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@ -208,6 +208,7 @@ void StartGameProtocol::update()
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{
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// now the synchronization protocol exists.
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Log::info("StartGameProtocol", "Starting the race loading.");
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// This will create the world instance
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m_game_setup->getRaceConfig()->setRaceData();
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World::getWorld()->setNetworkWorld(true);
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m_state = LOADING;
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