diff --git a/src/network/protocols/start_game_protocol.cpp b/src/network/protocols/start_game_protocol.cpp index ed410aa00..923c6df2e 100644 --- a/src/network/protocols/start_game_protocol.cpp +++ b/src/network/protocols/start_game_protocol.cpp @@ -208,6 +208,7 @@ void StartGameProtocol::update() { // now the synchronization protocol exists. Log::info("StartGameProtocol", "Starting the race loading."); + // This will create the world instance m_game_setup->getRaceConfig()->setRaceData(); World::getWorld()->setNetworkWorld(true); m_state = LOADING;