Mattes D
12eeb3f6c8
Merge pull request #309 from mc-server/configautogen
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Autogeneration of settings.ini and webadmin.ini
2013-11-05 13:24:23 -08:00
Samuel Barney
e6ace0e4f2
More documentation.
2013-11-05 14:19:49 -07:00
madmaxoft
6bd30954c5
Clarified cBlockHandler::ConvertToPickups() dox.
2013-11-05 22:19:46 +01:00
Tiger Wang
a263dc8e83
Implemented suggestions
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- Reverted changes to WebAdmin.cpp IPv6 ports and Server.cpp server
description
+ Added default value explicitly for HardCore value
* Split PluginManager plugin defaults write to new function
- Removed a commented block from BlockTorch and...
+ Added g_BlockIsTorchPlaceable to Defines.h
2013-11-05 21:15:39 +00:00
Samuel Barney
5d353fd8f8
Added missing check for a_LineOfSight
2013-11-05 14:13:12 -07:00
Samuel Barney
eefc6d37ef
cTracer can now handle mob sight.
2013-11-05 14:11:13 -07:00
Samuel Barney
9d5d74d826
Added more documentation. Changed cTracer::Trace to return a bool instead of an int because it was only returning 1 or 0 anyways.
2013-11-05 14:01:51 -07:00
madmaxoft
e2e948015e
Protocol 1.7: More client-bound packets.
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Also removed the SendWholeInventory(cInventory &) function, as promised in prev commit.
2013-11-05 18:37:57 +01:00
madmaxoft
88472b7ce6
Removed the obsolete SendWholeInventory(cInventory &) function.
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This won't compile because there's still a change in Protocol17x.cpp pending; the next commit will fix this.
2013-11-05 18:37:57 +01:00
Mattes D
e65ce13012
Merge pull request #307 from mc-server/MobImprovements
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Mob projectiles
2013-11-05 08:22:31 -08:00
Samuel Barney
e37531fe01
Moved cTracer::SetValues to be an internal function because it is only ever used in cTracer::Trace.
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Removed SetValues from Bindings.cpp.
Added some commenting to explain what each function does in cTracer.
2013-11-05 09:22:28 -07:00
STRWarrior
c84bd79eff
Fixed indentation.
2013-11-05 16:24:54 +01:00
Samuel Barney
b23047f47b
Reworked collision to use g_BlockIsSolid
2013-11-04 20:10:29 -07:00
Samuel Barney
96ef6084ae
Flowers, mushrooms and air are no longer collidable.
2013-11-04 17:14:49 -07:00
Tiger Wang
0c2c803a16
Removed settings/webadmin.example.ini files
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Additionally, added some default plugins to autogeneration. Also moved
nbt examples to docs/NBT Examples.
2013-11-04 22:06:23 +00:00
Tiger Wang
e832736e0b
Autogeneration of settings.ini and webadmin.ini
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Fixes issue #75
2013-11-04 21:51:24 +00:00
STRWarrior
7cfcfc5f39
Skeleton, Ghast and Blaze's projectile code is now in their respective class.
2013-11-04 21:46:56 +01:00
madmaxoft
d47a8ea008
Protocol 1.7: Added more client-bound packets.
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Untested, still more to come.
2013-11-04 21:20:36 +01:00
madmaxoft
3002dc8bbf
Protocol 1.7: Added client status packet.
2013-11-03 21:34:46 +01:00
Mattes D
7c60ad4856
Merge pull request #306 from tigerw/master
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Flipped some variables in Portals
2013-11-03 09:06:15 -08:00
madmaxoft
9b84d68d27
Protocol 1.7: Rewritten packet-sending to use cPacketizer.
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Implemented enough of the protocol that the client now spawns in the world (but cannot do anything).
2013-11-03 11:59:07 +01:00
madmaxoft
dacd6a5274
cByteBuffer: Fixed GetUsedSpace() off-by-one error.
2013-11-03 11:59:07 +01:00
madmaxoft
53c31ee1cd
ClientHandle: Fixed an error in player-joining hook.
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Players being disconnected used to fire the PlayerJoined hook repeatedly.
2013-11-03 11:59:07 +01:00
madmaxoft
9bdc94053e
Added cEntity:GetYaw() and cEntity:SetYaw().
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This is the preferred way to get / set rotation, GetRotation() and SetRotation is obsoleted due to bad name.
2013-11-03 11:59:05 +01:00
madmaxoft
7dc96f0441
Added cPlayer::GetEffectiveGameMode().
2013-11-03 11:59:05 +01:00
STRWarrior
6f0f620cf8
Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h.
2013-11-02 21:32:55 +01:00
STRWarrior
58ced0c12c
Skeletons, Blazes and Ghasts now shoot their projectile to the target.
2013-11-02 20:47:43 +01:00
STRWarrior
3dc3e5eca7
Zombies and Skeletons don't walk into the sun anymore.
2013-11-02 20:45:51 +01:00
Tiger Wang
5bd9eb6a1f
Flipped some variables in Portals
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To make them work on the X axis.
2013-11-02 19:04:38 +00:00
Mattes D
56c97d6c30
Merge pull request #303 from tigerw/bugfixes
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Nether portal creation
2013-11-02 09:10:18 -07:00
Tiger Wang
f38375a2ec
Fixed bow damage in creative
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Also reverted indenting change
2013-11-02 16:01:40 +00:00
Tiger Wang
96cd7d65a3
Fixed dropspensing speed and position
2013-11-02 14:09:07 +00:00
Tiger Wang
77b3db7e25
Multiple fixes
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* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
2013-11-02 14:08:00 +00:00
Tiger Wang
b731dd0635
Split border finder into separate function
2013-11-02 13:50:30 +00:00
Tiger Wang
585f01c3f6
Implement suggestions
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- Removed unneeded parameter
* Changed 0 - 1 to -1
2013-11-02 12:29:26 +00:00
Tiger Wang
72ec10f26d
Readded BlockPortal.h (portals)
2013-11-02 00:50:03 +00:00
Tiger Wang
7913a2dcdb
Fixed compile error (portals)
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WITH A FULL REFORK
2013-11-02 00:44:09 +00:00
madmaxoft
b6faeaba18
Protocol 1.7: Implemented the first batch of sent packets.
2013-11-01 16:20:15 +01:00
madmaxoft
db190a627c
Merge branch 'master' of https://github.com/mc-server/MCServer
2013-11-01 11:17:37 +01:00
madmaxoft
62d27e4ed9
Merge branch 'griefer'sdelight' of git://github.com/tigerw/MCServer.
2013-11-01 11:14:55 +01:00
madmaxoft
7a77986d88
Protocol 1.7: Added skeleton functions for reading client packets.
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Untested, this is skeleton code only.
2013-10-31 23:48:43 +01:00
madmaxoft
080ee3b2a1
ByteBuffer: Writing a string doesn't modify it (missing const).
2013-10-31 23:47:22 +01:00
Mattes D
4124ed3ef9
Merge pull request #302 from SamJBarney/master
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Broken rail blocks now stack.
2013-10-31 05:58:02 -07:00
Samuel Barney
d85a2a1c2f
Adhering to project standards.
2013-10-31 06:19:06 -06:00
Samuel Barney
47697b2667
Added missing conventions for windows.
2013-10-30 19:09:12 -06:00
Samuel Barney
e2ef23fa5f
Broken rail blocks now stack.
2013-10-30 16:58:18 -06:00
madmaxoft
feaea31b78
Protocol 1.7: Added status ping handling.
2013-10-30 23:38:55 +01:00
madmaxoft
f490d3d1e7
Fixed a compiler warning.
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Also updated code to match our style.
2013-10-30 23:33:42 +01:00
Mattes D
8b9d3c7722
Merge pull request #292 from SamJBarney/MobSpawning
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Mob Spawning based on light values
2013-10-30 15:25:51 -07:00
madmaxoft
dab398d5d6
Added 1.7 to protocol recognizer.
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The 1.7 protocol currently only reports server description and playercount.
2013-10-30 23:24:46 +01:00
Samuel Barney
7157c392fa
Last of the nitpicker note fixes. Added some inline commenting.
2013-10-30 16:14:42 -06:00
Mattes D
9497e11ad4
Merge pull request #301 from SamJBarney/master
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Grass no longer grows under water, and water on top kills it.
2013-10-29 14:32:31 -07:00
Mattes D
a0c2981a3c
Merge pull request #299 from tonibm19/master
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Saddles are dropped, chicken spawn out of thrown eggs.
2013-10-29 14:03:49 -07:00
Samuel Barney
f2e17981c5
Grass no longer grows under water, and water on top kills it.
2013-10-29 14:49:15 -06:00
STRWarrior
52d956ccf3
Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp
2013-10-29 21:45:31 +01:00
STRWarrior
0384c54676
Fixed bug where creative inventory didn't work.
2013-10-29 21:19:06 +01:00
Samuel Barney
e94307c292
Changes based on madmaxoft's nitpicker notes.
2013-10-29 12:43:41 -06:00
Samuel Barney
e1a06153b2
Update to allow the light map to remain the same, but allow alteration of sky light values based on time.
2013-10-29 10:44:51 -06:00
tonibm19
e96c1aebfe
Using tabs
2013-10-29 16:44:45 +01:00
Samuel Barney
d7a490a992
Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning
2013-10-28 16:40:13 -06:00
Samuel Barney
47283f9daa
Got spiders and other mobs respecting night and day for spawning
2013-10-28 16:38:34 -06:00
tonibm19
8a6511d329
fixed indentation
2013-10-28 21:45:49 +01:00
tonibm19
b26acdb9db
extra line
2013-10-28 21:41:43 +01:00
tonibm19
669beef2de
attempt at fixing indentation
2013-10-28 21:37:45 +01:00
tonibm19
b182f25324
Extra line
2013-10-28 21:00:14 +01:00
tonibm19
1841d77952
Fixed indentation
2013-10-28 20:58:50 +01:00
tonibm19
8c9fa9cf35
Added random chicken spawn when throwing an egg
2013-10-28 20:57:04 +01:00
madmaxoft
dfefdcf7f1
MC uses VarInts only up to 32-bits.
2013-10-28 20:57:03 +01:00
madmaxoft
c9b6c3bc2e
cByteBuffer: Added the VarInt and VarUTF8String type reading and writing.
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This implements #296 .
2013-10-28 20:40:55 +01:00
tonibm19
1ff051c9a3
Now saddled horses spawn a saddle pickup when killed
2013-10-28 20:28:16 +01:00
tonibm19
5a723454a9
Now saddle pigs spawn a saddle pickup when killed
2013-10-28 20:27:05 +01:00
madmaxoft
1eac38f3d7
Fixed indentation in tonibm19's code.
2013-10-28 19:54:03 +01:00
Mattes D
65b43604a5
Merge pull request #294 from tonibm19/patch-3
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Correct wool drops when shearing a sheep.
2013-10-28 11:51:46 -07:00
tonibm19
984277f65e
Fixed compilation
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STR_Warrior code had an error (I copied&pasted it before)
2013-10-28 19:47:38 +01:00
tonibm19
6e554c3b52
Use STR_Warrior code and changed variable name
2013-10-28 19:42:02 +01:00
Samuel Barney
16bac5ace9
Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs.
2013-10-28 09:49:06 -06:00
madmaxoft
df20c19986
Renamed cWindow constants to include the "wt" prefix.
2013-10-28 13:30:24 +01:00
tonibm19
144b528257
Extra line
2013-10-27 10:42:16 +01:00
tonibm19
a42561cf5a
Sheep fixes.
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Now amount of wool you get when shearing a sheep is random.
Sheeps only spawn in white color (I will add sheep dying soon).
2013-10-27 10:41:25 +01:00
madmaxoft
3fa03e854f
Added cChunk::UnboundedRelGetBlockLights().
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This queries both BlockLight and SkyLight for the specified block.
2013-10-27 09:19:13 +01:00
madmaxoft
a7d44d69dd
Authenticator doesn't save the ini file.
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Didn't load it -> shouldn't save it.
2013-10-27 09:09:39 +01:00
madmaxoft
f032a2ff74
Merge branch 'origin/LoadWorlds/cAuthenticatorINI'
2013-10-27 09:04:39 +01:00
STRWarrior
cb06f35cb8
Changed "cIniFile IniFile" to cIniFile & IniFile"
2013-10-26 19:47:12 +02:00
madmaxoft
52f88b9595
Merge branch 'IniFileCleanup'
2013-10-26 19:43:34 +02:00
STRWarrior
77661f4c59
Both the LoadWorlds() function and cAuthenticator now use the cIniFile object from the Root::Start() function.
2013-10-26 17:08:28 +02:00
Samuel Barney
6c30ce93da
Disabling Endermen and spiders until I rework the CanSpawnHere to take a chunk and a position.
2013-10-26 03:51:56 -06:00
Samuel Barney
0b853dca93
Moving spawning position to the center of the block.
2013-10-26 03:50:34 -06:00
Samuel Barney
6f0d15b448
Checked Endermen; they work; adding them back in.
2013-10-25 12:15:10 -06:00
Samuel Barney
4e024f5d87
Fixed mob spawning so that hostile mobs will not spawn incorrectly.
2013-10-25 11:50:46 -06:00
madmaxoft
323ebf119f
cIniFile: Renamed functions to make meaning more explicit.
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For example KeyComment() -> GetKeyComment() / AddKeyComment()
2013-10-25 11:38:14 +02:00
madmaxoft
9e9198e090
cIniFile doesn't store filename internally anymore.
2013-10-25 11:15:44 +02:00
madmaxoft
86bec4c57c
cMonster: Improved doxycomments.
2013-10-25 10:41:19 +02:00
madmaxoft
5331555708
Renamed cMonster::GetSpawnRate() to GetSpawnDelay().
2013-10-24 16:45:13 +02:00
madmaxoft
99d369d837
cPickup cleanup.
2013-10-24 16:44:25 +02:00
madmaxoft
625c5f86de
Fixed cPickup's constructor's parameter naming.
2013-10-24 15:05:23 +02:00
madmaxoft
eca6955a2d
Cleanup in cPlayer.
2013-10-24 12:24:40 +02:00
madmaxoft
d359c5a2fe
Unified cPlayer's Heal() function with cEntity's.
2013-10-24 12:24:39 +02:00
Alexander Harkness
54f5f71c9a
Merge pull request #286 from tigerw/pickupdelay
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Pickups now have collection delay when vomited
2013-10-23 23:36:25 -07:00
Samuel Barney
00480a1d9a
Using provided UnboundedRelGetBlockBlockLight and UnboundedRelGetBlockSkyLight.
2013-10-23 17:51:14 -06:00
Samuel Barney
4666c1bf30
Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning
2013-10-23 17:41:36 -06:00
Samuel Barney
f558f3c6d2
Removed my hackish Light functions
2013-10-23 17:41:24 -06:00
Tiger Wang
4d2c810c64
Pickups now have collection delay when vomited
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Implements FS#394.
2013-10-24 00:30:20 +01:00
Tiger Wang
442c428f5b
TNT Spawns Pickups
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Fixes FS#397.
2013-10-23 23:40:59 +01:00
madmaxoft
88db43e8d3
Fixed cLuaWindow's binding.
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No longer exporting multiple inheritance.
2013-10-23 13:31:04 +02:00
madmaxoft
b8a2793228
Fixed bindings for cHopperEntity:GetOutputBlockPos().
2013-10-23 12:09:11 +02:00
madmaxoft
90bea6a914
Fixed cDropSpenserEntity bindings generating an extra var.
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Caused by inadvertently exporting multiple-inheritance from a class that is not Lua-exported.
2013-10-23 11:17:16 +02:00
madmaxoft
730195c47e
Exported cHopperEntity to API.
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This allows hoppers to be created by plugins during chunk generation.
2013-10-23 11:12:04 +02:00
madmaxoft
d3db97301b
Removed cRoot:m_PrimaryServerVersion from Lua API.
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We have the accessor methods for it.
2013-10-23 11:06:39 +02:00
Samuel Barney
228ccc5c6a
Bats only spawn where there is no sunlight, and the light level is below 5
2013-10-22 17:11:38 -06:00
Samuel Barney
d6d73a1754
Invalid light value is now 127
2013-10-22 17:10:32 -06:00
madmaxoft
0152a6ffb4
Temporary fix for world not locking chunkmap in TickMobs.
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Reported as #283 ; this is a hotfix only.
2013-10-22 18:30:26 +02:00
madmaxoft
4cf0862c12
Fixed an assert in cMonster
2013-10-22 17:54:23 +02:00
madmaxoft
76ed2f441a
Implemented UnboundedRel BlockLight and SkyLight.
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Also unified the various UnboundedRel operations to use the same underlying structure.
2013-10-22 17:54:09 +02:00
Samuel Barney
6e361f195f
Added two new unbounded del functions to deal with looking up the lighting.
2013-10-21 14:38:38 -06:00
madmaxoft
3a95aad523
Added ASSERTs to all ChunkDef operations.
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This should avoid errors such as #276 .
2013-10-21 21:38:31 +02:00
Samuel Barney
56fa632d5e
Swapped which block is checked for light first.
2013-10-21 10:03:05 -06:00
Samuel Barney
d73a0cd8b0
Current Mob Spawning code.
2013-10-21 09:41:48 -06:00
madmaxoft
5174d9cbd6
Fixed GetHTMLEscapedString() binding, removed obsolete memory function from API.
2013-10-21 13:22:47 +02:00
madmaxoft
b6741865f2
Fixed memory leak in cMobFamilyCollecter.
2013-10-20 14:16:21 +02:00
madmaxoft
d8576a7953
Reimplemented cMonster::FamilyFromType() as a simple switch (duh!)
2013-10-20 14:15:55 +02:00
madmaxoft
6075f7cecd
Fixed memory leaks in cMobCensus, moved GetSpawnRate() to cMonster.
2013-10-20 14:00:45 +02:00
madmaxoft
71d06e3015
Fixed binary search in StringToMobType().
2013-10-20 13:42:59 +02:00
madmaxoft
d16d0a7ab7
Fixed memory leaks in cMobSpawner.
2013-10-20 13:33:23 +02:00
madmaxoft
848d061de1
Moved all MobTypesManager functions to cMonster.
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This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
2013-10-20 13:25:56 +02:00
madmaxoft
359918127b
Rewritten MobTypesManager not to leak memory.
2013-10-20 13:10:21 +02:00
madmaxoft
34928378b8
Fixed loading allowed mobs in world.
2013-10-20 10:23:30 +02:00
madmaxoft
0258213d24
Merge branch 'htmlescape'.
2013-10-20 09:14:30 +02:00
Alexander Harkness
3272b45bc5
Added a string reserve.
2013-10-19 21:30:54 +01:00
Alexander Harkness
5ba998174a
Fixed compile error. silly parentheses creeping in.
2013-10-19 21:21:44 +01:00
Alexander Harkness
0677872d88
Changed the code according to xoft's suggestions.
2013-10-19 21:13:47 +01:00
Alexander Harkness
f7c9230106
Fixed general failings with everything. Fixes #211 .
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My editor fixed some extra tabs in globals.
2013-10-19 17:37:47 +01:00
Alexander Harkness
9701a7fb84
Added a HTML escaping function to cWebAdmin.
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Apparently my editor fixed some failed tabs too.
2013-10-19 17:17:33 +01:00
madmaxoft
ca538d5323
Adapted code style.
2013-10-18 20:02:53 +02:00
madmaxoft
24aad485b9
StringToItem() recognizes "ItemName:Dmg" strings.
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This allows commands such as "/i woodenshovel:40"
2013-10-18 18:13:20 +02:00
madmaxoft
546dbf3c53
Fixed item-breaking.
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This fixes #232 .
2013-10-18 18:01:19 +02:00
madmaxoft
5d4fa298d3
Fixed indentation and re-styled conditions.
2013-10-18 16:34:01 +02:00
Mattes D
2a9997881c
Merge pull request #259 from tonibm19/patch-2
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Fixed horse saddle
2013-10-18 07:29:23 -07:00
madmaxoft
e6bb025a9f
Fixed webadmin logging.
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This fixes #262 .
2013-10-18 12:50:50 +02:00
Mattes D
8bba2b02a1
Merge pull request #253 from SamJBarney/master
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Merge of Mob Spawning code by mgueydan
2013-10-18 03:41:43 -07:00
tonibm19
2c187e53b7
Moved lines
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don't know if I did well
2013-10-17 21:28:45 +02:00
tonibm19
90c39c55a9
More fixes
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- You can only tame horses with nothing at hand
- Fixed rearing
2013-10-17 18:41:52 +02:00
tonibm19
137ed5a556
Improved horse saddling [SEE DESC]
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Now it checks if horse is already saddled, and if it's, you don't lose the saddle. Also, if the horse isn't tammed, you can't saddle it.
2013-10-16 19:50:59 +02:00
madmaxoft
6a1149cf46
Fixed compilation errors.
2013-10-16 15:15:51 +02:00
tonibm19
2f8a0a8a3a
Added extra line
2013-10-15 21:26:43 +02:00
tonibm19
4ee2632d4f
Fixed saddle horse
2013-10-15 21:25:33 +02:00
tonibm19
400cab0b86
Fixed a big fail.I did
2013-10-15 18:17:17 +02:00
tonibm19
06b7e09e70
Added extra line (yes, again)
2013-10-15 17:32:15 +02:00
tonibm19
fbba2e79eb
Added basic milk code.
2013-10-15 17:31:26 +02:00
tonibm19
7d4c0582a8
Added extra line
2013-10-15 17:11:42 +02:00
tonibm19
8147ccd13b
Added horse saddling
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It uses pig code, sorry if it don't works, i'm a noob, but it should work.
2013-10-15 17:09:43 +02:00