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Debug mode: Fixed assertion, if player below y < 0

This commit is contained in:
Lukas Pioch 2015-10-17 21:04:49 +02:00 committed by Mattes D
parent 5d2b70ed80
commit 5ae19fb332

View File

@ -465,7 +465,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround)
!IsSwimming() && !IsFlying() &&
(
(
((GetPosY() >= 1) && ((GetPosY() - POSY_TOINT) <= EPS)) &&
((GetPosY() >= 1) && (GetPosY() <= 255) && ((GetPosY() - POSY_TOINT) <= EPS)) &&
(
cBlockInfo::IsSolid(GetWorld()->GetBlock((GetPosition() + Vector3d(0, -1, 0)).Floor())) ||
cBlockInfo::IsSolid(GetWorld()->GetBlock((GetPosition() + Vector3d(HalfWidth, -1, 0)).Floor())) ||
@ -475,7 +475,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround)
)
) ||
(
((GetPosY() >= POSY_TOINT) && ((GetPosY() - (POSY_TOINT + 0.5)) <= EPS)) &&
(((GetPosY() >= 1) && (GetPosY() <= 255) && GetPosY() >= POSY_TOINT) && ((GetPosY() - (POSY_TOINT + 0.5)) <= EPS)) &&
(
cBlockSlabHandler::IsAnySlabType(GetWorld()->GetBlock((GetPosition() + Vector3d(0, 0, 0)).Floor())) ||
cBlockSlabHandler::IsAnySlabType(GetWorld()->GetBlock((GetPosition() + Vector3d(HalfWidth, 0, 0)).Floor())) ||
@ -485,7 +485,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround)
)
) ||
(
(fmod(GetPosY(), 0.125) <= EPS) &&
((GetPosY() >= 1) && (GetPosY() <= 255) && fmod(GetPosY(), 0.125) <= EPS) &&
(
(GetWorld()->GetBlock((GetPosition() + Vector3d(0, 0, 0)).Floor()) == E_BLOCK_SNOW) ||
(GetWorld()->GetBlock((GetPosition() + Vector3d(HalfWidth, 0, 0)).Floor()) == E_BLOCK_SNOW) ||