nesco
5c8017e629
Assigning properties to the blocks recently added.
2013-11-12 19:12:26 +01:00
nesco
8bdb963be4
Update BlockID.h
2013-11-12 18:54:56 +01:00
nesco
2026c8c2a6
Replace tabs by spaces
2013-11-12 18:53:53 +01:00
STRWarrior
1eb2b7e176
Now using a TickFollowPlayer function.
2013-11-12 16:39:59 +01:00
nesco
ca7b3c72ad
Update BlockID.h
2013-11-12 14:47:34 +01:00
nesco
6cbf205b94
Update in progress to minecraft 1.7
2013-11-12 14:32:23 +01:00
nesco
047995ef25
Added the new enchantments of Minecraft 1.7
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-Luck of the sea
-Lure
2013-11-12 13:41:39 +01:00
nesco
fd901e3d7c
Added the new enchantments of Minecraft 1.7
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Added the following enchantments :
Luck of the Sea : ID = 61
Lure : ID = 62
2013-11-12 13:37:39 +01:00
madmaxoft
11c5ad1170
cWindow: Fixed item dupe glitch with painting ( #278 )
2013-11-12 13:15:09 +01:00
madmaxoft
8fa8107e45
Fixed dblclicking in crafting slot area.
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Fixes #229 .
2013-11-11 21:33:14 +01:00
Tiger Wang
f713780db3
Bundled fixes [SEE DESC]
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* Fixed compiler warning in Monster.cpp
* Future proofed particle effects
* Improved pickups, made less jittery
2013-11-10 22:20:25 +00:00
madmaxoft
09e4f041dd
Fixed cRoot::FindAndDoWithPlayer().
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Now /kick and /ban work.
2013-11-10 22:58:39 +01:00
madmaxoft
480ff3789b
Protocol 1.7: Fixed crashes and d/c with bad packets.
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Fixes #332 .
2013-11-10 22:58:39 +01:00
Mattes D
3a692d53e8
Merge pull request #330 from tonibm19/patch-1
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Added sheep dyeing
2013-11-10 13:04:27 -08:00
STRWarrior
165f68b8d9
Removed #include "../Root.h" since it isn't needed.
2013-11-10 21:59:38 +01:00
STRWarrior
1682c61b59
Removed #include "../Root.h" since it isn't needed.
2013-11-10 21:56:37 +01:00
madmaxoft
dadae874f2
Small code-style fixes.
2013-11-10 21:55:32 +01:00
Tiger Wang
71abbb2f56
Bundled fixes [SEE DESC]
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* Fixed pickups spawning in an incorrect position from a JukeBox
* Pickups make a popping sound in Prtcl1.7
* Arrows make a *what sort of sound does an arrow make anyway‽* when
hitting a block, and a popping sound when fired
* Mobs again have metadata
* Fixed Prtcl1.7 not using valid JSON to kick a client
* Minecarts and arrows again have metadata
2013-11-10 20:48:12 +00:00
madmaxoft
dde491ee0e
Merge branch 'master' into WolfUpdate
2013-11-10 21:42:56 +01:00
STRWarrior
2ccf9b2b32
Renamed variables in cWolf.
2013-11-10 21:24:36 +01:00
STRWarrior
e62858ec3d
Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks.
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You are able to dye the collar.
2013-11-10 20:12:30 +01:00
madmaxoft
bd664e0a90
Implemented inventory dblclick.
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Implements #229 .
2013-11-10 18:42:46 +01:00
madmaxoft
fe07012952
Added cItem::GetMaxStackSize()
2013-11-10 18:41:26 +01:00
STRWarrior
4f11cd2f8a
The owner object isn't stored anymore. Instead we use the name of the player.
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This means only players can now have a wolf, but it fixes the bug where when you log out the wolf isn't your wolf anymore.
2013-11-10 18:03:19 +01:00
tonibm19
4af5868322
Fixes (SEE DESC)
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Entity metadata is broadcasted.
If player is in survival, his equipped item is removed.
If you have green dye, and sheep is green, your equipped item won't be removed.
2013-11-10 17:05:19 +01:00
tonibm19
da5bd81836
STR_Warrior was right.
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Simplified code.
2013-11-10 16:48:22 +01:00
tonibm19
e2b4745bbf
Fixed compilation
2013-11-10 16:43:47 +01:00
tonibm19
9da4011a7f
You can no longer color with wood
2013-11-10 16:42:38 +01:00
tonibm19
e919496025
Added sheep dyeing
2013-11-10 16:03:00 +01:00
STRWarrior
0980567912
Using cMonster::Tick instead of super::cMonster::Tick
2013-11-10 15:51:32 +01:00
STRWarrior
38f6fff3fb
Wolves can now be owned by an entity.
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They only sit when right clicked by their owner.
They beg if the closest player has meat or bones in his hand.
They follow their owner.
They teleport to their owner if they are more then 30 blocks away.
They don't attack players if they are not angry anymore.
They don't move if they are sitting.
2013-11-10 15:16:43 +01:00
madmaxoft
fb3a175b28
Protocol 1.7: Attempt at fixing SoundParticleEffect packet.
2013-11-10 14:19:02 +01:00
madmaxoft
3fd7124435
Fixed Player animation packet.
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Fixes #329 .
2013-11-10 13:40:38 +01:00
madmaxoft
b6ca98f380
Removed cStringMap.
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It wasn't used for anything anymore.
2013-11-09 19:54:52 +01:00
madmaxoft
73cd2216a7
Fixed cTracer's tolua markup.
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Cleaned up unneeded member variables.
2013-11-09 19:49:36 +01:00
madmaxoft
404034d230
Fixed sprinting in 1.7 protocol.
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Fixes #324
2013-11-08 22:40:31 +01:00
madmaxoft
efbc4a9b78
Declaring 1.7.2 compatibility.
2013-11-08 22:09:39 +01:00
madmaxoft
24428a9768
MobSpawner: Added skeleton and wolf conditions.
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This fixes the flood of warnings in the server console in Debug mode.
2013-11-08 22:06:08 +01:00
madmaxoft
07fa8313b1
cProtocol::SendWindowOpen() signature changed.
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This implements #313 .
2013-11-08 21:32:14 +01:00
madmaxoft
b24bdff308
Fixed code style.
2013-11-08 21:06:31 +01:00
madmaxoft
4707784929
Protocol 1.7: Fixed using entities.
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The mouse buttons were swapped.
2013-11-08 21:03:51 +01:00
madmaxoft
64412c1fe3
Protocol 1.7: Copied Mob Metadata code from 1.2.5.
2013-11-08 20:56:19 +01:00
Mattes D
d33112b6b1
Merge pull request #321 from mc-server/1.7pickupsfix
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Fix for entity spawning in general
2013-11-08 08:41:46 -08:00
tonibm19
705e6c1301
Changed variable name
2013-11-08 17:16:36 +01:00
tonibm19
2cf93b8e25
Changed variable name
2013-11-08 17:15:28 +01:00
tonibm19
20d9886847
Now chicken drop eggs
2013-11-08 14:04:41 +01:00
tonibm19
4d7695549a
Now chickens can drop eggs.
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They drop an egg every 5 or 10 minutes.
2013-11-08 14:04:00 +01:00
Tiger Wang
41451100c1
Added hardcore client effect
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Also fixed multiple world comments issue.
2013-11-07 22:33:46 +00:00
Tiger Wang
21d835b594
Fix for entity spawning in general
2013-11-07 20:58:47 +00:00
Tiger Wang
4722a90a0b
Possible fix for 1.7 pickup spawning
2013-11-07 18:49:48 +00:00
madmaxoft
034a283a28
Protocol 1.7: Fixed the Spawn Mob packet.
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This should fix #318
2013-11-07 17:11:36 +01:00
madmaxoft
088f7f68fc
Protocol 1.7: Added the remaining server-bound packets.
2013-11-06 22:27:09 +01:00
madmaxoft
edc848439a
Protocol 1.7: Added more server-bound packets.
2013-11-06 20:48:56 +01:00
madmaxoft
cc54f4f836
Protocol 1.7: Finished the client-bound packets.
2013-11-06 20:48:56 +01:00
madmaxoft
c3caa66b70
Made the cDeadlockDetect class work in clang.
2013-11-06 20:48:55 +01:00
Mattes D
f0a2d49aca
Merge pull request #312 from SamJBarney/master
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Flowers, mushrooms and air are no longer collidable.
2013-11-05 13:35:21 -08:00
Mattes D
12eeb3f6c8
Merge pull request #309 from mc-server/configautogen
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Autogeneration of settings.ini and webadmin.ini
2013-11-05 13:24:23 -08:00
Samuel Barney
e6ace0e4f2
More documentation.
2013-11-05 14:19:49 -07:00
madmaxoft
6bd30954c5
Clarified cBlockHandler::ConvertToPickups() dox.
2013-11-05 22:19:46 +01:00
Tiger Wang
a263dc8e83
Implemented suggestions
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- Reverted changes to WebAdmin.cpp IPv6 ports and Server.cpp server
description
+ Added default value explicitly for HardCore value
* Split PluginManager plugin defaults write to new function
- Removed a commented block from BlockTorch and...
+ Added g_BlockIsTorchPlaceable to Defines.h
2013-11-05 21:15:39 +00:00
Samuel Barney
5d353fd8f8
Added missing check for a_LineOfSight
2013-11-05 14:13:12 -07:00
Samuel Barney
eefc6d37ef
cTracer can now handle mob sight.
2013-11-05 14:11:13 -07:00
Samuel Barney
9d5d74d826
Added more documentation. Changed cTracer::Trace to return a bool instead of an int because it was only returning 1 or 0 anyways.
2013-11-05 14:01:51 -07:00
madmaxoft
e2e948015e
Protocol 1.7: More client-bound packets.
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Also removed the SendWholeInventory(cInventory &) function, as promised in prev commit.
2013-11-05 18:37:57 +01:00
madmaxoft
88472b7ce6
Removed the obsolete SendWholeInventory(cInventory &) function.
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This won't compile because there's still a change in Protocol17x.cpp pending; the next commit will fix this.
2013-11-05 18:37:57 +01:00
Mattes D
e65ce13012
Merge pull request #307 from mc-server/MobImprovements
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Mob projectiles
2013-11-05 08:22:31 -08:00
Samuel Barney
e37531fe01
Moved cTracer::SetValues to be an internal function because it is only ever used in cTracer::Trace.
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Removed SetValues from Bindings.cpp.
Added some commenting to explain what each function does in cTracer.
2013-11-05 09:22:28 -07:00
STRWarrior
c84bd79eff
Fixed indentation.
2013-11-05 16:24:54 +01:00
Samuel Barney
b23047f47b
Reworked collision to use g_BlockIsSolid
2013-11-04 20:10:29 -07:00
Samuel Barney
96ef6084ae
Flowers, mushrooms and air are no longer collidable.
2013-11-04 17:14:49 -07:00
Tiger Wang
0c2c803a16
Removed settings/webadmin.example.ini files
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Additionally, added some default plugins to autogeneration. Also moved
nbt examples to docs/NBT Examples.
2013-11-04 22:06:23 +00:00
Tiger Wang
e832736e0b
Autogeneration of settings.ini and webadmin.ini
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Fixes issue #75
2013-11-04 21:51:24 +00:00
STRWarrior
7cfcfc5f39
Skeleton, Ghast and Blaze's projectile code is now in their respective class.
2013-11-04 21:46:56 +01:00
madmaxoft
d47a8ea008
Protocol 1.7: Added more client-bound packets.
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Untested, still more to come.
2013-11-04 21:20:36 +01:00
madmaxoft
3002dc8bbf
Protocol 1.7: Added client status packet.
2013-11-03 21:34:46 +01:00
Mattes D
7c60ad4856
Merge pull request #306 from tigerw/master
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Flipped some variables in Portals
2013-11-03 09:06:15 -08:00
madmaxoft
9b84d68d27
Protocol 1.7: Rewritten packet-sending to use cPacketizer.
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Implemented enough of the protocol that the client now spawns in the world (but cannot do anything).
2013-11-03 11:59:07 +01:00
madmaxoft
dacd6a5274
cByteBuffer: Fixed GetUsedSpace() off-by-one error.
2013-11-03 11:59:07 +01:00
madmaxoft
53c31ee1cd
ClientHandle: Fixed an error in player-joining hook.
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Players being disconnected used to fire the PlayerJoined hook repeatedly.
2013-11-03 11:59:07 +01:00
madmaxoft
9bdc94053e
Added cEntity:GetYaw() and cEntity:SetYaw().
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This is the preferred way to get / set rotation, GetRotation() and SetRotation is obsoleted due to bad name.
2013-11-03 11:59:05 +01:00
madmaxoft
7dc96f0441
Added cPlayer::GetEffectiveGameMode().
2013-11-03 11:59:05 +01:00
STRWarrior
6f0f620cf8
Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h.
2013-11-02 21:32:55 +01:00
STRWarrior
58ced0c12c
Skeletons, Blazes and Ghasts now shoot their projectile to the target.
2013-11-02 20:47:43 +01:00
STRWarrior
3dc3e5eca7
Zombies and Skeletons don't walk into the sun anymore.
2013-11-02 20:45:51 +01:00
Tiger Wang
5bd9eb6a1f
Flipped some variables in Portals
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To make them work on the X axis.
2013-11-02 19:04:38 +00:00
Mattes D
56c97d6c30
Merge pull request #303 from tigerw/bugfixes
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Nether portal creation
2013-11-02 09:10:18 -07:00
Tiger Wang
f38375a2ec
Fixed bow damage in creative
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Also reverted indenting change
2013-11-02 16:01:40 +00:00
Tiger Wang
96cd7d65a3
Fixed dropspensing speed and position
2013-11-02 14:09:07 +00:00
Tiger Wang
77b3db7e25
Multiple fixes
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* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
2013-11-02 14:08:00 +00:00
Tiger Wang
b731dd0635
Split border finder into separate function
2013-11-02 13:50:30 +00:00
Tiger Wang
585f01c3f6
Implement suggestions
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- Removed unneeded parameter
* Changed 0 - 1 to -1
2013-11-02 12:29:26 +00:00
Tiger Wang
72ec10f26d
Readded BlockPortal.h (portals)
2013-11-02 00:50:03 +00:00
Tiger Wang
7913a2dcdb
Fixed compile error (portals)
...
WITH A FULL REFORK
2013-11-02 00:44:09 +00:00
madmaxoft
b6faeaba18
Protocol 1.7: Implemented the first batch of sent packets.
2013-11-01 16:20:15 +01:00
madmaxoft
db190a627c
Merge branch 'master' of https://github.com/mc-server/MCServer
2013-11-01 11:17:37 +01:00
madmaxoft
62d27e4ed9
Merge branch 'griefer'sdelight' of git://github.com/tigerw/MCServer.
2013-11-01 11:14:55 +01:00
madmaxoft
7a77986d88
Protocol 1.7: Added skeleton functions for reading client packets.
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Untested, this is skeleton code only.
2013-10-31 23:48:43 +01:00
madmaxoft
080ee3b2a1
ByteBuffer: Writing a string doesn't modify it (missing const).
2013-10-31 23:47:22 +01:00
Mattes D
4124ed3ef9
Merge pull request #302 from SamJBarney/master
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Broken rail blocks now stack.
2013-10-31 05:58:02 -07:00
Samuel Barney
d85a2a1c2f
Adhering to project standards.
2013-10-31 06:19:06 -06:00
Samuel Barney
47697b2667
Added missing conventions for windows.
2013-10-30 19:09:12 -06:00
Samuel Barney
e2ef23fa5f
Broken rail blocks now stack.
2013-10-30 16:58:18 -06:00
madmaxoft
feaea31b78
Protocol 1.7: Added status ping handling.
2013-10-30 23:38:55 +01:00
madmaxoft
f490d3d1e7
Fixed a compiler warning.
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Also updated code to match our style.
2013-10-30 23:33:42 +01:00
Mattes D
8b9d3c7722
Merge pull request #292 from SamJBarney/MobSpawning
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Mob Spawning based on light values
2013-10-30 15:25:51 -07:00
madmaxoft
dab398d5d6
Added 1.7 to protocol recognizer.
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The 1.7 protocol currently only reports server description and playercount.
2013-10-30 23:24:46 +01:00
Samuel Barney
7157c392fa
Last of the nitpicker note fixes. Added some inline commenting.
2013-10-30 16:14:42 -06:00
Mattes D
9497e11ad4
Merge pull request #301 from SamJBarney/master
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Grass no longer grows under water, and water on top kills it.
2013-10-29 14:32:31 -07:00
Mattes D
a0c2981a3c
Merge pull request #299 from tonibm19/master
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Saddles are dropped, chicken spawn out of thrown eggs.
2013-10-29 14:03:49 -07:00
Samuel Barney
f2e17981c5
Grass no longer grows under water, and water on top kills it.
2013-10-29 14:49:15 -06:00
STRWarrior
52d956ccf3
Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp
2013-10-29 21:45:31 +01:00
STRWarrior
0384c54676
Fixed bug where creative inventory didn't work.
2013-10-29 21:19:06 +01:00
Samuel Barney
e94307c292
Changes based on madmaxoft's nitpicker notes.
2013-10-29 12:43:41 -06:00
Samuel Barney
e1a06153b2
Update to allow the light map to remain the same, but allow alteration of sky light values based on time.
2013-10-29 10:44:51 -06:00
tonibm19
e96c1aebfe
Using tabs
2013-10-29 16:44:45 +01:00
Samuel Barney
d7a490a992
Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning
2013-10-28 16:40:13 -06:00
Samuel Barney
47283f9daa
Got spiders and other mobs respecting night and day for spawning
2013-10-28 16:38:34 -06:00
tonibm19
8a6511d329
fixed indentation
2013-10-28 21:45:49 +01:00
tonibm19
b26acdb9db
extra line
2013-10-28 21:41:43 +01:00
tonibm19
669beef2de
attempt at fixing indentation
2013-10-28 21:37:45 +01:00
tonibm19
b182f25324
Extra line
2013-10-28 21:00:14 +01:00
tonibm19
1841d77952
Fixed indentation
2013-10-28 20:58:50 +01:00
tonibm19
8c9fa9cf35
Added random chicken spawn when throwing an egg
2013-10-28 20:57:04 +01:00
madmaxoft
dfefdcf7f1
MC uses VarInts only up to 32-bits.
2013-10-28 20:57:03 +01:00
madmaxoft
c9b6c3bc2e
cByteBuffer: Added the VarInt and VarUTF8String type reading and writing.
...
This implements #296 .
2013-10-28 20:40:55 +01:00
tonibm19
1ff051c9a3
Now saddled horses spawn a saddle pickup when killed
2013-10-28 20:28:16 +01:00
tonibm19
5a723454a9
Now saddle pigs spawn a saddle pickup when killed
2013-10-28 20:27:05 +01:00
madmaxoft
1eac38f3d7
Fixed indentation in tonibm19's code.
2013-10-28 19:54:03 +01:00
Mattes D
65b43604a5
Merge pull request #294 from tonibm19/patch-3
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Correct wool drops when shearing a sheep.
2013-10-28 11:51:46 -07:00
tonibm19
984277f65e
Fixed compilation
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STR_Warrior code had an error (I copied&pasted it before)
2013-10-28 19:47:38 +01:00
tonibm19
6e554c3b52
Use STR_Warrior code and changed variable name
2013-10-28 19:42:02 +01:00
Samuel Barney
16bac5ace9
Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs.
2013-10-28 09:49:06 -06:00
madmaxoft
df20c19986
Renamed cWindow constants to include the "wt" prefix.
2013-10-28 13:30:24 +01:00
tonibm19
144b528257
Extra line
2013-10-27 10:42:16 +01:00
tonibm19
a42561cf5a
Sheep fixes.
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Now amount of wool you get when shearing a sheep is random.
Sheeps only spawn in white color (I will add sheep dying soon).
2013-10-27 10:41:25 +01:00
madmaxoft
3fa03e854f
Added cChunk::UnboundedRelGetBlockLights().
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This queries both BlockLight and SkyLight for the specified block.
2013-10-27 09:19:13 +01:00
madmaxoft
a7d44d69dd
Authenticator doesn't save the ini file.
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Didn't load it -> shouldn't save it.
2013-10-27 09:09:39 +01:00
madmaxoft
f032a2ff74
Merge branch 'origin/LoadWorlds/cAuthenticatorINI'
2013-10-27 09:04:39 +01:00
STRWarrior
cb06f35cb8
Changed "cIniFile IniFile" to cIniFile & IniFile"
2013-10-26 19:47:12 +02:00
madmaxoft
52f88b9595
Merge branch 'IniFileCleanup'
2013-10-26 19:43:34 +02:00
STRWarrior
77661f4c59
Both the LoadWorlds() function and cAuthenticator now use the cIniFile object from the Root::Start() function.
2013-10-26 17:08:28 +02:00
Samuel Barney
6c30ce93da
Disabling Endermen and spiders until I rework the CanSpawnHere to take a chunk and a position.
2013-10-26 03:51:56 -06:00
Samuel Barney
0b853dca93
Moving spawning position to the center of the block.
2013-10-26 03:50:34 -06:00
Samuel Barney
6f0d15b448
Checked Endermen; they work; adding them back in.
2013-10-25 12:15:10 -06:00
Samuel Barney
4e024f5d87
Fixed mob spawning so that hostile mobs will not spawn incorrectly.
2013-10-25 11:50:46 -06:00
madmaxoft
323ebf119f
cIniFile: Renamed functions to make meaning more explicit.
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For example KeyComment() -> GetKeyComment() / AddKeyComment()
2013-10-25 11:38:14 +02:00
madmaxoft
9e9198e090
cIniFile doesn't store filename internally anymore.
2013-10-25 11:15:44 +02:00
madmaxoft
86bec4c57c
cMonster: Improved doxycomments.
2013-10-25 10:41:19 +02:00
madmaxoft
5331555708
Renamed cMonster::GetSpawnRate() to GetSpawnDelay().
2013-10-24 16:45:13 +02:00
madmaxoft
99d369d837
cPickup cleanup.
2013-10-24 16:44:25 +02:00