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Fixed Clang warnings.

This commit is contained in:
Mattes D 2016-01-06 16:20:12 +01:00
parent 4823e78440
commit 491dbda7d3
7 changed files with 50 additions and 33 deletions

View File

@ -264,6 +264,7 @@ macro(set_exe_flags)
add_flags_cxx("-D__extern_always_inline=inline")
add_flags_cxx("-Weverything -Werror -Wno-c++98-compat-pedantic -Wno-string-conversion")
add_flags_cxx("-Wno-exit-time-destructors -Wno-padded -Wno-weak-vtables")
add_flags_cxx("-Wno-switch-enum") # This is a pretty useless warning, we've already got -Wswitch which is what we need
if ("${CLANG_VERSION}" VERSION_GREATER 3.0)
# flags that are not present in 3.0
add_flags_cxx("-Wno-implicit-fallthrough")

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@ -1896,10 +1896,10 @@ void cChunkMap::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_
public cEntityCallback
{
public:
cTNTDamageCallback(cBoundingBox & a_bbTNT, Vector3d a_ExplosionPos, int a_ExplosionSize) :
m_bbTNT(a_bbTNT),
m_ExplosionPos(a_ExplosionPos),
m_ExplosionSize(a_ExplosionSize)
cTNTDamageCallback(cBoundingBox & a_CBBBTNT, Vector3d a_CBExplosionPos, int a_CBExplosionSize) :
m_bbTNT(a_CBBBTNT),
m_ExplosionPos(a_CBExplosionPos),
m_ExplosionSize(a_CBExplosionSize)
{
}
@ -2364,10 +2364,10 @@ bool cChunkMap::GenerateChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback *
class cPrepareLoadCallback: public cChunkCoordCallback
{
public:
cPrepareLoadCallback(cWorld & a_World, cChunkMap & a_ChunkMap, cChunkCoordCallback * a_Callback):
m_World(a_World),
m_ChunkMap(a_ChunkMap),
m_Callback(a_Callback)
cPrepareLoadCallback(cWorld & a_CBWorld, cChunkMap & a_CBChunkMap, cChunkCoordCallback * a_CBCallback):
m_World(a_CBWorld),
m_ChunkMap(a_CBChunkMap),
m_Callback(a_CBCallback)
{
}
@ -2385,7 +2385,7 @@ bool cChunkMap::GenerateChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback *
}
// The chunk failed to load, generate it:
cCSLock Lock(m_ChunkMap.m_CSLayers);
cCSLock CBLock(m_ChunkMap.m_CSLayers);
cChunkPtr CBChunk = m_ChunkMap.GetChunkNoLoad(a_CBChunkX, a_CBChunkZ);
if (CBChunk == nullptr)

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@ -61,10 +61,7 @@ SET (HDRS
WitherSkullEntity.h)
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set_source_files_properties(Entity.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=global-constructors -Wno-error=switch-enum ")
set_source_files_properties(EntityEffect.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum ")
set_source_files_properties(Floater.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion ")
set_source_files_properties(Player.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=switch-enum -Wno-error=conversion ")
set_source_files_properties(Entity.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
endif()
if(NOT MSVC)

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@ -908,7 +908,15 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
case dtEnderPearl: DamageText = "misused an ender pearl"; break;
case dtAdmin: DamageText = "was administrator'd"; break;
case dtExplosion: DamageText = "blew up"; break;
default: DamageText = "died, somehow; we've no idea how though"; break;
case dtAttack: DamageText = "was attacked by thin air"; break;
#ifndef __clang__
default:
{
ASSERT(!"Unknown damage type");
DamageText = "died, somehow; we've no idea how though";
break;
}
#endif // __clang__
}
AString DeathMessage = Printf("%s %s", GetName().c_str(), DamageText.c_str());
PluginManager->CallHookKilled(*this, a_TDI, DeathMessage);

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@ -1916,7 +1916,7 @@ void cProtocol180::AddReceivedData(const char * a_Data, size_t a_Size)
bb.ReadAll(Packet);
Packet.resize(Packet.size() - 1); // Drop the final NUL pushed there for over-read detection
AString Out;
CreateHexDump(Out, Packet.data(), (int)Packet.size(), 24);
CreateHexDump(Out, Packet.data(), Packet.size(), 24);
LOGD("Packet contents:\n%s", Out.c_str());
#endif // _DEBUG
@ -2145,7 +2145,7 @@ void cProtocol180::HandlePacketLoginEncryptionResponse(cByteBuffer & a_ByteBuffe
// Decrypt EncNonce using privkey
cRsaPrivateKey & rsaDecryptor = cRoot::Get()->GetServer()->GetPrivateKey();
Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
UInt32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
int res = rsaDecryptor.Decrypt(reinterpret_cast<const Byte *>(EncNonce.data()), EncNonce.size(), reinterpret_cast<Byte *>(DecryptedNonce), sizeof(DecryptedNonce));
if (res != 4)
{

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@ -706,10 +706,10 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
}
public:
cCallback (const AString & a_PlayerName) :
cCallback (const AString & a_CBPlayerName) :
m_BestRating(0),
m_NameLength(a_PlayerName.length()),
m_PlayerName(a_PlayerName),
m_NameLength(a_CBPlayerName.length()),
m_PlayerName(a_CBPlayerName),
m_BestMatch(),
m_NumMatches(0)
{}

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@ -20,6 +20,15 @@
// Forward declarations to satisfy Clang's -Wmissing-variable-declarations:
extern bool g_ShouldLogCommIn;
extern bool g_ShouldLogCommOut;
/** If something has told the server to stop; checked periodically in cRoot */
bool cRoot::m_TerminateEventRaised = false;
@ -67,7 +76,8 @@ Synchronize this with Server.cpp to enable the "dumpmem" console command. */
void NonCtrlHandler(int a_Signal)
#ifndef _DEBUG
static void NonCtrlHandler(int a_Signal)
{
LOGD("Terminate event raised from std::signal");
cRoot::Get()->QueueExecuteConsoleCommand("stop");
@ -110,6 +120,7 @@ void NonCtrlHandler(int a_Signal)
default: break;
}
}
#endif // _DEBUG
@ -129,11 +140,11 @@ typedef BOOL (WINAPI *pMiniDumpWriteDump)(
PMINIDUMP_CALLBACK_INFORMATION CallbackParam
);
pMiniDumpWriteDump g_WriteMiniDump; // The function in dbghlp DLL that creates dump files
static pMiniDumpWriteDump g_WriteMiniDump; // The function in dbghlp DLL that creates dump files
wchar_t g_DumpFileName[MAX_PATH]; // Filename of the dump file; hes to be created before the dump handler kicks in
char g_ExceptionStack[128 * 1024]; // Substitute stack, just in case the handler kicks in because of "insufficient stack space"
MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack and some helpers
static wchar_t g_DumpFileName[MAX_PATH]; // Filename of the dump file; hes to be created before the dump handler kicks in
static char g_ExceptionStack[128 * 1024]; // Substitute stack, just in case the handler kicks in because of "insufficient stack space"
static MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack and some helpers
@ -142,7 +153,7 @@ MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack a
/** This function gets called just before the "program executed an illegal instruction and will be terminated" or similar.
Its purpose is to create the crashdump using the dbghlp DLLs
*/
LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo)
static LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo)
{
char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack) - 1];
char * oldStack;
@ -185,7 +196,7 @@ LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_Except
#ifdef _WIN32
// Handle CTRL events in windows, including console window close
BOOL CtrlHandler(DWORD fdwCtrlType)
static BOOL CtrlHandler(DWORD fdwCtrlType)
{
cRoot::Get()->QueueExecuteConsoleCommand("stop");
LOGD("Terminate event raised from the Windows CtrlHandler");
@ -204,7 +215,7 @@ BOOL CtrlHandler(DWORD fdwCtrlType)
////////////////////////////////////////////////////////////////////////////////
// UniversalMain - Main startup logic for both standard running and as a service
void UniversalMain(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo)
static void UniversalMain(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo)
{
// Initialize logging subsystem:
cLogger::InitiateMultithreading();
@ -242,7 +253,7 @@ void UniversalMain(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo
////////////////////////////////////////////////////////////////////////////////
// serviceWorkerThread: Keep the service alive
DWORD WINAPI serviceWorkerThread(LPVOID lpParam)
static DWORD WINAPI serviceWorkerThread(LPVOID lpParam)
{
UNREFERENCED_PARAMETER(lpParam);
@ -262,7 +273,7 @@ DWORD WINAPI serviceWorkerThread(LPVOID lpParam)
////////////////////////////////////////////////////////////////////////////////
// serviceSetState: Set the internal status of the service
void serviceSetState(DWORD acceptedControls, DWORD newState, DWORD exitCode)
static void serviceSetState(DWORD acceptedControls, DWORD newState, DWORD exitCode)
{
SERVICE_STATUS serviceStatus = {};
serviceStatus.dwCheckPoint = 0;
@ -285,7 +296,7 @@ void serviceSetState(DWORD acceptedControls, DWORD newState, DWORD exitCode)
////////////////////////////////////////////////////////////////////////////////
// serviceCtrlHandler: Handle stop events from the Service Control Manager
void WINAPI serviceCtrlHandler(DWORD CtrlCode)
static void WINAPI serviceCtrlHandler(DWORD CtrlCode)
{
switch (CtrlCode)
{
@ -308,7 +319,7 @@ void WINAPI serviceCtrlHandler(DWORD CtrlCode)
////////////////////////////////////////////////////////////////////////////////
// serviceMain: Startup logic for running as a service
void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
static void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
{
wchar_t applicationFilename[MAX_PATH];
wchar_t applicationDirectory[MAX_PATH];
@ -353,7 +364,7 @@ void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
std::unique_ptr<cMemorySettingsRepository> ParseArguments(int argc, char **argv)
static std::unique_ptr<cMemorySettingsRepository> ParseArguments(int argc, char ** argv)
{
try
{
@ -434,7 +445,7 @@ std::unique_ptr<cMemorySettingsRepository> ParseArguments(int argc, char **argv)
////////////////////////////////////////////////////////////////////////////////
// main:
int main(int argc, char **argv)
int main(int argc, char ** argv)
{
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
InitLeakFinder();