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Commit Graph

176 Commits

Author SHA1 Message Date
andrew
d73cdba1f6 g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
madmaxoft
1826461884 Fixed multiple gcc warnings about unused params. 2014-02-28 16:26:23 +01:00
madmaxoft
9c6d72a023 Fixed crash and some warnings in map handling.
Fixes #728.
2014-02-27 09:06:25 +01:00
Tiger Wang
baf2d88921 Implemented ballistic missiles (fireworks)
+ Added fireworks
2014-02-26 23:33:52 +00:00
STRWarrior
9440b61c8c Fixed MCServer not compiling with C++03 compilers 2014-02-24 14:43:46 +01:00
andrew
f471873945 Maps: Improvements 2014-02-23 15:05:03 +02:00
andrew
83d3a2eedf Manual merge (Fixed conflicts) 2014-02-20 15:37:15 +02:00
Mattes D
87db4b6a90 Merge pull request #697 from Howaner/Skull
Add Skulls/Heads to MCServer
2014-02-19 22:12:38 +01:00
Howaner
d63ce62f3b Rename SkullEntity to MobHeadEntity 2014-02-19 14:45:09 +01:00
Tiger Wang
a686656253 Merge branch 'master' into itemframes
Conflicts:
	src/Entities/Entity.h
	src/WorldStorage/NBTChunkSerializer.cpp
2014-02-18 22:13:44 +00:00
Tiger Wang
5b961453d1 Fixed possible ASSERT failure 2014-02-18 21:54:53 +00:00
Tiger Wang
05789f9e66 Changed BlockFace type to eBlockFace 2014-02-18 21:33:33 +00:00
Howaner
52c41f8869 Add Heads completely 2014-02-18 21:40:02 +01:00
andrew
393ca0221d Map decorators; Map clients 2014-02-18 20:50:08 +02:00
Tiger Wang
7a23e27fc5 Added an explanatory comment 2014-02-18 00:29:10 +00:00
Tiger Wang
ced6eb971d Comments & new BLOCK_FACE constants 2014-02-18 00:28:31 +00:00
Tiger Wang
320cc74f0a Implemented paintings, fixes #689
+ Implemented paintings
2014-02-18 00:16:03 +00:00
Tiger Wang
7c0d11fbb2 Used new BLOCK_FACE constants
Also added more comments
2014-02-17 23:38:25 +00:00
Tiger Wang
464ec47eb7 Implemented item frames, a part of #689
+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
2014-02-17 23:00:03 +00:00
Howaner
777041806f Add Skulls/Heads 2014-02-17 20:14:08 +01:00
andrew
3b24bc870b Map item handler; Fixed several bugs 2014-02-17 16:27:12 +02:00
andrew
cf96e69716 cMap::UpdateRadius 2014-02-15 20:06:47 +02:00
Tiger Wang
8fbb936b63 Fixed TNT fizzing everywhere 2014-02-15 15:53:02 +00:00
andrew
c7fb000858 EmptyMap item handler 2014-02-14 17:38:22 +02:00
worktycho
7ad4a86c49 Added additional parenthasies 2014-02-10 18:06:49 +00:00
Tycho
9f542ee0f8 Merge branch 'master' into boatsFix
Conflicts:
	src/Items/ItemBoat.h
2014-02-10 10:01:50 -08:00
worktycho
23f69bc093 Fixed stupid mistax in conditional
boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one.
2014-02-10 17:59:17 +00:00
tonibm19
75e0b38d83 Maybe fixed boat placing 2014-02-10 18:17:44 +01:00
Tiger Wang
f86f066615 Merge branch 'master' into playerimprovements
Conflicts:
	MCServer/Plugins/APIDump/APIDesc.lua
2014-02-09 00:04:42 +00:00
Tycho
8464f689ea Improved Type safety of eBlockFace
May Fix #640
2014-02-04 10:59:05 -08:00
Tiger Wang
3fc848c95a Fixed #626
* Fixed consumption of carrots and potatoes
2014-02-03 21:16:26 +00:00
Tycho
b82fc394dd Changed Signiture of OnUpdate 2014-02-02 06:49:37 -08:00
Tycho
c6304b2b4f Changed pointers to references 2014-02-01 05:06:32 -08:00
Tycho
a13d009a30 Refactored GetPlacementBlockTypeMeta 2014-01-26 07:06:25 -08:00
madmaxoft
22d101034f Fixed flint&steel failure on the Y world edges. 2014-01-24 08:53:49 +01:00
Mattes D
79c1f6f438 Merge pull request #534 from mc-server/SpawnMinecart
Added cWorld::SpawnMinecart.
2014-01-17 02:27:56 -08:00
madmaxoft
aec5200893 Removed internal cEntity::GetRot() usage. 2014-01-17 11:11:17 +01:00
Tiger Wang
74645fdfaa Removed obsoleted functions 2014-01-16 19:00:49 +00:00
STRWarrior
f11427e8cd Renamed cEmptyMinecart to cRideableMinecart 2014-01-12 18:04:41 +01:00
STRWarrior
c5603ce064 EmptyMinecarts should be able to get a block inside of them. 2014-01-12 15:27:50 +01:00
Tiger Wang
b068b73ad9 Renamed g_TorchPlaceable...
...to g_FullyOccupiesVoxel, as recommended by @bearbin
2014-01-11 01:51:24 +00:00
madmaxoft
934b90c121 Fixed a few MSVC warnings. 2014-01-07 14:24:25 +01:00
STRWarrior
cd435ffca9 Implented OnPlayerFishing and OnPlayerFished. 2013-12-30 22:56:08 +01:00
Tycho Bickerstaff
d724241407 converted commneted paramater names to the unused macro 2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf Merge branch 'master' of github.com:mc-server/MCServer 2013-12-22 13:19:27 +00:00
STRWarrior
17a84111ce You are now able to sweep mobs to your position using fishing rods. 2013-12-25 17:26:17 +01:00
STRWarrior
318dc76fc9 Made the lure enchantment work. 2013-12-22 16:03:11 +01:00
STRWarrior
9de847c9b1 Countdown time is between 100 and 900 ticks. 2013-12-22 14:51:19 +01:00
STRWarrior
c676216791 Using regular assignments. 2013-12-21 22:20:54 +01:00
STRWarrior
76ff71810a Once again better Y direction for the items given when fishing. 2013-12-21 20:42:43 +01:00
STRWarrior
f244dbfb12 You are now able to get different items from fishing. 2013-12-21 19:58:52 +01:00
Tycho Bickerstaff
9f41761e8e Root is now warnings clean 2013-12-21 15:38:37 +00:00
Tycho Bickerstaff
779aca6051 Merge branch 'master' into cmake 2013-12-21 13:32:40 +00:00
STRWarrior
3c73076be4 Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around. 2013-12-21 14:08:58 +01:00
STRWarrior
6afe6b7928 Increased the range an Floater can shoot to. 2013-12-20 19:49:30 +01:00
STRWarrior
61120686c6 Fish now actualy jumps to the player instead of a few block bellow them. 2013-12-20 18:35:13 +01:00
Mattes D
39251bccd3 Merge pull request #450 from mc-server/redstonefixes
Multiple fixes
2013-12-19 13:58:49 -08:00
STRWarrior
018c65b4e3 You can get fish from fishing :D. Only one type of fish though. 2013-12-19 22:16:15 +01:00
STRWarrior
d9c8ae37cf Implented cItemFishingRodHandler. 2013-12-19 17:34:03 +01:00
Tycho Bickerstaff
0e6107bfdd Merge branch 'master' into cmake 2013-12-19 16:16:35 +00:00
Tiger Wang
53ff372624 Fixed dust from being placed on nonsolids 2013-12-19 15:57:35 +00:00
Tycho Bickerstaff
e627f2f98c Merge branch 'master' into cmake 2013-12-18 19:06:11 +00:00
STRWarrior
ffca4f94c1 Implented Nether Wart. 2013-12-18 18:33:18 +01:00
madmaxoft
a4f4ba534e Fixed naming and initialization. 2013-12-17 20:10:03 +01:00
STRWarrior
a74fdd9023 Forgot to change one Vector3d to Vector3i. 2013-12-17 20:04:39 +01:00
STRWarrior
a1bfc89118 Renamed Pos to m_Pos. 2013-12-17 20:02:44 +01:00
STRWarrior
f1a1d6fa5c Using Recommendations. 2013-12-17 19:42:06 +01:00
STRWarrior
d28142ff71 Made buckets work when the player does not 'look' at a block. This fixes #265 2013-12-17 17:33:48 +01:00
STRWarrior
59165dcba5 Boats spawn on top of a block. not between 4 blocks. 2013-12-16 21:50:57 +01:00
STRWarrior
6b21dc6d11 Using suggestions for Boat placing. 2013-12-16 20:53:43 +01:00
STRWarrior
324fa55bf0 You can spawn boats on water. 2013-12-16 18:01:33 +01:00
Tycho Bickerstaff
d9ecf51f5b more cmake stuff 2013-12-10 19:30:12 +00:00
Tiger Wang
838d4d5d1d Bonemeal has particles, fixes #393 2013-12-07 23:45:33 +00:00
Tiger Wang
6c7de446ae Spawn eggs use IsGameMode()
Possible fix for #316.
2013-12-06 20:00:49 +00:00
Alexander Harkness
c3cd436ec3 Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00