Merge pull request #301 from SamJBarney/master
Grass no longer grows under water, and water on top kills it.
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9497e11ad4
@ -37,7 +37,7 @@ public:
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if (a_BlockY < cChunkDef::Height - 1)
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{
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BLOCKTYPE Above = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
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if (!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above])
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if ((!g_BlockTransparent[Above] && !g_BlockOneHitDig[Above]) || IsBlockWater(Above))
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{
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a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0);
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return;
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@ -69,7 +69,7 @@ public:
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NIBBLETYPE AboveMeta;
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IsValid = a_World->GetBlockTypeMeta(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, AboveDest, AboveMeta);
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ASSERT(IsValid); // WTF - how did we get the DestBlock if AboveBlock is not valid?
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if (g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest])
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if ((g_BlockOneHitDig[AboveDest] || g_BlockTransparent[AboveDest]) && !IsBlockWater(AboveDest))
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{
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a_World->FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ, E_BLOCK_GRASS, 0);
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}
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