Vincent Lejeune
834683f414
Add codecheck before rendering GI/Shadow
2014-12-12 02:12:14 +01:00
Vincent Lejeune
13360de345
Add a check for GS support
2014-12-12 02:04:33 +01:00
Marianne Gagnon
0aacea1c0b
Apply math07's patch for taking padding into account in height="fit", fixes #1762
2014-12-11 19:33:44 -05:00
Vincent Lejeune
5f47fee897
Cleanup skybox preparation code
2014-12-11 20:42:18 +01:00
Marianne Gagnon
334cca21ad
Merge branch 'Math07_master'
2014-12-10 21:06:09 -05:00
Vincent Lejeune
1c05d9ef68
Port colored lines too
2014-12-11 01:44:58 +01:00
Vincent Lejeune
db6600a687
Frustrum shader is updated to new system
2014-12-11 01:19:17 +01:00
Vincent Lejeune
c638be6412
Do not use motion blur if no boost amount
2014-12-10 19:06:58 +01:00
Vincent Lejeune
ed82106fe6
Try to fix #1772
...
Avoid doing glViewport call in IBL.cpp since the result is not used
without dynamic light.
2014-12-10 17:35:09 +01:00
hiker
c0c4357331
Switch from IP address to addons.supertuxkart.net (including new
...
certificate).
2014-12-10 23:53:47 +11:00
hiker
3c6204732e
Switch to fast music immediatley on lastp lap, and not only
...
when 30 seconds are left.
2014-12-10 17:02:39 +11:00
hiker
e05af1cd0b
Added support for "<" relations in graphical restrictions, fixed
...
compiler warnings.
2014-12-10 14:18:26 +11:00
hiker
f0ddaa50a5
Removed option to disable CURLOPT_SSL_VERIFYPEER, since it's not needed
...
anymore.
2014-12-10 12:55:32 +11:00
hiker
93b4aa15c2
Disable CURLOPT_SSL_VERIFYHOST on OSX, since it doesn't work (with
...
osx's curl version at least).
2014-12-10 12:23:35 +11:00
hiker
b592e5224b
Updated the URL to work with new server configuration.
2014-12-10 11:35:43 +11:00
hiker
83f49ec319
Merge remote-tracking branch 'origin/master' into new_server
...
Conflicts:
src/online/http_request.cpp
2014-12-10 11:25:16 +11:00
Vincent Lejeune
f241fc3b71
Use clamp mode for tex shadow
2014-12-09 19:09:31 +01:00
Vincent Lejeune
c91c04c862
Same for shadow blur pass
2014-12-09 18:54:27 +01:00
Vincent Lejeune
b24fd621a5
Precompute coefficient in gaussian blur pass
2014-12-09 18:43:48 +01:00
Vincent Lejeune
d84d103b03
Wrap azdo check into a function call
2014-12-09 18:21:07 +01:00
Vincent Lejeune
d8e6ebbb0e
Use correct name for passthrough texture
2014-12-09 18:07:31 +01:00
hiker
05f2af79c9
Fixed #1770 (tabs disappear).
2014-12-09 16:50:16 +11:00
hiker
25e059dd3e
Merge remote-tracking branch 'origin' into copy_kart_mesh
2014-12-09 08:50:23 +11:00
hiker
ca55212062
Fixed ref-counting.
2014-12-09 08:47:40 +11:00
Vincent Lejeune
36d20773d7
Unbind everything before deleting
2014-12-08 19:43:41 +01:00
Vincent Lejeune
2667791621
Tweak IBL
2014-12-08 19:36:23 +01:00
Vincent Lejeune
2b0680d92d
Use texture buffer instead of uniform for samples
...
Should fix nvidia glsl error
2014-12-08 18:24:43 +01:00
hiker
b764339b20
Moved cloning of animated mesh into CSkinnedMesh (to get access to
...
private members). Fixed animation bug, caused by copying already
animated vertex position from LocalBuffer to Weight (so they were
then later animated again). Might need a better solution to avoid
copying mesh twice (LocalBuffer = Weight, followed by Weight = LocalBuffer).
2014-12-08 23:39:41 +11:00
hiker
f0d430c833
Fix #1761 (Players tab in Options autofocus issue).
2014-12-08 15:22:12 +11:00
Timothy Hamlett
e473b656d2
Fix some typos
2014-12-07 16:49:17 -06:00
Vincent Lejeune
a094bbae19
Factorize DiffuseIBL and SpecularIBL
2014-12-07 19:10:22 +01:00
Vincent Lejeune
2e0bec5757
No need to signal the shader the AMD_vertex_shader_layer is enabled
2014-12-07 18:48:45 +01:00
Marianne Gagnon
7686628401
Allow animated meshes in LOD, fixes #1747
2014-12-06 19:51:46 -05:00
Mathieu Laprise
701a8a2c7b
Merge remote-tracking branch 'upstream/master'
2014-12-06 17:25:46 -05:00
Vincent Lejeune
1bd83f4140
Use omp for IBL gen + force some typecast
2014-12-06 23:20:46 +01:00
Vincent Lejeune
6d88a6547b
Fix GI viz
2014-12-06 21:46:44 +01:00
Mathieu Laprise
107e434fe9
Missing button in grand prix editor name dialog #1765
2014-12-06 15:14:27 -05:00
Marianne Gagnon
68db893e84
Message dialog: set buttons text before layout occurs, so that buttons get the proper size. Fixes #1764
2014-12-05 21:11:56 -05:00
Vincent Lejeune
7367342755
Fix split_stream wrong blending op
...
"immediate_draw" objects were assumed to be always blended but
splitstream is additive.
2014-12-06 02:06:59 +01:00
Marianne Gagnon
8a2128fe7e
Cleanup additive material detection
2014-12-05 19:55:24 -05:00
Marianne Gagnon
f05618b3b9
Add possibility to specify non-translated texts in GUI XML files, and use it for debug strings that should not be translated
2014-12-05 19:17:52 -05:00
Vincent Lejeune
8f3b8cf448
Implement specular IBL properly
2014-12-05 16:42:49 +01:00
Vincent Lejeune
c2d7356d05
Refactor IBL gen code
2014-12-05 16:42:49 +01:00
hiker
48593534a5
Added certificate for our vps.
2014-12-05 13:57:27 +11:00
Vincent Lejeune
fd2da4085b
Rename some shader to improve their meaning
2014-12-05 00:20:16 +01:00
hiker
60cde7e63d
Added option to disable peer verification in curl. This might help
...
on some platforms (osx) with authentication problems.
2014-12-04 16:43:57 +11:00
hiker
abb486b640
Fixed server version to be 2.
2014-12-04 16:27:29 +11:00
hiker
cc17d8e0b2
Set our vps as new online server.
2014-12-04 16:23:21 +11:00
hiker
d1fc8d53f4
Added error checking when setting the certificate to connect to our server.
2014-12-04 11:39:56 +11:00
Marianne Gagnon
f8f3dc6c4a
Merge branch 'SlipstreamCleanup'
2014-12-02 20:36:43 -05:00
Marianne Gagnon
1032506adf
Make it (IMHO) clearer how to enable the splistream debug define. Now I see things!
2014-12-02 20:36:27 -05:00
hiker
5cb3e90dfc
Fixed displaying online friend achievements.
2014-12-03 12:24:30 +11:00
Marianne Gagnon
77c2e8a5fb
Continue slipstream cleanup, still doesn't work
2014-12-02 20:21:11 -05:00
Marianne Gagnon
5444336410
Cleanup slipstream code to use the new material manager properly. This is unfortunately non fonctional (nothing visible on screen) and I have absolutely no clue why. Still this cleanup is necessary...
2014-12-02 20:12:11 -05:00
hiker
4d3bbd2c78
Fixed translation support.
2014-12-03 11:40:04 +11:00
hiker
59540abb59
Removed hard coded <B> for backwards (though that message is not
...
even shown atm).
2014-12-03 11:39:39 +11:00
hiker
8e8d7cfc19
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-12-03 10:41:22 +11:00
hiker
34f3755976
Added comments for translators.
2014-12-03 10:40:19 +11:00
Marianne Gagnon
d38b7ca080
Fix a few strings
2014-12-02 18:38:54 -05:00
hiker
9dc6425242
Merge branch 'master' of https://github.com/thamlett/stk-code into thamlett-master
2014-12-03 08:05:34 +11:00
hiker
26eb5263b3
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-12-02 17:13:09 +11:00
hiker
3ba2470619
Added support to detect version numbers on nvidia.
2014-12-02 17:11:29 +11:00
Timothy Hamlett
42d6f0480c
Actually fix #1754
...
Thanks to Hiker for the help!
2014-12-01 21:48:12 -06:00
Vincent Lejeune
7e2add8c53
Clean lensflare related file
...
A new method is used now.
2014-12-01 21:07:29 +01:00
Vincent Lejeune
4db0f8ebf6
Do not reorient shadow cam
...
It didnt really improve shadows resolution
2014-12-01 21:00:28 +01:00
Timothy Hamlett
263d072c98
Fix some coding conventions
...
Thanks to hiker for the info
2014-12-01 12:49:15 -06:00
Deve
24e850db79
Delete xx
...
I simply try to delete it directly on github ;)
2014-12-01 08:10:12 +01:00
Timothy Hamlett
0a3d71aead
Add Windows 8.1 to the hardware reports
2014-11-30 22:27:39 -06:00
Timothy Hamlett
b0dbacc386
Fix #1754
2014-11-30 22:26:36 -06:00
hiker
006a7f95c9
Cherrypicked pull request #1743 (cppcheck performance fixes).
2014-12-01 15:14:27 +11:00
hiker
c3f5294c27
Changed line endings.
2014-12-01 12:00:43 +11:00
hiker
06aa115155
Merge branch 'master' into copy_kart_mesh
2014-12-01 11:43:01 +11:00
hiker
9dd46b6755
Try to copy the animated kart mesh.
2014-12-01 11:41:14 +11:00
Marianne Gagnon
f31a458fb8
Disable compressed textures checkbox in options where unsupported
2014-11-30 18:44:43 -05:00
Vincent Lejeune
0aa6b9fcd1
Make sdsm optionnal
...
scene manager is not ready yet
2014-11-29 01:33:10 +01:00
Vincent Lejeune
7a92a4a8ef
Disable texture compression on Intel
2014-11-29 01:27:54 +01:00
Flakebi
abc8394801
Fix two little glitches in intro and outro scenes
2014-11-27 15:20:12 +01:00
hiker
63250237a4
Fixed linux compilation.
2014-11-27 23:27:27 +11:00
hiker
14145b4e2c
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-27 23:06:12 +11:00
hiker
c1a84671c2
Merge branch 'master' of github.com:supertuxkart/stk-code
...
Conflicts:
src/karts/kart_model.cpp
2014-11-27 22:52:08 +11:00
hiker
2ea0c0533a
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-27 22:40:46 +11:00
hiker
71994c692f
Fixed replay mode.
2014-11-27 22:34:04 +11:00
hiker
020c129691
Specify the replay buffer size as time value (i.e. how many seconds),
...
not how many frames.
2014-11-27 16:15:53 +11:00
hiker
6e3c766749
Minor improvements to fix for #1713 .
2014-11-27 15:36:56 +11:00
Vincent Lejeune
bf98d296eb
Fix #1734
2014-11-27 01:31:28 +01:00
Marianne Gagnon
12c54cb92b
Revert old workaround, fix the original issue in a cleaner way
2014-11-26 19:30:09 -05:00
hiker
ce1586532d
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-27 09:32:39 +11:00
hiker
4e00f691dc
Added an assert to check if new was successful.
2014-11-27 09:17:08 +11:00
hiker
d4ea2e8786
Merge branch 'fixes' of https://github.com/Flakebi/stk-code into Flakebi-fixes
2014-11-26 23:56:33 +11:00
hiker
7c7fb68e82
Try fixing #1713 (crash pessing ESC on login screen).
2014-11-26 23:40:50 +11:00
hiker
45b19997de
Fixed compiler warning (double to float).
2014-11-26 22:27:35 +11:00
deve
bf79df9e88
Fixed typo
2014-11-26 10:54:44 +01:00
Flakebi
e4777d0c63
Prevent the max speed of the fps camera to be less than 0
2014-11-26 09:02:34 +01:00
Flakebi
c4cdfc4a0e
Merge branch 'upstream/master' into fixes
...
Conflicts:
src/input/input_manager.cpp
src/states_screens/kart_selection.cpp
2014-11-26 07:34:26 +01:00
deve
cac87cce34
Fixed mingw compilation.
...
I don't know how it worked previously because MEMORYSTATUSEX was there rather longer time and it needs this definition.
2014-11-26 06:46:03 +01:00
hiker
ea3a433147
Fix #1620 (Player's achievements can only be seen when logged in).
2014-11-25 17:12:47 +11:00
hiker
49474a5370
Fixed my "Better handle out-of-memory situations." ... to now actually work :P
2014-11-25 17:08:31 +11:00
hiker
6fbcd90226
Better handle out-of-memory situations.
2014-11-25 14:14:32 +11:00
hiker
aac261d873
Use proper format (instead of casting unsigned to int).
2014-11-25 14:02:34 +11:00
hiker
63e5acdf2b
The (float) cast is not necessary, and makes it harder to read.
2014-11-25 14:00:43 +11:00
hiker
51be8195bc
Merge branch 'cppcheck' of https://github.com/tobbi/stk-code into tobbi-cppcheck
2014-11-25 13:58:59 +11:00
hiker
af186b6926
Fixed compiler warnings.
2014-11-25 13:58:28 +11:00
Marianne Gagnon
346bae4d03
Fix LOD issues in multiplayer, fixes #1710
2014-11-24 19:08:20 -05:00
Deve
220d3dbc9a
Restore screenshot properties
2014-11-24 20:41:49 +01:00
Deve
54b311f6f7
Allow to set custom ratio for images from xml file.
...
It avoids crashes and memory leaks after changing resolution.
2014-11-24 19:31:46 +01:00
hiker
5fd1e30a75
Fixed crash when using --slipstream-debug, but colour change to indicate
...
slipstream states does not work yet.
2014-11-23 21:54:41 +11:00
hiker
9a02693d31
Fixed compiler warnings, renamed playerID to player_id (to follow
...
our style guide).
2014-11-23 21:13:49 +11:00
hiker
24b1a3af32
Fixed compiler warnings.
2014-11-23 21:13:12 +11:00
Marianne Gagnon
5d5460d845
Add way to test intro cutscene easily; do not throttle sound effects on cutscenes
2014-11-22 18:21:31 -05:00
Flakebi
1585199ccc
Change variable names again
2014-11-22 13:44:27 +01:00
Flakebi
bc62d2e6ff
Merge branch 'upstream/master' into fixes
2014-11-22 13:37:05 +01:00
Flakebi
632efb296c
Fix first player in kart selection doesn't get focused
2014-11-22 13:35:31 +01:00
Marianne Gagnon
c7b43b49e7
Tweak variable names
2014-11-21 18:25:50 -05:00
Tobias Markus
2c12942871
Revert change in irr_driver.cpp
2014-11-20 23:17:25 +01:00
Tobias Markus
22c22b864a
Fix further issues
2014-11-20 23:15:05 +01:00
Flakebi
9e5eced8df
Improve smooth camera movement and move settings to user config
2014-11-20 23:01:40 +01:00
Vincent Lejeune
fcb43fb983
Clean some useless decl
2014-11-20 22:34:19 +01:00
Vincent Lejeune
3d070995f3
Remove a shader callback
2014-11-20 22:27:00 +01:00
Tobias Markus
416c97bf0e
Fix last error
2014-11-20 22:20:45 +01:00
Vincent Lejeune
baf1db8769
Factorize some code
2014-11-20 22:11:14 +01:00
Tobias Markus
61ccfaac77
Fix errors in src/ that cppcheck yielded with the default configuration
2014-11-20 22:01:46 +01:00
Vincent Lejeune
a78b889b05
Modelise Beer Lambert absorption for fog
2014-11-20 21:23:33 +01:00
Flakebi
aecd9c4b80
Fix crash with --no-graphics
2014-11-20 21:22:58 +01:00
Marianne Gagnon
10ffb5411e
Filter OpenGL warnings to silence some unecessary noise
2014-11-19 19:31:49 -05:00
Vincent Lejeune
8356941986
Add missing counters
2014-11-20 01:05:10 +01:00
auriamg
93619555fc
Merge pull request #1718 from quizywiz/fixing1580
...
fix #1580
2014-11-19 18:31:34 -05:00
Vincent Lejeune
3f17a5c93d
Add another marker
2014-11-19 18:10:47 +01:00
Vincent Lejeune
5ef51d9c34
Prevent some rsm computation when not needed
2014-11-19 18:07:10 +01:00
Vincent Lejeune
d911a19b28
Do not fill RSM command buffer if rsm map not redraw
2014-11-19 17:58:55 +01:00
Vincent Lejeune
d3964b8a93
Draw RSM only once
2014-11-19 17:41:52 +01:00
Vincent Lejeune
ed2374ae05
Rotate suncam
...
It might improve shadow quality
2014-11-19 01:37:41 +01:00
Vincent Lejeune
c44ebcf8b5
Fixe shadow without sdsm
2014-11-19 00:51:09 +01:00
Flakebi
3e53787598
Smooth camera movement
2014-11-18 22:01:02 +01:00
quizywiz
98a7b6cfcb
fix 1580
2014-11-19 00:33:28 +05:30
Flakebi
497fa10695
First try of a fps camera
2014-11-18 11:55:32 +01:00
Vincent Lejeune
c594295288
Tweak shadow blur
2014-11-18 03:44:45 +01:00
Vincent Lejeune
dd0c98fd16
Use nearest sampling for shadow blur
2014-11-18 03:18:32 +01:00
Vincent Lejeune
29afd22b68
Smoothen shadow split
2014-11-18 03:13:39 +01:00
Vincent Lejeune
b7fc539f57
Add shadow scale parameters
2014-11-18 02:53:02 +01:00
Vincent Lejeune
b288d9c8c4
Fix overworld wrong shadow thx to Auria
2014-11-18 02:41:25 +01:00
Vincent Lejeune
64a64a963b
Make shadow condition more coherent
2014-11-18 01:53:02 +01:00
Vincent Lejeune
6781146f8a
Fix shadow on splatting
2014-11-18 01:45:28 +01:00
Marianne Gagnon
9d36ca74d6
tweak nitro light to be a bit less in-your-face
2014-11-17 19:20:22 -05:00
Marianne Gagnon
229a43a692
Preserve "startedFromOverworld" flag value properly. Fixes #1683
2014-11-17 19:07:37 -05:00
auriamg
af35bce41d
Merge pull request #1714 from Flakebi/fixes
...
Some minor fixes
2014-11-16 21:21:45 -05:00
Vincent Lejeune
eb2151b854
Check if ribbon is null
2014-11-17 01:11:50 +01:00
Vincent Lejeune
3cf3af57d8
Avoid using null pointer in feature_unlocked.cpp
2014-11-17 01:11:40 +01:00
Vincent Lejeune
7935df5dec
Actually it's _malloca not just malloca
2014-11-17 01:06:37 +01:00
Vincent Lejeune
8e3ee643d5
Fix using uninitialized memory
2014-11-17 00:11:23 +01:00
Vincent Lejeune
b7771642ca
Fix read overrun
2014-11-17 00:11:00 +01:00
Vincent Lejeune
2d39a41b76
Fix "Unprotected use of alloca"
2014-11-17 00:10:26 +01:00
Flakebi
f1383d1a93
Deactivate some checkboxes without advanced pipeline
2014-11-17 00:08:47 +01:00
Flakebi
be999895b4
Remove some unused code
2014-11-17 00:08:47 +01:00
Vincent Lejeune
d34bdc2344
Fix null ref ptr static analysis
2014-11-16 23:24:50 +01:00
hiker
084ae89b55
Try to fix physics crash.
2014-11-17 08:44:21 +11:00
Flakebi
b8484d3576
Fix #966 Don't select a kart/keyboard configuration automatically in multiplayer
2014-11-16 22:35:03 +01:00
hiker
ad976e0d19
Fixed compilation.
2014-11-17 08:01:44 +11:00
hiker
65ee59788e
Fixed compiler warnings.
2014-11-17 08:01:26 +11:00
hiker
a2f59384f2
Fixed compiler warnings.
2014-11-17 07:59:53 +11:00
Vincent Lejeune
d5330a8f39
Fix VS2013 "dereferencing null ptr" static analysis error
2014-11-16 04:40:19 +01:00
Vincent Lejeune
8c20e7e8b2
Add begin/end for PtrVector
2014-11-16 03:36:06 +01:00
Vincent Lejeune
882cc0a02e
Revert "Try to rewrite ptr_vector"
...
This reverts commit 0966f30fe9
.
2014-11-16 03:20:16 +01:00
Vincent Lejeune
0966f30fe9
Try to rewrite ptr_vector
2014-11-16 03:16:39 +01:00
Vincent Lejeune
2016fc2ab2
Do not draw instanced first mesh if vertex type is wrong
2014-11-16 01:50:55 +01:00
Vincent Lejeune
1253893043
Fix for OSX
2014-11-16 01:48:40 +01:00
Vincent Lejeune
c2859d24ce
Improved shadow stability
2014-11-15 21:27:15 +01:00
Vincent Lejeune
239a32b1d8
Add mipmap level for shadow
2014-11-15 21:19:17 +01:00
Vincent Lejeune
448f254a2b
Fixes
2014-11-15 21:02:24 +01:00
Vincent Lejeune
7e3c2c4897
Add a shader to blur shadow
2014-11-15 20:37:47 +01:00
Vincent Lejeune
3c42223add
Try graphical restrictions on nvidia old drivers
2014-11-15 03:10:23 +01:00
hiker
8a60550e8b
Prevent online user names starting with 0-9 (for #1471 ).
2014-11-15 12:56:04 +11:00
hiker
92c51f5240
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-15 12:05:43 +11:00
hiker
be461b7a39
Try to fix crash at startup.
2014-11-15 12:05:14 +11:00
Vincent Lejeune
6cc721eaf9
Use CS for gaussian6
2014-11-15 01:11:26 +01:00
Marianne Gagnon
b204de7a8e
Ignore billboard text nodes in physics, fixes #1666
2014-11-14 18:26:48 -05:00
Marianne Gagnon
6c85480010
Do not use 0,0,0 as default sun position when unspecified, as this will give unpredictable results when normalized
2014-11-14 18:09:53 -05:00
hiker
2ec5c3765a
Added a config file which can be used to disable certain graphical
...
options dependeing on card, os, driver version.
2014-11-15 10:06:54 +11:00
Deve
1a3ecf39fe
Fixed crash in track info screen after changing resolution.
...
Widgets after changing resolution are deleted, but TrackInfoScreen object and m_screenshot variable still exsist. Therefore check if it's not NULL isn't enough.
2014-11-14 21:07:12 +01:00
Marianne Gagnon
9fe93e21b9
make nitro emit light. The effect is not perfect yet, but already quite cool
2014-11-13 19:55:21 -05:00
auriamg
f81f1f92e3
Merge pull request #1649 from sachith500/ScriptCache
...
Script cache
2014-11-13 19:47:18 -05:00
Vincent Lejeune
83d5c1e522
Prevent rendering too much point light scattering
2014-11-14 00:57:07 +01:00
Vincent Lejeune
e41ac3c7e5
Fix box particules starting at 0. 0. 0.
2014-11-13 23:37:13 +01:00
samuncle
595785b038
Re enable fog bluring was removed in the previous commit. IMHO without bluring the quality is just awful. The edges looks jagged and it seems we have no AA at all. If this is a performance issue we might need an option for that like: high quality blur. However in my test I didnt noticed a big difference in the framerate. Auria you might want to make better tests
2014-11-13 18:46:20 +01:00
Vincent Lejeune
a6946e9b98
Remove extra blurring step in fog
2014-11-13 18:02:55 +01:00
hiker
753c3d7168
Fixed #1638 (text overflows behind buttons) - partially by removing
...
the confirmation field for the emal address.
2014-11-13 22:42:32 +11:00
hiker
11b884eea4
Made '(handicap)' prefix translate-friendlier.
2014-11-12 18:45:34 +11:00
hiker
25b4d35a65
Merge branch 'perPlayerDifficulties' of https://github.com/Flakebi/stk-code
2014-11-12 15:45:03 +11:00
hiker
78e6a6a6b6
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-12 13:30:10 +11:00
hiker
f78c7e0779
Fixed compiler warnings.
2014-11-12 13:27:53 +11:00
samuncle
9857eb4621
Try to tweak the lens flare without being too obvious
2014-11-12 01:00:23 +01:00
samuncle
f39ae90b6e
merge with trunk + try to adapt to the new blur system
2014-11-12 00:08:21 +01:00
Vincent Lejeune
09fa1ee3cb
Implement scattering for point light
2014-11-11 22:36:27 +01:00
hiker
8ac0bd6793
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-11-12 07:56:21 +11:00
Vincent Lejeune
b40cf6f321
tweak value
2014-11-11 21:56:13 +01:00
hiker
4cf93ca322
Fixed compiler warnings.
2014-11-12 07:55:55 +11:00
Vincent Lejeune
bd4fe57524
Use fog start value to determine density
2014-11-11 21:52:54 +01:00
Vincent Lejeune
84affec451
Change fog equation
2014-11-10 22:08:12 +01:00
Vincent Lejeune
85bbc0f8b8
Use variable sigma for blur filter
2014-11-10 21:32:04 +01:00
samuncle
b70f2cd176
Merge branch 'master' of https://github.com/supertuxkart/stk-code into lensflare
2014-11-10 17:12:45 +01:00
deve
517c828738
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2014-11-10 12:59:27 +01:00