Commit Graph

293 Commits

Author SHA1 Message Date
Flakebi
db13a1fae6 Remove data from stk_config.xml 2015-07-11 19:33:13 +02:00
hiker
93282f8abf Completely removed the usage of a physical wheel radius in the physics, it was
never really necessary, the phsyics are basically the same). Wheel rotation is
was refactored to be completely done in KartModel now.
2015-07-09 23:59:53 +10:00
hiker
5d573832e1 Oops - forgot to change the actual value of 'travel' from cm to m. 2015-07-09 09:15:34 +10:00
hiker
3b9e85af0b Converted bullet's TravelCM (i.e. in cm) into Travel (i.e. in m). 2015-07-09 00:06:19 +10:00
Marianne Gagnon
7e63566087 Upgrade minimum track version requirement 2015-03-12 19:50:09 -04:00
hiker
198d6470d7 Let medium kart accelerate a bit less. 2015-02-17 08:33:32 +11:00
hiker
f9bb17384c Try to balande the different kart physics better. 2015-02-17 08:14:31 +11:00
hiker
020c129691 Specify the replay buffer size as time value (i.e. how many seconds),
not how many frames.
2014-11-27 16:15:53 +11:00
hiker
8dff64644a Fixed #1687 (time too long when using many karts in ftl)> 2014-11-10 16:49:13 +11:00
hiker
5401e7f3b7 First try to prevent #1566: kart chassis appears inside of terrain. 2014-11-08 11:43:06 +11:00
Flakebi
690e632e1b Move handicap to ui options and to the player name spinner 2014-10-26 16:56:50 +01:00
Flakebi
dc78c35b50 Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
Conflicts:
	data/gui/user_screen.stkgui
	data/gui/user_screen_tab.stkgui
	src/karts/kart.cpp
2014-10-05 12:10:39 +02:00
samuncle
97772ba1ae set the downard impulse to 5 + a more easy to use backward camera 2014-10-02 13:53:59 +02:00
Flakebi
e2089fcea6 Switch per player difficulty to player config 2014-09-02 01:18:58 +02:00
Flakebi
8c40f279cd Add break_time_increase to perPlayerDifficulty 2014-09-01 11:31:39 +02:00
Flakebi
dc4a30202f Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties 2014-09-01 11:31:26 +02:00
hiker
c6f7448911 Use sqrt(speed) to scale the collision impulse, which results in
weaker impulses when hitting the terrain.
2014-08-21 22:34:51 +10:00
hiker
15cccf9301 Make the graphical y offset configurable (and basically disable
it for now by setting it to 0).
2014-08-21 17:28:06 +10:00
hiker
8c525ab2d4 Make the physics settings configurable, but default to use the old
settings for now.
2014-08-16 10:20:24 +10:00
hiker
42453325c4 Increased impule to keep kart parallel a bit more, changed the bevel shape
to be slighlty longer.
2014-08-11 09:02:45 +10:00
hiker
a8189eccfc Increase impulse to keep the kart parallel (to avoid the kart being
90 degrees on its side and not being able to get straight again).
2014-08-11 08:10:04 +10:00
hiker
4d1d4492b1 Removed support for non-bevelled shapes (has not been used in years).
Fixed position of physical (raycast) wheels to be in (or on the edge)
of the collision body, not outside. Removed support for defining
kart-specific physical kart position (was never used).
2014-08-10 21:54:18 +10:00
Marianne Gagnon
30c11ad6d4 tweak braking config value 2014-08-05 20:10:46 -04:00
hiker
03160e3b7b Increase the brake force the longer the brake key is pressed (before it
took ~1.6 seconds for a kart to stop, now 0.5; while hardly any change to
short brakes to slow down the kart a bit only). Also made the impulse to
keep karts parallel to the ground configurable.
2014-08-06 07:52:02 +10:00
hiker
c4928ceb7f Modify suspension parameters and visual positioning of the kart to
test less bumpiness.
2014-08-04 13:54:43 +10:00
Flakebi
a84094e55e Add difficulty to karts 2014-07-29 22:54:42 +02:00
Flakebi
71f8766cb1 Add per-player difficulty 2014-07-28 18:32:39 +02:00
Flakebi
0195d95bad Adding basic gui for per-player difficulties 2014-07-23 15:18:40 +02:00
hiker
a65959da42 Replaced upright constraint with simpler code that keeps the kart
in mid air aligned to the gravity. This will also enable jumps in
section where the gravity is not in the default direction.
2014-07-08 16:52:09 +10:00
Bart Cools
41a5b5275b properties group node is not really necessary 2014-07-01 13:32:26 +02:00
Bart Cools
0fa6df587f Removed redundant kart configuration 2014-07-01 12:25:02 +02:00
Bart Cools
1bbd294750 Forgot to add documentation to a single node 2014-07-01 10:43:00 +02:00
Bart Cools
a73462759b Moved the default kart-type to <general-kart-defaults> to better catch missing values in the kart-type nodes. Also moved the documentation again to properly fit the fields. 2014-07-01 10:37:00 +02:00
Bart Cools
109f783fa4 Finally implemented the correct way to parse the data 2014-06-27 23:26:02 +02:00
Bart Cools
000fa2cf73 Fixed skill bars to return correct values. Also minor fix in kart properties 2014-06-26 13:43:53 +02:00
Bart Cools
c3e862f40c fix for different kart properties, now based on kart type set in kart.xml 2014-06-26 12:53:17 +02:00
Bart Cools
0fa746c805 Changes to stk_config to make 3 groups of karts, which will default to the medium, and can be set in the kart.xml 2014-06-26 12:09:22 +02:00
hiker
1903aee114 Changed lower and upper bound (at lower speed less speed should be
lost), capped speed fraction. Tweaked parachutes parameters somewhat.
2014-02-28 23:57:49 +11:00
Bart Cools
89a336ff9a Tweaked the logic of parachutes to be more modifiable. There now is an upper bound percentage and lower bound percentage which will be applied if you are driving faster and slower respectively. Also added those values in stk_config.xml to make playtesting easier (ticket #1135) 2014-02-28 11:10:25 +01:00
auria
b1c8898b54 Bump track XML version number to 6
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14948 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-07 00:05:40 +00:00
hikerstk
09dc33d07e Moved the glowing data from stk_config.xml to items.xml.
Unfortunately I can't test (since the shaders don't work for me).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-09 12:24:26 +00:00
samuncle
b0ce591330 Better outline (glow) color for: banana, bubblegum, box and nitro
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14647 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-06 23:18:49 +00:00
auria
5899a26aad Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
funto66
550302488e New XML syntax for the speed-weighted objects: now we can have several speed-weighted objects with different parameter values in a single kart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14361 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-02 00:20:48 +00:00
funto66
734fef45a9 Added speed-weighted texture animations, as requested by samuncle.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14358 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-31 23:46:36 +00:00
hikerstk
3d4664bd89 Repository recovery 9: former r14324
Made speed-weighted animations slower. That was part of r14324, but appears
to have been done accidentally. Auria, can you please confirm that you did
this on purpose?


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14321 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-28 10:08:53 +00:00
hikerstk
71c66d2eff Repository recovery 8: former r14328
Now that the nitro meter no longer features visible marks, adjust back the max nitro amount to what it was before, and restore back the old less easy nitro challenge on XR591


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14320 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-28 10:03:16 +00:00
funto66
831d27efbc Added "speed-weighted objects" functionality (so that we can have animations whose strength and speed grows with the kart's speed).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14286 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-22 13:44:08 +00:00
hikerstk
2da9ab0845 Make the AI handle bubblegum better (esp. using shield).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14274 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-17 05:58:56 +00:00
hikerstk
df9d90b342 Merged bubble bum branch into trunk. The new bubble gum
shield is still work in progress.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13444 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-08 03:11:03 +00:00
hikerstk
2ff62c4d97 Added support for jump animation, which will triggered
if either the estimated jump duration is long enough,
or the texture the kart was on before it jumped has
a jump property set.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13265 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-18 07:24:47 +00:00
hikerstk
674be5b6d0 1) Fix #1011 by re-implementing the bubblegum not as a
damping of velocity, but as a max_speed restriction.
2) Bubblegum parameters are now fully configurable in
   stk_config.xml.
3) Apply slowdown fraction also to speed increases
   (e.g. previously a max speed of 23 with a zipper
   giving a 15  additional speed with a slowdown of
   0.3 would end up as: 23*0.3 + 15 = 21.9.
   Now it is (23+15)*0.3 = 11.4. While this was done
   mainly for bubble gums, it can affect other items
   as well.
4) Used bubblegum as one word consistenly in variable
   names and xml files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12995 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-27 22:25:36 +00:00
hikerstk
f147d8e662 Added some (experimental) leaning for karts driving fast in
a curve. Feedback welcome (note many karts have some leaning
in their animation, best use a kart like suzanne which doesn't
do that).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12984 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-26 11:00:53 +00:00
hikerstk
9a9ff77812 iAdded new 'best' AI difficulty. ATM this is not locked yet, and
art work (icon) is still missing. Also we have to find what
to call it (atm 'Iron Man').


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12637 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-11 06:17:46 +00:00
hikerstk
b163cd8406 Fixed documentation to be in synch with the values actually used.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12329 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-02 22:44:09 +00:00
hikerstk
29be45b198 Added preliminary easter-egg mode. It still needs a icon (battle mode
used atm), and a better easter egg model (atm bunny from snow mountain,
... whith turns out has lost the black nose). One track has easter eggs
added (math class).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12281 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-17 00:33:47 +00:00
hikerstk
ce5be5400b Made steering a bit faster at lower steering angles, and
a bit slower at higher angles - feedback please ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12105 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-30 11:47:15 +00:00
auria
5bacdb5787 Start adding new music by Bollen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12042 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-21 23:23:24 +00:00
hikerstk
43b7f28d54 Added a setting to stk_config.xml to replace normals that are
'too different' from the normal of the triangle with the
normal of the triangle for interpolating the normals which
are used by the physics.
This should make 'smooth normals' more useful for tracks where
track and (say) a wall are connected, resulting in incorrect
normals for the physics.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11989 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-18 22:22:30 +00:00
hikerstk
3b4c5f3bbb Made steering for keyboards less sensitive (or slower)
at smaller steering angles, and a bit more fast at higher
steering angles (resulting in overall the same time-till-full steer).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11951 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-15 01:20:36 +00:00
hikerstk
49f54f2aee Added different impulse in case of a kart-track collision
(just acting along the normal). This solves some of the odd
behaviour with the previous implementation if the kart is
off track. The new way is now the default, but the 'push
towards driveline' can be set in stk_config.xml.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11923 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-11 21:56:54 +00:00
hikerstk
e3b57e5de0 Added separate setting for time back from full steer to
steering straight, which might reduce oversteering somewhat.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11893 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-07 23:28:48 +00:00
hikerstk
d3878846f6 Made slipstream area smaller again, to make it more difficult to get the
slipstream boost.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 22:28:13 +00:00
hikerstk
7c69adcc56 Added setting for disabling slipstream bonus (to be used mainly
with easy AI to make sure building train doesn't give it too much
bonus on easy) ... and fixed the existing implementation of
not giving a slipstream bonus to actually work ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11821 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 12:05:23 +00:00
auria
b039f43a42 Cap the easy AI even more to compensate for it being so good at slipstreaming
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11818 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 01:06:50 +00:00
auria
132cda55c4 Tweak easy AI a little
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11816 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-30 00:36:56 +00:00
hikerstk
fb84565bf8 Added probability to collect an item for the AI, to allow us
to make it a bit less competitive.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-29 22:06:17 +00:00
hikerstk
eebdd939b0 Made slipstream area wider (at the side that furthest
away from the kart), so that it's hopefully a bit easier
to get slipstream.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11765 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-26 05:12:59 +00:00
hikerstk
ddea03ebe5 'Animated' the plunger-in-face somewhat, and additionally reduced
plunger-in-face time somewhat.
Atm you can test by pressing F1 in a race (which I'll remove soonish).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11761 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 21:51:07 +00:00
hikerstk
bbf071aec5 Added a minimum skidding speed (below which a kart can't skid),
which also fixes #716.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11759 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 06:03:59 +00:00
hikerstk
8a66199676 Reduced 'bounciness' of kart-kart collisions. Thanks to
Arthur for tweaking the parameter!


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11758 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-25 05:44:25 +00:00
hikerstk
ee77f789f9 Tweaked easy and medium AI, resorted a few attributes to be
more consistent.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11751 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-23 21:23:15 +00:00
hikerstk
ecc1212c11 Allow changing the various levels of AI mostly using
the stk_config file.
Note at this stage no tuning of easy or medium level was
done, this version should behave the same as the hard-coded
version.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-22 21:51:05 +00:00
hikerstk
b04194303a AIs will now reduce their speed if they are too far ahead of the
player.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11697 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 06:14:43 +00:00
hikerstk
fbb9e5f8d2 Refactoring: interpolating values is now handled in a separate class
InterpolationArray. This class is now used for the skidding probability
of the AI and the turn radius of all karts (which depends on speed).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11689 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 05:51:46 +00:00
hikerstk
ef2a1524c4 Added a skidding probability which is dependent on the to the
first player (i.e. slightly rubber-banding the AI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11682 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-14 20:59:51 +00:00
auria
4a53da0219 Hopefully this is not too controversial. Make the difference between levels of difficulty rely less on speed. So that people can go medium to get an easier AI, without having to drive at sluggish speeds
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11667 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-06 22:43:23 +00:00
hikerstk
5b623927d8 Reset time-full-steer, which was committed by accident.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11632 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-27 14:19:18 +00:00
hikerstk
9b51751e31 Made the time for the physical body to be in sync with the
graphics after a skid configurable - though atm this is still
set to the same time, so no noticable difference.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11620 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-20 23:06:19 +00:00
auria
433610dcb9 Add sme walls in overworld to make it feel less empty. I'm sorry, I'm a coder, not an artist
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11603 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-19 01:15:45 +00:00
hikerstk
6eca109725 Added option to let the camera follow the skid angle (there is still
some discrepancy due to smoothing of camera movement). For now
enabled in stk_config.xml.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-17 21:42:33 +00:00
hikerstk
7b99faeeb8 iDisable steering for players when a skid is stopped (till the physics are
aligned with the graphics again). That _may_ help with controlling the
kart better after skid. Testwise enabled by default - feedback welcome.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11587 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-16 22:50:59 +00:00
hikerstk
4a6f5ea494 Made initial skidding jump graphical only (both options can
be set in stk_config now).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11576 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-12 22:11:13 +00:00
hikerstk
18d77b9da1 Improved handling of zippers: zippers will now be selected earlier (previously
a kart needed 2.0 nitro in order to use a zipper), but won't be used if items
to avoid are close by (since zipper make it harder to avoid them).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11571 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-09 22:41:49 +00:00
auria
c9cd4d6063 File forgotten in previous commit
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11547 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-05 01:27:53 +00:00
hikerstk
6c7bfd3050 Improved handling of situations in which a good and bad item
are close, which results in the AI getting the bad item when
trying to collect the good one. Some refactoring of code by
adding a hitLine function to Item.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-04 23:17:09 +00:00
magned
0aa7494469 Enables both new skidding behaviour and new skidding AI. Disables old sharp turn behaviour and PRESENT_AI.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11533 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-01 22:45:07 +00:00
hikerstk
a1c51d61a5 Added first and early version of an item-collecting AI (within
SkiddingAI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11517 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 22:00:36 +00:00
hikerstk
ed9b701e53 Added maximum amount of nitro a kart can collect to stk_config.xml
(instead of "const int MAX_NITRO = 16"  in moveable.hpp).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11512 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-19 23:41:36 +00:00
hikerstk
13175b8566 1) Changed the minimum turn radius when skidding to be 20% instead
of 40%. This allows longer skids in wider turns (e.g. hacienda).
2) Improved skidding decision when sharp turning is required:
   on sharp turn when already skidding, wait till an 'even sharper'
   turn is required, which (usually) means that then the AI is
   nicely aligned with the new track direction when releasing skid,
   which makes nice use of the bonus and the additional rotation.
   If not skidding when sharp turn is required, don't even start
   one.
3) Prevent AI from skidding 'against' track direction (i.e. track
   is turning left, but AI tries to skid right). This happened
   before (e.g. when slightly adjusting steering) and caused
   rapid left/right turns (and skid/stop/skid/stop sequences).
4) Allow some steering in wrong direction when skidding (to allow
   for some incorrect estimations, and to avoid skidding on/off
   sequences when only minor corrections are necessary).
5) If adjusted (i.e. taking the skid steering reduction into account)
   steer fraction when skidding is too high, stop skidding.
6) Re-enabled braking when AI is not aligned with track direction.
7) Improve debug output so that only a state change (skidding to
   non-skidding and vice versa) triggers output (instead of output
   every frame).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11469 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-05 23:27:39 +00:00
hikerstk
203ae69ce6 Added support in MaxSpeed for an additional engine force
to work while a speed increase is active. This simplifies
existing code (for slipstream, nitro). Additional engine
force is also added for skidding, which should make 
skidding more worthwhile (since usually adjusting the
heading when stop skidding will use up the actual bonus
speed).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11450 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-07-29 23:46:16 +00:00
magned
f23993eea3 Changed turn-radius at lower speeds. Now it's possible to do Minigolf curves after slowing down
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11234 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-14 01:58:41 +00:00
hikerstk
7c4cebcbd5 Disabled new skidding code again.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11220 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-09 23:47:24 +00:00
hikerstk
fb249f43bf Allowed to enable smooth-normals per track, and added this flag as an
example to lighthouse track. Note atm both needs to be set: smooth-normals
in the track.xml file and in stk_config. 


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11217 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-09 22:57:51 +00:00
wardje
a40462594c GP start order option to user's config + add option to have players always last
In light of #28, the GP start order option is probably more at home in a user's
configuration. While at it, also add an option to keep the player always last.
This is more of a challenge for the player than just reverse mode since your
direct opponents _will_ be at the forefront while you have to play catch up.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11017 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-25 16:39:32 +00:00
hikerstk
acba9e523a Updated documentation.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11006 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-21 23:06:45 +00:00
hikerstk
330c269f42 Added a little jump (duration set in config file) when
starting to skid.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10965 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-13 22:34:50 +00:00
hikerstk
288f43d481 Made the bonus speed given for a skidding boost configurable (the values
were for bonuses were changed, but are still not considered to be tweaked).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10963 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-13 20:51:50 +00:00
hikerstk
73176a8d28 Made skidding more controllable: now once the kart
started to skid, you can influence the turn radius
to a certain degree (stk_config.xml, reduce-turn-min
and -max).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10954 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-08 23:30:26 +00:00
hikerstk
65c73e9186 Refactored skidding to use a new base class SkiddingProperties.
This patch reduces the dependencies between KartProperties and
skidding core (and especially reduces compile time when skidding
core changes).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10926 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-06 11:28:04 +00:00
auria
d1240cb1bf Revert accidental commit to data/stk_config.xml
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10922 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-06 00:27:52 +00:00
auria
3c2b69fb5c Apply a bunch of CMake patches by riebl, thanks\!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10921 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-06 00:18:51 +00:00
hikerstk
1f3cf63680 1) Removed unused angular velocity setting for skidding.
2) Stop misusing m_skidding to force skid sfx when a bubble
   gum was hit or the kart is breaking.
3) Somehwat simplified skidding code.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10910 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-29 21:27:39 +00:00
hikerstk
3fc43d4d14 Refactored replay by splitting it into one base class, and dedicated
classes for recording and for replaying. Added compression (by use of
interpolation) settings to stk_config - atm only using a certain
frequency (delta-t setting in stk_config) is used.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-28 22:33:49 +00:00
hikerstk
5feea5c8f2 Fixed byg and naming inconsistencies in kart pushing, more
tuning towards collision impulse.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10875 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-19 21:41:54 +00:00
hikerstk
31815c264a 1) Added an artifical impulse that pushes a kart towards the previous
driveline point if it hits the track (this will tend to push karts
   back onto the track, though obviously that's not physically correct).
   This can be tweaked by setting terrain-impulse in stk_config.xml
   (0=disable).
2) Remove unused collision side impulse from kart properties.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-17 05:47:02 +00:00
hikerstk
90e6a02193 Improved collision handling to better detect left/right side
collisions. Made collisions more bouncy than before (but I am
still tuning).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 20:22:00 +00:00
hikerstk
35d02e2547 Added indication when the skid bonus 1 and 2 is reached. ATM this
still looks like nitro, and there the bonus of bonus 1 and 2
is actually still the same (wip).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-29 22:31:40 +00:00
auria
a5e80dcdcd Revert accidentally committed stk_config.xml, attempt 2
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10699 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-20 02:40:58 +00:00
auria
7bee493c1f Revert accidentally committed stk_config.xml
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10698 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-20 02:40:31 +00:00
auria
5dda0e97a1 Add Japanese font, thanks to tkbd
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10692 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-18 22:12:26 +00:00
hikerstk
79e2b7d0ae More work on skidding (still disabled by default).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10686 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-16 21:52:47 +00:00
auria
c86a92efb1 REvert accidentally committed stk_config.xml
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10657 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-12 23:02:58 +00:00
auria
e700320a00 Add sound emitters and improve the mine force field to look nicer from inside
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10656 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-12 20:27:57 +00:00
hikerstk
18f86fff98 Removed unused post-skid-rotation property,
added post-skid-rotate-factor.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10654 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-12 02:20:05 +00:00
hikerstk
814ab822d0 New skidding now somewhat adjusts the position of the
chassis (work in progress, still disabled by default).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10649 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-11 05:38:30 +00:00
auria
72b409344e Start work to have trigger items, and for now use them to play a sound when crossing the force fields in overworld. This is WIP.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10646 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-11 02:47:06 +00:00
hikerstk
e18ffedf44 Added support for a bonus zipper if a kart uses skidding. This
is disabled for now till work on the new skidding is finished.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10626 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-09 05:58:29 +00:00
auria
d0c303c064 Tweak bevel configuration. Especially, disable bevel on Y, this makes it easier for kart to topple over
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10476 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-22 02:47:52 +00:00
hikerstk
5a41379479 Fixed bug in bevel shape: the bevel shaped was larger than the bounding
box of the chassis, resulting in collisions caused by the invisible
bevelled part of the chassis.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10469 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-21 21:43:01 +00:00
hikerstk
13bca2e3d4 Added support for bevelled collision shapes using
a convex hull collision shape. Disabled by default,
set bevel-factor in stk-config (e.g. to 0.3 0.3 0.3).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10466 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-21 21:08:48 +00:00
hikerstk
c3a057f206 Added options to apply an impulse for a certain amount of time. This
way pushing two karts away from each other is less abrupt. This is
now enabled, feedback (or tweaks) welcome.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10439 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-18 20:55:27 +00:00
hikerstk
d06acf1f7b 1) Added an (additional) impulse to push karts away from each other.
This impulse does not cause any rotation of the kart, it just pushes
the kart orthogonal to its velocity.
2) The rotational velocity is set to 0 in case of a collision, hopefully
avoiding the problem that karts will rotate as result of a collision.
3) A collision pair now stores the exact collision point for both bodies
(which is then used to determine the side in which the impulse to be
applied).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10422 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-14 21:02:15 +00:00
hikerstk
a69e94767e Made the restitution settable for karts.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10409 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 10:40:09 +00:00
hikerstk
8ab469d4d8 1) Added an additional impulse to push karts away in case of a collision (unused atm)
2) Saved one collision point for each collision pair so that a frontal detection
   can be detected (atm unused).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10407 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 05:42:40 +00:00
hikerstk
6a9b401d6e Reset visual-skid value to original value.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10406 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-12 05:36:48 +00:00
hikerstk
964d132364 Added code for skidding (currently disabled, so no visible change).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10361 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 05:54:16 +00:00
hikerstk
3421e14626 Made it less likely that a chassis hits the ground after a jump.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10301 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-02 09:52:21 +00:00
hikerstk
422788bc20 Added setting for maximum suspension force (currently set at the
old default value).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10296 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-01 12:14:20 +00:00
hikerstk
fdafbd4588 Bugfix: forgot to set track-connection-accel to the original value.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10294 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-01 02:57:39 +00:00
hikerstk
2c33ed75ed Merged the physics branch back to trunk. There should be no change at
this stage for users.
The physics branch added a few new stability options (which are disabled
by default), fixed bug and reproducing history files when using physics
replay, using --log=file command line option. See log on the physics
branch for full details.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10292 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-01 01:14:10 +00:00
magned
9b92ef8e09 Changed steering angle at mid-low speeds after some discussion on IRC. Please test and give feedback.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10152 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-09 23:23:50 +00:00
magned
f3e268280d Changed steering angle at lower speeds again. It's more close to what it used to be, but should still be a little better in tracks like Minigolf. Feedback welcome.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10145 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-08 21:49:10 +00:00
auria
a8d0f14cbf Tweak turn radius when going slowly. Trunk only for now. Feedback welcome
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10119 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-07 01:06:34 +00:00
auria
5af9ce44b1 Add adjustable AI handicap in stk_config.xml
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10066 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-30 20:37:14 +00:00
hikerstk
e8b331de03 Further reduced steering angle at high speed to make the karts
easier to control at high speeds. Instead of using two speed
and two different radii, now an arbitrary number of points (i.e.
speed and radius at that speed) can be defined, stk will interpolate
linearly between the points.
The new settings leave the setting of 'normal' speed (i.e. without
powerup) identical, only reduces the angle for higher speeds.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10058 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-27 23:42:00 +00:00
funto66
d26b406780 Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9275 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-07-15 23:38:40 +00:00
hikerstk
da8ec214ce Added a very first version of a swatter (or inflatable hammer).
Details are in the wiki (http://supertuxkart.sourceforge.net/Items).
Note that the model is _obviously_ a placeholder, and I  used
the icon for the bomb (which isn't used in game atm) for the
swatter. I hope someone can provide a better model and icon.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9011 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-06-22 12:27:48 +00:00
hikerstk
38a3ece5dd 1) Made invulnerability time after being hit configurable.
2) Bugfix: there was no invulnerabilty time if graphical
   effects were disabled. While it is not ideal that in 
   this case there is no visual indication that the kart
   is invulnerable, the game play should be consistent
   and not depend on graphics settings.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8833 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-06-05 12:05:40 +00:00
hikerstk
8d2ac03837 Removed unused explosion-impulse property.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8813 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-06-04 13:21:06 +00:00
auria
2a1fa5bf29 Following feedback we received, make rescue time a bit faster.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8787 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-31 02:08:32 +00:00
hikerstk
30d39e30f0 Read in the number of times a message was displayed from the user config file,
and discared messages that have been displayed often enough.
Note that this is mostly a first test, we might want to only increase the
display counter once each time STK is started or so.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8058 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-25 11:23:17 +00:00
hikerstk
5ef95560c9 Disabled interpolated normals, they were accidentally enabled
in r7619.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7635 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-06 06:44:33 +00:00
hikerstk
413fca22b2 Increased supported track version to 5 (weather now has its own node).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7619 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-05 02:55:20 +00:00
hikerstk
c78373433f Disabled smooth normals (I incorrectly committed the wrong version).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7606 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-04 00:34:33 +00:00
hikerstk
9c56bd4781 Added setting for smoothing normals (default is still off till all tracks are fixed).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7601 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-03 21:39:03 +00:00
hikerstk
4ab6331ff4 Update to bullet-2.77.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7579 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-02 22:04:13 +00:00
hikerstk
b7bf16a5f8 Zippers are now stored as their own node, and not as
attributes only. Track version number was increased to
4, but old version 3 tracks can still be read.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7542 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-25 09:29:27 +00:00
hikerstk
78497a6a0a Fixed 3153446 (gnu would not drive properly on zippers). Reason
was an incorrect default (hardcoded default, instead of a
default that depends on the dimension of the kart).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7524 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-24 05:37:09 +00:00
auria
a08c58ceae Reduced plunger in face time as per feedback on RC1
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6879 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 01:09:49 +00:00