Benau
6fd6dd8792
Remove hack
2016-03-05 10:04:05 +08:00
Benau
70d5114dd7
Display localized name instead of English translation
2016-03-05 09:49:03 +08:00
hiker
ab641b0dad
Replaced the filename for packet log file in the UserConfig with a
...
flag to enable/disable this debug output in the file STDOUT.packets
(where stdout is the final set at startup).
2016-03-03 17:10:18 +11:00
hiker
4947881d10
Removed unnecessary #include in hpp file.
2016-03-03 16:42:46 +11:00
hiker
43b3684e12
Fixed memory leak.
2016-03-03 09:39:14 +11:00
hiker
5ddd577080
Removed incorrect warning messages.
2016-03-03 09:38:53 +11:00
hiker
e1892bc4fd
Try to fix handling a kart finishing the race.
2016-03-02 16:58:41 +11:00
Marianne Gagnon
14c8ecddb5
Add waiting screen for networking
2016-03-01 18:58:51 -05:00
hiker
85f15d7221
Removed unnecessary broadcast functions.
2016-03-01 17:13:31 +11:00
hiker
b26c4fc372
Send the kart updates with proper token set.
2016-03-01 17:12:04 +11:00
hiker
c77522c07f
Removed ProtocolManager::sendMessageExcept() function.
2016-03-01 16:50:45 +11:00
hiker
052e369df2
Removed unnecessary setting of token, use ProtocolManager sendExcept
...
instead of loop.
2016-03-01 16:45:42 +11:00
hiker
d9f607fc24
Merge branch 'refactor-network-string' of github.com:supertuxkart/stk-code into refactor-network-string
2016-03-01 11:56:49 +11:00
hiker
d086501035
Merge branch 'refactor-network-string' of https://github.com/supertuxkart/stk-code into refactor-network-string
2016-03-01 11:55:57 +11:00
hiker
e3c7033aa1
Fixed incorrect level of info message.
2016-03-01 11:54:09 +11:00
hiker
753868361f
Removed many token settings and tests, which are now done in
...
Event and when sending the message.
2016-03-01 09:56:33 +11:00
hiker
1f53923c45
Fixed potentially incorrect code in getFloat; added memory leak check;
...
improved handling of m_current_offset; let the NetworkString autpmatically
add the size for the type and token, so the user code only needs to allocate
space for the real content.
2016-03-01 09:54:26 +11:00
Benau
96a10ce92c
Update strings
2016-02-29 10:59:42 +08:00
hiker
b18712f8c2
Added some output when running unit tests.
2016-02-29 13:53:15 +11:00
Benau
4438664907
Merge remote-tracking branch 'origin/master' into fix_replay
2016-02-29 10:25:19 +08:00
hiker
390fee96da
Try to fix linux release builds.
2016-02-29 11:40:02 +11:00
hiker
a6fbd019fb
Fixed linux compilation.
2016-02-29 11:09:40 +11:00
hiker
00347d2743
Removed explicitly setting token (which is now done when sending
...
a message to a client).
2016-02-28 16:42:32 +11:00
hiker
6c022cec6b
Use sendMessageToPeershangingToken instead of creating new messages
...
in a loop.
2016-02-28 16:41:54 +11:00
hiker
ceb831d852
Removed STKHost::sendMessage function.
2016-02-28 16:26:48 +11:00
hiker
4b9d9cfc92
Replaced Protocol::sendMessage (which was either a send or a broadcast
...
depending on if the caller is a client or server) with explicitly named
functions.
2016-02-28 16:18:08 +11:00
hiker
c9d3577a13
Removed unnecessary sendMessage function in ProtocolManager.
2016-02-28 15:57:41 +11:00
hiker
58505eeb88
Started to set token in the 'lower level' functions, removing the need
...
to set the token in each protocol. Started to remove some of the
unnecessary send* functions.
2016-02-28 15:54:43 +11:00
hiker
9a16595261
Renamed NewNetworkString to NetworkString.
2016-02-28 14:58:15 +11:00
hiker
1e49595c53
Further improved look of NetworkString log messages. Added unit testing.
2016-02-28 14:55:48 +11:00
hiker
be815e4234
Fixed various bugs caused by switching to new NetworkString class.
2016-02-26 16:38:59 +11:00
hiker
5c32cbe1be
Fixed crash (getUInt takes m_current_offset into account, which made
...
the indices partially invalid).
2016-02-26 09:20:13 +11:00
hiker
8621437e07
Use NetworkString's log function.
2016-02-25 17:02:51 +11:00
hiker
2357e965b4
Fixed crash, and started to improve log output.
2016-02-25 17:00:08 +11:00
hiker
6f55877e94
Fixec various crashes.
2016-02-25 16:54:31 +11:00
Marianne Gagnon
ba4e9d1a79
Tweak default config as suggested in ticket #2438 , it's not perfect but seems much better that what we had previously in most cases
2016-02-24 19:20:14 -05:00
hiker
03f4339cee
Handle error in lan connection.
2016-02-25 09:49:45 +11:00
hiker
9d546d4980
Use BareNetworkString to correctly decode requests-for-servers.
2016-02-25 09:49:09 +11:00
hiker
1655a4889d
Use BareNetworkString.
2016-02-25 09:48:47 +11:00
hiker
28bb228914
Added missing initialisation.
2016-02-25 09:46:17 +11:00
hiker
2e8ddb1c50
Added a new base class 'BareNetworkString' for NetworkString,
...
used it for some of the messages exchanged before the ProtocolManager
is started (i.e. establishment of initia connection).
2016-02-24 20:32:11 +11:00
hiker
98ba11d9ba
Started to introduce new network string. It compiles, but certainly
...
does not work yet.
2016-02-23 16:29:57 +11:00
Benau
abdd32c070
Fix warning
2016-02-22 07:43:29 +08:00
Benau
8f1daabbe1
Merge remote-tracking branch 'origin/master' into fix_replay
2016-02-22 07:26:26 +08:00
Benau
dafde30077
Fix crash when press save replay key when it's not initialized.
2016-02-21 15:13:32 +08:00
Tobias Markus
d8cce95b0e
Add forgotten override's where necessary
2016-02-21 01:36:15 +01:00
Benau
64522d9d13
Merge remote-tracking branch 'origin/master' into fix_replay
2016-02-17 14:03:58 +08:00
Benau
c65b0aaae0
Save jumping event in replay file
2016-02-17 14:02:33 +08:00
Marianne Gagnon
1e0586dc40
Add missing files forgotten in previous commit
2016-02-16 18:52:54 -05:00
Marianne Gagnon
9c49312714
Work on networking GUI, combine older server interfaces with the newer online/profile screens
2016-02-16 18:33:09 -05:00
Benau
ee68b5ccce
Merge remote-tracking branch 'origin/master' into fix_replay
2016-02-16 10:55:53 +08:00
Benau
51bfc327d7
Make race end-able
2016-02-16 10:20:05 +08:00
Benau
71c1fadcd3
Merge remote-tracking branch 'origin/master' into fix_replay
2016-02-16 09:57:41 +08:00
hiker
2f0a69525a
Use kart id instead of kart name to identify kart that has collected an item.
2016-02-15 18:16:31 +11:00
Benau
c8ecb78ffa
Remove useless header
2016-02-15 15:16:26 +08:00
hiker
132ecfe409
Created separate function for handling received collectedItem messages.
2016-02-15 18:00:09 +11:00
hiker
d15a234ace
Let only the server decide when a kart finished the race. Notify
...
all clients if this happens.
2016-02-15 17:45:24 +11:00
Benau
a6412d7a07
Add ghost icon, use it in race setup screen
2016-02-15 09:28:36 +08:00
Benau
bd1380a240
Do not crash if used addon track not found in local STK
2016-02-15 01:19:53 +08:00
Benau
05093852bc
Add sorting support in ghost replay selection screen
2016-02-15 01:12:13 +08:00
Benau
4ea6ea8ea6
Add confirm dialog when deleting replay file
2016-02-14 13:52:16 +08:00
Marianne Gagnon
52b3d533f5
Fix memory management issue
2016-02-13 21:18:03 -05:00
Benau
aa81925860
Don't crash if kart not found loaded by replay files
2016-02-14 09:25:04 +08:00
Benau
c46bccc6e3
Finished GUI
2016-02-13 11:55:42 +08:00
Benau
8a121ed32b
Add Ghost replay GUI
2016-02-13 01:34:00 +08:00
Benau
5cd27f8f99
Seperate directory for replay files
...
It allows replay GUI to load them easier
2016-02-12 10:01:54 +08:00
Benau
a6c4a72e2c
Make lap counting works for ghost kart
...
As no m_terrain_info->update in ghost kart update
2016-02-12 01:18:26 +08:00
hiker
1ad782e6a6
Added comments.
2016-02-11 17:24:55 +11:00
Benau
ece95cbb81
Use MessageQueue to show whether the replay file is saved successfully
2016-02-11 13:42:25 +08:00
Benau
1278394740
More clean
2016-02-11 10:09:31 +08:00
Benau
80152d2989
Clean up
2016-02-11 10:05:40 +08:00
Benau
4daa752bb6
Don't hurt a kart when it's already hurt enough
2016-02-11 09:08:12 +08:00
Benau
3f89512b34
Remove most isGhostKart() hack when avoidable
2016-02-11 09:01:09 +08:00
hiker
7e6711e163
Renamged NetworkWorld to RaceEventManager (since this class is
...
not a 'world' in the sense our game modes are).
2016-02-11 09:03:51 +11:00
Benau
bb88a0f0ec
Allow auto-save replay when specified in time trial mode.
...
It will disable AI when recording, also it will only save if the
race is completed, ie no one gave up or all events fit in max frame recorded.
2016-02-11 00:42:33 +08:00
hiker
99bc5477a2
Use a password to authenticate the client that is allowed to
...
control a server (now the controlling client can reconnect in
case it gets disconnected, previously with only allowing the host
with id 1 to control, the server could not be controlled anymore).
2016-02-10 18:03:42 +11:00
Benau
5a9fdd7a8d
Allow replay reverse track
2016-02-10 12:43:45 +08:00
hiker
bfced53aaf
Started to add password support for a controlling a server.
2016-02-10 13:32:39 +11:00
Benau
0181ba0bc9
Add Ghost Controller
2016-02-10 10:27:13 +08:00
hiker
cebf395939
Only allow the first connected client to control the server.
2016-02-10 08:28:15 +11:00
hiker
ee320588d5
Merge remote-tracking branch 'origin/master' into support_nw_splitscreen
2016-02-09 17:40:59 +11:00
hiker
354770f564
Added 0 number of laps to configuration to test ending a race.
2016-02-09 13:38:25 +11:00
hiker
8f492d8480
Updated documentation.
2016-02-09 13:38:06 +11:00
hiker
f5a344ccb4
Fixed voting for laps and reverse.
2016-02-09 09:41:35 +11:00
Benau
bf080421a7
Allow showing speed of ghost karts in replay
...
Use when change camera target to ghost karts
2016-02-08 12:28:40 +08:00
Benau
b6b644ecb5
Clean up
2016-02-07 10:20:37 +08:00
Benau
af5b23e5c6
Fix potential crash
2016-02-07 00:56:14 +08:00
Benau
c3f589561c
Initial work on supporting real race with ghost karts
...
To test, you need to pass --ghost to supertuxkart with choosing a
track that has replay recorded, you can record one with artist
debug mode.
TODO: correct position handling
2016-02-06 14:52:50 +08:00
hiker
52460d02de
Made start/terminate/pause/unpause-Protocol private, so that now all
...
calls to those functions from the ProtocolManager event loop (which
avoids locking problems).
2016-02-05 16:28:58 +11:00
hiker
af6ecfec3a
Removed unused function.
2016-02-05 16:15:58 +11:00
hiker
89979a46f5
Removed unused variables.
2016-02-05 16:09:31 +11:00
Benau
647f42e984
Update comment
2016-02-05 09:40:34 +08:00
Benau
0091c1555a
Save nitro and zipper GFX in replay
2016-02-05 09:30:40 +08:00
hiker
2d0fd0260e
Added file forgotten in previous commit.
2016-02-05 10:08:58 +11:00
hiker
6a9a8565d0
Replaced exit mutex with Synchronised.
2016-02-05 09:02:32 +11:00
hiker
89c972c316
Cosmetic changes only.
2016-02-05 08:33:35 +11:00
hiker
e392aa6ead
Fixed syntax errors :(
2016-02-05 08:28:21 +11:00
hiker
0d488b916d
Use Synchronised instead of mutex for next protocol id.
2016-02-05 08:24:28 +11:00
hiker
348a300c09
Use Synchronised for m_requests instead of separate mutex.
2016-02-05 08:19:26 +11:00
hiker
263e41ec1f
The update messages are now handled in the main thread, which removes the
...
need for locking. Also only the last update event is handled, older events
are discarded.
2016-02-04 17:15:14 +11:00
hiker
4fa7a89963
Fixed (probably debug only) crash: evaluating the pointer arithmetic
...
left to right had invalid intermediate result (i>0; offset <0).
2016-02-04 16:56:11 +11:00
hiker
f580603c97
Cosmetic changes.
2016-02-04 16:55:42 +11:00
Benau
5810acb114
Fix memory leak
2016-02-04 10:11:14 +08:00
Benau
38eeddd4e8
No reference for int and float
2016-02-04 09:51:59 +08:00
Benau
4cbb31b8e5
Ghost kart replay fixes:
...
1. Allow saving steering, speed, suspension length
2. No more crashes when trying to replay
2016-02-04 08:17:02 +08:00
hiker
878760ed2d
Fixed GameEventProtocol (e.g. collecting items).
2016-02-03 09:07:15 +11:00
hiker
f5897001d8
Properly lock data structure (I've seen data corruption, most likely
...
caused by not locking).
2016-02-03 09:05:26 +11:00
hiker
19053d8ac6
Removed unnecessary call.
2016-02-03 08:48:28 +11:00
hiker
cc017da1d6
Let only the server ping the clients (to reduce network traffic). Reduce
...
frequency of pings (since it appears that often esp. during loading
clients are busy loading which artificially increases latency).
2016-02-03 08:21:34 +11:00
hiker
4f12a9a66c
Prevent usage of duplicated host ids (before if hosts A and B are connected,
...
then A disconnects and C connects, B and C would have the same host id).
2016-02-02 09:52:07 +11:00
hiker
ef8c04e117
Removed unnecessary lock.
2016-02-01 16:45:07 +11:00
hiker
d78c1b3272
Replaced array with scalar value, minor code cleanups.
2016-02-01 16:42:36 +11:00
Benau
87862c27ae
Fix #2127
2016-01-31 10:16:12 +08:00
Marianne Gagnon
3de922bc19
Fix animated textures not working on animated meshes. FIxes #2432
2016-01-30 18:11:58 -05:00
Benau
40e193e415
Reset the ball if out of navmesh after 2 seconds
...
Plus some code clean up
2016-01-29 14:40:52 +08:00
hiker
17de128f09
Cosmetic changes only.
2016-01-29 08:18:34 +11:00
hiker
e81935df99
Added convenience functions that encode and decode Vec3s and Quats.
2016-01-29 08:14:13 +11:00
hiker
6039f63c0b
Removed need m_self_kart from NetworkWorld, which is not necessary anymore.
2016-01-29 07:42:32 +11:00
hiker
06d1168948
Refactored to remove need for unique kart names.
2016-01-29 07:40:16 +11:00
Benau
cbc9353210
Completely brake the AI karts in goal phase.
2016-01-28 16:13:03 +08:00
hiker
497a018667
Cosmetic changes only.
2016-01-28 08:41:50 +11:00
hiker
2606c5230d
Refactored ControllerEventsProtocol so that unique kart names
...
are not necessaruy anymore.
2016-01-28 08:05:48 +11:00
hiker
892e1b58d1
Protocols are now either synchronous or asynchronous. This avoids a problem
...
that in (rare) circumstances e.g. a message that is only handled synchronously
is deleted from the asynchronous thread (if the main thread is too slow and
a time out is reached).
2016-01-27 10:05:25 +11:00
hiker
e31ce6844e
Partial fix for crash when disconnecting clients.
2016-01-27 07:40:25 +11:00
hiker
618248ef4d
Added comments.
2016-01-27 07:39:53 +11:00
Benau
5c81a2a3e7
Seperate red and blue balls a bit in race gui
...
This make score like 10:10 a bit clearer
2016-01-25 12:51:43 +08:00
Benau
e8adf7f051
Remove bubblegum in soccer mode as suggested by auria
2016-01-25 12:50:20 +08:00
Benau
3674815e03
Missing reset()
2016-01-23 10:50:32 +08:00
Benau
2bc9362ac6
Add mini-skid for BattleAI when attacking targets
2016-01-23 10:34:20 +08:00
Benau
df9dc5ff34
Make AI really bends it like Beckham
...
Notice: AI will only try to skid to save the ball from being scored
when expert and supertux mode.
2016-01-22 22:01:22 +08:00
Benau
ea05f4b6ba
Allow saving default time limit option too
2016-01-22 12:27:09 +08:00
Benau
99162e3d0f
Fix wrong positioning of music description in soccer mode with time limit.
2016-01-22 12:01:01 +08:00
Benau
95f6f910b8
Allow saving selected team in single player soccer mode.
2016-01-22 11:32:06 +08:00
Benau
1ee9979fe1
More soccer mode improvements:
...
1. Max 8 karts are supported now
2. Clearer starting position assignment in soccer world
3. Reset all karts to starting position after each goal
2016-01-21 15:28:11 +08:00
Benau
35ce3d8299
Add defense knowledge for AIs
2016-01-20 16:30:26 +08:00
Benau
1e7ac6e98b
Avoid eating banana in a smarter way
2016-01-20 14:20:46 +08:00
Benau
93b6b96c2e
Put animation settings in KartModel
2016-01-20 10:16:18 +08:00
Benau
3a3963bf8d
Make STK soccer mode more like real match
...
1. Short win animation is shown in a kart if it scored correctly
2. Possible to identify own goal in result gui
Also player name is shown instead of kart name in result gui for all modes.
2016-01-19 16:21:58 +08:00
Benau
7831ef5ef5
Reverse logic for opposite goal
2016-01-19 16:21:30 +08:00
Benau
b7df193ed4
Add Red/Blue icon in soccer setup screen
2016-01-19 08:49:23 +08:00
hiker
560ff7cee4
Moved ActivePlayer out of Controller and into LocalPlayerController.
2016-01-18 16:47:48 +11:00
hiker
affc53fef4
Updated documentation.
2016-01-18 16:22:15 +11:00
Marianne Gagnon
7e93af7414
Forgotten file in previous commit
2016-01-17 21:31:23 -05:00
Marianne Gagnon
025c117d58
Tweak soccer setup screen to be clearer
2016-01-17 21:21:55 -05:00
Benau
6e2f1c98e1
Merge remote-tracking branch 'origin/master' into soccer_ai
2016-01-18 10:00:45 +08:00
Marianne Gagnon
0b5fdb6729
More work on billboards to render them properly, see #2427
2016-01-17 20:58:20 -05:00
Benau
d9a9900608
Merge remote-tracking branch 'origin/master' into soccer_ai
2016-01-18 09:54:23 +08:00
Benau
606add8605
Use back billboard arrow
2016-01-18 09:50:55 +08:00
Marianne Gagnon
ea02f232dc
Fix compositing of billboards, they were forced to be additive
2016-01-17 20:37:15 -05:00
hiker
a6386e1f20
Simplified and documented code.
2016-01-18 08:17:44 +11:00
hiker
73d8e18044
Fixed and simplified sendMessageToPeersChangingToken, avoiding
...
incorrect messages if more than one peer is connected.
2016-01-18 08:16:32 +11:00
Benau
51ce4c5cbd
Use red/blue billboard text above karts in soccer world as Arthur suggested
2016-01-17 12:13:20 +08:00
Benau
ab61e55a6d
Fix bugs in Race GUI
2016-01-17 12:11:09 +08:00
Benau
b410c8f67c
Make soccer menu useful in single player
...
Notice: As race_manager->setKartSoccerTeam(i, info.team) already
pre-set karts team, there is no need to test for
(getNumKartsInTeam(SOCCER_TEAM_RED) == 0 || getNumKartsInTeam(SOCCER_TEAM_BLUE) == 0),
so the the menu code is simplified.
2016-01-16 16:11:33 +08:00
Benau
b45d926a00
Clean up and bug fixes
2016-01-16 09:14:19 +08:00
Benau
d328fc7133
Better team saving
2016-01-15 23:50:54 +08:00
Benau
82dca17f42
Friendly-fire in soccer mode
2016-01-15 21:49:54 +08:00
Benau
e296ebe4af
Use white-black ball in minimap
2016-01-15 19:52:49 +08:00
Benau
7ef019f794
Use the checkPosition function for better angle handling in SkiddingAI
2016-01-15 18:35:21 +08:00
Benau
d14a39e0f7
Initial work on soccer AI, plus lots of code re-factor/clean up.
...
To test, you need to update stk-assets with the dummy soccer field.
In single player, you are limited to be in red team for now, so just
shoot the ball into the blue goal. Also max-goal is limited to 4.
Regarding AIs, the steering with ball logic is handled in
SoccerAI::correctBallPosition, max AI supported in single player
is limited to 5 by now.
The AI is not as good as Zidane or Ronaldo, but steering with ball
for human is not as easy as not normal driving anyway, so don't
laugh at the AIs. :)
TODO: Friendly-team firing, polish the soccer field.
2016-01-15 18:25:52 +08:00
hiker
b7870b2377
Fixed crash (when going back from track screen to kart screen).
2016-01-15 16:25:02 +11:00
hiker
d3a7c75a62
Replaced many uses of getPlayer with Controller::canGetAchievements.
...
Removed some unused variables.
2016-01-15 08:02:36 +11:00
hiker
45399fc43f
Removed unused data.
2016-01-14 08:30:02 +11:00
hiker
846fd3f059
Started to support split screen by fixing and improving the handling
...
of local plauyer ids.
2016-01-14 08:20:14 +11:00
hiker
e70017a1a6
Code simplification.
2016-01-14 08:05:40 +11:00
hiker
b0571e419a
Added documentation.
2016-01-13 17:03:01 +11:00
hiker
7b6ec4e916
Merge remote-tracking branch 'origin/master' into removeLocalPlayerInfo
2016-01-12 13:02:34 +11:00
hiker
e7dd7f4d1a
Replaced setLocalKartInfo with setPlayerKart. Updated some docs.
2016-01-12 13:00:45 +11:00
hiker
6816b08af1
Made m_player private in Controller.
2016-01-11 17:35:24 +11:00
hiker
4d28bb484f
Added host id which is used to determine local/remote players.
2016-01-11 17:08:06 +11:00
hiker
f0c5f43fe2
Removed setNumLocalPlayers (which is now part of setNumPlauers)<
...
fixed coding style in race manager.
2016-01-11 07:58:30 +11:00
Deve
87d474bd1a
Fixed compilation.
...
The __try and __except are not available in mingw.
2016-01-08 20:48:39 +01:00
Deve
2da5efd983
Simplify code a bit
2016-01-08 20:20:03 +01:00
Deve
280ad614bb
Fixed creating screenshots in menu screens
2016-01-08 20:20:03 +01:00
hiker
e46c47d5c9
Removed m_local_player_karts data structure in RaceManager.
2016-01-08 17:03:50 +11:00
hiker
6ffe0cc995
Updated comments.
2016-01-07 17:11:14 +11:00
hiker
f5438c433c
Removed unused variable.
2016-01-07 17:07:04 +11:00
hiker
a1b05dbb00
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2016-01-07 08:48:00 +11:00
hiker
f3851e44a9
Removed code duplication in StartGameProtocol.
2016-01-07 08:47:43 +11:00
hiker
7826a8a751
Removed compiler warnings.
2016-01-06 18:10:54 +11:00
hiker
eb30294259
Disable access to network races.
2016-01-06 18:01:46 +11:00
hiker
b8ed2025ed
Merge remote-tracking branch 'origin/master' into refactor_networking
2016-01-06 17:53:45 +11:00
Marianne Gagnon
4eb5ee6e77
Fix crash due to goal checklines not initializing properly
2016-01-05 20:36:01 -05:00
hiker
efa0f0afc9
More docs, code cleanup.
2016-01-06 08:21:48 +11:00
hiker
c1560ddb02
Renamed getPlayerID() to getGlobalPlayerId(); started to refactor
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StartGameProtocol.
2016-01-06 08:10:03 +11:00
hiker
801f6961cf
Updaetd documentation.
2016-01-06 07:59:38 +11:00
hiker
7bb14cc1fc
Minor code cleanup.
2016-01-05 17:32:46 +11:00
Benau
347c608867
Final clean, put every kart location in three strikes battle world
2016-01-05 13:15:50 +08:00
hiker
65a23c125a
ADded comment.
2016-01-05 08:22:27 +11:00
Benau
405d31ecfc
Better pointInPoly
2016-01-04 16:10:38 +08:00
Benau
87df259f48
Cleanup controller, plus better logic in updateKartNodes
2016-01-04 14:28:06 +08:00
Benau
0393eef825
Merge remote-tracking branch 'origin/win_lose_music'
2016-01-03 10:27:37 +08:00
Benau
d4e312885a
Make SFX depends on race result too
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Currently use gp_end for test
2016-01-03 10:19:51 +08:00
Marianne Gagnon
b1ef0bc40a
Try to fix travis build
2016-01-02 20:57:46 -05:00
Marianne Gagnon
15b35b76ac
Scripting : add ability to use delegates for timeouts (enabling complex timeouts)
2016-01-02 20:34:39 -05:00
Benau
37da8423f8
Fix #2417
2016-01-03 09:04:24 +08:00
Benau
2aaab61f93
Implement win or lose music for race result screen
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TODO: Proper music file
2016-01-01 13:31:15 +08:00
Benau
9624b1ab28
Prevent crashes when invaild navmesh is used or no items in an arena
2015-12-31 09:34:37 +08:00
Benau
629f090646
More battle mode improvements
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1. Fix text overflow in arena menu
2. Try to make battle AI avoiding eating banana
2015-12-29 08:27:24 +08:00
Benau
94c5ba4193
Add more arena info in track screen
2015-12-24 07:53:49 +08:00
Deve
70aad3e265
Just rename a variable
2015-12-20 13:46:41 +01:00
Deve
f9c48a0fa2
Fixed compute shaders compilation for drivers which report only OpenGL 3.x
2015-12-20 13:46:41 +01:00
Deve
9eb6694d61
Check for arrays of arrays extension, which we use in compute shaders
2015-12-20 13:46:41 +01:00
Benau
4e5197e7c1
Different max number of AIs per arena
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Now I make large arena like stadium to have max 8 player-slots,
should be very fun to play
Remember update stk-assets to test!
2015-12-20 16:28:01 +08:00
Benau
fefeffad91
Further clean
2015-12-20 09:01:50 +08:00
Benau
3d409a9742
Fix comment
2015-12-20 01:13:51 +08:00
Benau
08b2e27ed9
More clean up
2015-12-19 16:23:18 +08:00
Benau
e4da6d4a99
Merge remote-tracking branch 'origin/master' into graph_cleanup
2015-12-19 16:23:11 +08:00
Benau
74c547cb1d
Remove duplicated code, plus some more cleanup
2015-12-19 02:09:37 +08:00
Marianne Gagnon
94151dda60
Add forgotten file
2015-12-17 20:25:05 -05:00
hiker
c222ba2ebd
Added documentation and minor cosmetic changes.
2015-12-16 18:31:03 +11:00
hiker
c9bf95079c
Cosmetic changes only.
2015-12-16 08:22:30 +11:00
hiker
6280613e5c
Avoid incorrect warning message in case of a disconnect.
2015-12-16 07:59:10 +11:00
hiker
07baf05b90
Fixed incorrect order in which protol ids were deleted.
2015-12-16 07:58:39 +11:00
hiker
68e37c902f
Merge remote-tracking branch 'origin/master' into refactor_networking
2015-12-15 22:52:55 +11:00
hiker
430529ed58
Fixed non-windows compilation.
2015-12-15 09:14:51 +11:00
hiker
5c2f78b176
Refactored Local- and NetworkPlayerController to use a common base
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class PlayerController.
2015-12-15 07:50:50 +11:00
Benau
12e4c76a6f
Add minimap for battle mode when it has a navigation mesh
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TODO: update battle island arena to use only 4 vertices per poly
2015-12-15 02:32:01 +08:00
Deve
e6068923b4
Give more light in kart selection screen
2015-12-14 19:23:27 +01:00
Deve
153fabb502
Fixed a crash on start with legacy pipeline
2015-12-14 19:03:10 +01:00
Deve
bddfa43da4
One more tweak.
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glGetFramebufferAttachmentParameteriv function is available in OpenGL 3.0 and newer.
2015-12-14 18:56:08 +01:00
deve
5f46863a19
Display pop-up message when fatal error occured on windows.
...
The reason to do it is that in release mode we don't receive any message in console. This causes that the game sometimes doesn't start and you have no idea why (for example missing supertuxkart.git file etc.).
2015-12-14 12:25:04 +01:00
deve
4531b15d5c
Check for sRGB workaround only if needed.
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This fixes the crash for old OpenGL 2.1 drivers
2015-12-14 11:35:42 +01:00
Benau
9d1c9fac5a
Merge remote-tracking branch 'origin/master' into i18n
2015-12-14 03:00:07 +08:00
Benau
7fccddb734
Show "Fribidized" user name and enable input for it
2015-12-14 02:56:42 +08:00
Benau
f0abbad937
Fix plural forms
2015-12-14 02:56:16 +08:00
Deve
306ace7fd2
Keep consistency with log label in irr driver
2015-12-11 19:18:14 +01:00
Deve
7dd7f76e87
Check if we really need to re-create the device by checking if framebuffer is sRGB or not.
2015-12-11 19:18:14 +01:00
Deve
80d36208f1
Added ugly hack, which forces srgb-capable framebuffer creation for intel drivers on linux
2015-12-11 19:18:14 +01:00
Deve
0216fd9697
Request sRGB-capable visual during creating OpenGL context.
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We need it for proper working. When it's not available, then function glEnable(GL_FRAMEBUFFER_SRGB) doesn't take any effect, and then displayed image is too dark.
It doesn't solve the issue that the screen is too dark for intel graphics cards on linux, because the driver ignores this request. But still, this is the proper way to do it and it may avoid similar issues in future.
Actually we should detect that the visual is not srgb-capable, and in this case maybe make some gamma correction or filter it on our side to get similar effect.
2015-12-11 19:18:14 +01:00
Benau
93b1b11b99
Merge remote-tracking branch 'origin/master' into i18n
2015-12-11 09:27:15 +08:00
Benau
8f6a529531
Complete fix to arena selection menu (handle random arenas)
2015-12-10 15:49:47 +08:00
hiker
dbd210d08c
Renamed PlayerController into LocalPlayerController.
2015-12-10 17:54:29 +11:00
hiker
770d05f0de
Fixed crash if more than one kart is connected to the server (since the
...
network kart screen will only show local karts now).
2015-12-10 17:37:28 +11:00
hiker
e0b3de17f6
Added new isLocalPlayerKart() function to controller, which is used
...
to detect when sfx and graphical effects should be shown. The isPlayerKart
funtion is used to detect a (local or remote) player, e.g. for rubber-banding
the AI, or finding the Xth player kart.
2015-12-10 17:35:31 +11:00
Benau
cebefcf374
Fix some gui interface bugs:
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1. Fix credits fading effect
2. Display have many no of (addons mostly) arenas are hidden due to
missing of navigation mesh
3. Fix wrong size of kart stats bar
2015-12-10 10:25:52 +08:00
Benau
ca6da8c537
Make AI smarter
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1. Correct fire angle for bowling
2. When swapper is used, follow a closest kart instead.
2015-12-10 01:21:01 +08:00
Benau
11c4b41f13
More menu fix
2015-12-09 12:42:13 +08:00
hiker
1969ee0b1f
Set a name for each thread in VS.
2015-12-09 08:55:46 +11:00
Benau
aac5a368b8
Avoid invaild Ai karts number during switching game modes
2015-12-09 01:27:02 +08:00
hiker
1755f22663
Cosmetic changes only.
2015-12-09 00:13:35 +11:00
Benau
140a229f71
Fix swatter issue
2015-12-08 16:47:42 +08:00
hiker
03594fcad9
Bugfix: the server would try to send a received kart action to the
...
server again.
2015-12-08 17:28:01 +11:00
hiker
34dad96017
Minor code cleanup.
2015-12-08 17:25:19 +11:00
hiker
786f9eb693
Fixed typoe (isclient vs isClient).
2015-12-08 17:24:10 +11:00
Benau
c789b1a8df
Fix compile error
2015-12-08 10:46:01 +08:00
Benau
2644b0458b
Merge remote-tracking branch 'origin/master' into battleAI
2015-12-08 10:09:35 +08:00
auriamg
f0fafc2651
Merge pull request #2245 from Flakebi/kart-properties
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Kart properties
2015-12-07 18:44:14 -05:00
hiker
7fa062881d
Removed unused variable.
2015-12-08 08:08:00 +11:00
Benau
152dddc110
Fix potential hang after end race in temple arena
2015-12-08 00:44:28 +08:00