Tiger Wang
838d4d5d1d
Bonemeal has particles, fixes #393
2013-12-07 23:45:33 +00:00
Tycho Bickerstaff
cd7813f0f5
Removed unused variable ResultSlot
2013-12-07 23:33:18 +00:00
worktycho
604c8fd9b9
Fix Undefined behavior at Bindings/LuaWindow line 32
2013-12-09 14:17:39 +00:00
worktycho
187449824c
Fix Unused Variable Warning at FluidSimulator.cpp line 169 and 176
2013-12-09 14:15:30 +00:00
worktycho
c78f67dcc0
Fixed warning unchecked enum value at Chunk.cpp line 841
2013-12-09 14:05:32 +00:00
worktycho
a99bece3fa
Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54
2013-12-09 13:57:09 +00:00
Tiger Wang
b779d84663
Console trims its commands before executing 'em
2013-12-07 22:35:24 +00:00
Tiger Wang
405f67dac8
Fixed water starting fires
2013-12-07 22:35:01 +00:00
Tiger Wang
16db8533e1
Improved piston animations
2013-12-07 20:29:09 +00:00
Tiger Wang
5bed85aba0
Fixed some new 1.7 client crash bugs
...
Some technical blocks were removed; trying to render them as items
caused a crash.
2013-12-07 18:03:56 +00:00
Tiger Wang
a61082ffee
Changed some FastSetBlocks to SetBlock
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Should fix some duplication glitches.
2013-12-07 14:55:19 +00:00
Tiger Wang
1932cc38a1
Fixed trapdoors not toggling
...
The redstone simulator kept on resetting them.
2013-12-07 14:41:58 +00:00
STRWarrior
c0f091b1a3
Added a SpawnFallingBlock function so plugins can make other blocks fall.
2013-12-07 14:26:52 +01:00
Tiger Wang
347e80bdd8
Added basic ender chests
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Note that they just mirror chests now, so no per player inventory.
2013-12-07 00:18:58 +00:00
Tiger Wang
30ead79049
Renamed animation function
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Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang
a5dd0e2b88
Fixed bed leave animation
2013-12-06 22:45:55 +00:00
Tiger Wang
b028731726
Fixed duplication glitch with QueueSetBlock
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If a coordinate was queued, and then the block there was broken, it
would reappear: double items!
Also now just sets meta if previous and current blocktypes matched.
2013-12-06 22:29:15 +00:00
Tiger Wang
b115f3d636
Added trapdoor cursor Y detection
2013-12-06 21:31:55 +00:00
Tiger Wang
ec226e00ab
Puking now uses GetEyeHeight()
2013-12-06 20:41:58 +00:00
Tiger Wang
e2a557f46c
Added pickup invalid item check
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They aren't spawned at all if their itemtype isn't valid; possibly fixes
the client crashing with bad pickups.
2013-12-06 20:39:42 +00:00
Tiger Wang
126577214a
Re-implemented redstone duplicate checking
2013-12-06 20:33:48 +00:00
Tiger Wang
289e8cba21
Fixed eating using wrong animation
2013-12-06 20:28:27 +00:00
Tiger Wang
008c515b4b
Fixed trapdoors not overriding OnUse
2013-12-06 20:01:52 +00:00
Tiger Wang
6c7de446ae
Spawn eggs use IsGameMode()
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Possible fix for #316 .
2013-12-06 20:00:49 +00:00
Tiger Wang
44d5fd1e87
Tools make a sound when breaking, fixes #266
2013-12-06 19:59:14 +00:00
Tiger Wang
77a7bfb3e5
Cleaned up torch code and added comments
2013-12-06 19:35:10 +00:00
Tiger Wang
73dd2e9bed
Removed another export and inline'd stuff
2013-12-06 19:24:45 +00:00
Tiger Wang
0376b847d7
Removed exporting of a torch function
2013-12-06 19:23:27 +00:00
Tiger Wang
57b8b38511
Updated comments for slabs
2013-12-06 19:22:25 +00:00
Tiger Wang
ee4d57a076
Fixed pickups spawning for BlockEntities
2013-12-06 19:17:57 +00:00
Mattes D
dde1c3a7cd
Merge pull request #394 from SamJBarney/master
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Fire no longer goes out when on top of nether rack
2013-12-06 02:41:37 -08:00
madmaxoft
1205c540ee
Added cPluginManager:GetCurrentPlugin() to Lua API.
2013-12-05 22:03:07 +01:00
Samuel Barney
d62bfdaca4
Merged if statements.
2013-12-05 10:01:23 -07:00
Samuel Barney
3d9396b097
Finished Merge
2013-12-05 07:34:56 -07:00
Samuel Barney
8acfe21503
Merge branch 'master' of https://github.com/mc-server/MCServer
...
Conflicts:
src/Simulator/FireSimulator.h
2013-12-05 07:32:19 -07:00
madmaxoft
321b259213
ByteBuffer: Fixed optimization failures with threading checks.
2013-12-05 10:33:26 +01:00
Alexander Harkness
9f1efbdf21
Hopefully fixed the sparc not being detected
2013-12-04 18:57:23 +00:00
madmaxoft
e48168aa13
Lava can spawn fire.
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Settable in world.ini, lava can spawn fire to fuel blocks near it. Fix #65 .
2013-12-04 19:48:42 +01:00
madmaxoft
be1cdadda7
Fixed an error in cChunk's block ticking.
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Absolute coords were passed to a handler expecting relative coords.
2013-12-04 19:47:08 +01:00
Samuel Barney
efae54db0a
Made suggested changes
2013-12-03 19:05:34 -07:00
Samuel Barney
30906a597c
Fire no longer goes out when on top of nether rack
2013-12-02 14:11:45 -07:00
Samuel Barney
53d5eb09e0
Removed stray printf, again.
2013-12-02 09:56:42 -07:00
Samuel Barney
050702eaa1
Switched to using provided ReadItem function.
...
Fixed misplacing when clicking on the bottom of bottom slabs and the top of top slabs.
2013-12-02 09:32:28 -07:00
Samuel Barney
9e75df6a41
Removed stray printf.
2013-12-02 00:51:39 -07:00
Samuel Barney
458eff560b
Fixed 1.7 slab and stair placement.
2013-12-01 20:40:12 -07:00
madmaxoft
ffd2caea66
Fixed compiler warnings in LightingThread.cpp.
2013-12-01 14:04:17 +01:00
madmaxoft
3dfd051fcb
Fixed linux compile errors and formatting in RedstoneSimulator.cpp
2013-12-01 13:58:04 +01:00
madmaxoft
bf30528ec4
DeadlockDetect is configurable now.
...
This is needed when debugging Lua plugins.
2013-11-30 22:14:47 +01:00
madmaxoft
9a36564ce9
Fixed compiler warnings in IsBiomeNoDownfall().
2013-11-30 19:13:04 +01:00
Mattes D
2bbe5046e9
Merge pull request #387 from mc-server/trapdoors
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Trapdoors, redstone fixes, and snow
2013-11-30 07:20:27 -08:00
Tiger Wang
fad43f0c40
Fixed pistons extending
...
They didn't when a source was in front, but now they do! Yay!
2013-11-30 15:07:21 +00:00
madmaxoft
c70c2fa42f
Changed cBlockHandler->OnUpdate() to use cChunk directly.
2013-11-30 15:58:27 +01:00
madmaxoft
8eae5f2f3a
Added IsBiomeNoDownfall() function.
2013-11-30 15:57:56 +01:00
madmaxoft
78f9d97459
Explicitly set spawnpoint fixes.
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The value names are case-insensitive.
The debug message is printed only once.
2013-11-30 15:03:29 +01:00
Tiger Wang
363db1bdc4
Removed redstone duplicate power checking
...
There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97
Improved piston direction checking
...
Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
madmaxoft
2383016b1d
Added the real tick duration to the OnWorldTick hook.
2013-11-30 14:22:26 +01:00
madmaxoft
463de118a0
Grass doesn't spread to podzol or grassless dirt blocks.
2013-11-30 13:48:22 +01:00
madmaxoft
754d991b4f
Added floor pattern for MegaTaiga biomes.
2013-11-30 13:34:52 +01:00
Tiger Wang
455686e3ad
Pistons no longer accept power through front face
...
This fixes #60 .
2013-11-30 12:11:39 +00:00
Tiger Wang
ab382ef6b4
Fixed thin snow CanBeAt checking
...
Now takes into account the possibility that thin snow can be on top of
full thin snow.
2013-11-30 11:45:23 +00:00
Tiger Wang
0e0baa940a
Properly fixed snow height, fixes #98 and #264
2013-11-30 00:31:21 +00:00
Tiger Wang
8d88c8f26f
Improved redstone speed and fixed a wire bug
...
The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00
Tiger Wang
4741e5e794
Stairs reset meta when dropped, fixes #269
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Additionally, they now have walking sounds.
2013-11-29 22:28:59 +00:00
Tiger Wang
1d69c80ad3
Implemented trapdoors, fixes #43 and #105
...
Also updated redstone simulator to support it
2013-11-29 22:27:08 +00:00
Tiger Wang
cee5160be8
Removed unneeded CPP files
...
Also removed unneeded #include in BlockStems
2013-11-29 22:25:07 +00:00
madmaxoft
78f0195d26
Implemented mesa biomes in DistortedHeightmap CompoGen.
2013-11-29 21:47:09 +01:00
madmaxoft
cbe8d1aa6d
Fixed CheckerboardBiomeGen in negative coords.
2013-11-29 21:45:20 +01:00
madmaxoft
9b881a15ef
DistortedHeightmap: Improved speed, prepared for mesa biomes.
...
This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
2013-11-29 18:42:56 +01:00
madmaxoft
3963a72046
Fixed an off-by-one error in cByteBuffer.
...
Could have caused random protocol errors and maybe even crashes.
2013-11-29 18:39:40 +01:00
madmaxoft
f027b71a31
Alpha-sorted BlockMetas, added red sand.
2013-11-29 18:38:27 +01:00
madmaxoft
f6df5cea87
Trees will generate in the new biomes.
...
Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
madmaxoft
057821d9b7
Added new biomes to old composition generator.
...
Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
2013-11-28 21:51:18 +01:00
madmaxoft
95ab73e4ed
Added new biomes to old height generators.
...
Now Biomal and DistortedHeight generators will work with new biomes.
2013-11-28 21:15:50 +01:00
madmaxoft
c0a6c2b533
Moved BiomeGen creation from INI file data to BioGen.cpp.
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This way it can be shared between MCServer and BiomeVisualiser.
2013-11-28 20:15:52 +01:00
madmaxoft
012840360e
Moved json includes to where they are really needed.
2013-11-28 20:14:34 +01:00
madmaxoft
bdd86d7934
BiomeVisualiser: Added the TwoLevel biome generator.
2013-11-28 20:00:30 +01:00
Tiger Wang
96759637e9
Fixed a bug with TNT waking simulators
2013-11-28 18:24:25 +00:00
Tiger Wang
f9e1be0d57
Improved TNT pickup randomisation
2013-11-28 18:22:13 +00:00
Tiger Wang
994e1d7335
Made TNT pickups spawning chance 25%
2013-11-27 22:03:04 +00:00
Tiger Wang
a6630d3239
Merged master into redstonefixes
2013-11-27 21:35:13 +00:00
madmaxoft
bec27617a2
Voronoi-related biomegens use the new cVoronoiMap class.
2013-11-27 21:42:34 +01:00
Alexander Harkness
596963743e
Fixed a load of issues, clang autodetection works now.
...
This fixes issue #210 .
This also removes the disableasm option, so it would be wise to remove
it from any scripts that use it.
I also removed a random line in the middle of globals.h, why was it
there?
2013-11-27 17:18:40 +00:00
madmaxoft
ac793df2ab
Added missing files for Voronoi map generation.
2013-11-27 14:26:28 +01:00
madmaxoft
2113ca3844
Fixed VC2008 compilation, normalized include paths.
2013-11-27 09:17:25 +01:00
Alexander Harkness
d925cf4def
Fixed the remaining derps
2013-11-27 07:40:59 +00:00
Alexander Harkness
3b790bbf67
Fixed some of tiger's derpyness.
2013-11-27 07:27:19 +00:00
Tiger Wang
e1f3cb1879
ANOTHER compile fix
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This one was broken by bear. :P
2013-11-26 22:56:35 +00:00
Tiger Wang
2ef9cf700d
Hopefully fixed last of the Linux compile errors
2013-11-26 22:50:33 +00:00
Tiger Wang
3e3e63d946
Compile fix again
2013-11-26 22:45:08 +00:00
Tiger Wang
f87bb1619e
Fixed Linux compile again
2013-11-26 22:43:22 +00:00
Tiger Wang
1c526ed52b
Fixed tolua++ files
2013-11-26 22:11:40 +00:00
Alexander Harkness
0de95a215f
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
VC2008/MCServer.vcproj
2013-11-26 17:21:06 +00:00
Alexander Harkness
139bd34690
Merge branch 'master' into foldermove2
2013-11-26 17:15:39 +00:00
Alexander Harkness
770ef8c60b
Fixed loads more of them.
2013-11-26 17:14:46 +00:00
Alexander Harkness
0b153f62f0
Another
2013-11-26 17:09:04 +00:00
Alexander Harkness
a6b67e9cc1
And another.
2013-11-26 17:06:58 +00:00
Alexander Harkness
c775011c98
Fixed another.
2013-11-26 17:06:26 +00:00
Alexander Harkness
66482c9db7
Fixed another one.
2013-11-26 17:06:00 +00:00
Alexander Harkness
f792117ce5
Fixed a mis-include
2013-11-26 17:04:07 +00:00
Tiger Wang
32449f1fca
Further attempts to fix compile
2013-11-25 18:29:36 +00:00
Tiger Wang
e3db69c4ae
Attempt to fix compilation
2013-11-24 18:44:22 +00:00
Tiger Wang
16435995a5
Moved SQLite, LuaExpat, and MD5 to /lib
2013-11-24 17:33:47 +00:00
Alexander Harkness
c3cd436ec3
Merge remote-tracking branch 'origin/master' into foldermove2
...
Conflicts:
GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00
faketruth
01a4ab7726
Android: Moved Android stuff to the ~/trunk/Android/ folder!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@758 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 16:43:47 +00:00
faketruth
e5bef782fc
Android: Finally a log! :D
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@754 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 00:35:19 +00:00
faketruth
cc13cbbe3d
Android: Showing last MCServer related logcat message
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@753 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 23:42:27 +00:00
faketruth
b6138129e6
Android: I'm probably using a lot of bad practices, but the app looks somewhat better now and polls the server status
...
Android: Put quite some testing code in ToJava.h and app-android.cpp ... I still can't send log messages to Java. The issue is threads, I can't use JNI stuff from threads that were not created by Java (at least not easily)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@752 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 21:00:51 +00:00
faketruth
c40af4c4ab
Android: Pressing back button sends stop command to server
...
Android: ToJava can call functions on Java by using JNI
Android: Plugins work
Android: Added android specific files to VS2008 project, but they are excluded from compiling
git-svn-id: http://mc-server.googlecode.com/svn/trunk@747 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-17 22:20:35 +00:00
faketruth
33ca4d5003
MCServer should run just fine on Android now :D
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The server is also stoppable from Android
git-svn-id: http://mc-server.googlecode.com/svn/trunk@743 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-16 20:28:14 +00:00
faketruth
d21e4dacf7
Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!
...
Disabled Squirrel for Android
cLog now logs to Android LogCat as well
Fixed Lua so it compiles on Android
Removed/commented out exceptions in JsonCpp so it compiles on Android
git-svn-id: http://mc-server.googlecode.com/svn/trunk@741 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15 21:24:11 +00:00