Implement win or lose music for race result screen
TODO: Proper music file
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9624b1ab28
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@ -447,6 +447,9 @@ public:
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/** Counter which is used for displaying wrong way message after a delay */
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virtual float getWrongwayCounter() = 0;
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virtual void setWrongwayCounter(float counter) = 0;
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// ------------------------------------------------------------------------
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/** Returns whether this kart wins or loses. */
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virtual bool getRaceResult() const = 0;
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}; // AbstractKart
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@ -113,6 +113,7 @@ Kart::Kart (const std::string& ident, unsigned int world_kart_id,
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m_race_position = position;
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m_collected_energy = 0;
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m_finished_race = false;
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m_race_result = false;
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m_finish_time = 0.0f;
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m_bubblegum_time = 0.0f;
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m_bubblegum_torque = 0.0f;
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@ -836,70 +837,46 @@ void Kart::finishedRace(float time)
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m_kart_model->finishedRace();
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race_manager->kartFinishedRace(this, time);
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if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_NORMAL_RACE ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_TIME_TRIAL)
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if ((race_manager->getMinorMode() == RaceManager::MINOR_MODE_NORMAL_RACE ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_TIME_TRIAL ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_FOLLOW_LEADER)
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&& m_controller->isPlayerController())
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{
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// in modes that support it, start end animation
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setController(new EndController(this, m_controller->getPlayer(),
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m_controller));
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if (m_controller->isPlayerController()) // if player is on this computer
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{
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PlayerProfile *player = PlayerManager::getCurrentPlayer();
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const ChallengeStatus *challenge = player->getCurrentChallengeStatus();
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// In case of a GP challenge don't make the end animation depend
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// on if the challenge is fulfilled
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if(challenge && !challenge->getData()->isGrandPrix())
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{
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if(challenge->getData()->isChallengeFulfilled())
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m_kart_model->setAnimation(KartModel::AF_WIN_START);
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else
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m_kart_model->setAnimation(KartModel::AF_LOSE_START);
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}
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else if(m_race_position<=0.5f*race_manager->getNumberOfKarts() ||
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m_race_position==1)
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m_kart_model->setAnimation(KartModel::AF_WIN_START);
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else
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m_kart_model->setAnimation(KartModel::AF_LOSE_START);
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RaceGUIBase* m = World::getWorld()->getRaceGUI();
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if(m)
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{
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m->addMessage((getPosition() == 1 ? _("You won the race!") : _("You finished the race!")) ,
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this, 2.0f);
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}
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}
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_FOLLOW_LEADER)
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{
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// start end animation
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setController(new EndController(this, m_controller->getPlayer(),
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m_controller));
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if(m_race_position<=2)
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m_kart_model->setAnimation(KartModel::AF_WIN_START);
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else if(m_race_position>=0.7f*race_manager->getNumberOfKarts())
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m_kart_model->setAnimation(KartModel::AF_LOSE_START);
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RaceGUIBase* m = World::getWorld()->getRaceGUI();
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if(m)
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if (m)
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{
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if (getPosition() == 2)
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if (race_manager->
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getMinorMode() == RaceManager::MINOR_MODE_FOLLOW_LEADER &&
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getPosition() == 2)
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m->addMessage(_("You won the race!"), this, 2.0f);
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_NORMAL_RACE ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_TIME_TRIAL)
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{
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m->addMessage((getPosition() == 1 ?
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_("You won the race!") : _("You finished the race!")) ,
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this, 2.0f);
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}
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}
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_3_STRIKES ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER)
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{
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setController(new EndController(this, m_controller->getPlayer(),
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m_controller));
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_EASTER_EGG)
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{
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m_kart_model->setAnimation(KartModel::AF_WIN_START);
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setController(new EndController(this, m_controller->getPlayer(),
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m_controller));
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}
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if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_NORMAL_RACE ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_TIME_TRIAL ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_FOLLOW_LEADER ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_3_STRIKES ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_EASTER_EGG)
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{
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// Save for music handling in race result gui
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m_race_result = race_manager->getKartResult(this);
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setController(new EndController(this, m_controller->getPlayer(),
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m_controller));
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// Skip animation if this kart is eliminated
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if (m_eliminated) return;
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m_kart_model->setAnimation(m_race_result ?
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KartModel::AF_WIN_START : KartModel::AF_LOSE_START);
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}
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} // finishedRace
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//-----------------------------------------------------------------------------
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@ -109,6 +109,9 @@ private:
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/** Offset of the graphical kart chassis from the physical chassis. */
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float m_graphical_y_offset;
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/** True if the kart wins, false otherwise. */
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bool m_race_result;
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/** True if the kart is eliminated. */
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bool m_eliminated;
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@ -438,6 +441,9 @@ public:
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float getWrongwayCounter() { return m_wrongway_counter; }
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// ------------------------------------------------------------------------
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void setWrongwayCounter(float counter) { m_wrongway_counter = counter; }
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// ------------------------------------------------------------------------
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/** Returns whether this kart wins or loses. */
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virtual bool getRaceResult() const { return m_race_result; }
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}; // Kart
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@ -174,6 +174,8 @@ void ThreeStrikesBattle::kartHit(const unsigned int kart_id)
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// check if kart is 'dead'
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if (m_kart_info[kart_id].m_lives < 1)
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{
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if (getCurrentNumPlayers())
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eliminateKart(kart_id, /*notify_of_elimination*/ true);
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m_karts[kart_id]->finishedRace(WorldStatus::getTime());
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scene::ISceneNode** wheels = m_karts[kart_id]->getKartModel()
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->getWheelNodes();
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@ -181,8 +183,6 @@ void ThreeStrikesBattle::kartHit(const unsigned int kart_id)
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if(wheels[1]) wheels[1]->setVisible(false);
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if(wheels[2]) wheels[2]->setVisible(false);
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if(wheels[3]) wheels[3]->setVisible(false);
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if (getCurrentNumPlayers())
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eliminateKart(kart_id, /*notify_of_elimination*/ true);
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// Find a camera of the kart with the most lives ("leader"), and
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// attach all cameras for this kart to the leader.
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int max_lives = 0;
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@ -21,6 +21,7 @@
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#include <iostream>
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#include <algorithm>
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#include "challenges/challenge_status.hpp"
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#include "challenges/unlock_manager.hpp"
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#include "config/player_manager.hpp"
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#include "config/saved_grand_prix.hpp"
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@ -889,4 +890,59 @@ void RaceManager::setupPlayerKartInfo()
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computeRandomKartList();
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} // setupPlayerKartInfo
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//-----------------------------------------------------------------------------
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bool RaceManager::getKartResult(AbstractKart* kart) const
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{
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if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_NORMAL_RACE ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_TIME_TRIAL)
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{
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// TODO NetworkController?
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if (kart->getController()->isPlayerController())
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{
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PlayerProfile *player = PlayerManager::getCurrentPlayer();
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const ChallengeStatus *challenge = player->getCurrentChallengeStatus();
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// In case of a GP challenge don't make the end animation depend
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// on if the challenge is fulfilled
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if (challenge && !challenge->getData()->isGrandPrix())
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{
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if (challenge->getData()->isChallengeFulfilled())
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return true;
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else
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return false;
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}
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else if (kart->getPosition() <= 0.5f*race_manager->getNumberOfKarts() ||
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kart->getPosition() == 1)
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return true;
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else
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return false;
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}
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else
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{
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if (kart->getPosition() <= 0.5f*race_manager->getNumberOfKarts() ||
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kart->getPosition() == 1)
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return true;
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else
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return false;
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}
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_FOLLOW_LEADER ||
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race_manager->getMinorMode() == RaceManager::MINOR_MODE_3_STRIKES)
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{
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// the kart wins if it isn't eliminated
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return !kart->isEliminated();
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER)
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{
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// TODO complete together with soccer ai!
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return true;
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}
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else if (race_manager->getMinorMode() == RaceManager::MINOR_MODE_EASTER_EGG)
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{
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// Easter egg mode only has one player, so always win
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return true;
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}
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return true; // Fallback
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} // getKartResult
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/* EOF */
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@ -774,6 +774,8 @@ public:
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{
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return m_kart_last_position_on_overworld;
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}
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// ------------------------------------------------------------------------
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bool getKartResult(AbstractKart* kart) const;
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}; // RaceManager
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@ -63,10 +63,6 @@ DEFINE_SCREEN_SINGLETON( RaceResultGUI );
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RaceResultGUI::RaceResultGUI() : Screen("race_result.stkgui",
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/*pause race*/ false)
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{
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std::string path = file_manager->getAsset(FileManager::MUSIC,
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"race_summary.music");
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m_race_over_music = music_manager->getMusicInformation(path);
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} // RaceResultGUI
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//-----------------------------------------------------------------------------
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@ -88,6 +84,21 @@ void RaceResultGUI::init()
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music_manager->stopMusic();
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m_finish_sound = SFXManager::get()->quickSound("race_finish");
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bool human_win = true;
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unsigned int num_karts = race_manager->getNumberOfKarts();
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for (unsigned int kart_id = 0; kart_id < num_karts; kart_id++)
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{
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const AbstractKart *kart = World::getWorld()->getKart(kart_id);
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if (kart->getController()->isPlayerController())
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human_win = human_win && kart->getRaceResult();
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}
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std::string path = (human_win ? //TODO proper win / lose music
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file_manager->getAsset(FileManager::MUSIC, "Boom_boom_boom.music") :
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file_manager->getAsset(FileManager::MUSIC, "race_summary.music"));
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m_race_over_music = music_manager->getMusicInformation(path);
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if (!m_finish_sound)
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{
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// If there is no finish sound (because sfx are disabled), start
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