Tiger Wang
53231bebd6
Added extra awesomeness to TNT
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+ TNT now has a chance of flinging FallingBlock entities around
* Improved TNT damage
* Improved TNT spawning visuals
* Possible fix for 'SetSwimState failure' messages in debug
2014-03-05 22:12:48 +00:00
andrew
070d483236
cBlockInfo now manages the respective cBlockHandler
2014-03-02 21:25:05 +02:00
andrew
d73cdba1f6
g_BlockXXX => cBlockInfo::XXX
2014-03-01 21:34:19 +02:00
madmaxoft
1826461884
Fixed multiple gcc warnings about unused params.
2014-02-28 16:26:23 +01:00
madmaxoft
9c6d72a023
Fixed crash and some warnings in map handling.
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Fixes #728 .
2014-02-27 09:06:25 +01:00
Tiger Wang
baf2d88921
Implemented ballistic missiles (fireworks)
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+ Added fireworks
2014-02-26 23:33:52 +00:00
STRWarrior
9440b61c8c
Fixed MCServer not compiling with C++03 compilers
2014-02-24 14:43:46 +01:00
andrew
f471873945
Maps: Improvements
2014-02-23 15:05:03 +02:00
andrew
83d3a2eedf
Manual merge (Fixed conflicts)
2014-02-20 15:37:15 +02:00
Mattes D
87db4b6a90
Merge pull request #697 from Howaner/Skull
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Add Skulls/Heads to MCServer
2014-02-19 22:12:38 +01:00
Howaner
d63ce62f3b
Rename SkullEntity to MobHeadEntity
2014-02-19 14:45:09 +01:00
Tiger Wang
a686656253
Merge branch 'master' into itemframes
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Conflicts:
src/Entities/Entity.h
src/WorldStorage/NBTChunkSerializer.cpp
2014-02-18 22:13:44 +00:00
Tiger Wang
5b961453d1
Fixed possible ASSERT failure
2014-02-18 21:54:53 +00:00
Tiger Wang
05789f9e66
Changed BlockFace type to eBlockFace
2014-02-18 21:33:33 +00:00
Howaner
52c41f8869
Add Heads completely
2014-02-18 21:40:02 +01:00
andrew
393ca0221d
Map decorators; Map clients
2014-02-18 20:50:08 +02:00
Tiger Wang
7a23e27fc5
Added an explanatory comment
2014-02-18 00:29:10 +00:00
Tiger Wang
ced6eb971d
Comments & new BLOCK_FACE constants
2014-02-18 00:28:31 +00:00
Tiger Wang
320cc74f0a
Implemented paintings, fixes #689
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+ Implemented paintings
2014-02-18 00:16:03 +00:00
Tiger Wang
7c0d11fbb2
Used new BLOCK_FACE constants
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Also added more comments
2014-02-17 23:38:25 +00:00
Tiger Wang
464ec47eb7
Implemented item frames, a part of #689
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+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
2014-02-17 23:00:03 +00:00
Howaner
777041806f
Add Skulls/Heads
2014-02-17 20:14:08 +01:00
andrew
3b24bc870b
Map item handler; Fixed several bugs
2014-02-17 16:27:12 +02:00
andrew
cf96e69716
cMap::UpdateRadius
2014-02-15 20:06:47 +02:00
Tiger Wang
8fbb936b63
Fixed TNT fizzing everywhere
2014-02-15 15:53:02 +00:00
andrew
c7fb000858
EmptyMap item handler
2014-02-14 17:38:22 +02:00
worktycho
7ad4a86c49
Added additional parenthasies
2014-02-10 18:06:49 +00:00
Tycho
9f542ee0f8
Merge branch 'master' into boatsFix
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Conflicts:
src/Items/ItemBoat.h
2014-02-10 10:01:50 -08:00
worktycho
23f69bc093
Fixed stupid mistax in conditional
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boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one.
2014-02-10 17:59:17 +00:00
tonibm19
75e0b38d83
Maybe fixed boat placing
2014-02-10 18:17:44 +01:00
Tiger Wang
f86f066615
Merge branch 'master' into playerimprovements
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Conflicts:
MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
Tycho
8464f689ea
Improved Type safety of eBlockFace
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May Fix #640
2014-02-04 10:59:05 -08:00
Tiger Wang
3fc848c95a
Fixed #626
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* Fixed consumption of carrots and potatoes
2014-02-03 21:16:26 +00:00
Tycho
b82fc394dd
Changed Signiture of OnUpdate
2014-02-02 06:49:37 -08:00
Tycho
c6304b2b4f
Changed pointers to references
2014-02-01 05:06:32 -08:00
Tycho
a13d009a30
Refactored GetPlacementBlockTypeMeta
2014-01-26 07:06:25 -08:00
madmaxoft
22d101034f
Fixed flint&steel failure on the Y world edges.
2014-01-24 08:53:49 +01:00
Mattes D
79c1f6f438
Merge pull request #534 from mc-server/SpawnMinecart
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Added cWorld::SpawnMinecart.
2014-01-17 02:27:56 -08:00
madmaxoft
aec5200893
Removed internal cEntity::GetRot() usage.
2014-01-17 11:11:17 +01:00
Tiger Wang
74645fdfaa
Removed obsoleted functions
2014-01-16 19:00:49 +00:00
STRWarrior
f11427e8cd
Renamed cEmptyMinecart to cRideableMinecart
2014-01-12 18:04:41 +01:00
STRWarrior
c5603ce064
EmptyMinecarts should be able to get a block inside of them.
2014-01-12 15:27:50 +01:00
Tiger Wang
b068b73ad9
Renamed g_TorchPlaceable...
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...to g_FullyOccupiesVoxel, as recommended by @bearbin
2014-01-11 01:51:24 +00:00
madmaxoft
934b90c121
Fixed a few MSVC warnings.
2014-01-07 14:24:25 +01:00
STRWarrior
cd435ffca9
Implented OnPlayerFishing and OnPlayerFished.
2013-12-30 22:56:08 +01:00
Tycho Bickerstaff
d724241407
converted commneted paramater names to the unused macro
2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf
Merge branch 'master' of github.com:mc-server/MCServer
2013-12-22 13:19:27 +00:00
STRWarrior
17a84111ce
You are now able to sweep mobs to your position using fishing rods.
2013-12-25 17:26:17 +01:00
STRWarrior
318dc76fc9
Made the lure enchantment work.
2013-12-22 16:03:11 +01:00
STRWarrior
9de847c9b1
Countdown time is between 100 and 900 ticks.
2013-12-22 14:51:19 +01:00
STRWarrior
c676216791
Using regular assignments.
2013-12-21 22:20:54 +01:00
STRWarrior
76ff71810a
Once again better Y direction for the items given when fishing.
2013-12-21 20:42:43 +01:00
STRWarrior
f244dbfb12
You are now able to get different items from fishing.
2013-12-21 19:58:52 +01:00
Tycho Bickerstaff
9f41761e8e
Root is now warnings clean
2013-12-21 15:38:37 +00:00
Tycho Bickerstaff
779aca6051
Merge branch 'master' into cmake
2013-12-21 13:32:40 +00:00
STRWarrior
3c73076be4
Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
2013-12-21 14:08:58 +01:00
STRWarrior
6afe6b7928
Increased the range an Floater can shoot to.
2013-12-20 19:49:30 +01:00
STRWarrior
61120686c6
Fish now actualy jumps to the player instead of a few block bellow them.
2013-12-20 18:35:13 +01:00
Mattes D
39251bccd3
Merge pull request #450 from mc-server/redstonefixes
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Multiple fixes
2013-12-19 13:58:49 -08:00
STRWarrior
018c65b4e3
You can get fish from fishing :D. Only one type of fish though.
2013-12-19 22:16:15 +01:00
STRWarrior
d9c8ae37cf
Implented cItemFishingRodHandler.
2013-12-19 17:34:03 +01:00
Tycho Bickerstaff
0e6107bfdd
Merge branch 'master' into cmake
2013-12-19 16:16:35 +00:00
Tiger Wang
53ff372624
Fixed dust from being placed on nonsolids
2013-12-19 15:57:35 +00:00
Tycho Bickerstaff
e627f2f98c
Merge branch 'master' into cmake
2013-12-18 19:06:11 +00:00
STRWarrior
ffca4f94c1
Implented Nether Wart.
2013-12-18 18:33:18 +01:00
madmaxoft
a4f4ba534e
Fixed naming and initialization.
2013-12-17 20:10:03 +01:00
STRWarrior
a74fdd9023
Forgot to change one Vector3d to Vector3i.
2013-12-17 20:04:39 +01:00
STRWarrior
a1bfc89118
Renamed Pos to m_Pos.
2013-12-17 20:02:44 +01:00
STRWarrior
f1a1d6fa5c
Using Recommendations.
2013-12-17 19:42:06 +01:00
STRWarrior
d28142ff71
Made buckets work when the player does not 'look' at a block. This fixes #265
2013-12-17 17:33:48 +01:00
STRWarrior
59165dcba5
Boats spawn on top of a block. not between 4 blocks.
2013-12-16 21:50:57 +01:00
STRWarrior
6b21dc6d11
Using suggestions for Boat placing.
2013-12-16 20:53:43 +01:00
STRWarrior
324fa55bf0
You can spawn boats on water.
2013-12-16 18:01:33 +01:00
Tycho Bickerstaff
d9ecf51f5b
more cmake stuff
2013-12-10 19:30:12 +00:00
Tiger Wang
838d4d5d1d
Bonemeal has particles, fixes #393
2013-12-07 23:45:33 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Alexander Harkness
c3cd436ec3
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00