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Fixed compilation

This commit is contained in:
tonibm19 2013-11-10 16:43:47 +01:00
parent 9da4011a7f
commit e2b4745bbf

View File

@ -1,4 +1,3 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Sheep.h"
@ -50,8 +49,8 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
}
if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE
)
if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE)
{
if (a_Player.GetEquippedItem().m_ItemDamage == E_META_DYE_BLACK)
{
m_WoolColor = 15;