Fixed creating screenshots in menu screens

This commit is contained in:
Deve 2016-01-08 19:51:33 +01:00
parent 283c1a7c37
commit 280ad614bb

View File

@ -2198,7 +2198,6 @@ void IrrDriver::update(float dt)
GUIEngine::render(dt);
//m_video_driver->endScene();
return;
}
else if (!world)
{
@ -2208,24 +2207,24 @@ void IrrDriver::update(float dt)
GUIEngine::render(dt);
m_video_driver->endScene();
return;
}
if (CVS->isGLSL())
renderGLSL(dt);
else
renderFixed(dt);
if (world != NULL && world->getPhysics() != NULL)
{
IrrDebugDrawer* debug_drawer = world->getPhysics()->getDebugDrawer();
if (debug_drawer != NULL && debug_drawer->debugEnabled())
if (CVS->isGLSL())
renderGLSL(dt);
else
renderFixed(dt);
if (world != NULL && world->getPhysics() != NULL)
{
debug_drawer->beginNextFrame();
IrrDebugDrawer* debug_drawer = world->getPhysics()->getDebugDrawer();
if (debug_drawer != NULL && debug_drawer->debugEnabled())
{
debug_drawer->beginNextFrame();
}
}
}
if (m_request_screenshot) doScreenShot();
// Enable this next print statement to get render information printed