Tiger Wang
dde641ce83
Properly implemented enderchests
2014-06-29 11:36:38 +01:00
Tiger Wang
536cb62f1c
An unification of code style
2014-06-28 21:14:10 +01:00
Tiger Wang
35dc056f03
Likely fixed too quick food depletion
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* Fixes FS427 properly, hopefully
2014-06-28 21:10:59 +01:00
Tiger Wang
b6df30831d
Fixed server forcing players afloat
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* Fixes #1131
2014-06-27 23:13:26 +01:00
Mattes D
e60b73ce69
Merged branch 'howaner/Bow'.
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Removed the pickup collection broadcast due to bad code.
2014-06-26 18:42:28 +02:00
Mattes D
4826990ea0
Merged branch 'howaner/Pickups'.
2014-06-26 18:35:38 +02:00
Howaner
bf3229867b
Add comment.
2014-06-26 17:26:47 +02:00
Howaner
cba273dc7e
Fixed a comment and changed CombineCount to short.
2014-06-26 17:20:48 +02:00
Howaner
f96955496f
GameMode check
2014-06-26 15:56:03 +02:00
Howaner
eaf36766f6
Merge branch 'master' into Bow
2014-06-26 15:49:53 +02:00
Howaner
dbcb7f819f
Optimize combining.
2014-06-24 17:50:38 +02:00
Howaner
2dd7a0373b
Better combining.
2014-06-24 16:19:22 +02:00
Howaner
5ab01c4d42
Fix pickup combining over the maximum stack size.
2014-06-24 15:27:19 +02:00
Tiger Wang
4238b0ebe8
Some Entity.cpp style improvements
2014-06-22 20:44:18 +01:00
Tiger Wang
33cc1f2a50
Fixed multiple issues with projectiles
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* Fixed arrows not being collectable/not truly hitting a block/not
lodging into blocks/not going in far enough
* Fixed projectiles not playing their block hit animation owning to
being destroyed too quickly
2014-06-22 20:44:01 +01:00
archshift
e8143de01b
Nullify deleted pointers.
2014-06-19 01:49:56 -07:00
archshift
f5529e544c
EntityEffects.x -> EntityEffect.x, Object-Oriented effects
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Changed effect map to take a pointer of the effect as a result.
2014-06-18 22:54:14 -07:00
archshift
68c30790db
Entity effects: changed User to Creator, removed pawn pass-by-value
2014-06-17 11:39:22 -07:00
madmaxoft
fa1d85feca
Added the OnEntityAddEffect hook.
2014-06-17 11:39:22 -07:00
archshift
9e8361976b
Entity Effects: Clarified user, added it to AddEntityEffect
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Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17 11:39:22 -07:00
madmaxoft
e289fe4dd7
Changed the AddEntityEffect() params for easier calls.
2014-06-17 11:39:21 -07:00
archshift
22761bb6ad
Entity Effect: Separates total duration and ticks of activity
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Changed HandleEntityEffect to use cEntityEffect's ticks instead of a static counter
2014-06-17 11:39:21 -07:00
madmaxoft
045ae2ef2c
Fixed MSVC compilation.
2014-06-17 11:39:21 -07:00
archshift
5b2b6e0615
Pawn: renamed HandleEntityEffects to HandleEntityEffect
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Exported entity effect functions for ToLua and documented them in APIDesc.lua
2014-06-17 11:39:21 -07:00
archshift
71b4c49490
Cave spider now poisons its victim, added IsPawn function to Entity
2014-06-17 11:39:21 -07:00
archshift
814cdca054
Added wither damage type, wither entity effect.
2014-06-17 11:39:21 -07:00
archshift
2574573c88
Monster: added IsUndead(), undead-specific entity effects
2014-06-17 11:39:20 -07:00
archshift
52abd90a28
Applies splash potion effects to mobs as well as players
2014-06-17 11:39:20 -07:00
archshift
68011a004a
Removed long function wrapping
2014-06-17 11:39:20 -07:00
archshift
73cea7065d
Entity effect type: use 'eff' as a prefix instead of 'ef'
2014-06-17 11:39:20 -07:00
archshift
58f35af6e7
Added splash potion functionality
2014-06-17 11:39:20 -07:00
archshift
5803094d7d
Entity: only fire critical hit if damage type is physical
2014-06-17 11:39:20 -07:00
archshift
8eceaf9b0c
Player: made healing instantaneous
2014-06-17 11:39:20 -07:00
archshift
2185c72c2c
Implemented drinkable potions, noeffect entity effect,
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Clears entity effects on death
2014-06-17 11:39:20 -07:00
archshift
1eb04a48ee
Implemented milk, added documentation to Pawn.h
2014-06-17 11:39:19 -07:00
archshift
615152eb8c
Pawn.cpp: fixed effect iterator BAD_ACCESS
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Erasure was occurring before the iterator increased, causing a bad access. Solved by storing map pairs in variables and manually updating iterator before erasure.
Fixed mix-up in function arguments on food poisoning
2014-06-17 11:39:19 -07:00
archshift
e98ffccd80
Pawn: Enabled entity effect broadcast, added typedef
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Typedef'd std::map<cEntityEffect::eType, cEntityEffect> to tEffectMap
2014-06-17 11:39:19 -07:00
archshift
a9a4c9c6b2
EntityEffect: read-only getters, added user and distance modifier fields
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User: the pawn that uses or produces the entity effect (drinks/throws a potion)
Distance modifier: the potency modifier from splash potion effectivity radius
2014-06-17 11:39:19 -07:00
archshift
2123173202
Player: Removed food-poisoning-specific code, set duration to 30 seconds
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http://minecraft.gamepedia.com/Hunger#Behavior
2014-06-17 11:39:19 -07:00
archshift
481f05b011
Entity effects: Added handlers for entity effects
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Implemented hunger, instant health, damage, poison, regen
Added "template" entity effect implementations
2014-06-17 11:39:19 -07:00
archshift
90145a9514
Added iterator on tick to manage entity effect duration
2014-06-17 11:17:33 -07:00
archshift
aa7b3f33b9
cPawn: Remove unused m_bBurnable
2014-06-17 11:17:33 -07:00
archshift
87b1bfaf2a
Moved Effects.h to EntityEffects.h, added initial impl
2014-06-17 11:17:32 -07:00
archshift
c1692a2e3b
Added classes for splash potions and wither skulls
2014-06-17 11:17:32 -07:00
Howaner
c60ba8a52d
Merge branch 'master' into GlobalFixes
2014-06-17 19:03:56 +02:00
Howaner
ce06ec1632
derp
2014-06-17 13:33:41 +02:00
Howaner
37de63895f
The same: Float, not Double
2014-06-17 12:45:12 +02:00
Howaner
d89f03b90c
Float, not Double
2014-06-17 12:43:45 +02:00
Howaner
a1fd0b0335
Split Broadcast Sound Effect function call in multiple lines.
2014-06-16 23:41:23 +02:00
Howaner
885a50d77a
Fix bow sound and creative arrow pickup.
2014-06-16 22:57:13 +02:00
Howaner
e50423991e
Add bow charging animation
2014-06-16 21:57:23 +02:00
Tycho
ee50790398
Merge branch 'master' of github.com:mc-server/MCServer
2014-06-16 15:12:50 +01:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
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Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00
Mattes D
b904223b9d
Added queue for adding entities to cWorld.
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This alone doesn't work properly yet, further changes to cPlayer are needed.
2014-06-08 21:58:29 +02:00
Howaner
33fbdedea3
Fix itemframe break.
2014-06-04 15:16:30 +02:00
madmaxoft
c0015d01c6
Player permissions aren't logged to console anymore.
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This was only logspam on most servers and there are alternative ways to list players' permissions.
2014-06-03 19:50:27 +02:00
Mattes D
61edb83ce5
Merge pull request #844 from mc-server/ProjectileHitBlock
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OnProjectileHitBlock tweak.
2014-06-01 20:10:03 +02:00
STRWarrior
d1b23060ad
Used recommendations
2014-05-31 14:14:55 +02:00
Mattes D
0b758946ac
Merge pull request #951 from worktycho/chunksparsing/structs
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Chunksparsing with segments
2014-05-31 10:12:54 +02:00
Howaner
92d9ab0f6d
Wrong arrow commit.
2014-05-30 22:25:57 +02:00
Howaner
e7a7c45c36
Add throw sound and fix arrow server crash.
2014-05-28 16:39:59 +02:00
Howaner
d4f90259b8
Fix Y-Position from arrow entity.
2014-05-28 16:12:10 +02:00
Tiger Wang
f55f5ec47f
Merge branch 'master' into achievementtranslate
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Conflicts:
src/Entities/Player.cpp
2014-05-24 23:21:39 +01:00
Tycho
4ab8288116
Merge branch 'master' into chunksparsing/structs
2014-05-24 12:44:49 +01:00
Mattes D
941cb88ae4
Fixed datatype conversion warning.
2014-05-23 12:33:30 +02:00
xdot
671c73c639
Merge pull request #1015 from mc-server/Stats
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Statistics
2014-05-21 11:14:44 +03:00
andrew
07baf9bdd3
Cleaned up cPlayer::UpdateMovementStats; Wither achievements
2014-05-20 15:52:59 +03:00
Alexander Harkness
507df71845
Update Player.cpp
2014-05-20 13:35:39 +01:00
Tiger Wang
2bfe962e28
Fixed a cactus Y position issue
2014-05-19 22:15:39 +01:00
Tiger Wang
4008af6925
Simplified cacti conditions
2014-05-19 21:17:28 +01:00
Tiger Wang
42c36429d7
Added client translation to achievements
2014-05-19 20:40:56 +01:00
Alexander Harkness
1de4408a18
Merge pull request #1010 from mc-server/cactidamage
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Implemented cacti damage
2014-05-19 14:01:50 +01:00
Alexander Harkness
6de0257bbe
Derp
2014-05-19 13:31:19 +01:00
Alexander Harkness
dc39d88d3f
Should have fixed assumptions about entity width.
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@madmaxoft can you comment?
2014-05-19 10:35:21 +01:00
Alexander Harkness
70cf4a5eaf
Fixed clanging errors.
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Please @tigerw make sure this is correct.
2014-05-19 07:31:53 +01:00
Tiger Wang
6167c79e7a
Implemented cacti damage
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+ Implemented cacti damage
* Fixed pickup tossing (PR #994 bug)
2014-05-18 22:41:42 +01:00
madmaxoft
a651c865e4
There's no "round" function in MSVC2008.
2014-05-18 22:49:27 +02:00
andrew
466ff2204f
Fixes
2014-05-13 14:53:15 +03:00
andrew
aea866f5b1
Movement Statistics
2014-05-12 21:38:52 +03:00
andrew
b3d2b5b2c9
cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()
2014-05-12 17:05:09 +03:00
andrew
6cb3483954
Fixed compilation
2014-05-11 21:41:25 +03:00
andrew
e3c6c8f3dd
Fixed stat serialization
2014-05-11 20:30:54 +03:00
andrew
c7c3724a3e
Statistic Manager
2014-05-11 14:57:06 +03:00
Tycho
d478e3cfb1
Merge branch 'master' into chunksparsing/structs
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Conflicts:
src/Chunk.h
2014-05-10 05:05:44 -07:00
worktycho
17c7c31130
Initialise m_HasTeleported in both constructors
2014-05-09 16:56:29 +01:00
Tiger Wang
696a7bc52e
Merge branch 'master' into fixes
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Conflicts:
src/Vector3.h
2014-05-06 20:15:19 +01:00
Tiger Wang
cca8376a01
Suggestions'd #2
2014-05-06 19:38:01 +01:00
Tiger Wang
1df7dbe7c9
Suggestions'd
2014-05-05 23:45:35 +01:00
Tiger Wang
0d1804e439
Merge branch 'master' into redstoneimprovements
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Conflicts:
src/ClientHandle.cpp
src/Entities/FallingBlock.cpp
src/Mobs/AggressiveMonster.cpp
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-05-04 14:15:10 +01:00
madmaxoft
5082d55e85
A bit of reformatting.
2014-05-02 19:40:12 +02:00
madmaxoft
839447f0bb
Merge branch 'master' into fixes.
2014-05-02 19:34:28 +02:00
Tycho
8780b324ff
Merge branch 'master' into chunksparsing/structs
2014-05-01 11:50:40 -07:00
madmaxoft
dffd38e53b
Fixed a MSVC warning.
2014-04-28 22:21:49 +02:00
Mattes D
709015369d
Merge pull request #940 from Howaner/GlobalFixes
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Add entity invulnerable
2014-04-28 20:58:15 +02:00
Mattes D
c063051645
Merge pull request #954 from mc-server/projectiles-split
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Totally refactored ProjectileEntity.h, splitting up into several files.
2014-04-28 12:32:02 +02:00
archshift
9b0cb3fd97
Fixed projectile source filenames, indentations
2014-04-27 17:05:18 -07:00
madmaxoft
9dc9713a9c
Fixed warnings.
2014-04-27 23:12:52 +02:00
archshift
15324f3bbd
Fixed ToLua errors, added newlines
2014-04-27 09:42:31 -07:00
Tiger Wang
bbc5faa723
Redstone simulator now directly accesses cChunk
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* Redstone simulator performance improvements
* Added return values to some functions
* Minor fixes
2014-04-27 17:35:41 +01:00
Tycho
57b8ee9163
Merge branch 'master' into chunksparsing/structs
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Conflicts:
src/Chunk.cpp
src/Chunk.h
2014-04-27 06:35:27 -07:00