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modified: src/Entities/Player.cpp

modified:   src/Entities/Player.h
This commit is contained in:
DevToaster 2015-03-01 03:03:41 +10:30
parent 958834f5e9
commit b65a6ef210
2 changed files with 27 additions and 27 deletions

View File

@ -296,7 +296,7 @@ void cPlayer::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
short cPlayer::CalcLevelFromXp(short a_XpTotal)
int cPlayer::CalcLevelFromXp(int a_XpTotal)
{
// level 0 to 15
if (a_XpTotal <= XP_TO_LEVEL15)
@ -307,18 +307,18 @@ short cPlayer::CalcLevelFromXp(short a_XpTotal)
// level 30+
if (a_XpTotal > XP_TO_LEVEL30)
{
return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
}
// level 16 to 30
return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal)))) / 3;
return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal)))) / 3;
}
short cPlayer::XpForLevel(short a_Level)
int cPlayer::XpForLevel(int a_Level)
{
// level 0 to 15
if (a_Level <= 15)
@ -329,18 +329,18 @@ short cPlayer::XpForLevel(short a_Level)
// level 30+
if (a_Level >= 31)
{
return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220);
return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220);
}
// level 16 to 30
return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360);
return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360);
}
short cPlayer::GetXpLevel()
int cPlayer::GetXpLevel()
{
return CalcLevelFromXp(m_CurrentXp);
}
@ -351,8 +351,8 @@ short cPlayer::GetXpLevel()
float cPlayer::GetXpPercentage()
{
short int currentLevel = CalcLevelFromXp(m_CurrentXp);
short int currentLevel_XpBase = XpForLevel(currentLevel);
int currentLevel = CalcLevelFromXp(m_CurrentXp);
int currentLevel_XpBase = XpForLevel(currentLevel);
return (float)(m_CurrentXp - currentLevel_XpBase) /
(float)(XpForLevel(1+currentLevel) - currentLevel_XpBase);
@ -362,9 +362,9 @@ float cPlayer::GetXpPercentage()
bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
bool cPlayer::SetCurrentExperience(int a_CurrentXp)
{
if (!(a_CurrentXp >= 0) || (a_CurrentXp > (std::numeric_limits<short>().max() - m_LifetimeTotalXp)))
if (!(a_CurrentXp >= 0) || (a_CurrentXp > (std::numeric_limits<int>().max() - m_LifetimeTotalXp)))
{
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp);
return false; // oops, they gave us a dodgey number
@ -382,19 +382,19 @@ bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
short cPlayer::DeltaExperience(short a_Xp_delta)
int cPlayer::DeltaExperience(int a_Xp_delta)
{
if (a_Xp_delta > (std::numeric_limits<short>().max() - m_CurrentXp))
if (a_Xp_delta > (std::numeric_limits<int>().max() - m_CurrentXp))
{
// Value was bad, abort and report
LOGWARNING("Attempt was made to increment Xp by %d, which overflowed the short datatype. Ignoring.", a_Xp_delta);
LOGWARNING("Attempt was made to increment Xp by %d, which overflowed the int datatype. Ignoring.", a_Xp_delta);
return -1; // Should we instead just return the current Xp?
}
m_CurrentXp += a_Xp_delta;
// Make sure they didn't subtract too much
m_CurrentXp = std::max<short>(m_CurrentXp, 0);
m_CurrentXp = std::max<int>(m_CurrentXp, 0);
// Update total for score calculation
if (a_Xp_delta > 0)
@ -1725,8 +1725,8 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World)
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt();
m_CurrentXp = (short) root.get("xpCurrent", 0).asInt();
m_LifetimeTotalXp = (int) root.get("xpTotal", 0).asInt();
m_CurrentXp = (int) root.get("xpCurrent", 0).asInt();
m_IsFlying = root.get("isflying", 0).asBool();
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();

View File

@ -72,22 +72,22 @@ public:
Returns true on success
"should" really only be called at init or player death, plugins excepted
*/
bool SetCurrentExperience(short a_XpTotal);
bool SetCurrentExperience(int a_XpTotal);
/* changes Xp by Xp_delta, you "shouldn't" inc more than MAX_EXPERIENCE_ORB_SIZE
Wont't allow xp to go negative
Returns the new current experience, -1 on error
*/
short DeltaExperience(short a_Xp_delta);
int DeltaExperience(int a_Xp_delta);
/** Gets the experience total - XpTotal for score on death */
inline short GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; }
inline int GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; }
/** Gets the currrent experience */
inline short GetCurrentXp(void) { return m_CurrentXp; }
inline int GetCurrentXp(void) { return m_CurrentXp; }
/** Gets the current level - XpLevel */
short GetXpLevel(void);
int GetXpLevel(void);
/** Gets the experience bar percentage - XpP */
float GetXpPercentage(void);
@ -95,13 +95,13 @@ public:
/** Caculates the amount of XP needed for a given level
Ref: http://minecraft.gamepedia.com/XP
*/
static short XpForLevel(short int a_Level);
static int XpForLevel(int a_Level);
/** Inverse of XpForLevel
Ref: http://minecraft.gamepedia.com/XP
values are as per this with pre-calculations
*/
static short CalcLevelFromXp(short int a_CurrentXp);
static int CalcLevelFromXp(int a_CurrentXp);
// tolua_end
@ -581,8 +581,8 @@ protected:
Int64 m_EatingFinishTick;
/** Player Xp level */
short int m_LifetimeTotalXp;
short int m_CurrentXp;
int m_LifetimeTotalXp;
int m_CurrentXp;
// flag saying we need to send a xp update to client
bool m_bDirtyExperience;
@ -609,7 +609,7 @@ protected:
*/
bool m_bIsTeleporting;
/** The short UUID (no dashes) of the player, as read from the ClientHandle.
/** The int UUID (no dashes) of the player, as read from the ClientHandle.
If no ClientHandle is given, the UUID is initialized to empty. */
AString m_UUID;