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Use STR_Warrior code and changed variable name

This commit is contained in:
tonibm19 2013-10-28 19:42:02 +01:00
parent 144b528257
commit 6e554c3b52

View File

@ -13,7 +13,7 @@
cSheep::cSheep(int a_Color) :
super("Sheep", mtSheep, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3),
m_IsSheared(false),
m_WoolColor(0)
m_WoolColor(a_Color)
{
}
@ -47,22 +47,9 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
}
cItems Drops;
int wooldrops = m_World->GetTickRandomNumber(2);
if (wooldrops == 0)
{
Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor));
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
}
if (wooldrops == 1)
{
Drops.push_back(cItem(E_BLOCK_WOOL, 2, m_WoolColor));
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
}
if (wooldrops == 2)
{
Drops.push_back(cItem(E_BLOCK_WOOL, 3, m_WoolColor));
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
}
int NumDrops = m_World->GetTickRandomumber(2) + 1
Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
}
}