::HeightMap Heights;
res->GenHeightMap(x * 5, x * 5, Heights);
}
clock_t Duration = clock() - BeginTick;
LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
//*/
}
else
{
// No match found, force-set the default and retry
LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str());
a_IniFile.DeleteValue("Generator", "HeightGen");
a_IniFile.SetValue("Generator", "HeightGen", "Biomal");
return CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault);
}
// Read the settings:
res->InitializeHeightGen(a_IniFile);
return cTerrainHeightGenPtr(res);
}
////////////////////////////////////////////////////////////////////////////////
// cHeiGenFlat:
@ -611,3 +536,78 @@ NOISE_DATATYPE cHeiGenBiomal::GetHeightAt(int a_RelX, int a_RelZ, int a_ChunkX,
////////////////////////////////////////////////////////////////////////////////
// cTerrainHeightGen:
cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault)
{
AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", "");
if (HeightGenName.empty())
{
LOGWARN("[Generator] HeightGen value not set in world.ini, using \"Biomal\".");
HeightGenName = "Biomal";
}
a_CacheOffByDefault = false;
cTerrainHeightGen * res = nullptr;
if (NoCaseCompare(HeightGenName, "flat") == 0)
{
res = new cHeiGenFlat;
a_CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
}
else if (NoCaseCompare(HeightGenName, "classic") == 0)
{
res = new cHeiGenClassic(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
{
res = new cDistortedHeightmap(a_Seed, a_BiomeGen);
}
else if (NoCaseCompare(HeightGenName, "End") == 0)
{
res = new cEndGen(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "Mountains") == 0)
{
res = new cHeiGenMountains(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
{
res = new cNoise3DComposable(a_Seed);
}
else if (NoCaseCompare(HeightGenName, "biomal") == 0)
{
res = new cHeiGenBiomal(a_Seed, a_BiomeGen);
/*
// Performance-testing:
LOGINFO("Measuring performance of cHeiGenBiomal...");
clock_t BeginTick = clock();
for (int x = 0; x < 500; x++)
{
cChunkDef::HeightMap Heights;
res->GenHeightMap(x * 5, x * 5, Heights);
}
clock_t Duration = clock() - BeginTick;
LOGINFO("HeightGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
//*/
}
else
{
// No match found, force-set the default and retry
LOGWARN("Unknown HeightGen \"%s\", using \"Biomal\" instead.", HeightGenName.c_str());
a_IniFile.DeleteValue("Generator", "HeightGen");
a_IniFile.SetValue("Generator", "HeightGen", "Biomal");
return CreateHeightGen(a_IniFile, a_BiomeGen, a_Seed, a_CacheOffByDefault);
}
// Read the settings:
res->InitializeHeightGen(a_IniFile);
return cTerrainHeightGenPtr(res);
}