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Commit Graph

2037 Commits

Author SHA1 Message Date
madmaxoft
e2e948015e Protocol 1.7: More client-bound packets.
Also removed the SendWholeInventory(cInventory &) function, as promised in prev commit.
2013-11-05 18:37:57 +01:00
madmaxoft
88472b7ce6 Removed the obsolete SendWholeInventory(cInventory &) function.
This won't compile because there's still a change in Protocol17x.cpp pending; the next commit will fix this.
2013-11-05 18:37:57 +01:00
Mattes D
e65ce13012 Merge pull request #307 from mc-server/MobImprovements
Mob projectiles
2013-11-05 08:22:31 -08:00
Samuel Barney
e37531fe01 Moved cTracer::SetValues to be an internal function because it is only ever used in cTracer::Trace.
Removed SetValues from Bindings.cpp.
Added some commenting to explain what each function does in cTracer.
2013-11-05 09:22:28 -07:00
STRWarrior
c84bd79eff Fixed indentation. 2013-11-05 16:24:54 +01:00
Samuel Barney
b23047f47b Reworked collision to use g_BlockIsSolid 2013-11-04 20:10:29 -07:00
Samuel Barney
96ef6084ae Flowers, mushrooms and air are no longer collidable. 2013-11-04 17:14:49 -07:00
Tiger Wang
0c2c803a16 Removed settings/webadmin.example.ini files
Additionally, added some default plugins to autogeneration. Also moved
nbt examples to docs/NBT Examples.
2013-11-04 22:06:23 +00:00
Tiger Wang
e832736e0b Autogeneration of settings.ini and webadmin.ini
Fixes issue #75
2013-11-04 21:51:24 +00:00
STRWarrior
7cfcfc5f39 Skeleton, Ghast and Blaze's projectile code is now in their respective class. 2013-11-04 21:46:56 +01:00
madmaxoft
d47a8ea008 Protocol 1.7: Added more client-bound packets.
Untested, still more to come.
2013-11-04 21:20:36 +01:00
madmaxoft
3002dc8bbf Protocol 1.7: Added client status packet. 2013-11-03 21:34:46 +01:00
Mattes D
7c60ad4856 Merge pull request #306 from tigerw/master
Flipped some variables in Portals
2013-11-03 09:06:15 -08:00
madmaxoft
9b84d68d27 Protocol 1.7: Rewritten packet-sending to use cPacketizer.
Implemented enough of the protocol that the client now spawns in the world (but cannot do anything).
2013-11-03 11:59:07 +01:00
madmaxoft
dacd6a5274 cByteBuffer: Fixed GetUsedSpace() off-by-one error. 2013-11-03 11:59:07 +01:00
madmaxoft
53c31ee1cd ClientHandle: Fixed an error in player-joining hook.
Players being disconnected used to fire the PlayerJoined hook repeatedly.
2013-11-03 11:59:07 +01:00
madmaxoft
9bdc94053e Added cEntity:GetYaw() and cEntity:SetYaw().
This is the preferred way to get / set rotation, GetRotation() and SetRotation is obsoleted due to bad name.
2013-11-03 11:59:05 +01:00
madmaxoft
7dc96f0441 Added cPlayer::GetEffectiveGameMode(). 2013-11-03 11:59:05 +01:00
STRWarrior
6f0f620cf8 Skeleton.cpp doesn't have to load ProjectileEntity.h and Entity.h. 2013-11-02 21:32:55 +01:00
STRWarrior
58ced0c12c Skeletons, Blazes and Ghasts now shoot their projectile to the target. 2013-11-02 20:47:43 +01:00
STRWarrior
3dc3e5eca7 Zombies and Skeletons don't walk into the sun anymore. 2013-11-02 20:45:51 +01:00
Tiger Wang
5bd9eb6a1f Flipped some variables in Portals
To make them work on the X axis.
2013-11-02 19:04:38 +00:00
Mattes D
56c97d6c30 Merge pull request #303 from tigerw/bugfixes
Nether portal creation
2013-11-02 09:10:18 -07:00
Tiger Wang
f38375a2ec Fixed bow damage in creative
Also reverted indenting change
2013-11-02 16:01:40 +00:00
Tiger Wang
96cd7d65a3 Fixed dropspensing speed and position 2013-11-02 14:09:07 +00:00
Tiger Wang
77b3db7e25 Multiple fixes
* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
2013-11-02 14:08:00 +00:00
Tiger Wang
b731dd0635 Split border finder into separate function 2013-11-02 13:50:30 +00:00
Tiger Wang
585f01c3f6 Implement suggestions
- Removed unneeded parameter
* Changed 0 -  1 to -1
2013-11-02 12:29:26 +00:00
Tiger Wang
72ec10f26d Readded BlockPortal.h (portals) 2013-11-02 00:50:03 +00:00
Tiger Wang
7913a2dcdb Fixed compile error (portals)
WITH A FULL REFORK
2013-11-02 00:44:09 +00:00
madmaxoft
b6faeaba18 Protocol 1.7: Implemented the first batch of sent packets. 2013-11-01 16:20:15 +01:00
madmaxoft
db190a627c Merge branch 'master' of https://github.com/mc-server/MCServer 2013-11-01 11:17:37 +01:00
madmaxoft
62d27e4ed9 Merge branch 'griefer'sdelight' of git://github.com/tigerw/MCServer. 2013-11-01 11:14:55 +01:00
madmaxoft
7a77986d88 Protocol 1.7: Added skeleton functions for reading client packets.
Untested, this is skeleton code only.
2013-10-31 23:48:43 +01:00
madmaxoft
080ee3b2a1 ByteBuffer: Writing a string doesn't modify it (missing const). 2013-10-31 23:47:22 +01:00
Mattes D
4124ed3ef9 Merge pull request #302 from SamJBarney/master
Broken rail blocks now stack.
2013-10-31 05:58:02 -07:00
Samuel Barney
d85a2a1c2f Adhering to project standards. 2013-10-31 06:19:06 -06:00
Samuel Barney
47697b2667 Added missing conventions for windows. 2013-10-30 19:09:12 -06:00
Samuel Barney
e2ef23fa5f Broken rail blocks now stack. 2013-10-30 16:58:18 -06:00
madmaxoft
feaea31b78 Protocol 1.7: Added status ping handling. 2013-10-30 23:38:55 +01:00
madmaxoft
f490d3d1e7 Fixed a compiler warning.
Also updated code to match our style.
2013-10-30 23:33:42 +01:00
Mattes D
8b9d3c7722 Merge pull request #292 from SamJBarney/MobSpawning
Mob Spawning based on light values
2013-10-30 15:25:51 -07:00
madmaxoft
dab398d5d6 Added 1.7 to protocol recognizer.
The 1.7 protocol currently only reports server description and playercount.
2013-10-30 23:24:46 +01:00
Samuel Barney
7157c392fa Last of the nitpicker note fixes. Added some inline commenting. 2013-10-30 16:14:42 -06:00
Mattes D
9497e11ad4 Merge pull request #301 from SamJBarney/master
Grass no longer grows under water, and water on top kills it.
2013-10-29 14:32:31 -07:00
Mattes D
a0c2981a3c Merge pull request #299 from tonibm19/master
Saddles are dropped, chicken spawn out of thrown eggs.
2013-10-29 14:03:49 -07:00
Samuel Barney
f2e17981c5 Grass no longer grows under water, and water on top kills it. 2013-10-29 14:49:15 -06:00
STRWarrior
52d956ccf3 Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp 2013-10-29 21:45:31 +01:00
STRWarrior
0384c54676 Fixed bug where creative inventory didn't work. 2013-10-29 21:19:06 +01:00
Samuel Barney
e94307c292 Changes based on madmaxoft's nitpicker notes. 2013-10-29 12:43:41 -06:00
Samuel Barney
e1a06153b2 Update to allow the light map to remain the same, but allow alteration of sky light values based on time. 2013-10-29 10:44:51 -06:00
tonibm19
e96c1aebfe Using tabs 2013-10-29 16:44:45 +01:00
Samuel Barney
d7a490a992 Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning 2013-10-28 16:40:13 -06:00
Samuel Barney
47283f9daa Got spiders and other mobs respecting night and day for spawning 2013-10-28 16:38:34 -06:00
tonibm19
8a6511d329 fixed indentation 2013-10-28 21:45:49 +01:00
tonibm19
b26acdb9db extra line 2013-10-28 21:41:43 +01:00
tonibm19
669beef2de attempt at fixing indentation 2013-10-28 21:37:45 +01:00
tonibm19
b182f25324 Extra line 2013-10-28 21:00:14 +01:00
tonibm19
1841d77952 Fixed indentation 2013-10-28 20:58:50 +01:00
tonibm19
8c9fa9cf35 Added random chicken spawn when throwing an egg 2013-10-28 20:57:04 +01:00
madmaxoft
dfefdcf7f1 MC uses VarInts only up to 32-bits. 2013-10-28 20:57:03 +01:00
madmaxoft
c9b6c3bc2e cByteBuffer: Added the VarInt and VarUTF8String type reading and writing.
This implements #296.
2013-10-28 20:40:55 +01:00
tonibm19
1ff051c9a3 Now saddled horses spawn a saddle pickup when killed 2013-10-28 20:28:16 +01:00
tonibm19
5a723454a9 Now saddle pigs spawn a saddle pickup when killed 2013-10-28 20:27:05 +01:00
madmaxoft
1eac38f3d7 Fixed indentation in tonibm19's code. 2013-10-28 19:54:03 +01:00
Mattes D
65b43604a5 Merge pull request #294 from tonibm19/patch-3
Correct wool drops when shearing a sheep.
2013-10-28 11:51:46 -07:00
tonibm19
984277f65e Fixed compilation
STR_Warrior code had an error (I copied&pasted it before)
2013-10-28 19:47:38 +01:00
tonibm19
6e554c3b52 Use STR_Warrior code and changed variable name 2013-10-28 19:42:02 +01:00
Samuel Barney
16bac5ace9 Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs. 2013-10-28 09:49:06 -06:00
madmaxoft
df20c19986 Renamed cWindow constants to include the "wt" prefix. 2013-10-28 13:30:24 +01:00
tonibm19
144b528257 Extra line 2013-10-27 10:42:16 +01:00
tonibm19
a42561cf5a Sheep fixes.
Now amount of wool you get when shearing a sheep is random.
Sheeps only spawn in white color (I will add sheep dying soon).
2013-10-27 10:41:25 +01:00
madmaxoft
3fa03e854f Added cChunk::UnboundedRelGetBlockLights().
This queries both BlockLight and SkyLight for the specified block.
2013-10-27 09:19:13 +01:00
madmaxoft
a7d44d69dd Authenticator doesn't save the ini file.
Didn't load it -> shouldn't save it.
2013-10-27 09:09:39 +01:00
madmaxoft
f032a2ff74 Merge branch 'origin/LoadWorlds/cAuthenticatorINI' 2013-10-27 09:04:39 +01:00
STRWarrior
cb06f35cb8 Changed "cIniFile IniFile" to cIniFile & IniFile" 2013-10-26 19:47:12 +02:00
madmaxoft
52f88b9595 Merge branch 'IniFileCleanup' 2013-10-26 19:43:34 +02:00
STRWarrior
77661f4c59 Both the LoadWorlds() function and cAuthenticator now use the cIniFile object from the Root::Start() function. 2013-10-26 17:08:28 +02:00
Samuel Barney
6c30ce93da Disabling Endermen and spiders until I rework the CanSpawnHere to take a chunk and a position. 2013-10-26 03:51:56 -06:00
Samuel Barney
0b853dca93 Moving spawning position to the center of the block. 2013-10-26 03:50:34 -06:00
Samuel Barney
6f0d15b448 Checked Endermen; they work; adding them back in. 2013-10-25 12:15:10 -06:00
Samuel Barney
4e024f5d87 Fixed mob spawning so that hostile mobs will not spawn incorrectly. 2013-10-25 11:50:46 -06:00
madmaxoft
323ebf119f cIniFile: Renamed functions to make meaning more explicit.
For example KeyComment() -> GetKeyComment() / AddKeyComment()
2013-10-25 11:38:14 +02:00
madmaxoft
9e9198e090 cIniFile doesn't store filename internally anymore. 2013-10-25 11:15:44 +02:00
madmaxoft
86bec4c57c cMonster: Improved doxycomments. 2013-10-25 10:41:19 +02:00
madmaxoft
5331555708 Renamed cMonster::GetSpawnRate() to GetSpawnDelay(). 2013-10-24 16:45:13 +02:00
madmaxoft
99d369d837 cPickup cleanup. 2013-10-24 16:44:25 +02:00
madmaxoft
625c5f86de Fixed cPickup's constructor's parameter naming. 2013-10-24 15:05:23 +02:00
madmaxoft
eca6955a2d Cleanup in cPlayer. 2013-10-24 12:24:40 +02:00
madmaxoft
d359c5a2fe Unified cPlayer's Heal() function with cEntity's. 2013-10-24 12:24:39 +02:00
Alexander Harkness
54f5f71c9a Merge pull request #286 from tigerw/pickupdelay
Pickups now have collection delay when vomited
2013-10-23 23:36:25 -07:00
Samuel Barney
00480a1d9a Using provided UnboundedRelGetBlockBlockLight and UnboundedRelGetBlockSkyLight. 2013-10-23 17:51:14 -06:00
Samuel Barney
4666c1bf30 Merge branch 'master' of https://github.com/SamJBarney/MCServer into MobSpawning 2013-10-23 17:41:36 -06:00
Samuel Barney
f558f3c6d2 Removed my hackish Light functions 2013-10-23 17:41:24 -06:00
Tiger Wang
4d2c810c64 Pickups now have collection delay when vomited
Implements FS#394.
2013-10-24 00:30:20 +01:00
Tiger Wang
442c428f5b TNT Spawns Pickups
Fixes FS#397.
2013-10-23 23:40:59 +01:00
madmaxoft
88db43e8d3 Fixed cLuaWindow's binding.
No longer exporting multiple inheritance.
2013-10-23 13:31:04 +02:00
madmaxoft
b8a2793228 Fixed bindings for cHopperEntity:GetOutputBlockPos(). 2013-10-23 12:09:11 +02:00
madmaxoft
90bea6a914 Fixed cDropSpenserEntity bindings generating an extra var.
Caused by inadvertently exporting multiple-inheritance from a class that is not Lua-exported.
2013-10-23 11:17:16 +02:00
madmaxoft
730195c47e Exported cHopperEntity to API.
This allows hoppers to be created by plugins during chunk generation.
2013-10-23 11:12:04 +02:00
madmaxoft
d3db97301b Removed cRoot:m_PrimaryServerVersion from Lua API.
We have the accessor methods for it.
2013-10-23 11:06:39 +02:00
Samuel Barney
228ccc5c6a Bats only spawn where there is no sunlight, and the light level is below 5 2013-10-22 17:11:38 -06:00
Samuel Barney
d6d73a1754 Invalid light value is now 127 2013-10-22 17:10:32 -06:00
madmaxoft
0152a6ffb4 Temporary fix for world not locking chunkmap in TickMobs.
Reported as #283; this is a hotfix only.
2013-10-22 18:30:26 +02:00
madmaxoft
4cf0862c12 Fixed an assert in cMonster 2013-10-22 17:54:23 +02:00
madmaxoft
76ed2f441a Implemented UnboundedRel BlockLight and SkyLight.
Also unified the various UnboundedRel operations to use the same underlying structure.
2013-10-22 17:54:09 +02:00
Samuel Barney
6e361f195f Added two new unbounded del functions to deal with looking up the lighting. 2013-10-21 14:38:38 -06:00
madmaxoft
3a95aad523 Added ASSERTs to all ChunkDef operations.
This should avoid errors such as #276.
2013-10-21 21:38:31 +02:00
Samuel Barney
56fa632d5e Swapped which block is checked for light first. 2013-10-21 10:03:05 -06:00
Samuel Barney
d73a0cd8b0 Current Mob Spawning code. 2013-10-21 09:41:48 -06:00
madmaxoft
5174d9cbd6 Fixed GetHTMLEscapedString() binding, removed obsolete memory function from API. 2013-10-21 13:22:47 +02:00
madmaxoft
b6741865f2 Fixed memory leak in cMobFamilyCollecter. 2013-10-20 14:16:21 +02:00
madmaxoft
d8576a7953 Reimplemented cMonster::FamilyFromType() as a simple switch (duh!) 2013-10-20 14:15:55 +02:00
madmaxoft
6075f7cecd Fixed memory leaks in cMobCensus, moved GetSpawnRate() to cMonster. 2013-10-20 14:00:45 +02:00
madmaxoft
71d06e3015 Fixed binary search in StringToMobType(). 2013-10-20 13:42:59 +02:00
madmaxoft
d16d0a7ab7 Fixed memory leaks in cMobSpawner. 2013-10-20 13:33:23 +02:00
madmaxoft
848d061de1 Moved all MobTypesManager functions to cMonster.
This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
2013-10-20 13:25:56 +02:00
madmaxoft
359918127b Rewritten MobTypesManager not to leak memory. 2013-10-20 13:10:21 +02:00
madmaxoft
34928378b8 Fixed loading allowed mobs in world. 2013-10-20 10:23:30 +02:00
madmaxoft
0258213d24 Merge branch 'htmlescape'. 2013-10-20 09:14:30 +02:00
Alexander Harkness
3272b45bc5 Added a string reserve. 2013-10-19 21:30:54 +01:00
Alexander Harkness
5ba998174a Fixed compile error. silly parentheses creeping in. 2013-10-19 21:21:44 +01:00
Alexander Harkness
0677872d88 Changed the code according to xoft's suggestions. 2013-10-19 21:13:47 +01:00
Alexander Harkness
f7c9230106 Fixed general failings with everything. Fixes #211.
My editor fixed some extra tabs in globals.
2013-10-19 17:37:47 +01:00
Alexander Harkness
9701a7fb84 Added a HTML escaping function to cWebAdmin.
Apparently my editor fixed some failed tabs too.
2013-10-19 17:17:33 +01:00
madmaxoft
ca538d5323 Adapted code style. 2013-10-18 20:02:53 +02:00
madmaxoft
24aad485b9 StringToItem() recognizes "ItemName:Dmg" strings.
This allows commands such as "/i woodenshovel:40"
2013-10-18 18:13:20 +02:00
madmaxoft
546dbf3c53 Fixed item-breaking.
This fixes #232.
2013-10-18 18:01:19 +02:00
madmaxoft
5d4fa298d3 Fixed indentation and re-styled conditions. 2013-10-18 16:34:01 +02:00
Mattes D
2a9997881c Merge pull request #259 from tonibm19/patch-2
Fixed horse saddle
2013-10-18 07:29:23 -07:00
madmaxoft
e6bb025a9f Fixed webadmin logging.
This fixes #262.
2013-10-18 12:50:50 +02:00
Mattes D
8bba2b02a1 Merge pull request #253 from SamJBarney/master
Merge of Mob Spawning code by mgueydan
2013-10-18 03:41:43 -07:00
tonibm19
2c187e53b7 Moved lines
don't know if I did well
2013-10-17 21:28:45 +02:00
tonibm19
90c39c55a9 More fixes
- You can only tame horses with nothing at hand
- Fixed rearing
2013-10-17 18:41:52 +02:00
tonibm19
137ed5a556 Improved horse saddling [SEE DESC]
Now it checks if horse is already saddled, and if it's, you don't lose the saddle. Also, if the horse isn't tammed, you can't saddle it.
2013-10-16 19:50:59 +02:00
madmaxoft
6a1149cf46 Fixed compilation errors. 2013-10-16 15:15:51 +02:00
tonibm19
2f8a0a8a3a Added extra line 2013-10-15 21:26:43 +02:00
tonibm19
4ee2632d4f Fixed saddle horse 2013-10-15 21:25:33 +02:00
tonibm19
400cab0b86 Fixed a big fail.I did 2013-10-15 18:17:17 +02:00
tonibm19
06b7e09e70 Added extra line (yes, again) 2013-10-15 17:32:15 +02:00
tonibm19
fbba2e79eb Added basic milk code. 2013-10-15 17:31:26 +02:00
tonibm19
7d4c0582a8 Added extra line 2013-10-15 17:11:42 +02:00
tonibm19
8147ccd13b Added horse saddling
It uses pig code, sorry if it don't works, i'm a noob, but it should work.
2013-10-15 17:09:43 +02:00
Sofapriester
173e8684a5 Update BlockID.cpp
Added g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS]          = true;
-> this should fix Issue #254
-> Please check if ok
Thx
2013-10-15 00:46:32 +02:00
Samuel Barney
02baff6629 Removed reading default values from settings.ini for worlds. 2013-10-14 15:32:40 -06:00
Samuel Barney
210cd4eb50 General fixes to get the new Monster spawning code working.
Also wrote in some code to use the default settings for monsters located in settings.ini
2013-10-14 11:12:12 -06:00
Samuel Barney
318d552248 Merge branch 'MobSpawning' of https://github.com/mgueydan/MCServer into MobSpawning
Conflicts:
	source/Mobs/Bat.h
	source/Mobs/Monster.h
	source/World.cpp
2013-10-14 10:03:47 -06:00
Samuel Barney
5df5176f8d Merge branch 'master' of https://github.com/mc-server/MCServer 2013-10-14 09:42:43 -06:00
Samuel Barney
369b4abff8 Mobs no longer spawn up in the air. 2013-10-14 08:12:23 -06:00
madmaxoft
18bbe82f30 WebAdmin honors the [WebAdmin].Enable setting.
This fixes #234.
2013-10-13 22:19:13 +02:00