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397 Commits

Author SHA1 Message Date
peterbell10 79eb4c3aed Implement invisibility effect 2017-08-03 15:34:38 +02:00
peterbell10 759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Lukas Pioch 4691bc5a29 Removed double includes (#3885) 2017-08-02 19:57:20 +01:00
peterbell10 0d0323608d cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
peterbell10 8eb5672920 cWorld::SendBlockTo take player by ref 2017-08-01 08:21:20 +02:00
Lane Kolbly 5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang eb4432bb62 Tentative fix for player-limit race condition (#3862)
* Attempts to fix #2257

Derived from d233e9843148313c71fbaba96ccff660e47b07b1

* Changed player count type to int

* Clarified certain actions
2017-07-28 17:54:40 +01:00
Lane Kolbly 87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Lane Kolbly a561886bf3 Implemented draggingitem API. 2017-07-10 05:46:04 +02:00
Lane Kolbly 7c7f85117b Added armor durability reduction when player is attacked. 2017-07-02 07:45:49 +02:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Lukas Pioch 7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Heiko Hund a0341d561a Add rank prefix and suffix to player name in chat (#3730)
Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Lukas Pioch 74ee255cae Detach player from entity / object if he is dead 2017-03-19 09:48:15 +01:00
mathiascode dae2adde65 Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Pokechu22 9c2a0bb7b9 Track skin part and main hand preferences (#3498) 2017-01-03 21:19:29 +01:00
mathiascode efc7fed05b Updated links and docs (#3488) 2016-12-19 17:08:19 +01:00
Mattes D 0bffa29358 Removed ClientHandle.h dependencies from common headers. 2016-11-18 20:00:04 +01:00
mohe2015 32b38fb264 Anticheat fastbreak (#3411)
Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
bibo38 cb640ffea4 Spectators added (#2852) 2016-10-12 14:38:45 +02:00
sgtbigman 7bcc3535fd
Initialize m_bIsInBed in cPlayer constructor.
This fixes an issue where the return value from the IsInBed method of
the cPlayer class in the lua API would not return a boolean value.
2016-10-08 00:58:43 -04:00
LogicParrot 5625598afa Improve cPlayer::DoMoveToWorld (#3113) 2016-09-03 10:39:52 +03:00
LogicParrot c088f7ff0a Proper respawn packets on dimension travel 2016-08-29 11:16:06 +03:00
ElNounch e9d1a942d1 Delay EntityChangedWorld players' callback until Entity fully linked to world (#3330)
Otherwise, some API calls just don't seem to happen
.gitignore tweak for test executables
2016-08-22 19:43:43 +02:00
Tiger Wang a5ec2d8ca2 Fixed fall damage
* Fixes #3216
2016-06-01 23:46:24 +01:00
LogicParrot b3d4e0fca6 Fixed death on teleportation or leaving Minecart (#3181) 2016-05-03 10:48:39 +03:00
LogicParrot adac9cb68e Fix crash on world travel (#3180) 2016-05-03 10:05:48 +03:00
LogicParrot 9bec04ab1e Fix occasional freeze bug 2016-04-13 15:44:08 +03:00
LogicParrot bb0e885589 Minor improvements to player freeze 2016-04-05 21:47:49 +03:00
LogicParrot a431b45641 Improved player freeze code 2016-04-05 14:20:50 +03:00
LogicParrot dd0ce3287f Players never fall through unloaded chunks or end up inside solids on teleport 2016-03-31 21:35:43 +03:00
LogicParrot e223eec1c0 Player death crashfix 2016-03-31 19:55:59 +03:00
LogicParrot 8b184e8083 Bed's world is now saved 2016-03-29 15:50:29 +03:00
LogicParrot 83459d0d89 Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
LogicParrot 3efdfca61d remove cWorld::createAndInitializeWorld 2016-02-08 12:17:10 +02:00
LogicParrot 4aade202e0 cMonster::m_Target safety across worlds 2016-02-03 22:50:17 +02:00
LogicParrot 07b7fd4ad3 Fixed cChunk::m_Entities corruption upon world travel 2016-02-02 17:55:00 +02:00
LogicParrot 439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot 1379b92edf Fixed wrong knockback direction after explosion damage 2016-01-16 18:48:07 +02:00
LogicParrot 8c12227687 Fix crash when tamed wolf is hit by arrows 2016-01-16 16:37:37 +02:00
LogicParrot 5ca2f4fd0c Merge pull request #2875 from LogicParrot/fallDamage
Fix fall damage crash when tamed wolves neabry
2016-01-16 11:56:19 +02:00
LogicParrot 0601adba25 Fix fall damage crash when tamed wolves neabry 2016-01-16 11:29:11 +02:00
bibo38 41aa7cf123 Limited the username length to 16 characters.
This fixes a client crash, because Minecraft requires that a username is not longer than 16 characters.
See also: http://minecraft.gamepedia.com/The_Player#Name
Fixes #2545
2016-01-13 09:55:48 +01:00
LogicParrot 359e772dee Tamed wolf assists owner (attack / defence) 2016-01-12 11:47:59 +02:00
Mattes D 491dbda7d3 Fixed Clang warnings. 2016-01-06 16:20:12 +01:00
Safwat Halaby 400f875918 Freeze player until chunk is loaded 2015-12-25 17:47:06 +02:00
Gargaj 66e6589883 blockheight mechanism 2015-12-13 15:16:15 +01:00
Gargaj 5e840cf86f Avoid reading out of bounds
as per https://github.com/cuberite/cuberite/pull/2630#discussion_r44377411
2015-11-10 22:22:28 +01:00
Gargaj 51f8e0e36c fix shallow water + add future code for liquid fall dampening 2015-11-10 00:36:15 +01:00
Lukas Pioch 5ae19fb332 Debug mode: Fixed assertion, if player below y < 0 2015-10-31 14:26:24 +01:00
OdnetninI 545aa2a989 Spectator Mode doesn't fly[FIX] 2015-10-05 21:59:15 +02:00
Lukas Pioch e56aa4032d Maked it compileable for clang-3.7 2015-09-25 17:09:19 +02:00
Matti Hänninen 12fb95ba2f Namespace qualify std::abs, use explicit cast
Without 'std' namespace qualification Clang (at least Apple Clang 6.1)
seems to resolve 'abs' to the 'abs' function in 'cstdlib'.  This in turn
triggers the 'absolute-value' warning which in turn is promoted to
error.

Implicit casts trigger 'old-style-cast' warnings which are promoted to
errors.
2015-08-22 00:36:29 +03:00
Tiger Wang de2cce9b79 Fixed food drain bugs 2015-08-20 16:26:42 +01:00
Samuel Barney 804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Tiger Wang c390604bc1 Merge pull request #2349 from cuberite/maps
Improved maps
2015-07-15 17:13:55 +01:00
Tiger Wang 8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
LO1ZB 405458d5e2 Fix food drain on movement. 2015-07-14 20:30:30 +02:00
Nounours Heureux d79f601d5a Added HOOK_KILLED 2015-06-13 10:00:31 +02:00
Lane Kolbly 73b6a44d5f Implemented nether portal scanning code. 2015-06-09 18:23:57 -05:00
Alexander Harkness febc8529b1 Fix gamemode not changing properly.
Should fix #604
2015-05-23 19:31:33 +01:00
Alexander Harkness 3a27fabbab Merge pull request #2103 from beeduck/Issue1980
Fixed players head visible when in spectator mode
2015-05-23 11:56:39 +01:00
Alexander Harkness 31f66fd812 Merge pull request #2104 from beeduck/Issue2053
Fix for players falling through world when loading in as spectator
2015-05-23 07:27:04 +01:00
b33duck afb96c5bd6 Added a fix for players falling through the world when connecting in spectator mode 2015-05-22 16:33:11 -07:00
b33duck 906288c6eb Fixed players head visible when in spectator mode 2015-05-22 12:25:16 -07:00
Lukas Pioch bc838e5bd2 Renamed hook HOOK_ENTITY_CHANGE_WORLD 2015-05-21 12:27:54 +02:00
Lukas Pioch 4d4d1e9c69 Added hooks HOOK_ENTITY_CHANGE_WORLD and HOOK_ENTITY_CHANGED_WORLD
Fixes #1435.
2015-05-18 22:29:39 +02:00
Mattes D c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Mattes D b5998873e4 cPlayer now checks restrictions.
Fixes #1331.
2015-04-25 21:05:43 +02:00
STRWarrior 399392195f Fixed players not appearing/disappearing when traveling to a new world. 2015-04-03 18:40:20 +02:00
Howaner a96c21fc0d Merge branch 'master' into Inventory 2015-03-09 22:39:11 +01:00
joshi07 f71b1fe799 Added OnTeleportEntity hook for plugins.
Plugins may or may not allow teleport to the new position.
Updated the HookNotify plugin with it.
2015-03-05 11:52:42 +01:00
DevToaster f5a216cabc Changed C-styled casts to static_cast and removed unneeded casts 2015-03-01 03:45:06 +10:30
DevToaster b65a6ef210 modified: src/Entities/Player.cpp
modified:   src/Entities/Player.h
2015-03-01 03:03:41 +10:30
Howaner 2c7925f0ad Merge branch 'master' into Inventory 2015-02-06 21:52:14 +01:00
Mattes D 7dfeb67f01 Converted cServer to use the cNetwork API. 2015-01-27 14:53:31 +01:00
Howaner 1eedccc56a Merge branch 'master' into Inventory 2015-01-25 00:34:19 +01:00
Tycho 2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Mattes D 63de5f8a55 Replaced a std::hash specialization with explicit type.
std::hash is problematic in gcc / clang, one has a class, the other a struct.
2014-12-24 08:38:37 +01:00
Mattes D ccdf03daaf Refactored all player block placing to go through hooks.
Fixes #1618.
2014-12-24 07:20:17 +01:00
Howaner 6ee7fd3c67 Merge branch 'master' into Inventory 2014-12-17 17:33:30 +01:00
gushromp b9977a39c3 Added braces to 'if' according to the code guidelines 2014-12-15 18:41:47 +01:00
blashyrk 4e5d2c36e9 Updated cPlayer::DoMoveToWorld to send target world's weather info to Player 2014-12-15 17:45:42 +01:00
Howaner b6fd400276 Own classes for all windows. 2014-12-13 15:06:55 +01:00
Mattes D c014f5624c Merged branch 'origin/master' into c++11. 2014-12-04 22:04:16 +01:00
Jonathan Fabian 6ca47185c4 Updated whitespace in comment, changed conditional to logical equivalent due to popular demand 2014-12-03 23:04:53 -05:00
Jonathan Fabian 1e6c13ea51 Fix Spaces to Tabs 2014-12-02 20:54:56 -05:00
Jonathan Fabian 24c6da6209 Add missing IsSpectatorMode() checks in Player.cpp, make sure that player is flying when spawned otherwise it will fall through the world. 2014-12-02 20:25:41 -05:00
Tiger Wang 79e5b82354 Merge remote-tracking branch 'origin/master' into c++11
Conflicts:
	src/Noise/Noise.h
	src/World.h
2014-11-23 17:12:34 +00:00
Tiger Wang 6382989ba0 Compilation fixes 2014-11-23 14:22:05 +00:00
Howaner 8c3c11d6b3 Renamed GetSettedViewDistance() to GetRequestedViewDistance() 2014-11-15 14:27:50 +01:00
Howaner 83d3f3347b Use m_UsedViewDistance and m_SetViewDistance. 2014-11-14 22:53:12 +01:00
Mattes D 765bf006ad Merged branch 'master' into c++11. 2014-10-24 10:19:13 +02:00
Mattes D 190d34e2f7 Merge pull request #1565 from mc-server/MergedIniFile
Merged ini file
2014-10-24 09:13:39 +02:00
Mattes D 449d08cb3d Merged IniFile into main MCS sources. 2014-10-23 15:15:10 +02:00
Howaner 72bb299a4a Merge branch 'master' into ChunkLoader
Conflicts:
	src/ChunkSender.cpp
	src/ClientHandle.cpp
	src/World.h
2014-10-23 14:59:42 +02:00
Tiger Wang a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Howaner 44514e53fc Merge branch 'master' into ChunkLoader
Conflicts:
	src/ClientHandle.cpp
2014-10-21 16:55:22 +02:00
Tiger Wang 987f79afdd En masse NULL -> nullptr replace 2014-10-20 21:55:07 +01:00