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Commit Graph

5292 Commits

Author SHA1 Message Date
Lukas Pioch
4691bc5a29 Removed double includes (#3885) 2017-08-02 19:57:20 +01:00
Lane Kolbly
dc49092ae5 Handle Teleport Confirmation Packet (#3884)
+ Added code to drop incoming client position packets until the most recent teleport was confirmed.
2017-08-02 15:46:29 +01:00
peterbell10
0d0323608d cBlockHandler: take player by ref 2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920 cWorld::SendBlockTo take player by ref 2017-08-01 08:21:20 +02:00
Lane Kolbly
10d42a2452 Consolidated food effects into EatItem, added all fish type FoodInfos. (#3875)
* Consolidated food effects into EatItem, added all fish types.

* Changed type of NumFishInfos to satisfy clang.

* Removed unused call for a_Item in EatItem
2017-07-30 18:53:21 +01:00
peterbell10
8fbb9dbf53 cParsedNBT: Improved error reporting (#3876)
* cParsedNBT: Improved error reporting

* Fix typos
2017-07-30 17:55:19 +01:00
Lane Kolbly
790e15f2e6 Added anvil enchantment handling. (#3857)
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
Lane Kolbly
5402b214b3 Check for intersection between placed blocks and entities. (#3850)
* Check for intersection between placed blocks and entities.

+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.

* Factored block-entity placement checking into another function in cPlayer.

- Removed vector min/max functions

* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.

+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Tiger Wang
eb4432bb62 Tentative fix for player-limit race condition (#3862)
* Attempts to fix #2257

Derived from d233e9843148313c71fbaba96ccff660e47b07b1

* Changed player count type to int

* Clarified certain actions
2017-07-28 17:54:40 +01:00
peterbell10
e0a44fb3bc Handle incomplete packets in cProtocolRecognizer 2017-07-26 11:04:08 +01:00
Lane Kolbly
87af95b67c Updated armor cover calculation. (#3858)
* Updated armor damage calculation.

+ Added lua docs, added casts from float to int.

* Changed verbage in docstring and comment.
2017-07-23 10:46:38 +01:00
Bond-009
6e8ec2fe34 Creepers explode when burned by flint and steel (#3865)
Fixed an issue where creepers didn't explode when they were burned with flint and steel
2017-07-22 22:05:09 +01:00
Mattes D
64561175ab BlockArea: Added the GetBounds function. 2017-07-22 19:57:25 +02:00
Lane Kolbly
6a261e451d Fixed check to see if block entity is in merge source. 2017-07-21 21:10:39 -05:00
Tiger Wang
6e749dacd3 Increment fire block iterator
* Resolves potential deadlock
2017-07-21 14:42:38 +01:00
peterbell10
7c687b77ee Remove comment 2017-07-21 14:41:51 +01:00
peterbell10
502b726a7b Simplify SizeCheck 2017-07-21 14:41:51 +01:00
peterbell10
55a5ffdf5c Remove stricmp macro in favour of NoCaseCompare 2017-07-21 14:41:51 +01:00
peterbell10
5a5297974b Remove alignment macros 2017-07-21 14:41:51 +01:00
peterbell10
a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Mattes D
895987a111 FastRandom: Remove discrepancy between arg and return value type. (#3846) 2017-07-21 12:06:21 +02:00
Bond-009
f9b56dd859 Break the cactus block when it grows next to a block. (#3851) 2017-07-18 15:14:52 +02:00
Lane Kolbly
93e1690253 Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged. 2017-07-18 15:12:55 +02:00
peterbell10
60dfaa0967 Allocate redstone component handlers upfront 2017-07-17 21:40:43 +02:00
Mattes D
167c4bf2e6 Simulators: Added area-based wakeup. 2017-07-16 10:01:19 +02:00
peterbell10
41d016cf5b Handle middle mouse drag (#3847) 2017-07-13 15:43:48 +02:00
Bond-009
6a19841121 Added basic ocelot behavior (#3829) 2017-07-12 12:42:02 +02:00
Lane Kolbly
b61898c30c Lua plugin cColor (#3833) 2017-07-12 12:30:43 +02:00
Lane Kolbly
793acd267f Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843) 2017-07-12 12:13:27 +02:00
Lane Kolbly
647d9082b8 If entity is a player, send relmove packets. 2017-07-12 12:12:56 +02:00
peterbell10
d6ee1caf4c Remove double delete of PrepareChunk lua callback (#3844) 2017-07-12 11:56:01 +02:00
Lukas Pioch
e38a2a1e8c Send player message when clicking on advancements or green book. (#3845) 2017-07-12 10:11:29 +02:00
Lane Kolbly
67e4bbde0c Made cBlockArea:cChunkReader AreaBounds inclusive on both sides. (#3842) 2017-07-10 11:10:06 +02:00
Pablo Beltrán
7adec790e6 Sound effect horse rejects player when taming 2017-07-10 05:47:04 +02:00
Lane Kolbly
a561886bf3 Implemented draggingitem API. 2017-07-10 05:46:04 +02:00
peterbell10
b2634bade0 cItemGrid bounds check (#3837) 2017-07-09 22:54:56 +02:00
peterbell10
bbf5bec817 BigFlower fixes (#3826)
* BigFlowers fixes

* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712 Added bed entity (#3823)
* Added bed entity

* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
Lane Kolbly
10a3bd9d12 Changed Lua plugins to only execute files ending in .lua (#3831) 2017-07-07 08:42:35 +02:00
peterbell10
d838ef7ba4 cBlockInfo static initialisation (#3832) 2017-07-03 18:34:27 +02:00
Pablo Beltrán
7606448b05 Fixes double right click on entities till off-hand actions gets implemented (#3821) 2017-07-03 09:37:38 +02:00
Bond_009
070cb0d21f You can't use beds when there are hostile mobs nearby 2017-07-02 17:10:57 +02:00
Lane Kolbly
7c7f85117b Added armor durability reduction when player is attacked. 2017-07-02 07:45:49 +02:00
Bond-009
b1628846d9 Fix horse taming (#3820)
* Horses rear when untamed and right-clicked with an item
2017-07-02 07:40:59 +02:00
Bond-009
cf22bc4e60 Players in creative and spectator aren't affected by cacti (#3824) 2017-07-02 07:39:19 +02:00
Bond_009
445abe001a When right-clicking on a passive mob with 'his' spawn egg spawn a baby 2017-07-02 07:38:41 +02:00
Bond-009
a944ac3b06 Endermen take damage from rain 2017-06-30 23:53:23 +02:00
Bond-009
0c0bfe54bb Spider should attack only when the light level is lower than 11 (#3815) 2017-06-30 10:48:06 +02:00
Bond-009
7fd3899796 Added 1.12 blocks (#3760) 2017-06-30 10:46:58 +02:00
peterbell10
33527067ed Update tolua and export EffectID 2017-06-29 18:58:48 +02:00
Mattes D
399ea0bf1d cNetwork bindings: Use ApiParamError and CheckParam(Static)Self. 2017-06-26 10:52:59 +02:00
Mattes D
e05ca49459 Moved ApiParamError into cLuaState. 2017-06-26 10:52:59 +02:00
Mattes D
f6bab71d05 Fixed memory leak in cClientHandle. (#3794) 2017-06-26 09:11:30 +02:00
Lukas Pioch
9c25520b69 Corrected APIDoc for cBlockArea and exported missing functions (#3808) 2017-06-26 09:02:06 +02:00
Lukas Pioch
beda050341 Added check if datatype is present in block area (#3811) 2017-06-26 08:49:52 +02:00
peterbell10
bd025e2bdb Fix cBlockArea assertion and mis-indexing (#3810) 2017-06-25 11:07:16 +02:00
peterbell10
f0f001c10d Fix cBlockArea null deref 2017-06-24 23:27:26 +02:00
Mattes D
fe42538349 cBlockArea supports block entities. (#3795) 2017-06-24 11:58:06 +02:00
Lukas Pioch
cc3a67b9df Load entities from old and new names 2017-06-23 18:32:51 +02:00
Bond-009
8484d05d65 Pressure plates can be placed on fences and hoppers (#3796) 2017-06-22 21:11:46 +02:00
Mattes D
ea6660721b NetworkSingleton: Fixed a throw warning in VS2017. (#3792)
Also fixed the misleading name.
2017-06-22 21:10:41 +02:00
Bond-009
0e1649a0f1 Fix shears (and vines)
* Shears now lose durability when breaking any block
* Leaves don't drop 2 leaves anymore when broken by shears
* Removed the chance to drop saplings or apples when leaves are broken by shears
* Vines can't be attached to ender chests, pistons and redstone repeaters
2017-06-21 08:09:03 +02:00
Mattes D
99b4c2bd09 Anvil storage: load block entities from both old and new name-styles. (#3784)
* WSSAnvil: Load the sign text from JSON, too.
2017-06-21 07:47:26 +02:00
peterbell10
fbe17a4e8a Lighting Optimisations (#3785) 2017-06-20 09:28:33 +02:00
Bond-009
3d56ad01aa Let water vaporise in the Nether by default 2017-06-20 09:28:00 +02:00
peterbell10
9201c7be7a Generated tall flowers have flower type meta in both blocks 2017-06-19 20:18:44 +02:00
Mattes D
b0f3336533 MSVC Debug builds: Added operator new redirection to provide more info. (#3781) 2017-06-19 11:09:16 +02:00
Mattes D
801084c38c LuaState: Fixed VS2017's throw warnings for destructors. (#3779) 2017-06-19 11:08:08 +02:00
Mattes D
7ac3b0fa0b Removed the LeakFinder for Windows. (#3777) 2017-06-19 11:05:19 +02:00
Mattes D
bb020bbe78 NetworkSingleton: Fixed an object leak upon termination. 2017-06-17 07:14:20 +02:00
Mattes D
0f21bda12c Fixed missing "override" 2017-06-16 16:20:33 +02:00
Mattes D
0dd1cd750b BlockEntities: Support cloning self. 2017-06-16 14:11:28 +02:00
peterbell10
705132011a Change error no data to no name 2017-06-16 14:06:27 +02:00
Mattes D
e4b60b6a26 Protocol: Do not assume anything about unknown packets. (#3647) 2017-06-16 14:03:13 +02:00
peterbell10
f4de38af80 Remove sign conversion 2017-06-16 07:07:02 +02:00
Mattes D
885d80ccdb Entity: Replaced a mutexed counter with a std::atomic. (#3773) 2017-06-15 16:06:50 +01:00
peterbell10
035ecdc9e2 Replace evdns with getaddrinfo and getnameinfo (#3766) 2017-06-15 11:03:49 +02:00
mathiascode
7fa5725f3b Added missing 1.12 packet changes 2017-06-14 21:57:59 +02:00
Mattes D
d61d6b5b96 Protocol 1.12: Fixed missing override specifier 2017-06-14 15:27:05 +02:00
dbhicks
8d5f01530d Double tall grass drops seeds when broken by water (#3763) 2017-06-14 14:23:33 +02:00
Lukas Pioch
5a228fbc16 Added support for protocol 1.12 (#3757) 2017-06-14 11:22:51 +02:00
peterbell10
4dc72fe00b Remove redundant heighmap code 2017-06-14 11:15:44 +02:00
peterbell10
360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Mattes D
9c08b4524c Fix assert when clicking blocks at the top of the world. 2017-06-09 13:44:06 +02:00
Mattes D
c82facab1b Fixed skylight going down through transparent blocks. 2017-06-09 12:17:27 +02:00
Lukas Pioch
4e0ae63ec2 Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawner 2017-06-09 12:16:44 +02:00
Mattes D
3c4e443ddc Fixed handling Lua errors in nested callbacks (#3755) 2017-06-09 12:16:31 +02:00
Lukas Pioch
7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Pablo Beltrán
2b699dc749 Avoid pickups to sink into blocks and disappear (#3739)
* Avoid pickups to sink into blocks and disappear
2017-06-04 06:35:02 +02:00
worktycho
832298e7aa Add command line argument for disabling the logfile 2017-06-03 21:40:35 +02:00
peterbell10
36be4a89f8 Fixed double chests (#3741)
Normal and trapped chests next to each other don't open a double chest window.
Slot changes in the secondary chest are broadcast.
Placing a chest in +x of another updates the original chest's metadata.
2017-06-03 21:17:53 +02:00
Pablo Beltrán
8f1e55611e Fixed exp orb (#3744)
Fixes #3740 
Fixes #2667
2017-06-03 21:10:48 +02:00
mathiascode
5f0d2b902e New icon colors (#3675)
* New icon colors
* New Webadmin favicon
2017-06-03 18:49:02 +02:00
Mattes D
bc6e2100c1 LineBlockTracer: Fixed a math rounding error failure. 2017-05-28 20:59:37 +02:00
Mattes D
0551d78dff Fixed tracer usage in Entity physics handling. (#3720) 2017-05-28 20:56:17 +02:00
peterbell10
ad4172d21c Minor cBrewingRecipes cleanup (#3731) 2017-05-28 20:08:23 +02:00
peterbell10
f261a03c14 Double chest window fix (#3735) 2017-05-28 20:07:38 +02:00
mathiascode
de0c86a690 Broadcast mob head changes 2017-05-28 19:37:47 +02:00
Heiko Hund
a0341d561a Add rank prefix and suffix to player name in chat (#3730)
Fixes issue #1721
2017-05-27 02:15:56 +01:00
Lukas Pioch
73a3c4e3be Exported boat
- NBT: Added saving / loading of material
- Added the material in the item handler of the boat
- Drop the correct boat if destroyed
- APIDoc: Added desc and functions
2017-05-24 19:02:18 +02:00