Commit Graph

2329 Commits

Author SHA1 Message Date
vlj
475d738d4b Merge remote-tracking branch 'origin/NewRTTMinimap' 2014-07-02 00:24:03 +02:00
Bart Cools
4a13eebc00 Merge branch 'master' into properties 2014-07-01 13:55:10 +02:00
Bart Cools
41a5b5275b properties group node is not really necessary 2014-07-01 13:32:26 +02:00
Bart Cools
0fa6df587f Removed redundant kart configuration 2014-07-01 12:25:02 +02:00
Bart Cools
1bbd294750 Forgot to add documentation to a single node 2014-07-01 10:43:00 +02:00
Bart Cools
a73462759b Moved the default kart-type to <general-kart-defaults> to better catch missing values in the kart-type nodes. Also moved the documentation again to properly fit the fields. 2014-07-01 10:37:00 +02:00
vlj
b861c3fb73 Use fixed attribute location for instanced objects. 2014-06-29 22:19:10 +02:00
vlj
bc7e2cd517 Some cleanups 2014-06-29 16:26:12 +02:00
Vincent Lejeune
8f59d8cac0 Add a weight for vignette. 2014-06-28 00:20:44 +02:00
Bart Cools
109f783fa4 Finally implemented the correct way to parse the data 2014-06-27 23:26:02 +02:00
vlj
bde17a28d5 Fix for GL 3.1 context 2014-06-27 20:58:52 +02:00
Marianne Gagnon
394fb9be9b Merge branch 'master' into NewRTTMinimap 2014-06-26 20:23:02 -04:00
Sachith Hasaranga Seneviratne
52fd23566a Completed move of all tutorial messages to scripts 2014-06-26 20:47:37 +05:30
Bart Cools
000fa2cf73 Fixed skill bars to return correct values. Also minor fix in kart properties 2014-06-26 13:43:53 +02:00
Bart Cools
c3e862f40c fix for different kart properties, now based on kart type set in kart.xml 2014-06-26 12:53:17 +02:00
Bart Cools
0fa746c805 Changes to stk_config to make 3 groups of karts, which will default to the medium, and can be set in the kart.xml 2014-06-26 12:09:22 +02:00
vlj
79838bffe3 Add 50% transparency to minimap. 2014-06-26 00:46:55 +02:00
Sachith Hasaranga Seneviratne
3437977806 Added Player Action Enums to scripts 2014-06-25 20:32:59 +05:30
Sachith Hasaranga Seneviratne
21c1f43ba3 Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-25 19:48:13 +05:30
vlj
a93b96d0b1 Use UBO matrixes in displace. 2014-06-25 01:22:03 +02:00
vlj
8e6fba3185 Some fixes 2014-06-24 23:57:29 +02:00
vlj
948c5e8aa2 Use explicit attribute location.
Should help implementing basevertex later, and simplify vao creation a
lot.
2014-06-24 23:17:41 +02:00
vlj
edc38c9933 Use object_pass.vert for transparent objects. 2014-06-24 22:20:01 +02:00
Sachith Hasaranga Seneviratne
07d5527ee0 Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-24 18:16:55 +05:30
Sachith Hasaranga Seneviratne
df7b46a439 Key bindings now available via scripts 2014-06-24 18:12:42 +05:30
Sachith Hasaranga Seneviratne
a219585a41 Started adding configuration key bindings to scripting to move all tutorial messages to scripting 2014-06-24 08:45:27 +05:30
Arthur-D
d4bbb50e0a Fixed accidental and embarrassing error. 2014-06-23 13:28:06 +02:00
Arthur-D
31d8234776 Added friend message icon. 2014-06-23 13:11:42 +02:00
Arthur-D
1a590e0fe1 Added new achievement background 2014-06-23 05:38:56 +02:00
hiker
6231e618d8 Added new message system to show achievements in race (and not as a
dialog later). Work in progress ... it doesn't look particulary nice yet ;)
2014-06-23 09:13:44 +10:00
vlj
d2fc258124 Tweak ssao (again)
Random factor is less perdicable, no more spiral.
2014-06-23 01:03:55 +02:00
vlj
f76cd6e7a9 Implement bilateral with fragment codepath. 2014-06-22 18:04:46 +02:00
vlj
8f5dd6edae Some tweak to ssao. 2014-06-22 18:04:46 +02:00
Vincent Lejeune
3219e564d0 Implemented bilateral for compute path. 2014-06-22 18:04:45 +02:00
vlj
7e8486d670 Merge remote-tracking branch 'origin/shadowdebug' 2014-06-22 02:21:15 +02:00
Vincent Lejeune
71969acd22 Use a precomputed invmatrix in gi.frag
(General) matrix inversion is costly, it's better if it's done a single
time on cpu. Improve performance.
2014-06-20 23:10:31 +02:00
Sachith Hasaranga Seneviratne
588ec991a8 Moved all simple messages into scripts 2014-06-20 12:24:52 +05:30
Sachith Hasaranga Seneviratne
388e9cb208 Started moving tutorial hard coded messages ito scripts 2014-06-20 11:36:10 +05:30
Sachith Hasaranga Seneviratne
b32b9ffe85 Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-20 11:28:34 +05:30
Sachith Hasaranga Seneviratne
94e6138298 Added current tutorial scripts to new structure 2014-06-19 19:09:51 +05:30
Sachith Hasaranga Seneviratne
f86b5f91af Trigger scripts now work by binding to the FUNCTION pointed by the trigger action instead of by the FILENAME. Started adding files into a structure similiar to that present in the tracks/ directory 2014-06-19 19:02:00 +05:30
Flakebi
e16a7de617 Change xml style of screens and fix some issues with screens 2014-06-19 09:49:36 +02:00
Sachith Hasaranga Seneviratne
97c17692e8 Added setCurrentFrame to skeletal animations 2014-06-18 17:53:18 +05:30
Sachith Hasaranga Seneviratne
069c25653c Added ability for scripts to run other scripts and bound getFrameNumber for Skeletal animations to get current frame 2014-06-18 13:12:51 +05:30
Vincent Lejeune
32e6942b55 Merge branch 'master' into shadowdebug 2014-06-18 01:02:51 +02:00
Vincent Lejeune
e2ef26e667 Add wireframe frustrum view. 2014-06-18 00:27:03 +02:00
Sachith Hasaranga Seneviratne
b7e3329d83 Added setLoop to skeletal animations, Test : rapidly nodding sheep in green valley, also incorporates trigger creation at start in the test. 2014-06-17 21:11:05 +05:30
Sachith Hasaranga Seneviratne
77ee20a5e2 Added script triggering at startup via start.as - meant to customize track object settings, and to create triggers / set their initial states as necessary 2014-06-17 18:50:55 +05:30
Sachith Hasaranga Seneviratne
ee73767572 Added possibility of triggering scripts via update method (ie everytime tracks etc are updated, this script will be called 2014-06-17 17:48:47 +05:30
Sachith Hasaranga Seneviratne
351643c851 Merged master into ScriptEngine by resolving conflict in sources.cmake 2014-06-16 20:56:46 +05:30
Sachith Hasaranga Seneviratne
f55d1c004e Added better example to haybail example to showcase pausing and unpausing 2014-06-16 20:51:58 +05:30
Sachith Hasaranga Seneviratne
f0622f425d Added pausing capabilities to curve based (IPO) animations, bound ThreeDanimation class to scripts as type Animator 2014-06-16 20:42:48 +05:30
hiker
f1c8fcc6d4 Fix 1366. 2014-06-15 22:14:50 +10:00
Sachith Hasaranga Seneviratne
0c24507821 Added Test for getMesh 2014-06-14 14:45:17 +05:30
Sachith Hasaranga Seneviratne
4c3b8f435b Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-14 14:11:43 +05:30
samuncle
08369d1fcb Added a new particle system for the torches and bring back the vignette 2014-06-14 00:42:57 +02:00
Sachith Hasaranga Seneviratne
7d63813afd Added wrapper for PhysicalObject->removeBody and bound it to scripts 2014-06-13 08:30:11 +05:30
Sachith Hasaranga Seneviratne
390642cb5f Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-13 08:00:56 +05:30
hiker
1dc63849c9 Use a sigmar as big digit font and display time and
lap using this font (temporarily till we agree on a font).
2014-06-12 09:27:45 +10:00
Sachith Hasaranga Seneviratne
14d64e9fae Bound function to check if a physical object is a flattener for testing 2014-06-11 12:30:48 +05:30
Sachith Hasaranga Seneviratne
f3a41a2631 Bound Physical Object class to scripts 2014-06-11 11:58:57 +05:30
Sachith Hasaranga Seneviratne
41a4619120 added bound setEnable method to TrackObject in scripts 2014-06-11 11:24:54 +05:30
Sachith Hasaranga Seneviratne
e567adb0ca Bound TrackObject type to scripts 2014-06-11 10:52:04 +05:30
Sachith Hasaranga Seneviratne
113c87dccf Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-11 10:51:23 +05:30
hiker
89d8a19dab Fixed shader compilation errors. 2014-06-11 09:11:07 +10:00
vlj
8cbeca44fd Add a way to display shadow map. 2014-06-08 22:18:32 +02:00
vlj
e959d6c857 MLAA: Use srgb for auxiliary buffer. 2014-06-08 03:28:24 +02:00
vlj
9bc89e0f40 Lower MLAA threshold. 2014-06-08 03:06:20 +02:00
Sachith Hasaranga Seneviratne
5498084cde Bound Vec3 class to scripts 2014-06-07 08:07:18 +05:30
Sachith Hasaranga Seneviratne
795a6022e5 Revert "Revert "Merge sources.cmake change""
This reverts commit 0290564310.
2014-06-05 12:38:38 +05:30
Sachith Hasaranga Seneviratne
0290564310 Revert "Merge sources.cmake change"
This reverts commit 03bff8819f, reversing
changes made to 540c7818aa.
2014-06-05 11:46:11 +05:30
Sachith Hasaranga Seneviratne
03bff8819f Merge sources.cmake change 2014-06-05 11:30:28 +05:30
vlj
588ec08bc1 Merge branch 'CS' 2014-06-05 03:33:02 +02:00
vlj
eb45954684 Implement Gaussian blur using Compute Shader
The filters are ~3.5 time faster with CS.
2014-06-05 03:19:18 +02:00
Vincent Lejeune
cead5081be Fix MLAA 2014-06-05 02:56:25 +02:00
Marianne Gagnon
02c68d5b02 Merge branch 'NewRTTWidget' 2014-06-04 20:46:24 -04:00
Vincent Lejeune
5f1413e140 Merge branch 'master' into NewRTTWidget 2014-06-05 01:30:45 +02:00
hiker
e3513b10c6 Merge branch 'master' of https://github.com/Flakebi/stk-code into Flakebi-master 2014-06-05 08:23:47 +10:00
Arthur-D
cad6d5b3ae Set player icons as 128x128 instead of 160x120 so the image ratio is correct. 2014-06-04 14:55:13 +02:00
Flakebi
39e5b57233 Add visual effect for disabled textfields 2014-06-04 12:49:41 +02:00
vlj
f0b3cbfcd0 Gather bloom effect to avoid extra texture read.
I have a .5ms win here...
2014-06-03 20:46:01 +02:00
vlj
55ddffaf54 Another round of big triangle port. 2014-06-03 20:28:42 +02:00
vlj
e5a5c78045 Use a big triangle instead of 2 to cover full screen.
This allows to rasterize a single primitive instead of two, and avoid
trashing the cache between the 2 triangles drawing.
2014-06-03 19:56:59 +02:00
vlj
d4fe539385 Do not write specular value in gi/diffuseenvmap 2014-06-03 17:40:21 +02:00
Sachith Hasaranga Seneviratne
540c7818aa Scripts can now create action triggers by themselves. Example in tutorial 2014-06-03 10:09:03 +05:30
Sachith Hasaranga Seneviratne
146a71f46a Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-03 07:15:06 +05:30
vlj
e571afc43b Speed up SSAO again
Use log2(xy) = log2(x) + log2(y), and approximate log2(alpha) =
log2(previous alpha) + .5.
Log2 is indeed a costly instruction.
2014-06-03 03:41:05 +02:00
vlj
164ffa2b4f Spped up SSAO
Avoid using cos/sin too much, use sum of cos/sin formula instead.
2014-06-03 03:14:39 +02:00
Sachith Hasaranga Seneviratne
b14f79288d Added ability for karts to jump to arbitrary locations on the map albeit somewhat inaccurately for now via the method jumpKartTo(kartID, targetx,target y) Notation is standard blender xyz 2014-06-02 21:26:27 +05:30
Sachith Hasaranga Seneviratne
88ea69fdc7 Added setVelocity to script functions for karts 2014-06-02 20:27:20 +05:30
Sachith Hasaranga Seneviratne
d908489ca7 Added script driven kart teleports 2014-06-02 19:55:37 +05:30
Sachith Hasaranga Seneviratne
2f57a14c87 On hitting a physical object with any item, the physical object is now removed (vanishes), can be tested on tutorial by shooting bowling balls at the boxes 2014-06-02 16:09:33 +05:30
Sachith Hasaranga Seneviratne
e08bbb5138 Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-02 13:08:53 +05:30
hiker
0358e55e2e Added 'back' button to user screen. 2014-06-02 08:21:36 +10:00
Marianne Gagnon
588b4189ac Merge branch 'master' into NewRTTWidget 2014-05-30 20:44:38 -04:00
Marianne Gagnon
5e132f7410 Add GI to video options 2014-05-30 19:49:21 -04:00
Vincent Lejeune
44f70454ad Fix dof overwriting alpha value. 2014-05-30 02:32:01 +02:00
Marianne Gagnon
7e9252e5b3 Merge branch 'master' into NewRTTWidget 2014-05-29 20:00:58 -04:00
Sachith Hasaranga Seneviratne
038aaa6f3b Hitting a physical object with an object now triggers a message (Test in tutorial by shooting at the boxes). All currently suppported collision types now denote the type in the message that appears. 2014-05-29 18:51:48 +05:30
Sachith Hasaranga Seneviratne
0fd792ac5b Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-05-28 12:27:41 +05:30
vlj
40df4afc74 Support some debug option for GI 2014-05-28 07:47:06 +02:00
vlj
af16682a9e Add GI support 2014-05-28 07:47:06 +02:00
Vincent Lejeune
5caf028a71 Add RH support 2014-05-28 07:47:06 +02:00
Vincent Lejeune
180bd939e0 Add RSM support 2014-05-28 07:47:06 +02:00
Flakebi
d5de7d49d9 Add graphics for deactivated buttons 2014-05-27 16:07:53 +02:00
hiker
36d705f021 Added 'always-show-login-screen' option, moved 'remember-password'
option from UI-options to UserScreen.
2014-05-27 15:36:44 +10:00
sachith500
8c5606be08 Karts involved in collisions addressable by ID 2014-05-26 20:30:27 +05:30
sachith500
31f7ea7c89 Added very basic collisions 2014-05-26 18:03:41 +05:30
sachith500
3cb24f55d5 Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-05-26 16:58:16 +05:30
vlj
2cf9bb6d2c Use UBO in MLAA 2014-05-25 03:21:08 +02:00
vlj
670c25dd26 Return alpha value in tonemap. 2014-05-25 03:13:19 +02:00
hiker
3b721d3803 New zipper icon by Connor. 2014-05-24 12:31:43 +10:00
hiker
6ca40916f7 Used proper icons for user screen. 2014-05-24 11:22:12 +10:00
hiker
e879dcf0a8 Merge remote-tracking branch 'origin/master' into new_login 2014-05-24 10:06:50 +10:00
sachith500
867f1607dd Action triggers addressable by name, scripts can enable/disable action triggers 2014-05-23 14:39:03 +05:30
sachith500
3c67a6159f Moved scripts to stk-code/data/scripts and provided access to them via file_manager 2014-05-22 18:17:30 +05:30
samuncle
d5f781433d Adding a new particle system for falling leaves 2014-05-21 23:23:08 +02:00
samuncle
bffc615a49 Tweak the scattering value to reduce the effect 2014-05-21 02:36:48 +02:00
Marianne Gagnon
8b8a17de21 Improve material compat fallback + update one handwritten materials XML 2014-05-20 20:04:21 -04:00
hiker
1472e69c66 Merge remote-tracking branch 'origin/master' into new_login 2014-05-20 22:17:03 +10:00
Stephen Just
f4992b80fc Fix errors when compiling shaders with UBOs disabled 2014-05-19 09:57:31 -06:00
hiker
9ae67f5c7a Merge remote-tracking branch 'origin/master' into new_login 2014-05-19 12:36:17 +10:00
Vincent Lejeune
0ccac4c552 Forget to remove some unused shaders. 2014-05-18 19:59:03 +02:00
Vincent Lejeune
eca3999d52 Do some cleaning 2014-05-18 19:56:25 +02:00
Vincent Lejeune
838b44fc00 Remove Cautics effect
It's not used anywhere and I have no way to test it so it's useless.
2014-05-18 19:28:53 +02:00
vlj
32b2359f21 Spheremap: Flip y and add light. 2014-05-18 03:39:53 +02:00
vlj
a2e1724389 Use correct mapping for spheremap 2014-05-18 03:19:18 +02:00
vlj
dc7e6cb99f Revert to spheremapped reflection 2014-05-18 03:01:24 +02:00
hiker
cf297c67b4 Fixed heading. 2014-05-17 11:40:16 +10:00
vlj
9c98012e09 Fix dof and transparent fog. 2014-05-17 03:09:21 +02:00
vlj
883b39591f Width and height are passed by UBO 2014-05-17 02:39:55 +02:00
hiker
71603816fa Merge remote-tracking branch 'origin/master' into new_login 2014-05-16 14:21:13 +10:00
hiker
0459c33f66 Added a tabbed version of the user screen, and integrated it into
the option menu of STK.
2014-05-15 22:59:21 +10:00
Marianne Gagnon
aae7d01e57 Try to make the custom GUI settings popup work on any resolution 2014-05-14 19:29:39 -04:00
hiker
71d4e380b3 Disabled guest account. 2014-05-15 08:56:46 +10:00
hiker
ce52bf90e4 Merge branch 'new_login' of github.com:supertuxkart/stk-code into new_login 2014-05-14 14:10:10 +10:00
hiker
d9daf928e5 Merge remote branch 'origin/master' into new_login 2014-05-14 14:06:06 +10:00
vlj
229b461a6c SSAO: Less abrupt transition 2014-05-14 03:26:43 +02:00
vlj
1d4bcd5ade SSAO: Increase beta constant to avoid error 2014-05-14 02:27:17 +02:00
vlj
86c8b9f83d Some tweaking to make ssao more apparent 2014-05-14 02:12:18 +02:00
vlj
0ccac5d316 Replace texture2D by texture in dof.frag 2014-05-14 00:59:51 +02:00
Vincent Lejeune
59484ea09a DS buffer is not linear and cant be mipmapped
Use the method provided by SAO paper (ie convert to linear and then
mipmap)
2014-05-13 19:40:30 +02:00
vlj
26d48cdad0 SSAO: Stronger blur + tweak param
Use another algorithm to have gaussian blur that lets us customise
radius more easily.
2014-05-12 23:59:17 +02:00
vlj
bba9e3ca2c Add a 17 tap blur filter
and use it for SSAO
2014-05-12 20:49:47 +02:00
vlj
8e17ae90b6 Resolution independent ssao 2014-05-12 20:13:12 +02:00
Vincent Lejeune
96babc81ad Reenable custom light radius 2014-05-12 19:37:00 +02:00
vlj
23ba597a1c SSAO: Use int rounding 2014-05-12 18:39:33 +02:00
vlj
229b72f84a Render SSAO at fullscreen resolution. 2014-05-12 01:06:33 +02:00
vlj
4fcec02123 Remove ssao depth guard. 2014-05-12 00:34:44 +02:00
vlj
7e1625da5e Tweak SSAO params. 2014-05-12 00:30:36 +02:00
vlj
f8544493b6 Improve SSAO perf 2014-05-12 00:14:50 +02:00
vlj
11b7d20ad8 Use the mipmap trick to speed up ssao. 2014-05-12 00:03:42 +02:00
Vincent Lejeune
567974aeed Use dFdX/dFdY to compute normals in SSAO. 2014-05-11 18:09:48 +02:00
Vincent Lejeune
e5410e23a2 Use Alchemy SSAO 2014-05-11 18:00:30 +02:00
samuncle
518a5fd8ef Fix pre-c++2011 + improved waterfall effect 2014-05-11 02:58:23 +02:00
Vincent Lejeune
648d076e00 Premultiply alpha for particles too. 2014-05-10 20:58:43 +02:00
Vincent Lejeune
6936f30b36 Premultiply alpha for billboards. 2014-05-10 20:49:30 +02:00
Guillaume P
deb74f4a00 Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
Conflicts:
	src/graphics/glwrap.cpp
2014-05-08 18:40:14 +02:00
hiker
8d4b33f221 Removed tabs, and use a separate screen instead. Some more refactoring
to make remember-me a global setting.
2014-05-08 22:17:15 +10:00
hiker
15f43a0537 Merge branch 'master' into new_login 2014-05-08 13:35:40 +10:00
Vincent Lejeune
a73f03a2c4 Make use of gl_amd_vertex_shader_layer when available 2014-05-08 01:16:02 +02:00
vlj
fd7399d983 Use instancing to expand shadows instead of GS 2014-05-07 23:57:07 +02:00
hiker
6fb9832fc2 Added box around screen, hide 'guest' if no online login is requested. 2014-05-07 17:10:02 +10:00
hiker
83c29b0778 Instead of individual 'remember-me' settings, use one global setting. 2014-05-07 16:39:09 +10:00
hiker
6fab5e89fd Merge remote branch 'origin/master' into new_login 2014-05-07 13:04:35 +10:00
hiker
737c8a9983 Added 'delete player' functionality. 2014-05-06 16:52:36 +10:00
Stephen Just
efb85943d1 Fix for #1297. DoF shader compiles in mesa now. The other problem noted
in the issue was just texture compression + intel.
2014-05-05 07:59:20 -06:00
hiker
d847e8de00 Renamed StoryModeLobby to UserScreen. 2014-05-05 21:17:46 +10:00
hiker
6010831654 Removed original login screen, made the new login screen a tab.
Removed guest tab (and started to use a checkbox for that for now).
Work in progress.
2014-05-05 20:46:48 +10:00
Vincent Lejeune
65e4177f5c Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-05-05 01:47:00 +02:00
Vincent Lejeune
d316263660 Tweak light extent again to improve perf 2014-05-05 01:46:57 +02:00
hiker
00cf9a3dbe Merge remote branch 'origin/master' into new_login 2014-05-05 09:20:37 +10:00
Marianne Gagnon
654651215a Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-05-04 18:54:46 -04:00
Marianne Gagnon
5acb763ac8 Work on cutscenes 2014-05-04 18:54:37 -04:00
Vincent Lejeune
d6d7c6179c Simplify pointlight.vert 2014-05-04 19:46:21 +02:00
Vincent Lejeune
94ae8fb21e Use a more tighly fitting quad for pointlights. 2014-05-04 19:21:09 +02:00
vlj
35df307c3f Tweak light extend. 2014-05-03 23:44:27 +02:00
vlj
5e62347d11 Fix attempt for #1308 2014-05-03 17:36:27 +02:00
Guillaume P
a863757365 Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option
Conflicts:
	data/gui/custom_video_settings.stkgui
	src/states_screens/dialogs/custom_video_settings.cpp
2014-05-03 10:32:47 +02:00
Marianne Gagnon
423a833bb8 Add DOF checkbox to the graphics options 2014-05-02 19:02:58 -04:00
Guillaume P
14508bc2ac Merge remote-tracking branch 'remotes/upstrem/master' into hd-textures-option 2014-05-02 19:18:58 +02:00
vlj
2a1623d8ca Use a more efficient screen to view conversion
Also use the opportunity to use UBO where possible.
2014-05-02 18:11:34 +02:00
vlj
2f1578ba32 Potential fix for #1305 2014-05-02 13:54:23 +02:00
hiker
d7219f3a2d Added 'ok' button to 'new player' dialog. I can't seem to get them next
to each other, so for now they are just on top of each other.
2014-04-30 16:57:22 +10:00
hiker
af9fb24d2e Handle disabled internet (and provide a message to the user if he
tries to login with internet disabled).
2014-04-30 16:37:05 +10:00
hiker
5124ba2bed Merge remote-tracking branch 'origin/master' into new_login 2014-04-30 11:28:13 +10:00
hiker
ecef685b32 Adding new players now works. 2014-04-30 07:54:49 +10:00
hiker
b412d0507d Merge pull request #1303 from leyyin/master
Fix some bugs in the online screens
2014-04-29 16:25:18 +10:00
hiker
396e3bb54e Merge remote-tracking branch 'origin/master' into new_login 2014-04-29 09:10:37 +10:00
hiker
812da3e0c0 Some work on new login screen, though wip atm. 2014-04-29 09:02:44 +10:00
Guillaume P
03fbdc260d Add a new option for high-definition textures. 2014-04-28 18:42:23 +02:00
hiker
2f17264f39 Very eary first version of a new login screen. 2014-04-28 16:41:47 +10:00
Vincent Lejeune
18aa119890 Tweak light attenuation.
Doesnt really change the look of the light but reduce their extent.
2014-04-27 18:31:00 +02:00
Vincent Lejeune
9ac57c3919 Tigher fit of light extent 2014-04-27 18:04:39 +02:00
Daniel Butum
a769563878 Fix back button size in guest login screen 2014-04-26 14:03:14 +03:00
Marianne Gagnon
924e09b3e9 Very slight tweak 2014-04-25 20:02:16 -04:00
vlj
2ca11c3166 Auria provided tonemap coefficients 2014-04-26 02:00:50 +02:00
vlj
3e4254b3a7 Tonemap: Use J. Hable filmic operator
It gives better result on stk enterprise, slightly saturating blacks.
2014-04-25 17:57:10 +02:00
Vincent Lejeune
84ddd7119e Use glPolygonOffset to remove shadow acne
It's a 2002 trick from M. Kilgard
2014-04-24 21:02:24 +02:00
vlj
85e720a58f Shadow: tweak bias to remove acnee 2014-04-24 18:33:05 +02:00