Julian Laubstein
e9abf9a498
Rolled some changes back
2014-05-19 13:02:02 +02:00
Julian Laubstein
cfbb256360
Fixed some warnings
2014-05-19 10:37:43 +02:00
Tycho
d478e3cfb1
Merge branch 'master' into chunksparsing/structs
...
Conflicts:
src/Chunk.h
2014-05-10 05:05:44 -07:00
Mattes D
fb58ef55be
Fixed MSVC 64-bit build warnings.
2014-05-09 18:32:03 +02:00
Tiger Wang
e5b42b9f16
Fixed wires powering wires diagonally below them
2014-05-06 23:05:14 +01:00
Howaner
7fe6e40bf7
Add clicks, exp subtraction, item check, ...
2014-05-05 17:34:29 +02:00
Tiger Wang
bde40af406
Fixed formatting
2014-05-05 15:43:45 +01:00
Tiger Wang
a94546a047
Fixed 027efe09ea
2014-05-04 14:42:12 +01:00
Tiger Wang
0d1804e439
Merge branch 'master' into redstoneimprovements
...
Conflicts:
src/ClientHandle.cpp
src/Entities/FallingBlock.cpp
src/Mobs/AggressiveMonster.cpp
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-05-04 14:15:10 +01:00
Tiger Wang
027efe09ea
Fixed lever and button powering direction
2014-05-04 14:00:59 +01:00
Tiger Wang
bcd8f727b4
Fixed pressure plate oversights
...
* Fixed stone pressure plates not checking for the correct distance for
players
* Fixed pressure plates in general not link powering the blocks beneath
them
2014-05-04 00:39:03 +01:00
madmaxoft
4377a5c31e
Fixed vanilla fluid simulator.
...
Fixes #919 .
2014-05-03 19:23:59 +02:00
Tycho
ec407dd27d
Merge branch 'master' into chunksparsing/structs
...
Conflicts:
src/Chunk.cpp
2014-05-03 06:07:56 -07:00
madmaxoft
58224863c0
Fixed vanilla fluid simulator.
...
Fixes #919 .
2014-05-02 22:07:30 +02:00
Tiger Wang
bbc5faa723
Redstone simulator now directly accesses cChunk
...
* Redstone simulator performance improvements
* Added return values to some functions
* Minor fixes
2014-04-27 17:35:41 +01:00
Tycho
57b8ee9163
Merge branch 'master' into chunksparsing/structs
...
Conflicts:
src/Chunk.cpp
src/Chunk.h
2014-04-27 06:35:27 -07:00
Tycho
e40f9d6e5b
Implemented Chunk Sparsing with segments
2014-04-26 10:50:23 -07:00
archshift
e47dab84f3
Cmake generated projects for IDEs include headers in project files.
2014-04-25 09:56:15 -07:00
jfhumann
67344a3782
Merge remote-tracking branch 'origin/master' into fixes
...
Conflicts:
src/Authenticator.cpp
src/ClientHandle.cpp
src/Entities/Minecart.cpp
src/Protocol/Protocol17x.cpp
2014-04-18 21:44:58 +02:00
jfhumann
013da806ec
Did some static analysis, fixed some bugs and optimized a lot of code
2014-04-18 21:09:44 +02:00
madmaxoft
193dcca1e3
Removed unsupported C++11 features.
2014-04-18 09:36:11 +02:00
Tiger Wang
18c3b18a3f
Compile fix?
2014-04-17 13:02:20 +01:00
Tiger Wang
2151ee997c
Implemented weighted pressure plates
2014-04-17 12:11:31 +01:00
Tiger Wang
82b3d543e7
Rewrote redstone powering to use power levels
2014-04-15 13:15:56 +01:00
Tiger Wang
c3fcc5b132
cRedstoneSimulator.cpp style improvements
2014-04-08 18:49:53 +01:00
wiseoldman95
6a0c122dfb
Uppercased Z
...
Minor, no code changed.
2014-04-08 17:59:42 +03:00
wiseoldman95
fb90afd651
Comments: Inverted Z axis.
...
-Comments fix, No code has been changed.
-Inverted the Z axis in the comments and changed all dependent comments accordingly.
-Added NORTH/SOUTH/EAST/WEST in addition to LEFT/RIGHT/UP/DOWN.
2014-04-08 17:55:03 +03:00
wiseoldman95
506f5def04
Added comments regarding latching and orientation
...
No real code was changed.
2014-04-08 17:14:23 +03:00
Alexander Harkness
4d32f41b8b
Fixed the thing properly.
2014-04-08 14:48:24 +01:00
Alexander Harkness
8d251601cf
Merge pull request #862 from mc-server/redstonefix
...
Fixed #859
2014-04-08 07:37:26 +01:00
wiseoldman95
dab01b27c6
Fixed IsOn
2014-04-07 21:04:06 +03:00
wiseoldman95
011123726b
Removed stray IsLocked
2014-04-07 20:26:23 +03:00
wiseoldman95
45eb539a17
Removed unneeded spacings
2014-04-07 20:00:38 +03:00
wiseoldman95
4f8f686292
Slight cleanup
...
It is more efficient and readable if we do nothing unless we're not locked.
2014-04-07 19:55:17 +03:00
Alexander Harkness
57a474ba01
Fixed some more minor issues with the redstone simulator.
2014-04-07 17:37:53 +01:00
Alexander Harkness
5374730753
Improved the speed a little more.
2014-04-07 17:28:16 +01:00
Alexander Harkness
634c4d6770
Fixed the redstone simulator.
2014-04-07 17:12:06 +01:00
Tiger Wang
440b74af6c
Fixed #859
2014-04-07 12:02:41 +01:00
Alexander Harkness
4082adbbad
Fix some of the comments in the PR tycho just did.
2014-04-07 11:35:37 +01:00
Tycho
f5cb81eb1b
Added support for redstone latching
...
fixes #856
2014-04-06 11:09:33 -07:00
worktycho
5260146f3c
Merge pull request #838 from mc-server/lilypads
...
Lilypads
2014-03-30 15:17:35 +01:00
Tiger Wang
283a66bcae
Some fixes to lilypads
...
* Fixed placement on lava
* Fixed placement on side of blocks
* Fixed placement through blocks
+ Added washing-away of pads
+ Added ice as a block that fully occupies its voxel
2014-03-28 22:51:30 +00:00
madmaxoft
1802234b4a
Fixed compilation after last PR merge.
2014-03-28 16:44:12 +01:00
Howaner
9c46112486
Change SpreadSource prefix to ss
2014-03-27 23:20:28 +01:00
Howaner
3774b1be64
Add SpreadSource
2014-03-27 23:20:28 +01:00
Howaner
c4a8336e84
Add HOOK_BLOCK_SPREAD
2014-03-27 23:20:28 +01:00
Tiger Wang
b8fe024f9d
Merge branch 'master' into awesometnt
...
Conflicts:
src/ChunkMap.cpp
2014-03-18 20:49:08 +00:00
madmaxoft
89027cb675
Fixed double to float conversions.
2014-03-16 22:00:28 +01:00
andrew
b4bf13aa4f
Unified Vector classes
2014-03-11 16:02:25 +02:00
Tiger Wang
e672988577
Merge remote-tracking branch 'origin/master' into awesometnt
...
Conflicts:
src/Items/ItemLighter.h
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-03-10 18:59:11 +00:00
Alexander Harkness
411c4ddd79
Merge pull request #779 from mc-server/tntburnexplode
...
TNT explodes when consumed by fire
2014-03-10 18:57:12 +00:00
Tiger Wang
cc2d805238
Merge branch 'master' into awesometnt
2014-03-10 18:36:55 +00:00
Tiger Wang
b2733fad22
Fixed compile
2014-03-10 18:23:12 +00:00
Tiger Wang
0f412a0a02
Removed uneeded meta obtain
2014-03-09 21:48:18 +00:00
Tiger Wang
09c5542123
Merge pull request #768 from Howaner/BlockEntitys
...
Add TNT load/save
2014-03-09 21:44:32 +00:00
Tiger Wang
ff186f9735
TNT explodes when consumed by fire
...
Fixed FS#406
2014-03-09 01:23:55 +00:00
Tycho
307fad0f25
Fixed issues with int vs size_t and a few other warnings
2014-03-08 08:33:38 -08:00
Howaner
527f358510
Merge branch 'master' into BlockEntitys
2014-03-08 12:29:45 +01:00
Howaner
b37966fd21
Change TNT Fuse to ticks
2014-03-08 12:24:33 +01:00
andrew
d86fc1af06
Added some comments
2014-03-07 20:49:40 +02:00
andrew
8808523942
Fixed water/lava interaction
2014-03-07 15:42:03 +02:00
madmaxoft
3e80e63665
Merge remote-tracking branch 'xdot/master'
2014-03-06 13:24:28 +01:00
Tiger Wang
53231bebd6
Added extra awesomeness to TNT
...
+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
andrew
1ea17c0a75
Implemented vanilla-like fluid simulator
2014-03-05 15:54:38 +02:00
Mattes D
71ae689eb7
Merge pull request #746 from Howaner/Slabs
...
Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs
2014-03-03 20:52:08 +01:00
Mattes D
b17d04737d
Merge pull request #738 from xdot/master
...
Refactored global block property arrays
2014-03-02 16:13:43 +01:00
Howaner
e4b2502896
Add Trapdoor Functions to cWorld and fix Trapdoor Redstone Bugs
2014-03-02 16:01:37 +01:00
andrew
d73cdba1f6
g_BlockXXX => cBlockInfo::XXX
2014-03-01 21:34:19 +02:00
Howaner
66c8425041
Fix Double Slabs, fix Slab Meta and add more things to burnable
2014-02-28 15:26:32 +01:00
madmaxoft
ffc4691f48
Removed problematic utf8.
2014-02-20 22:17:01 +01:00
Howaner
337c4e5cd4
Bad UTF-8 o.O
2014-02-20 22:02:14 +01:00
Howaner
d47f421e2d
Remove typeinfo import in IncrementalRedstoneSimulator
2014-02-20 21:00:16 +01:00
Howaner
4dd39f8cd6
Add Pressure Plate Sound
2014-02-20 19:21:04 +01:00
Howaner
69961fc4df
Add Light weighted pressure plates
2014-02-20 19:07:32 +01:00
Howaner
4b7891f290
Add Hay Bale to Burnable
2014-02-20 17:56:35 +01:00
Tiger Wang
55a6306e2b
Fixed a glaring bug with chunk cross-simulating
...
* A chunk's redstone blocks list is no longer touched if AddBlock was
being called with another chunk's coordinates
* Fixed chunk boundary checks
2014-02-16 00:45:14 +00:00
Tiger Wang
d273cc4142
Added a 'default:' for SimChunk()'s switch
2014-02-15 20:22:51 +00:00
Tiger Wang
c494d0f6f2
A fix and an improvement
...
* Fixed a special case with the wrong ChunkX/Z values being used to
calculate a relative position
* Simplified data structure adding and removing operations (no more
pointers!)
- Removed one character of whitespace :D
2014-02-15 19:56:45 +00:00
Tiger Wang
6eeeb2aa01
Sizeable speed improvements to redstone
...
+ Moved all simulator data into individual chunks
* Cleaned up parameters for functions and some code
* Fixed repeaters powering off faster than they power on
The main issue before was that, although the redstone simulator stored
blocks to be simulated in individual cChunks, other data, such as
powered lists, and etcetera, were global regardless of which chunk was
being simulated. Therefore, with worlds with lots of redstone, each tick
saw the ticking of chunks, which themselves iterated through the entire
dataset needlessly, creating LOTS of lag. Should be better now :)
2014-02-15 15:51:49 +00:00
Howaner
70a0dcb1eb
Add more Sounds to Redstone Simulator
2014-02-15 16:30:28 +01:00
Howaner
87e79de4b7
Add Fence Gate to Redstone Simulator
2014-02-15 16:30:27 +01:00
Tiger Wang
a0a44b969e
Improved pressure plates
...
+ Two (or more) pressure plates can be triggered at the same time
* Fixed issues caused by pressure plates not being in the sources list
2014-02-11 23:13:49 +00:00
STRWarrior
3a897844a0
Renamed cRedstoneManager to cRedstoneSimulator and renamed cRedstoneSimulator to cIncrementalRedstoneSimulator (Might change later).
2014-02-07 22:59:08 +01:00
STRWarrior
09a23fa114
Fixed some end of lines
2014-02-07 22:25:15 +01:00
STRWarrior
176664810b
Implemented an easy way of adding new redstone simulators.
...
Also added a "noop" redstone simulator that does the same as the fluid version.
2014-02-07 22:13:55 +01:00
Tycho
8ba6f73169
Fixed most of the reordering warnings
2014-02-05 09:43:49 -08:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
...
May Fix #640
2014-02-04 10:59:05 -08:00
Tycho
f8881622a4
Removed unused lookups
2014-02-03 12:31:18 -08:00
Mattes D
b090547c17
Merge pull request #602 from mc-server/improvementsandfixes
...
Redstone crash fix and current console line replace function
2014-02-02 22:02:25 -08:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
Tiger Wang
b0784d1931
Split cCoord template into one and two data types
2014-02-01 21:40:02 +00:00
Tycho
c6304b2b4f
Changed pointers to references
2014-02-01 05:06:32 -08:00
Tycho
25ec7750aa
Changed signitures of Several BLockHandler Methods
...
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
Tiger Wang
ed7816419d
Fixed redstone simulator crash found in #570
2014-01-29 19:19:14 +00:00
andrew
9a9b51a513
Basic command block implementation
2014-01-18 15:16:47 +02:00
Tiger Wang
1d81db6446
Fixed wire, rail, and pressure plate unpowering
2014-01-12 23:19:08 +00:00
Tiger Wang
318c353ee4
Fixed rails powering
2014-01-11 21:32:42 +00:00
Tiger Wang
ff57381631
Did some stuff with the vectors
2014-01-11 14:26:18 +00:00
Tiger Wang
6b25ef4fa3
Fixed a door bug and reduced code
...
Doors wouldn't get powered by repeaters, and some blocks, like glass,
were viable middle blocks when they shouldn't have been.
2014-01-11 01:52:14 +00:00
Tiger Wang
d5b38402ed
Fixed doors, fixes #453
2014-01-10 21:35:41 +00:00
Tiger Wang
e7fba08e6c
Major refactoring of redstone
...
This commit is a refactoring of the redstone code, mainly the functions
handling the removal of invalid blocks from power supplier data
structures. Its aim is to improve performance and potentially reduce the
memory footprint of the data structures.
It works to reduce the amount of GetBlock()s triggered every tick.
Before, a GetBlock() was requested for every single item in the data
lists, as well as for every single redstone block in a chunk. Following
these changes, the AddBlock() event is utilised more effectively to only
update the lists when needed (a block is changed), as well as to insert
the block type (and update it when needed) alongside the coordinates
into the main redstone simulator chunkdata list.
In short, a single GetBlock() is now cached, with this cache being
updated when the simulator is awoken due to a block change.
At least, I *hope* that this is what it does :P
2014-01-10 20:31:05 +00:00
Tycho Bickerstaff
2e1588820d
fixed warnings in World.cpp
2013-12-31 09:16:42 +01:00
Tycho Bickerstaff
d724241407
converted commneted paramater names to the unused macro
2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf
Merge branch 'master' of github.com:mc-server/MCServer
2013-12-22 13:19:27 +00:00
Mattes D
e0e01d0615
Merge pull request #461 from mc-server/repeaters
...
Repeaters, pressure plates, and others
2013-12-25 23:57:02 -08:00
Tiger Wang
d0572e73a0
Moved increment operator to back of variables
2013-12-26 00:12:06 +00:00
Tiger Wang
c6314e8935
Implemented stone and wooden pressure plates
2013-12-24 15:02:55 +00:00
Tiger Wang
76444470a4
Provides an enhancement to daylight sensors
2013-12-23 15:22:05 +00:00
Tiger Wang
11fbfb458d
Daylight sensor sensing enhancement
2013-12-22 23:20:43 +00:00
Tiger Wang
48b388aa97
A fix for daylight sensors
2013-12-22 20:06:15 +00:00
Tiger Wang
acb5a36a6a
Daylight sensors
2013-12-22 00:33:22 +00:00
Tiger Wang
5b2ac381b6
Fixed them again, confound it
2013-12-22 00:30:21 +00:00
Tycho Bickerstaff
5034ae29b8
Piston is now warnings clean
2013-12-21 15:08:01 +00:00
Tycho Bickerstaff
38f808ac3d
ChunkSender is now warnings clean
2013-12-21 15:00:31 +00:00
Tycho Bickerstaff
779aca6051
Merge branch 'master' into cmake
2013-12-21 13:32:40 +00:00
Tiger Wang
432a28d935
Fixed repeaters delay, maybe
...
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
2013-12-20 21:19:13 +00:00
Tycho Bickerstaff
32e6be002d
Merge branch 'master' into cmake
2013-12-20 15:33:04 +00:00
madmaxoft
8610d45ef1
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
2013-12-20 16:01:34 +01:00
Tycho Bickerstaff
0e6107bfdd
Merge branch 'master' into cmake
2013-12-19 16:16:35 +00:00
Tiger Wang
b083979cb2
Fixed repeaters not updating power
2013-12-19 15:57:15 +00:00
Tycho Bickerstaff
e627f2f98c
Merge branch 'master' into cmake
2013-12-18 19:06:11 +00:00
Tiger Wang
13a22918e5
Fixed wire powering blocks beneath
2013-12-17 23:05:42 +00:00
Tiger Wang
09c47fabd2
Fixed bad repeater power queuing in corner case
...
Repeaters remain queued to power even if their original source has since
unpowered. Also functionised and cleaned up code.
2013-12-17 23:05:27 +00:00
Tiger Wang
ba4eae2d16
Implemented xoft's suggestions
2013-12-15 15:36:20 +00:00
Tiger Wang
b87055f7a5
Fixed wire repeater checking
2013-12-15 13:56:32 +00:00
Tiger Wang
bbcef6d6eb
Wires now power repeaters properly
2013-12-15 13:08:08 +00:00
Tiger Wang
ceb11cb477
Fixed the hopefully final wire self-powering bug
2013-12-15 12:17:29 +00:00
Tiger Wang
765b847281
Potentially fixed debug asserts
2013-12-14 19:29:50 +00:00
Tiger Wang
7f9f6f5095
Wires no longer power if a block cuts them off
...
Also reduced more unneeded code.
2013-12-14 19:11:15 +00:00
Tiger Wang
95be80cdb5
Implemented note block playing and fixed wire
...
Game of Thrones music in Minecraft, here I come!
2013-12-14 16:52:22 +00:00
Tiger Wang
5685e5ba33
Fixed compilating!
2013-12-14 12:10:05 +00:00
Tiger Wang
0aeece7fda
Fixes to redstone wire and torches
...
+ Wires now power blocks around the block beneath
* Torches no longer power off if it is on a linked powered block
* Enhanced code, split functions, etc.
2013-12-14 02:40:54 +00:00
Tiger Wang
d94ee0fa79
Removed loads of unneeded code again
2013-12-14 01:14:09 +00:00
Tiger Wang
d110d798d2
Reduced loads of unneeded code
...
Merged wire powering detection code into a single function.
2013-12-14 00:43:05 +00:00
Tiger Wang
cd35bd2c49
Fixed pistons being viable middle block
...
Also an excuse to update submodules
2013-12-11 18:42:38 +00:00
Tycho Bickerstaff
948fb78fa1
moved simulor to globs
2013-12-10 23:06:15 +00:00
Tycho Bickerstaff
dd633d5a94
Merge branch 'master' into cmake
2013-12-10 23:01:35 +00:00
Tycho Bickerstaff
6cdc990884
more cmake
2013-12-10 21:39:20 +00:00
Tiger Wang
9987611792
Provides a possible fix for repeater timings
...
Not completely reliable, but at least some types of clock work.
2013-12-10 21:24:02 +00:00
Mattes D
9cfd8f6910
Merge pull request #412 from mc-server/fixes
...
Main feature: repeater delays!
2013-12-10 06:19:38 -08:00
Tiger Wang
e2e8c9624c
Readded initial line
2013-12-10 10:31:42 +00:00
Tiger Wang
b6e0234985
Fixed compile (alas, no more goto)
2013-12-10 10:29:36 +00:00
Tiger Wang
0905369fc7
Fixed Floody lava to stone fizzle
2013-12-10 00:29:59 +00:00
Tiger Wang
1dec73be0b
Added repeater delays
...
They DO sometimes get stuck though :P
2013-12-10 00:21:24 +00:00
Tiger Wang
ebad87d870
Slight redstone wire performance improvement
2013-12-09 23:48:06 +00:00
Tiger Wang
aecdfebf36
Changed more FastSetBlocks to SetBlocks
...
Fixes duplication bugs.
2013-12-09 23:43:26 +00:00
worktycho
187449824c
Fix Unused Variable Warning at FluidSimulator.cpp line 169 and 176
2013-12-09 14:15:30 +00:00
Tiger Wang
a61082ffee
Changed some FastSetBlocks to SetBlock
...
Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1
Fixed trapdoors not toggling
...
The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Samuel Barney
d62bfdaca4
Merged if statements.
2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097
Finished Merge
2013-12-05 07:34:56 -07:00
Samuel Barney
efae54db0a
Made suggested changes
2013-12-03 19:05:34 -07:00
Samuel Barney
30906a597c
Fire no longer goes out when on top of nether rack
2013-12-02 14:11:45 -07:00
madmaxoft
3dfd051fcb
Fixed linux compile errors and formatting in RedstoneSimulator.cpp
2013-12-01 13:58:04 +01:00
Tiger Wang
fad43f0c40
Fixed pistons extending
...
They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
Tiger Wang
363db1bdc4
Removed redstone duplicate power checking
...
There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97
Improved piston direction checking
...
Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
Tiger Wang
455686e3ad
Pistons no longer accept power through front face
...
This fixes #60 .
2013-11-30 12:11:39 +00:00
Tiger Wang
8d88c8f26f
Improved redstone speed and fixed a wire bug
...
The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00
Tiger Wang
1d69c80ad3
Implemented trapdoors, fixes #43 and #105
...
Also updated redstone simulator to support it
2013-11-29 22:27:08 +00:00
Tiger Wang
a6630d3239
Merged master into redstonefixes
2013-11-27 21:35:13 +00:00
Alexander Harkness
d925cf4def
Fixed the remaining derps
2013-11-27 07:40:59 +00:00
Tiger Wang
32449f1fca
Further attempts to fix compile
2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae
Attempt to fix compilation
2013-11-24 18:44:22 +00:00
Alexander Harkness
c3cd436ec3
Merge remote-tracking branch 'origin/master' into foldermove2
...
Conflicts:
GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00