2012-06-14 09:06:06 -04:00
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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2012-09-23 18:09:57 -04:00
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#include "ClientHandle.h"
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#include "Server.h"
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#include "World.h"
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2013-08-19 05:39:13 -04:00
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#include "Entities/Pickup.h"
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2013-12-08 06:17:54 -05:00
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#include "Bindings/PluginManager.h"
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2013-08-19 05:39:13 -04:00
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#include "Entities/Player.h"
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2012-09-23 18:09:57 -04:00
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#include "Inventory.h"
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2013-05-28 15:12:47 -04:00
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#include "BlockEntities/ChestEntity.h"
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2014-01-18 12:58:46 -05:00
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#include "BlockEntities/CommandBlockEntity.h"
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2013-05-28 15:12:47 -04:00
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#include "BlockEntities/SignEntity.h"
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2012-09-23 13:19:34 -04:00
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#include "UI/Window.h"
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2012-09-23 18:09:57 -04:00
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#include "Item.h"
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#include "Piston.h"
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2012-09-23 16:53:08 -04:00
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#include "Mobs/Monster.h"
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2012-09-23 18:09:57 -04:00
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#include "ChatColor.h"
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2012-09-23 17:23:33 -04:00
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#include "OSSupport/Socket.h"
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#include "OSSupport/Timer.h"
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2012-09-29 09:59:32 -04:00
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#include "Items/ItemHandler.h"
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#include "Blocks/BlockHandler.h"
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2013-08-25 10:11:19 -04:00
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#include "Blocks/BlockSlab.h"
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2014-01-26 09:20:39 -05:00
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#include "Blocks/ChunkInterface.h"
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2012-06-14 09:06:06 -04:00
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#include "Vector3f.h"
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#include "Vector3d.h"
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2012-09-23 18:09:57 -04:00
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#include "Root.h"
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2012-06-14 09:06:06 -04:00
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2012-09-23 18:09:57 -04:00
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#include "Authenticator.h"
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2012-06-14 09:06:06 -04:00
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#include "MersenneTwister.h"
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2012-09-23 16:03:26 -04:00
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#include "Protocol/ProtocolRecognizer.h"
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2014-02-15 17:16:44 -05:00
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#include "CompositeChat.h"
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2012-06-14 09:06:06 -04:00
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2013-08-09 03:57:24 -04:00
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2012-06-14 09:06:06 -04:00
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#define AddPistonDir(x, y, z, dir, amount) switch (dir) { case 0: (y)-=(amount); break; case 1: (y)+=(amount); break;\
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case 2: (z)-=(amount); break; case 3: (z)+=(amount); break;\
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case 4: (x)-=(amount); break; case 5: (x)+=(amount); break; }
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2014-02-04 18:40:58 -05:00
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/** If the number of queued outgoing packets reaches this, the client will be kicked */
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2012-06-14 09:06:06 -04:00
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#define MAX_OUTGOING_PACKETS 2000
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2014-02-04 18:40:58 -05:00
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/** Maximum number of explosions to send this tick, server will start dropping if exceeded */
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2014-02-04 19:45:08 -05:00
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#define MAX_EXPLOSIONS_PER_TICK 20
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2013-06-18 15:32:31 -04:00
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2014-02-04 18:40:58 -05:00
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/** How many ticks before the socket is closed after the client is destroyed (#31) */
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2013-08-20 16:27:29 -04:00
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static const int TICKS_BEFORE_CLOSE = 20;
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2012-06-14 09:06:06 -04:00
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#define RECI_RAND_MAX (1.f/RAND_MAX)
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inline int fRadRand(MTRand & r1, int a_BlockCoord)
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{
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return a_BlockCoord * 32 + (int)(16 * ((float)r1.rand() * RECI_RAND_MAX) * 16 - 8);
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}
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int cClientHandle::s_ClientCount = 0;
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///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// cClientHandle:
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2013-12-20 13:10:07 -05:00
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cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) :
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m_ViewDistance(a_ViewDistance),
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m_IPString(a_Socket->GetIPString()),
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m_OutgoingData(64 KiB),
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m_Player(NULL),
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m_HasSentDC(false),
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m_LastStreamedChunkX(0x7fffffff), // bogus chunk coords to force streaming upon login
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m_LastStreamedChunkZ(0x7fffffff),
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m_TimeSinceLastPacket(0),
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m_Ping(1000),
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m_PingID(1),
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m_BlockDigAnimStage(-1),
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m_HasStartedDigging(false),
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m_TicksSinceDestruction(0),
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m_State(csConnected),
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m_ShouldCheckDownloaded(false),
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2014-02-04 18:40:58 -05:00
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m_NumExplosionsThisTick(0),
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2013-12-20 13:10:07 -05:00
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m_UniqueID(0),
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2014-02-16 07:26:07 -05:00
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m_Locale("en_GB"),
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2013-12-20 13:10:07 -05:00
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m_HasSentPlayerChunk(false)
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2012-06-14 09:06:06 -04:00
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{
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2012-08-30 05:56:59 -04:00
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m_Protocol = new cProtocolRecognizer(this);
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2012-08-27 13:31:16 -04:00
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2012-06-14 09:06:06 -04:00
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s_ClientCount++; // Not protected by CS because clients are always constructed from the same thread
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m_UniqueID = s_ClientCount;
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cTimer t1;
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m_LastPingTime = t1.GetNowTime();
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2012-08-27 13:31:16 -04:00
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LOGD("New ClientHandle created at %p", this);
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2012-06-14 09:06:06 -04:00
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}
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cClientHandle::~cClientHandle()
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{
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2013-08-20 16:27:29 -04:00
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ASSERT(m_State >= csDestroyedWaiting); // Has Destroy() been called?
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2012-11-11 09:00:58 -05:00
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2012-08-27 13:31:16 -04:00
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LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), this);
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2012-06-14 09:06:06 -04:00
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{
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cCSLock Lock(m_CSChunkLists);
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m_LoadedChunks.clear();
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m_ChunksToSend.clear();
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}
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if (m_Player != NULL)
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{
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cWorld * World = m_Player->GetWorld();
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if (!m_Username.empty() && (World != NULL))
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{
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// Send the Offline PlayerList packet:
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2012-08-27 13:31:16 -04:00
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World->BroadcastPlayerListItem(*m_Player, false, this);
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2012-06-14 09:06:06 -04:00
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}
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if (World != NULL)
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{
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World->RemovePlayer(m_Player);
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2013-04-13 17:02:10 -04:00
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m_Player->Destroy();
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2012-06-14 09:06:06 -04:00
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}
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2013-04-13 17:02:10 -04:00
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delete m_Player;
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m_Player = NULL;
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2012-06-14 09:06:06 -04:00
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}
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2013-01-05 14:05:15 -05:00
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if (!m_HasSentDC)
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2012-06-14 09:06:06 -04:00
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{
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2012-09-25 04:23:19 -04:00
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SendDisconnect("Server shut down? Kthnxbai");
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2012-06-14 09:06:06 -04:00
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}
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2014-01-19 13:31:43 -05:00
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// Close the socket as soon as it sends all outgoing data:
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2012-09-25 04:23:19 -04:00
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cRoot::Get()->GetServer()->RemoveClient(this);
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2012-06-14 09:06:06 -04:00
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2012-08-27 13:31:16 -04:00
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delete m_Protocol;
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m_Protocol = NULL;
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LOGD("ClientHandle at %p deleted", this);
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2012-06-14 09:06:06 -04:00
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}
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2013-08-13 16:45:29 -04:00
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void cClientHandle::Destroy(void)
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2012-06-14 09:06:06 -04:00
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{
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2013-08-13 16:45:29 -04:00
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{
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cCSLock Lock(m_CSDestroyingState);
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if (m_State >= csDestroying)
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{
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// Already called
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return;
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}
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m_State = csDestroying;
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}
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// DEBUG:
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LOGD("%s: client %p, \"%s\"", __FUNCTION__, this, m_Username.c_str());
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2012-06-14 09:06:06 -04:00
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if ((m_Player != NULL) && (m_Player->GetWorld() != NULL))
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{
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RemoveFromAllChunks();
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m_Player->GetWorld()->RemoveClientFromChunkSender(this);
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}
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2013-08-20 16:27:29 -04:00
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m_State = csDestroyedWaiting;
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2012-06-14 09:06:06 -04:00
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}
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void cClientHandle::Kick(const AString & a_Reason)
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{
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if (m_State >= csAuthenticating) // Don't log pings
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{
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2013-12-07 09:41:58 -05:00
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LOGINFO("Kicking player %s for \"%s\"", m_Username.c_str(), StripColorCodes(a_Reason).c_str());
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2012-06-14 09:06:06 -04:00
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}
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2012-08-25 17:59:13 -04:00
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SendDisconnect(a_Reason);
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2012-06-14 09:06:06 -04:00
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}
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void cClientHandle::Authenticate(void)
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{
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if (m_State != csAuthenticating)
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{
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return;
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}
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ASSERT( m_Player == NULL );
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// Spawn player (only serversided, so data is loaded)
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m_Player = new cPlayer(this, GetUsername());
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cWorld * World = cRoot::Get()->GetWorld(m_Player->GetLoadedWorldName());
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if (World == NULL)
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{
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World = cRoot::Get()->GetDefaultWorld();
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}
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2012-08-27 13:31:16 -04:00
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if (m_Player->GetGameMode() == eGameMode_NotSet)
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{
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2012-07-13 11:26:27 -04:00
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m_Player->LoginSetGameMode(World->GetGameMode());
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2012-08-27 13:31:16 -04:00
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}
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2012-06-14 09:06:06 -04:00
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2012-09-25 04:23:19 -04:00
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m_Player->SetIP (m_IPString);
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2012-06-14 09:06:06 -04:00
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2014-02-03 16:12:44 -05:00
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if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player))
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{
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2014-02-05 18:24:16 -05:00
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cRoot::Get()->BroadcastChatJoin(Printf("%s has joined the game", GetUsername().c_str()));
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2014-02-03 16:12:44 -05:00
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LOGINFO("Player %s has joined the game.", m_Username.c_str());
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}
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2012-09-23 12:54:03 -04:00
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m_ConfirmPosition = m_Player->GetPosition();
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2012-06-14 09:06:06 -04:00
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// Return a server login packet
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2012-09-02 08:09:58 -04:00
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m_Protocol->SendLogin(*m_Player, *World);
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2012-06-14 09:06:06 -04:00
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// Send Weather if raining:
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if ((World->GetWeather() == 1) || (World->GetWeather() == 2))
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{
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2012-08-27 13:31:16 -04:00
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m_Protocol->SendWeather(World->GetWeather());
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2012-06-14 09:06:06 -04:00
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}
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// Send time
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2012-11-01 17:38:20 -04:00
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m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay());
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2012-06-14 09:06:06 -04:00
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2013-11-05 12:36:58 -05:00
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// Send contents of the inventory window
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m_Protocol->SendWholeInventory(*m_Player->GetWindow());
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2012-06-14 09:06:06 -04:00
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// Send health
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2012-07-17 08:02:03 -04:00
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m_Player->SendHealth();
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2013-11-15 10:23:50 -05:00
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// Send experience
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m_Player->SendExperience();
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2012-06-14 09:06:06 -04:00
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m_Player->Initialize(World);
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2013-08-13 16:45:29 -04:00
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m_State = csAuthenticated;
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2014-01-21 08:58:17 -05:00
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// Query player team
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m_Player->UpdateTeam();
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2014-01-21 12:43:13 -05:00
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// Send scoreboard data
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World->GetScoreBoard().SendTo(*this);
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2013-01-11 23:46:01 -05:00
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cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
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2012-06-14 09:06:06 -04:00
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}
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void cClientHandle::StreamChunks(void)
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{
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2013-08-14 04:24:34 -04:00
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if ((m_State < csAuthenticated) || (m_State >= csDestroying))
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2012-06-14 09:06:06 -04:00
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{
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return;
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}
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ASSERT(m_Player != NULL);
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2013-02-27 05:01:20 -05:00
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int ChunkPosX = FAST_FLOOR_DIV((int)m_Player->GetPosX(), cChunkDef::Width);
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int ChunkPosZ = FAST_FLOOR_DIV((int)m_Player->GetPosZ(), cChunkDef::Width);
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2012-06-14 09:06:06 -04:00
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if ((ChunkPosX == m_LastStreamedChunkX) && (ChunkPosZ == m_LastStreamedChunkZ))
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{
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// Already streamed for this position
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return;
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}
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m_LastStreamedChunkX = ChunkPosX;
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m_LastStreamedChunkZ = ChunkPosZ;
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LOGD("Streaming chunks centered on [%d, %d], view distance %d", ChunkPosX, ChunkPosZ, m_ViewDistance);
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cWorld * World = m_Player->GetWorld();
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ASSERT(World != NULL);
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// Remove all loaded chunks that are no longer in range; deferred to out-of-CS:
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cChunkCoordsList RemoveChunks;
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{
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cCSLock Lock(m_CSChunkLists);
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for (cChunkCoordsList::iterator itr = m_LoadedChunks.begin(); itr != m_LoadedChunks.end();)
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{
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int RelX = (*itr).m_ChunkX - ChunkPosX;
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int RelZ = (*itr).m_ChunkZ - ChunkPosZ;
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if ((RelX > m_ViewDistance) || (RelX < -m_ViewDistance) || (RelZ > m_ViewDistance) || (RelZ < -m_ViewDistance))
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{
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RemoveChunks.push_back(*itr);
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itr = m_LoadedChunks.erase(itr);
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}
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else
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{
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++itr;
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}
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} // for itr - m_LoadedChunks[]
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for (cChunkCoordsList::iterator itr = m_ChunksToSend.begin(); itr != m_ChunksToSend.end();)
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{
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int RelX = (*itr).m_ChunkX - ChunkPosX;
|
|
|
|
int RelZ = (*itr).m_ChunkZ - ChunkPosZ;
|
|
|
|
if ((RelX > m_ViewDistance) || (RelX < -m_ViewDistance) || (RelZ > m_ViewDistance) || (RelZ < -m_ViewDistance))
|
|
|
|
{
|
|
|
|
itr = m_ChunksToSend.erase(itr);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
++itr;
|
|
|
|
}
|
|
|
|
} // for itr - m_ChunksToSend[]
|
|
|
|
}
|
|
|
|
for (cChunkCoordsList::iterator itr = RemoveChunks.begin(); itr != RemoveChunks.end(); ++itr)
|
|
|
|
{
|
2013-04-13 17:02:10 -04:00
|
|
|
World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
|
2012-08-27 13:31:16 -04:00
|
|
|
m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
|
2012-06-14 09:06:06 -04:00
|
|
|
} // for itr - RemoveChunks[]
|
|
|
|
|
|
|
|
// Add all chunks that are in range and not yet in m_LoadedChunks:
|
|
|
|
// Queue these smartly - from the center out to the edge
|
|
|
|
for (int d = 0; d <= m_ViewDistance; ++d) // cycle through (square) distance, from nearest to furthest
|
|
|
|
{
|
|
|
|
// For each distance add chunks in a hollow square centered around current position:
|
|
|
|
for (int i = -d; i <= d; ++i)
|
|
|
|
{
|
2013-04-13 17:02:10 -04:00
|
|
|
StreamChunk(ChunkPosX + d, ChunkPosZ + i);
|
|
|
|
StreamChunk(ChunkPosX - d, ChunkPosZ + i);
|
2012-06-14 09:06:06 -04:00
|
|
|
} // for i
|
|
|
|
for (int i = -d + 1; i < d; ++i)
|
|
|
|
{
|
2013-04-13 17:02:10 -04:00
|
|
|
StreamChunk(ChunkPosX + i, ChunkPosZ + d);
|
|
|
|
StreamChunk(ChunkPosX + i, ChunkPosZ - d);
|
2012-06-14 09:06:06 -04:00
|
|
|
} // for i
|
|
|
|
} // for d
|
|
|
|
|
|
|
|
// Touch chunks GENERATEDISTANCE ahead to let them generate:
|
|
|
|
for (int d = m_ViewDistance + 1; d <= m_ViewDistance + GENERATEDISTANCE; ++d) // cycle through (square) distance, from nearest to furthest
|
|
|
|
{
|
|
|
|
// For each distance touch chunks in a hollow square centered around current position:
|
|
|
|
for (int i = -d; i <= d; ++i)
|
|
|
|
{
|
|
|
|
World->TouchChunk(ChunkPosX + d, ZERO_CHUNK_Y, ChunkPosZ + i);
|
|
|
|
World->TouchChunk(ChunkPosX - d, ZERO_CHUNK_Y, ChunkPosZ + i);
|
|
|
|
} // for i
|
|
|
|
for (int i = -d + 1; i < d; ++i)
|
|
|
|
{
|
|
|
|
World->TouchChunk(ChunkPosX + i, ZERO_CHUNK_Y, ChunkPosZ + d);
|
|
|
|
World->TouchChunk(ChunkPosX + i, ZERO_CHUNK_Y, ChunkPosZ - d);
|
|
|
|
} // for i
|
|
|
|
} // for d
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-04-13 17:02:10 -04:00
|
|
|
void cClientHandle::StreamChunk(int a_ChunkX, int a_ChunkZ)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-11-11 09:00:58 -05:00
|
|
|
if (m_State >= csDestroying)
|
|
|
|
{
|
|
|
|
// Don't stream chunks to clients that are being destroyed
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
cWorld * World = m_Player->GetWorld();
|
|
|
|
ASSERT(World != NULL);
|
|
|
|
|
2013-04-13 17:02:10 -04:00
|
|
|
if (World->AddChunkClient(a_ChunkX, a_ChunkZ, this))
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
|
|
|
{
|
|
|
|
cCSLock Lock(m_CSChunkLists);
|
2013-04-13 17:02:10 -04:00
|
|
|
m_LoadedChunks.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
|
|
|
|
m_ChunksToSend.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
2013-04-13 17:02:10 -04:00
|
|
|
World->SendChunkTo(a_ChunkX, a_ChunkZ, this);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Removes the client from all chunks. Used when switching worlds or destroying the player
|
|
|
|
void cClientHandle::RemoveFromAllChunks()
|
|
|
|
{
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
|
|
|
if (World != NULL)
|
|
|
|
{
|
|
|
|
World->RemoveClientFromChunks(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
{
|
|
|
|
cCSLock Lock(m_CSChunkLists);
|
|
|
|
m_LoadedChunks.clear();
|
|
|
|
m_ChunksToSend.clear();
|
2013-07-03 03:47:35 -04:00
|
|
|
|
|
|
|
// Also reset the LastStreamedChunk coords to bogus coords,
|
|
|
|
// so that all chunks are streamed in subsequent StreamChunks() call (FS #407)
|
|
|
|
m_LastStreamedChunkX = 0x7fffffff;
|
|
|
|
m_LastStreamedChunkZ = 0x7fffffff;
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::HandlePing(void)
|
|
|
|
{
|
|
|
|
// Somebody tries to retrieve information about the server
|
|
|
|
AString Reply;
|
|
|
|
Printf(Reply, "%s%s%i%s%i",
|
2013-08-11 13:18:06 -04:00
|
|
|
cRoot::Get()->GetServer()->GetDescription().c_str(),
|
|
|
|
cChatColor::Delimiter.c_str(),
|
|
|
|
cRoot::Get()->GetServer()->GetNumPlayers(),
|
|
|
|
cChatColor::Delimiter.c_str(),
|
|
|
|
cRoot::Get()->GetServer()->GetMaxPlayers()
|
2012-06-14 09:06:06 -04:00
|
|
|
);
|
|
|
|
Kick(Reply.c_str());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-30 04:19:19 -04:00
|
|
|
bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Username)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-08-18 05:56:28 -04:00
|
|
|
LOGD("LOGIN %s", a_Username.c_str());
|
2012-08-30 04:19:19 -04:00
|
|
|
m_Username = a_Username;
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2012-08-18 05:56:28 -04:00
|
|
|
if (cRoot::Get()->GetPluginManager()->CallHookLogin(this, a_ProtocolVersion, a_Username))
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
|
|
|
Destroy();
|
2012-08-30 04:19:19 -04:00
|
|
|
return false;
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
// Schedule for authentication; until then, let them wait (but do not block)
|
|
|
|
m_State = csAuthenticating;
|
2012-09-06 13:36:59 -04:00
|
|
|
cRoot::Get()->GetAuthenticator().Authenticate(GetUniqueID(), GetUsername(), m_Protocol->GetAuthServerID());
|
2012-08-30 04:19:19 -04:00
|
|
|
return true;
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-18 05:56:28 -04:00
|
|
|
void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
|
|
|
// This is for creative Inventory changes
|
2013-10-29 16:19:06 -04:00
|
|
|
if (!m_Player->IsGameModeCreative())
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-09-20 09:25:54 -04:00
|
|
|
LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in creative mode. Ignoring.", m_Username.c_str());
|
|
|
|
return;
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
2013-10-28 08:30:24 -04:00
|
|
|
if (m_Player->GetWindow()->GetWindowType() != cWindow::wtInventory)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-09-20 09:25:54 -04:00
|
|
|
LOGWARNING("Got a CreativeInventoryAction packet from user \"%s\" while not in the inventory window. Ignoring.", m_Username.c_str());
|
|
|
|
return;
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
2012-09-20 09:25:54 -04:00
|
|
|
|
2013-05-08 05:45:07 -04:00
|
|
|
m_Player->GetWindow()->Clicked(*m_Player, 0, a_SlotNum, (a_SlotNum >= 0) ? caLeftClick : caLeftClickOutside, a_HeldItem);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-12-15 09:11:59 -05:00
|
|
|
void cClientHandle::HandlePlayerAbilities(bool a_CanFly, bool a_IsFlying, float FlyingSpeed, float WalkingSpeed)
|
2013-12-15 08:48:17 -05:00
|
|
|
{
|
2013-12-19 15:53:47 -05:00
|
|
|
UNUSED(FlyingSpeed); // Ignore the client values for these
|
|
|
|
UNUSED(WalkingSpeed);
|
|
|
|
|
2013-12-15 09:11:59 -05:00
|
|
|
m_Player->SetCanFly(a_CanFly);
|
|
|
|
m_Player->SetFlying(a_IsFlying);
|
2013-12-15 08:48:17 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-18 05:56:28 -04:00
|
|
|
void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-09-08 12:36:06 -04:00
|
|
|
if ((m_Player == NULL) || (m_State != csPlaying))
|
|
|
|
{
|
|
|
|
// The client hasn't been spawned yet and sends nonsense, we know better
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
/*
|
2013-09-08 12:36:06 -04:00
|
|
|
// TODO: Invalid stance check
|
2012-08-19 15:42:32 -04:00
|
|
|
if ((a_PosY >= a_Stance) || (a_Stance > a_PosY + 1.65))
|
|
|
|
{
|
|
|
|
LOGD("Invalid stance");
|
|
|
|
SendPlayerMoveLook();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
2013-09-08 12:36:06 -04:00
|
|
|
// If the player has moved too far, "repair" them:
|
2012-08-19 15:42:32 -04:00
|
|
|
Vector3d Pos(a_PosX, a_PosY, a_PosZ);
|
|
|
|
if ((m_Player->GetPosition() - Pos).SqrLength() > 100 * 100)
|
|
|
|
{
|
|
|
|
LOGD("Too far away (%0.2f), \"repairing\" the client", (m_Player->GetPosition() - Pos).Length());
|
|
|
|
SendPlayerMoveLook();
|
|
|
|
return;
|
|
|
|
}
|
2013-07-12 16:01:25 -04:00
|
|
|
|
|
|
|
// If a jump just started, process food exhaustion:
|
|
|
|
if ((a_PosY > m_Player->GetPosY()) && !a_IsOnGround && m_Player->IsOnGround())
|
|
|
|
{
|
2013-08-08 11:57:34 -04:00
|
|
|
// we only add this exhaustion if the player is not swimming - otherwise we end up with both jump + swim exhaustion
|
2013-08-09 03:37:39 -04:00
|
|
|
|
2013-09-08 12:36:06 -04:00
|
|
|
if (!m_Player->IsSwimming())
|
2013-08-08 11:57:34 -04:00
|
|
|
{
|
|
|
|
m_Player->AddFoodExhaustion(m_Player->IsSprinting() ? 0.8 : 0.2);
|
|
|
|
}
|
2013-07-12 16:01:25 -04:00
|
|
|
}
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
m_Player->MoveTo(Pos);
|
2012-08-18 05:56:28 -04:00
|
|
|
m_Player->SetStance(a_Stance);
|
|
|
|
m_Player->SetTouchGround(a_IsOnGround);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-01-07 11:47:05 -05:00
|
|
|
void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString & a_Message)
|
|
|
|
{
|
2014-01-18 20:06:19 -05:00
|
|
|
if (a_Channel == "MC|AdvCdm") // Command block, set text, Client -> Server
|
2014-01-18 12:58:46 -05:00
|
|
|
{
|
|
|
|
const char* Data = a_Message.c_str();
|
|
|
|
HandleCommandBlockMessage(Data, a_Message.size());
|
2014-01-18 20:06:19 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
else if (a_Channel == "MC|Brand") // Client <-> Server branding exchange
|
|
|
|
{
|
|
|
|
// We are custom,
|
|
|
|
// We are awesome,
|
|
|
|
// We are MCServer.
|
|
|
|
SendPluginMessage("MC|Brand", "MCServer");
|
2014-01-18 12:58:46 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2014-01-07 11:47:05 -05:00
|
|
|
cPluginManager::Get()->CallHookPluginMessage(*this, a_Channel, a_Message);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-01-18 12:58:46 -05:00
|
|
|
void cClientHandle::HandleCommandBlockMessage(const char* a_Data, unsigned int a_Length)
|
|
|
|
{
|
|
|
|
if (a_Length < 14)
|
|
|
|
{
|
2014-02-07 13:58:52 -05:00
|
|
|
SendChat("Failure setting command block command; bad request", mtFailure);
|
2014-01-18 12:58:46 -05:00
|
|
|
LOGD("Malformed MC|AdvCdm packet.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2014-01-18 14:27:54 -05:00
|
|
|
cByteBuffer Buffer(a_Length);
|
|
|
|
Buffer.Write(a_Data, a_Length);
|
|
|
|
|
2014-01-18 12:58:46 -05:00
|
|
|
int BlockX, BlockY, BlockZ;
|
|
|
|
|
|
|
|
AString Command;
|
|
|
|
|
2014-01-18 14:27:54 -05:00
|
|
|
char Mode;
|
|
|
|
|
|
|
|
Buffer.ReadChar(Mode);
|
|
|
|
|
|
|
|
switch (Mode)
|
2014-01-18 12:58:46 -05:00
|
|
|
{
|
|
|
|
case 0x00:
|
|
|
|
{
|
2014-01-18 14:27:54 -05:00
|
|
|
Buffer.ReadBEInt(BlockX);
|
|
|
|
Buffer.ReadBEInt(BlockY);
|
|
|
|
Buffer.ReadBEInt(BlockZ);
|
2014-01-18 12:58:46 -05:00
|
|
|
|
2014-01-18 14:27:54 -05:00
|
|
|
Buffer.ReadVarUTF8String(Command);
|
2014-01-18 12:58:46 -05:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
{
|
2014-02-07 13:58:52 -05:00
|
|
|
SendChat("Failure setting command block command; unhandled mode", mtFailure);
|
2014-01-18 12:58:46 -05:00
|
|
|
LOGD("Unhandled MC|AdvCdm packet mode.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
|
|
|
|
2014-01-23 07:57:04 -05:00
|
|
|
if (World->AreCommandBlocksEnabled())
|
|
|
|
{
|
|
|
|
World->SetCommandBlockCommand(BlockX, BlockY, BlockZ, Command);
|
2014-02-05 18:24:16 -05:00
|
|
|
|
2014-02-07 13:58:52 -05:00
|
|
|
SendChat("Successfully set command block command", mtSuccess);
|
2014-01-23 07:57:04 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2014-02-07 13:58:52 -05:00
|
|
|
SendChat("Command blocks are not enabled on this server", mtFailure);
|
2014-01-23 07:57:04 -05:00
|
|
|
}
|
2014-01-18 12:58:46 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-04 13:59:05 -05:00
|
|
|
void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Status)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i",
|
|
|
|
a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status
|
|
|
|
);
|
|
|
|
|
|
|
|
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
|
|
|
|
if (PlgMgr->CallHookPlayerLeftClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status))
|
|
|
|
{
|
|
|
|
// A plugin doesn't agree with the action, replace the block on the client and quit:
|
|
|
|
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
if (!CheckBlockInteractionsRate())
|
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
// Too many interactions per second, simply ignore. Probably a hacked client, so don't even send bak the block
|
2012-06-14 09:06:06 -04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
switch (a_Status)
|
|
|
|
{
|
|
|
|
case DIG_STATUS_DROP_HELD: // Drop held item
|
|
|
|
{
|
|
|
|
if (PlgMgr->CallHookPlayerTossingItem(*m_Player))
|
|
|
|
{
|
|
|
|
// A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
|
|
|
|
return;
|
|
|
|
}
|
2014-01-23 02:27:39 -05:00
|
|
|
|
|
|
|
m_Player->TossEquippedItem();
|
2013-01-11 23:46:01 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case DIG_STATUS_SHOOT_EAT:
|
|
|
|
{
|
|
|
|
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
|
|
|
|
if (ItemHandler->IsFood())
|
|
|
|
{
|
2013-07-28 13:15:03 -04:00
|
|
|
m_Player->AbortEating();
|
|
|
|
return;
|
2013-01-11 23:46:01 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (PlgMgr->CallHookPlayerShooting(*m_Player))
|
|
|
|
{
|
|
|
|
// A plugin doesn't agree with the action. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
|
|
|
|
return;
|
|
|
|
}
|
2013-08-30 08:24:03 -04:00
|
|
|
ItemHandler->OnItemShoot(m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
|
2013-01-11 23:46:01 -05:00
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case DIG_STATUS_STARTED:
|
|
|
|
{
|
|
|
|
BLOCKTYPE OldBlock;
|
|
|
|
NIBBLETYPE OldMeta;
|
|
|
|
m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
|
|
|
|
HandleBlockDigStarted(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case DIG_STATUS_FINISHED:
|
|
|
|
{
|
|
|
|
BLOCKTYPE OldBlock;
|
|
|
|
NIBBLETYPE OldMeta;
|
|
|
|
m_Player->GetWorld()->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, OldBlock, OldMeta);
|
|
|
|
HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, OldBlock, OldMeta);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-01-13 07:59:48 -05:00
|
|
|
case DIG_STATUS_CANCELLED:
|
|
|
|
{
|
|
|
|
// Block breaking cancelled by player
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2014-01-15 17:36:19 -05:00
|
|
|
case DIG_STATUS_DROP_STACK:
|
|
|
|
{
|
|
|
|
if (PlgMgr->CallHookPlayerTossingItem(*m_Player))
|
|
|
|
{
|
|
|
|
// A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch)
|
|
|
|
return;
|
|
|
|
}
|
2014-01-23 02:27:39 -05:00
|
|
|
m_Player->TossEquippedItem(64); // Toss entire slot - if there aren't enough items, the maximum will be ejected
|
2014-01-15 17:36:19 -05:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
default:
|
|
|
|
{
|
|
|
|
ASSERT(!"Unhandled DIG_STATUS");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} // switch (a_Status)
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
|
2014-02-04 13:59:05 -05:00
|
|
|
void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
|
2013-01-11 23:46:01 -05:00
|
|
|
{
|
|
|
|
if (
|
|
|
|
m_HasStartedDigging &&
|
|
|
|
(a_BlockX == m_LastDigBlockX) &&
|
|
|
|
(a_BlockY == m_LastDigBlockY) &&
|
|
|
|
(a_BlockZ == m_LastDigBlockZ)
|
|
|
|
)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
// It is a duplicate packet, drop it right away
|
2012-06-14 09:06:06 -04:00
|
|
|
return;
|
|
|
|
}
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
if (cRoot::Get()->GetPluginManager()->CallHookPlayerBreakingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta))
|
2012-07-15 16:36:34 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
// A plugin doesn't agree with the breaking. Bail out. Send the block back to the client, so that it knows:
|
|
|
|
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
|
2012-08-18 05:56:28 -04:00
|
|
|
return;
|
2012-07-15 16:36:34 -04:00
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
// Set the last digging coords to the block being dug, so that they can be checked in DIG_FINISHED to avoid dig/aim bug in the client:
|
|
|
|
m_HasStartedDigging = true;
|
|
|
|
m_LastDigBlockX = a_BlockX;
|
|
|
|
m_LastDigBlockY = a_BlockY;
|
|
|
|
m_LastDigBlockZ = a_BlockZ;
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2013-02-14 16:47:57 -05:00
|
|
|
if (
|
2013-10-29 16:45:31 -04:00
|
|
|
(m_Player->IsGameModeCreative()) || // In creative mode, digging is done immediately
|
2013-02-14 16:47:57 -05:00
|
|
|
g_BlockOneHitDig[a_OldBlock] // One-hit blocks get destroyed immediately, too
|
|
|
|
)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
|
2012-06-14 09:06:06 -04:00
|
|
|
return;
|
|
|
|
}
|
2012-11-12 06:10:01 -05:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
// Start dig animation
|
|
|
|
// TODO: calculate real animation speed
|
|
|
|
// TODO: Send animation packets even without receiving any other packets
|
|
|
|
m_BlockDigAnimSpeed = 10;
|
|
|
|
m_BlockDigAnimX = a_BlockX;
|
|
|
|
m_BlockDigAnimY = a_BlockY;
|
|
|
|
m_BlockDigAnimZ = a_BlockZ;
|
|
|
|
m_BlockDigAnimStage = 0;
|
|
|
|
m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this);
|
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
2014-02-01 11:35:48 -05:00
|
|
|
cChunkInterface ChunkInterface(World->GetChunkMap());
|
2013-01-11 23:46:01 -05:00
|
|
|
cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock);
|
2014-02-01 11:35:48 -05:00
|
|
|
Handler->OnDigging(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
|
2013-05-19 14:22:37 -04:00
|
|
|
ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
// Check for clickthrough-blocks:
|
|
|
|
if (a_BlockFace != BLOCK_FACE_NONE)
|
|
|
|
{
|
|
|
|
int pX = a_BlockX;
|
|
|
|
int pY = a_BlockY;
|
|
|
|
int pZ = a_BlockZ;
|
|
|
|
|
2013-12-06 14:22:25 -05:00
|
|
|
AddFaceDirection(pX, pY, pZ, a_BlockFace); // Get the block in front of the clicked coordinates (m_bInverse defaulted to false)
|
2013-01-11 23:46:01 -05:00
|
|
|
Handler = cBlockHandler::GetBlockHandler(World->GetBlock(pX, pY, pZ));
|
2013-12-06 14:22:25 -05:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
if (Handler->IsClickedThrough())
|
|
|
|
{
|
2014-02-01 11:35:48 -05:00
|
|
|
Handler->OnDigging(ChunkInterface, *World, m_Player, pX, pY, pZ);
|
2013-01-11 23:46:01 -05:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2012-11-12 06:10:01 -05:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-04 13:59:05 -05:00
|
|
|
void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_OldBlock, NIBBLETYPE a_OldMeta)
|
2013-01-11 23:46:01 -05:00
|
|
|
{
|
|
|
|
if (
|
|
|
|
!m_HasStartedDigging || // Hasn't received the DIG_STARTED packet
|
|
|
|
(m_LastDigBlockX != a_BlockX) || // DIG_STARTED has had different pos
|
|
|
|
(m_LastDigBlockY != a_BlockY) ||
|
|
|
|
(m_LastDigBlockZ != a_BlockZ)
|
|
|
|
)
|
2012-09-25 05:54:36 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
LOGD("Prevented a dig/aim bug in the client (finish {%d, %d, %d} vs start {%d, %d, %d}, HSD: %s)",
|
|
|
|
a_BlockX, a_BlockY, a_BlockZ,
|
|
|
|
m_LastDigBlockX, m_LastDigBlockY, m_LastDigBlockZ,
|
|
|
|
m_HasStartedDigging
|
|
|
|
);
|
|
|
|
return;
|
2012-09-25 05:54:36 -04:00
|
|
|
}
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
m_HasStartedDigging = false;
|
|
|
|
if (m_BlockDigAnimStage != -1)
|
2012-09-25 05:54:36 -04:00
|
|
|
{
|
|
|
|
// End dig animation
|
2013-01-11 23:46:01 -05:00
|
|
|
m_BlockDigAnimStage = -1;
|
2012-09-25 05:54:36 -04:00
|
|
|
// It seems that 10 ends block animation
|
2013-01-11 23:46:01 -05:00
|
|
|
m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 10, this);
|
2012-09-25 05:54:36 -04:00
|
|
|
}
|
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
|
2012-09-25 05:54:36 -04:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
if (a_OldBlock == E_BLOCK_AIR)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-11-10 17:20:25 -05:00
|
|
|
LOGD("Dug air - what the function?");
|
2013-01-11 23:46:01 -05:00
|
|
|
return;
|
2012-08-18 05:56:28 -04:00
|
|
|
}
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
2013-05-19 14:22:37 -04:00
|
|
|
ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ);
|
2013-09-21 12:08:05 -04:00
|
|
|
// The ItemHandler is also responsible for spawning the pickups
|
2014-02-01 09:01:13 -05:00
|
|
|
cChunkInterface ChunkInterface(World->GetChunkMap());
|
|
|
|
BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
|
2013-11-10 17:20:25 -05:00
|
|
|
World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
|
2013-01-11 23:46:01 -05:00
|
|
|
World->DigBlock(a_BlockX, a_BlockY, a_BlockZ);
|
2012-10-06 16:53:08 -04:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
cRoot::Get()->GetPluginManager()->CallHookPlayerBrokenBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-04 13:59:05 -05:00
|
|
|
void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
LOGD("HandleRightClick: {%d, %d, %d}, face %d, HeldItem: %s",
|
2012-11-18 16:50:05 -05:00
|
|
|
a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, ItemToFullString(a_HeldItem).c_str()
|
2012-09-07 16:53:37 -04:00
|
|
|
);
|
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
|
|
|
|
if (PlgMgr->CallHookPlayerRightClick(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
|
|
|
|
{
|
|
|
|
// A plugin doesn't agree with the action, replace the block on the client and quit:
|
|
|
|
if (a_BlockFace > -1)
|
|
|
|
{
|
|
|
|
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
|
|
|
|
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
if (!CheckBlockInteractionsRate())
|
|
|
|
{
|
2012-11-18 16:50:05 -05:00
|
|
|
LOGD("Too many block interactions, aborting placement");
|
2012-06-14 09:06:06 -04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-05-19 14:22:37 -04:00
|
|
|
const cItem & Equipped = m_Player->GetInventory().GetEquippedItem();
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2012-09-07 16:53:37 -04:00
|
|
|
if ((Equipped.m_ItemType != a_HeldItem.m_ItemType) && (a_HeldItem.m_ItemType != -1))
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-09-07 16:53:37 -04:00
|
|
|
// Only compare ItemType, not meta (torches have different metas)
|
|
|
|
// The -1 check is there because sometimes the client sends -1 instead of the held item
|
|
|
|
// ( http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502 )
|
2012-06-14 09:06:06 -04:00
|
|
|
LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)",
|
2012-08-18 05:56:28 -04:00
|
|
|
m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType
|
2012-06-14 09:06:06 -04:00
|
|
|
);
|
2012-08-18 05:56:28 -04:00
|
|
|
|
|
|
|
// Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block
|
|
|
|
if (a_BlockFace > -1)
|
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
|
2012-08-18 05:56:28 -04:00
|
|
|
m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
return;
|
|
|
|
}
|
2012-07-15 16:36:34 -04:00
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
2012-06-14 09:06:06 -04:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
BLOCKTYPE BlockType;
|
|
|
|
NIBBLETYPE BlockMeta;
|
|
|
|
World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
|
2013-08-30 08:24:03 -04:00
|
|
|
cBlockHandler * BlockHandler = cBlockHandler::GetBlockHandler(BlockType);
|
2012-12-19 16:19:36 -05:00
|
|
|
|
2013-08-30 08:24:03 -04:00
|
|
|
if (BlockHandler->IsUseable() && !m_Player->IsCrouched())
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
if (PlgMgr->CallHookPlayerUsingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
|
|
|
|
{
|
|
|
|
// A plugin doesn't agree with using the block, abort
|
|
|
|
return;
|
|
|
|
}
|
2014-02-01 08:06:32 -05:00
|
|
|
cChunkInterface ChunkInterface(World->GetChunkMap());
|
|
|
|
BlockHandler->OnUse(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
|
2013-01-11 23:46:01 -05:00
|
|
|
PlgMgr->CallHookPlayerUsedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
|
|
|
|
return;
|
2012-08-06 16:10:16 -04:00
|
|
|
}
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType);
|
|
|
|
|
2014-02-03 16:12:44 -05:00
|
|
|
if (ItemHandler->IsPlaceable() && (a_BlockFace > -1))
|
2012-08-06 16:10:16 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
|
|
|
|
}
|
|
|
|
else if (ItemHandler->IsFood())
|
|
|
|
{
|
2013-07-28 16:55:09 -04:00
|
|
|
if (m_Player->IsSatiated())
|
|
|
|
{
|
|
|
|
// The player is satiated, they cannot eat
|
|
|
|
return;
|
|
|
|
}
|
2013-07-28 13:15:03 -04:00
|
|
|
m_Player->StartEating();
|
|
|
|
if (PlgMgr->CallHookPlayerEating(*m_Player))
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-07-28 13:15:03 -04:00
|
|
|
// A plugin won't let us eat, abort (send the proper packets to the client, too):
|
|
|
|
m_Player->AbortEating();
|
2013-01-11 23:46:01 -05:00
|
|
|
return;
|
2012-08-18 05:56:28 -04:00
|
|
|
}
|
2013-07-28 13:15:03 -04:00
|
|
|
return;
|
2013-01-11 23:46:01 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (PlgMgr->CallHookPlayerUsingItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
// A plugin doesn't agree with using the item, abort
|
|
|
|
return;
|
|
|
|
}
|
2013-05-19 14:22:37 -04:00
|
|
|
ItemHandler->OnItemUse(World, m_Player, Equipped, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
|
2013-01-11 23:46:01 -05:00
|
|
|
PlgMgr->CallHookPlayerUsedItem(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
|
|
|
|
}
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
|
2012-07-15 16:36:34 -04:00
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
|
2014-02-04 13:59:05 -05:00
|
|
|
void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler)
|
2013-01-11 23:46:01 -05:00
|
|
|
{
|
|
|
|
if (a_BlockFace < 0)
|
|
|
|
{
|
|
|
|
// Clicked in air
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
2013-08-23 14:38:39 -04:00
|
|
|
|
|
|
|
BLOCKTYPE ClickedBlock;
|
|
|
|
NIBBLETYPE ClickedBlockMeta;
|
|
|
|
BLOCKTYPE EquippedBlock = (BLOCKTYPE)(m_Player->GetEquippedItem().m_ItemType);
|
|
|
|
NIBBLETYPE EquippedBlockDamage = (NIBBLETYPE)(m_Player->GetEquippedItem().m_ItemDamage);
|
|
|
|
|
2013-08-25 10:11:19 -04:00
|
|
|
if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
|
|
|
|
{
|
|
|
|
// The block is being placed outside the world, ignore this packet altogether (#128)
|
|
|
|
return;
|
|
|
|
}
|
2013-01-11 23:46:01 -05:00
|
|
|
|
2013-08-23 14:38:39 -04:00
|
|
|
World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedBlockMeta);
|
|
|
|
|
2013-08-25 10:11:19 -04:00
|
|
|
// Special slab handling - placing a slab onto another slab produces a dblslab instead:
|
2013-08-23 14:38:39 -04:00
|
|
|
if (
|
2013-08-25 10:11:19 -04:00
|
|
|
cBlockSlabHandler::IsAnySlabType(ClickedBlock) && // Is there a slab already?
|
|
|
|
cBlockSlabHandler::IsAnySlabType(EquippedBlock) && // Is the player placing another slab?
|
|
|
|
((ClickedBlockMeta & 0x07) == (EquippedBlockDamage & 0x07)) && // Is it the same slab type?
|
|
|
|
(
|
|
|
|
(a_BlockFace == BLOCK_FACE_TOP) || // Clicking the top of a bottom slab
|
|
|
|
(a_BlockFace == BLOCK_FACE_BOTTOM) // Clicking the bottom of a top slab
|
2013-08-23 14:38:39 -04:00
|
|
|
)
|
2013-08-25 10:11:19 -04:00
|
|
|
)
|
2013-01-11 23:46:01 -05:00
|
|
|
{
|
2013-12-06 14:22:25 -05:00
|
|
|
// Coordinates at clicked block, which was an eligible slab, and either top or bottom faces were clicked
|
|
|
|
// If clicked top face and slab occupies the top voxel, we want a slab to be placed above it (therefore increment Y)
|
|
|
|
// Else if clicked bottom face and slab occupies the bottom voxel, decrement Y for the same reason
|
|
|
|
// Don't touch coordinates if anything else because a dblslab opportunity is present
|
2013-12-02 11:32:28 -05:00
|
|
|
if((ClickedBlockMeta & 0x08) && (a_BlockFace == BLOCK_FACE_TOP))
|
|
|
|
{
|
|
|
|
++a_BlockY;
|
|
|
|
}
|
|
|
|
else if (!(ClickedBlockMeta & 0x08) && (a_BlockFace == BLOCK_FACE_BOTTOM))
|
|
|
|
{
|
|
|
|
--a_BlockY;
|
|
|
|
}
|
|
|
|
World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedBlockMeta);
|
2013-01-11 23:46:01 -05:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-08-24 13:46:19 -04:00
|
|
|
// Check if the block ignores build collision (water, grass etc.):
|
2013-11-29 19:31:21 -05:00
|
|
|
if (
|
|
|
|
BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision() ||
|
|
|
|
BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(m_Player, ClickedBlockMeta)
|
|
|
|
)
|
2013-01-11 23:46:01 -05:00
|
|
|
{
|
2014-02-01 09:01:13 -05:00
|
|
|
cChunkInterface ChunkInterface(World->GetChunkMap());
|
|
|
|
BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ);
|
2013-01-11 23:46:01 -05:00
|
|
|
}
|
2013-11-29 19:31:21 -05:00
|
|
|
else
|
2012-08-18 05:56:28 -04:00
|
|
|
{
|
2013-08-23 14:38:39 -04:00
|
|
|
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace);
|
2013-08-24 13:46:19 -04:00
|
|
|
|
2013-08-25 10:11:19 -04:00
|
|
|
if ((a_BlockY < 0) || (a_BlockY >= cChunkDef::Height))
|
|
|
|
{
|
|
|
|
// The block is being placed outside the world, ignore this packet altogether (#128)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-11-29 19:31:21 -05:00
|
|
|
NIBBLETYPE PlaceMeta;
|
|
|
|
BLOCKTYPE PlaceBlock;
|
|
|
|
World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, PlaceBlock, PlaceMeta);
|
2013-08-25 10:11:19 -04:00
|
|
|
|
2013-08-24 13:46:19 -04:00
|
|
|
// Clicked on side of block, make sure that placement won't be cancelled if there is a slab able to be double slabbed.
|
|
|
|
// No need to do combinability (dblslab) checks, client will do that here.
|
2013-08-25 10:11:19 -04:00
|
|
|
if (cBlockSlabHandler::IsAnySlabType(PlaceBlock))
|
2013-08-23 14:38:39 -04:00
|
|
|
{
|
2013-08-25 10:11:19 -04:00
|
|
|
// It's a slab, don't do checks and proceed to double-slabbing
|
2013-08-23 14:38:39 -04:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-11-29 19:31:21 -05:00
|
|
|
if (
|
|
|
|
!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision() &&
|
|
|
|
!BlockHandler(PlaceBlock)->DoesIgnoreBuildCollision(m_Player, PlaceMeta)
|
|
|
|
)
|
2013-08-23 14:38:39 -04:00
|
|
|
{
|
|
|
|
// Tried to place a block *into* another?
|
2013-11-29 19:31:21 -05:00
|
|
|
// Happens when you place a block aiming at side of block with a torch on it or stem beside it
|
2013-08-23 14:38:39 -04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
}
|
2013-08-24 13:46:19 -04:00
|
|
|
|
2013-01-11 23:46:01 -05:00
|
|
|
BLOCKTYPE BlockType;
|
|
|
|
NIBBLETYPE BlockMeta;
|
|
|
|
if (!a_ItemHandler.GetPlacementBlockTypeMeta(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
|
|
|
|
{
|
|
|
|
// Handler refused the placement, send that information back to the client:
|
|
|
|
World->SendBlockTo(a_BlockX, a_BlockY, a_BlockY, m_Player);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cBlockHandler * NewBlock = BlockHandler(BlockType);
|
|
|
|
|
|
|
|
if (cRoot::Get()->GetPluginManager()->CallHookPlayerPlacingBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
|
|
|
|
{
|
|
|
|
// A plugin doesn't agree with placing the block, revert the block on the client:
|
|
|
|
World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// The actual block placement:
|
|
|
|
World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
|
2013-05-24 03:30:39 -04:00
|
|
|
if (m_Player->GetGameMode() != gmCreative)
|
2013-01-11 23:46:01 -05:00
|
|
|
{
|
2013-05-24 03:30:39 -04:00
|
|
|
m_Player->GetInventory().RemoveOneEquippedItem();
|
2013-01-11 23:46:01 -05:00
|
|
|
}
|
2014-01-31 18:17:41 -05:00
|
|
|
cChunkInterface ChunkInterface(World->GetChunkMap());
|
2014-02-01 08:06:32 -05:00
|
|
|
NewBlock->OnPlacedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
|
2013-01-11 23:46:01 -05:00
|
|
|
|
|
|
|
// Step sound with 0.8f pitch is used as block placement sound
|
2013-08-25 10:11:19 -04:00
|
|
|
World->BroadcastSoundEffect(NewBlock->GetStepSound(), a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 1.0f, 0.8f);
|
2013-01-11 23:46:01 -05:00
|
|
|
cRoot::Get()->GetPluginManager()->CallHookPlayerPlacedBlock(*m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-18 06:38:15 -04:00
|
|
|
void cClientHandle::HandleChat(const AString & a_Message)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-08-14 14:08:05 -04:00
|
|
|
// We no longer need to postpone message processing, because the messages already arrive in the Tick thread
|
2013-07-03 03:47:35 -04:00
|
|
|
|
2013-08-14 14:08:05 -04:00
|
|
|
// If a command, perform it:
|
|
|
|
AString Message(a_Message);
|
|
|
|
if (cRoot::Get()->GetServer()->Command(*this, Message))
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2014-02-16 17:51:32 -05:00
|
|
|
// Not a command, broadcast as a message:
|
|
|
|
cCompositeChat Msg;
|
|
|
|
AString Color = m_Player->GetColor();
|
|
|
|
if (Color.length() == 3)
|
|
|
|
{
|
|
|
|
Color = AString("@") + Color[2];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Color.empty();
|
|
|
|
}
|
|
|
|
Msg.AddTextPart(AString("<") + m_Player->GetName() + "> ", Color);
|
|
|
|
Msg.ParseText(a_Message);
|
|
|
|
Msg.UnderlineUrls();
|
2013-08-14 14:08:05 -04:00
|
|
|
m_Player->GetWorld()->BroadcastChat(Msg);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 07:51:17 -04:00
|
|
|
void cClientHandle::HandlePlayerLook(float a_Rotation, float a_Pitch, bool a_IsOnGround)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-09-08 12:36:06 -04:00
|
|
|
if ((m_Player == NULL) || (m_State != csPlaying))
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2014-01-16 14:00:49 -05:00
|
|
|
m_Player->SetYaw (a_Rotation);
|
2013-04-02 02:48:31 -04:00
|
|
|
m_Player->SetHeadYaw (a_Rotation);
|
2012-08-19 07:51:17 -04:00
|
|
|
m_Player->SetPitch (a_Pitch);
|
|
|
|
m_Player->SetTouchGround(a_IsOnGround);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 07:51:17 -04:00
|
|
|
void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-09-08 12:36:06 -04:00
|
|
|
if ((m_Player == NULL) || (m_State != csPlaying))
|
|
|
|
{
|
|
|
|
// The client hasn't been spawned yet and sends nonsense, we know better
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
/*
|
|
|
|
// TODO: Invalid stance check
|
|
|
|
if ((a_PosY >= a_Stance) || (a_Stance > a_PosY + 1.65))
|
|
|
|
{
|
|
|
|
LOGD("Invalid stance");
|
|
|
|
SendPlayerMoveLook();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
*/
|
2013-09-08 12:36:06 -04:00
|
|
|
|
|
|
|
m_Player->MoveTo(Vector3d(a_PosX, a_PosY, a_PosZ));
|
|
|
|
m_Player->SetStance (a_Stance);
|
|
|
|
m_Player->SetTouchGround(a_IsOnGround);
|
|
|
|
m_Player->SetHeadYaw (a_Rotation);
|
2014-01-16 14:00:49 -05:00
|
|
|
m_Player->SetYaw (a_Rotation);
|
2013-09-08 12:36:06 -04:00
|
|
|
m_Player->SetPitch (a_Pitch);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 07:51:17 -04:00
|
|
|
void cClientHandle::HandleAnimation(char a_Animation)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-12-18 11:11:15 -05:00
|
|
|
if (cPluginManager::Get()->CallHookPlayerAnimation(*m_Player, a_Animation))
|
2013-08-11 06:12:20 -04:00
|
|
|
{
|
|
|
|
// Plugin disagrees, bail out
|
|
|
|
return;
|
|
|
|
}
|
2013-12-19 11:03:43 -05:00
|
|
|
|
|
|
|
// Because the animation ID sent to servers by clients are different to those sent back, we need this
|
|
|
|
switch (a_Animation)
|
|
|
|
{
|
|
|
|
case 0: // No animation - wiki.vg doesn't say that client has something specific for it, so I suppose it will just become -1
|
|
|
|
case 1:
|
|
|
|
case 2:
|
|
|
|
case 3:
|
|
|
|
{
|
|
|
|
a_Animation--; // Offset by -1
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 5:
|
|
|
|
case 6:
|
|
|
|
case 7:
|
|
|
|
{
|
|
|
|
a_Animation -= 2; // Offset by -2
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default: // Anything else is the same
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2013-12-06 18:47:07 -05:00
|
|
|
m_Player->GetWorld()->BroadcastEntityAnimation(*m_Player, a_Animation, this);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 07:51:17 -04:00
|
|
|
void cClientHandle::HandleSlotSelected(short a_SlotNum)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-05-19 14:22:37 -04:00
|
|
|
m_Player->GetInventory().SetEquippedSlotNum(a_SlotNum);
|
2012-08-19 07:51:17 -04:00
|
|
|
m_Player->GetWorld()->BroadcastEntityEquipment(*m_Player, 0, m_Player->GetInventory().GetEquippedItem(), this);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-09-05 18:04:49 -04:00
|
|
|
void cClientHandle::HandleSteerVehicle(float a_Forward, float a_Sideways)
|
|
|
|
{
|
|
|
|
m_Player->SteerVehicle(a_Forward, a_Sideways);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 07:51:17 -04:00
|
|
|
void cClientHandle::HandleWindowClose(char a_WindowID)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-05-30 15:34:09 -04:00
|
|
|
m_Player->CloseWindowIfID(a_WindowID);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-05-08 05:45:07 -04:00
|
|
|
void cClientHandle::HandleWindowClick(char a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-05-08 05:45:07 -04:00
|
|
|
LOGD("WindowClick: WinID %d, SlotNum %d, action: %s, Item %s x %d",
|
|
|
|
a_WindowID, a_SlotNum, ClickActionToString(a_ClickAction),
|
2012-09-20 09:25:54 -04:00
|
|
|
ItemToString(a_HeldItem).c_str(), a_HeldItem.m_ItemCount
|
|
|
|
);
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
cWindow * Window = m_Player->GetWindow();
|
|
|
|
if (Window == NULL)
|
|
|
|
{
|
|
|
|
LOGWARNING("Player \"%s\" clicked in a non-existent window. Ignoring", m_Username.c_str());
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-05-08 05:45:07 -04:00
|
|
|
Window->Clicked(*m_Player, a_WindowID, a_SlotNum, a_ClickAction, a_HeldItem);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
void cClientHandle::HandleUpdateSign(
|
|
|
|
int a_BlockX, int a_BlockY, int a_BlockZ,
|
|
|
|
const AString & a_Line1, const AString & a_Line2,
|
|
|
|
const AString & a_Line3, const AString & a_Line4
|
|
|
|
)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
2012-09-01 17:44:18 -04:00
|
|
|
World->UpdateSign(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, m_Player);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-03-03 14:05:11 -05:00
|
|
|
// TODO: Let plugins interfere via a hook
|
|
|
|
|
2013-07-12 16:01:25 -04:00
|
|
|
// If it is a right click, call the entity's OnRightClicked() handler:
|
2012-08-19 15:42:32 -04:00
|
|
|
if (!a_IsLeftClick)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-03-03 14:05:11 -05:00
|
|
|
class cRclkEntity : public cEntityCallback
|
|
|
|
{
|
|
|
|
cPlayer & m_Player;
|
|
|
|
virtual bool Item(cEntity * a_Entity) override
|
|
|
|
{
|
2013-08-02 02:44:06 -04:00
|
|
|
if (cPluginManager::Get()->CallHookPlayerRightClickingEntity(m_Player, *a_Entity))
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
2013-03-03 14:05:11 -05:00
|
|
|
a_Entity->OnRightClicked(m_Player);
|
2013-07-12 16:01:25 -04:00
|
|
|
return false;
|
2013-03-03 14:05:11 -05:00
|
|
|
}
|
|
|
|
public:
|
|
|
|
cRclkEntity(cPlayer & a_Player) : m_Player(a_Player) {}
|
|
|
|
} Callback (*m_Player);
|
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
|
|
|
World->DoWithEntityByID(a_TargetEntityID, Callback);
|
2012-06-14 09:06:06 -04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-07-12 16:01:25 -04:00
|
|
|
// If it is a left click, attack the entity:
|
2012-06-14 09:06:06 -04:00
|
|
|
class cDamageEntity : public cEntityCallback
|
|
|
|
{
|
|
|
|
virtual bool Item(cEntity * a_Entity) override
|
|
|
|
{
|
2012-11-16 11:03:56 -05:00
|
|
|
if (!a_Entity->GetWorld()->IsPVPEnabled())
|
2012-10-10 15:46:12 -04:00
|
|
|
{
|
2013-07-12 16:01:25 -04:00
|
|
|
// PVP is disabled, disallow players hurting other players:
|
|
|
|
if (a_Entity->IsPlayer())
|
2012-10-10 15:46:12 -04:00
|
|
|
{
|
|
|
|
// Player is hurting another player which is not allowed when PVP is disabled so ignore it
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
2013-07-12 16:01:25 -04:00
|
|
|
a_Entity->TakeDamage(*m_Attacker);
|
|
|
|
return false;
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
public:
|
2012-12-21 06:04:08 -05:00
|
|
|
cPawn * m_Attacker;
|
2012-06-14 09:06:06 -04:00
|
|
|
} Callback;
|
|
|
|
|
2012-12-21 06:04:08 -05:00
|
|
|
Callback.m_Attacker = m_Player;
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
2013-07-12 16:01:25 -04:00
|
|
|
if (World->DoWithEntityByID(a_TargetEntityID, Callback))
|
|
|
|
{
|
|
|
|
// Any kind of an attack implies food exhaustion
|
|
|
|
m_Player->AddFoodExhaustion(0.3);
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::HandleRespawn(void)
|
|
|
|
{
|
2013-09-08 12:36:06 -04:00
|
|
|
if (m_Player == NULL)
|
2012-10-17 08:19:20 -04:00
|
|
|
{
|
|
|
|
Destroy();
|
|
|
|
return;
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
m_Player->Respawn();
|
2013-01-11 23:46:01 -05:00
|
|
|
cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
void cClientHandle::HandleDisconnect(const AString & a_Reason)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2013-12-18 13:17:17 -05:00
|
|
|
LOGD("Received d/c packet from %s with reason \"%s\"", m_Username.c_str(), a_Reason.c_str());
|
2014-02-03 16:12:44 -05:00
|
|
|
|
|
|
|
cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason);
|
|
|
|
|
2013-04-13 17:02:10 -04:00
|
|
|
m_HasSentDC = true;
|
2012-06-14 09:06:06 -04:00
|
|
|
Destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
void cClientHandle::HandleKeepAlive(int a_KeepAliveID)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-08-19 15:42:32 -04:00
|
|
|
if (a_KeepAliveID == m_PingID)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
|
|
|
cTimer t1;
|
|
|
|
m_Ping = (short)((t1.GetNowTime() - m_PingStartTime) / 2);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
2012-09-05 16:30:27 -04:00
|
|
|
bool cClientHandle::HandleHandshake(const AString & a_Username)
|
|
|
|
{
|
|
|
|
if (!cRoot::Get()->GetPluginManager()->CallHookHandshake(this, a_Username))
|
|
|
|
{
|
2013-08-11 13:18:06 -04:00
|
|
|
if (cRoot::Get()->GetServer()->GetNumPlayers() >= cRoot::Get()->GetServer()->GetMaxPlayers())
|
2012-09-05 16:30:27 -04:00
|
|
|
{
|
|
|
|
Kick("The server is currently full :(-- Try again later");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-09-29 16:43:42 -04:00
|
|
|
void cClientHandle::HandleEntityAction(int a_EntityID, char a_ActionID)
|
|
|
|
{
|
2013-08-11 13:18:06 -04:00
|
|
|
if (a_EntityID != m_Player->GetUniqueID())
|
2012-09-29 16:43:42 -04:00
|
|
|
{
|
|
|
|
// We should only receive entity actions from the entity that is performing the action
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-06-04 10:18:03 -04:00
|
|
|
switch (a_ActionID)
|
2012-09-29 16:43:42 -04:00
|
|
|
{
|
2013-12-06 18:47:07 -05:00
|
|
|
case 1: // Crouch
|
2013-06-04 10:18:03 -04:00
|
|
|
{
|
|
|
|
m_Player->SetCrouch(true);
|
|
|
|
break;
|
|
|
|
}
|
2013-12-06 18:47:07 -05:00
|
|
|
case 2: // Uncrouch
|
2013-06-04 10:18:03 -04:00
|
|
|
{
|
|
|
|
m_Player->SetCrouch(false);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 3: // Leave bed
|
|
|
|
{
|
2013-12-06 18:47:07 -05:00
|
|
|
m_Player->GetWorld()->BroadcastEntityAnimation(*m_Player, 2);
|
2013-06-04 10:18:03 -04:00
|
|
|
break;
|
|
|
|
}
|
2013-07-07 10:13:43 -04:00
|
|
|
case 4: // Start sprinting
|
|
|
|
{
|
|
|
|
m_Player->SetSprint(true);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 5: // Stop sprinting
|
|
|
|
{
|
|
|
|
m_Player->SetSprint(false);
|
|
|
|
SendPlayerMaxSpeed();
|
|
|
|
break;
|
|
|
|
}
|
2012-09-29 16:43:42 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-05 17:11:06 -04:00
|
|
|
void cClientHandle::HandleUnmount(void)
|
|
|
|
{
|
|
|
|
if (m_Player == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m_Player->Detach();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-30 16:48:59 -04:00
|
|
|
void cClientHandle::HandleTabCompletion(const AString & a_Text)
|
|
|
|
{
|
|
|
|
AStringVector Results;
|
|
|
|
m_Player->GetWorld()->TabCompleteUserName(a_Text, Results);
|
2013-07-31 05:16:11 -04:00
|
|
|
cRoot::Get()->GetPluginManager()->TabCompleteCommand(a_Text, Results, m_Player);
|
2013-07-30 16:48:59 -04:00
|
|
|
if (Results.empty())
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
std::sort(Results.begin(), Results.end());
|
|
|
|
SendTabCompletionResults(Results);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-27 13:31:16 -04:00
|
|
|
void cClientHandle::SendData(const char * a_Data, int a_Size)
|
|
|
|
{
|
2013-08-22 02:17:26 -04:00
|
|
|
if (m_HasSentDC)
|
|
|
|
{
|
|
|
|
// This could crash the client, because they've already unloaded the world etc., and suddenly a wild packet appears (#31)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-08-27 13:31:16 -04:00
|
|
|
{
|
|
|
|
cCSLock Lock(m_CSOutgoingData);
|
2012-09-06 04:33:43 -04:00
|
|
|
|
|
|
|
// _X 2012_09_06: We need an overflow buffer, usually when streaming the initial chunks
|
|
|
|
if (m_OutgoingDataOverflow.empty())
|
|
|
|
{
|
|
|
|
// No queued overflow data; if this packet fits into the ringbuffer, put it in, otherwise put it in the overflow buffer:
|
|
|
|
int CanFit = m_OutgoingData.GetFreeSpace();
|
|
|
|
if (CanFit > a_Size)
|
|
|
|
{
|
|
|
|
CanFit = a_Size;
|
|
|
|
}
|
|
|
|
if (CanFit > 0)
|
|
|
|
{
|
|
|
|
m_OutgoingData.Write(a_Data, CanFit);
|
|
|
|
}
|
|
|
|
if (a_Size > CanFit)
|
|
|
|
{
|
|
|
|
m_OutgoingDataOverflow.append(a_Data + CanFit, a_Size - CanFit);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2012-08-27 13:31:16 -04:00
|
|
|
{
|
2012-09-06 04:33:43 -04:00
|
|
|
// There is a queued overflow. Append to it, then send as much from its front as possible
|
|
|
|
m_OutgoingDataOverflow.append(a_Data, a_Size);
|
|
|
|
int CanFit = m_OutgoingData.GetFreeSpace();
|
|
|
|
if (CanFit > 128)
|
|
|
|
{
|
|
|
|
// No point in moving the data over if it's not large enough - too much effort for too little an effect
|
|
|
|
m_OutgoingData.Write(m_OutgoingDataOverflow.data(), CanFit);
|
|
|
|
m_OutgoingDataOverflow.erase(0, CanFit);
|
|
|
|
}
|
2012-08-27 13:31:16 -04:00
|
|
|
}
|
2012-09-06 04:33:43 -04:00
|
|
|
} // Lock(m_CSOutgoingData)
|
2012-08-27 13:31:16 -04:00
|
|
|
|
|
|
|
// Notify SocketThreads that we have something to write:
|
|
|
|
cRoot::Get()->GetServer()->NotifyClientWrite(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-08-14 04:24:34 -04:00
|
|
|
void cClientHandle::MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket)
|
|
|
|
{
|
2013-12-22 09:05:53 -05:00
|
|
|
UNUSED(a_World);
|
2013-08-14 04:24:34 -04:00
|
|
|
ASSERT(m_Player != NULL);
|
|
|
|
|
|
|
|
if (a_SendRespawnPacket)
|
|
|
|
{
|
|
|
|
SendRespawn();
|
|
|
|
}
|
|
|
|
|
|
|
|
cWorld * World = m_Player->GetWorld();
|
|
|
|
|
|
|
|
// Remove all associated chunks:
|
|
|
|
cChunkCoordsList Chunks;
|
|
|
|
{
|
|
|
|
cCSLock Lock(m_CSChunkLists);
|
|
|
|
std::swap(Chunks, m_LoadedChunks);
|
|
|
|
m_ChunksToSend.clear();
|
|
|
|
}
|
|
|
|
for (cChunkCoordsList::iterator itr = Chunks.begin(), end = Chunks.end(); itr != end; ++itr)
|
|
|
|
{
|
|
|
|
World->RemoveChunkClient(itr->m_ChunkX, itr->m_ChunkZ, this);
|
|
|
|
m_Protocol->SendUnloadChunk(itr->m_ChunkX, itr->m_ChunkZ);
|
|
|
|
} // for itr - Chunks[]
|
|
|
|
|
|
|
|
// Do NOT stream new chunks, the new world runs its own tick thread and may deadlock
|
|
|
|
// Instead, the chunks will be streamed when the client is moved to the new world's Tick list,
|
|
|
|
// by setting state to csAuthenticated
|
|
|
|
m_State = csAuthenticated;
|
|
|
|
m_LastStreamedChunkX = 0x7fffffff;
|
|
|
|
m_LastStreamedChunkZ = 0x7fffffff;
|
2013-09-08 12:36:06 -04:00
|
|
|
m_HasSentPlayerChunk = false;
|
2013-08-14 04:24:34 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
bool cClientHandle::CheckBlockInteractionsRate(void)
|
|
|
|
{
|
|
|
|
ASSERT(m_Player != NULL);
|
|
|
|
ASSERT(m_Player->GetWorld() != NULL);
|
2012-11-01 17:38:20 -04:00
|
|
|
/*
|
|
|
|
// TODO: _X 2012_11_01: This needs a total re-thinking and rewriting
|
2012-06-14 09:06:06 -04:00
|
|
|
int LastActionCnt = m_Player->GetLastBlockActionCnt();
|
|
|
|
if ((m_Player->GetWorld()->GetTime() - m_Player->GetLastBlockActionTime()) < 0.1)
|
|
|
|
{
|
|
|
|
// Limit the number of block interactions per tick
|
|
|
|
m_Player->SetLastBlockActionTime(); //Player tried to interact with a block. Reset last block interation time.
|
|
|
|
m_Player->SetLastBlockActionCnt(LastActionCnt + 1);
|
|
|
|
if (m_Player->GetLastBlockActionCnt() > MAXBLOCKCHANGEINTERACTIONS)
|
|
|
|
{
|
|
|
|
// Kick if more than MAXBLOCKCHANGEINTERACTIONS per tick
|
|
|
|
LOGWARN("Player %s tried to interact with a block too quickly! (could indicate bot) Was Kicked.", m_Username.c_str());
|
|
|
|
Kick("You're a baaaaaad boy!");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_Player->SetLastBlockActionCnt(0); // Reset count
|
|
|
|
m_Player->SetLastBlockActionTime(); // Player tried to interact with a block. Reset last block interation time.
|
|
|
|
}
|
2012-11-01 17:38:20 -04:00
|
|
|
*/
|
2012-06-14 09:06:06 -04:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::Tick(float a_Dt)
|
|
|
|
{
|
2013-08-20 16:27:29 -04:00
|
|
|
// Handle clients that are waiting for final close while destroyed:
|
|
|
|
if (m_State == csDestroyedWaiting)
|
|
|
|
{
|
|
|
|
m_TicksSinceDestruction += 1; // This field is misused for the timeout counting
|
|
|
|
if (m_TicksSinceDestruction > TICKS_BEFORE_CLOSE)
|
|
|
|
{
|
|
|
|
m_State = csDestroyed;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-08-13 16:45:29 -04:00
|
|
|
// Process received network data:
|
|
|
|
AString IncomingData;
|
|
|
|
{
|
|
|
|
cCSLock Lock(m_CSIncomingData);
|
|
|
|
std::swap(IncomingData, m_IncomingData);
|
|
|
|
}
|
|
|
|
m_Protocol->DataReceived(IncomingData.data(), IncomingData.size());
|
|
|
|
|
2012-11-01 17:38:20 -04:00
|
|
|
m_TimeSinceLastPacket += a_Dt;
|
|
|
|
if (m_TimeSinceLastPacket > 30000.f) // 30 seconds time-out
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-08-25 17:59:13 -04:00
|
|
|
SendDisconnect("Nooooo!! You timed out! D: Come back!");
|
2012-06-14 09:06:06 -04:00
|
|
|
Destroy();
|
|
|
|
}
|
|
|
|
|
2013-08-12 02:35:13 -04:00
|
|
|
if (m_Player == NULL)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2013-09-08 12:36:06 -04:00
|
|
|
// If the chunk the player's in was just sent, spawn the player:
|
2013-12-15 14:12:40 -05:00
|
|
|
if (m_HasSentPlayerChunk && (m_State == csDownloadingWorld))
|
2013-09-08 12:36:06 -04:00
|
|
|
{
|
|
|
|
m_Protocol->SendPlayerMoveLook();
|
|
|
|
m_State = csPlaying;
|
|
|
|
}
|
|
|
|
|
2013-07-03 03:47:35 -04:00
|
|
|
// Send a ping packet:
|
2012-06-14 09:06:06 -04:00
|
|
|
cTimer t1;
|
2013-08-12 02:35:13 -04:00
|
|
|
if ((m_LastPingTime + cClientHandle::PING_TIME_MS <= t1.GetNowTime()))
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
|
|
|
m_PingID++;
|
|
|
|
m_PingStartTime = t1.GetNowTime();
|
2012-08-27 13:31:16 -04:00
|
|
|
m_Protocol->SendKeepAlive(m_PingID);
|
2012-06-14 09:06:06 -04:00
|
|
|
m_LastPingTime = m_PingStartTime;
|
|
|
|
}
|
2012-09-25 05:54:36 -04:00
|
|
|
|
|
|
|
// Handle block break animation:
|
2013-08-12 02:35:13 -04:00
|
|
|
if (m_BlockDigAnimStage > -1)
|
2012-09-25 05:54:36 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
int lastAnimVal = m_BlockDigAnimStage;
|
|
|
|
m_BlockDigAnimStage += (int)(m_BlockDigAnimSpeed * a_Dt);
|
|
|
|
if (m_BlockDigAnimStage > 9000)
|
2012-09-25 05:54:36 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
m_BlockDigAnimStage = 9000;
|
2012-09-25 05:54:36 -04:00
|
|
|
}
|
2013-01-11 23:46:01 -05:00
|
|
|
if (m_BlockDigAnimStage / 1000 != lastAnimVal / 1000)
|
2012-09-25 05:54:36 -04:00
|
|
|
{
|
2013-01-11 23:46:01 -05:00
|
|
|
m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, (char)(m_BlockDigAnimStage / 1000), this);
|
2012-09-25 05:54:36 -04:00
|
|
|
}
|
|
|
|
}
|
2013-06-18 15:32:31 -04:00
|
|
|
|
2014-02-04 18:40:58 -05:00
|
|
|
// Reset explosion counter:
|
|
|
|
m_NumExplosionsThisTick = 0;
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-12-16 04:41:35 -05:00
|
|
|
void cClientHandle::ServerTick(float a_Dt)
|
|
|
|
{
|
|
|
|
// Handle clients that are waiting for final close while destroyed:
|
|
|
|
if (m_State == csDestroyedWaiting)
|
|
|
|
{
|
|
|
|
// Do not wait while the client is not in the world, simply cut them off.
|
|
|
|
m_State = csDestroyed;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Process received network data:
|
|
|
|
AString IncomingData;
|
|
|
|
{
|
|
|
|
cCSLock Lock(m_CSIncomingData);
|
|
|
|
std::swap(IncomingData, m_IncomingData);
|
|
|
|
}
|
|
|
|
m_Protocol->DataReceived(IncomingData.data(), IncomingData.size());
|
|
|
|
|
|
|
|
if (m_State == csAuthenticated)
|
|
|
|
{
|
|
|
|
StreamChunks();
|
|
|
|
|
|
|
|
// Remove the client handle from the server, it will be ticked from its cPlayer object from now on
|
|
|
|
cRoot::Get()->GetServer()->ClientMovedToWorld(this);
|
|
|
|
|
|
|
|
// Add the player to the world (start ticking from there):
|
|
|
|
m_State = csDownloadingWorld;
|
|
|
|
m_Player->GetWorld()->AddPlayer(m_Player);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_TimeSinceLastPacket += a_Dt;
|
|
|
|
if (m_TimeSinceLastPacket > 30000.f) // 30 seconds time-out
|
|
|
|
{
|
|
|
|
SendDisconnect("Nooooo!! You timed out! D: Come back!");
|
|
|
|
Destroy();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendAttachEntity(const cEntity & a_Entity, const cEntity * a_Vehicle)
|
2012-08-17 06:18:07 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendAttachEntity(a_Entity, a_Vehicle);
|
2012-08-18 05:56:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)
|
2012-08-18 05:56:28 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType);
|
2012-08-18 06:38:15 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendBlockBreakAnim(int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)
|
2012-08-18 06:38:15 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendBlockBreakAnim(a_EntityID, a_BlockX, a_BlockY, a_BlockZ, a_Stage);
|
2012-08-17 06:18:07 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
2012-08-19 07:51:17 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendBlockChange(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta);
|
2012-08-19 07:51:17 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes)
|
2012-08-19 07:51:17 -04:00
|
|
|
{
|
2013-08-19 15:55:03 -04:00
|
|
|
ASSERT(!a_Changes.empty()); // We don't want to be sending empty change packets!
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendBlockChanges(a_ChunkX, a_ChunkZ, a_Changes);
|
2012-08-19 07:51:17 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-15 17:16:44 -05:00
|
|
|
void cClientHandle::SendChat(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData)
|
2012-08-19 07:51:17 -04:00
|
|
|
{
|
2014-02-07 13:58:52 -05:00
|
|
|
bool ShouldAppendChatPrefixes = true;
|
|
|
|
|
|
|
|
if (GetPlayer()->GetWorld() == NULL)
|
|
|
|
{
|
|
|
|
cWorld * World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
|
|
|
|
if (World == NULL)
|
|
|
|
{
|
|
|
|
World = cRoot::Get()->GetDefaultWorld();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!World->ShouldUseChatPrefixes())
|
|
|
|
{
|
|
|
|
ShouldAppendChatPrefixes = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (!GetPlayer()->GetWorld()->ShouldUseChatPrefixes())
|
|
|
|
{
|
|
|
|
ShouldAppendChatPrefixes = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
AString Message;
|
|
|
|
|
|
|
|
switch (a_ChatPrefix)
|
|
|
|
{
|
|
|
|
case mtCustom: break;
|
|
|
|
case mtFailure:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Rose.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtInformation:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Yellow.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtSuccess:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Green.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtWarning:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Rose.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtFatal:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Red.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtDeath:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Gray.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtPrivateMessage:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
|
|
|
|
else
|
2014-02-07 15:10:12 -05:00
|
|
|
Message = Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue.c_str());
|
2014-02-07 13:58:52 -05:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtJoin:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Yellow.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case mtLeave:
|
|
|
|
{
|
|
|
|
if (ShouldAppendChatPrefixes)
|
|
|
|
Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
|
|
|
|
else
|
|
|
|
Message = Printf("%s", cChatColor::Yellow.c_str());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default: ASSERT(!"Unhandled chat prefix type!"); return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Message.append(a_Message);
|
|
|
|
|
|
|
|
m_Protocol->SendChat(Message);
|
2012-08-19 07:51:17 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-15 17:16:44 -05:00
|
|
|
void cClientHandle::SendChat(const cCompositeChat & a_Message)
|
|
|
|
{
|
|
|
|
m_Protocol->SendChat(a_Message);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
|
2012-08-19 07:51:17 -04:00
|
|
|
{
|
2013-08-20 15:13:28 -04:00
|
|
|
ASSERT(m_Player != NULL);
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
// Check chunks being sent, erase them from m_ChunksToSend:
|
|
|
|
bool Found = false;
|
|
|
|
{
|
|
|
|
cCSLock Lock(m_CSChunkLists);
|
|
|
|
for (cChunkCoordsList::iterator itr = m_ChunksToSend.begin(); itr != m_ChunksToSend.end(); ++itr)
|
|
|
|
{
|
|
|
|
if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ))
|
|
|
|
{
|
|
|
|
m_ChunksToSend.erase(itr);
|
|
|
|
Found = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
} // for itr - m_ChunksToSend[]
|
|
|
|
}
|
|
|
|
if (!Found)
|
|
|
|
{
|
|
|
|
// This just sometimes happens. If you have a reliably replicatable situation for this, go ahead and fix it
|
|
|
|
// It's not a big issue anyway, just means that some chunks may be compressed several times
|
|
|
|
// LOGD("Refusing to send chunk [%d, %d] to client \"%s\" at [%d, %d].", ChunkX, ChunkZ, m_Username.c_str(), m_Player->GetChunkX(), m_Player->GetChunkZ());
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
m_Protocol->SendChunkData(a_ChunkX, a_ChunkZ, a_Serializer);
|
2013-09-08 12:36:06 -04:00
|
|
|
|
|
|
|
// If it is the chunk the player's in, make them spawn (in the tick thread):
|
|
|
|
if ((m_State == csAuthenticated) || (m_State == csDownloadingWorld))
|
|
|
|
{
|
|
|
|
if ((a_ChunkX == m_Player->GetChunkX()) && (a_ChunkZ == m_Player->GetChunkZ()))
|
|
|
|
{
|
|
|
|
m_HasSentPlayerChunk = true;
|
|
|
|
}
|
|
|
|
}
|
2012-08-19 07:51:17 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player)
|
2012-08-19 07:51:17 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendCollectPickup(a_Pickup, a_Player);
|
2012-08-19 07:51:17 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendDestroyEntity(const cEntity & a_Entity)
|
2012-08-19 07:51:17 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendDestroyEntity(a_Entity);
|
2012-08-19 07:51:17 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendDisconnect(const AString & a_Reason)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
if (!m_HasSentDC)
|
|
|
|
{
|
2013-07-08 09:00:09 -04:00
|
|
|
LOGD("Sending a DC: \"%s\"", StripColorCodes(a_Reason).c_str());
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendDisconnect(a_Reason);
|
|
|
|
m_HasSentDC = true;
|
|
|
|
}
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-29 15:42:05 -04:00
|
|
|
void cClientHandle::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
|
|
|
|
{
|
|
|
|
m_Protocol->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-12-14 12:19:56 -05:00
|
|
|
void cClientHandle::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
|
|
|
|
{
|
|
|
|
m_Protocol->SendEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendEntityHeadLook(const cEntity & a_Entity)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
|
|
|
|
|
|
|
|
m_Protocol->SendEntityHeadLook(a_Entity);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendEntityLook(const cEntity & a_Entity)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
|
|
|
ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendEntityLook(a_Entity);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendEntityMetadata(const cEntity & a_Entity)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendEntityMetadata(a_Entity);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
|
|
|
ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendEntityRelMove(a_Entity, a_RelX, a_RelY, a_RelZ);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ)
|
2013-03-17 22:51:55 -04:00
|
|
|
{
|
|
|
|
ASSERT(a_Entity.GetUniqueID() != m_Player->GetUniqueID()); // Must not send for self
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendEntityRelMoveLook(a_Entity, a_RelX, a_RelY, a_RelZ);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::SendEntityStatus(const cEntity & a_Entity, char a_Status)
|
|
|
|
{
|
|
|
|
m_Protocol->SendEntityStatus(a_Entity, a_Status);
|
2013-03-17 22:51:55 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendEntityVelocity(const cEntity & a_Entity)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendEntityVelocity(a_Entity);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion)
|
2013-03-03 14:05:11 -05:00
|
|
|
{
|
2014-02-04 18:40:58 -05:00
|
|
|
if (m_NumExplosionsThisTick > MAX_EXPLOSIONS_PER_TICK)
|
2013-07-07 09:06:06 -04:00
|
|
|
{
|
2014-02-04 18:40:58 -05:00
|
|
|
LOGD("Dropped an explosion!");
|
2013-07-07 09:06:06 -04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update the statistics:
|
2014-02-04 18:40:58 -05:00
|
|
|
m_NumExplosionsThisTick += 1;
|
2013-07-07 09:06:06 -04:00
|
|
|
|
|
|
|
m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion);
|
2013-03-03 14:05:11 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendGameMode(eGameMode a_GameMode)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendGameMode(a_GameMode);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::SendHealth(void)
|
|
|
|
{
|
2012-08-27 13:31:16 -04:00
|
|
|
m_Protocol->SendHealth();
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendInventorySlot(a_WindowID, a_SlotNum, a_Item);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-12-22 08:45:25 -05:00
|
|
|
void cClientHandle::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount)
|
|
|
|
{
|
|
|
|
m_Protocol->SendParticleEffect(a_ParticleName, a_SrcX, a_SrcY, a_SrcZ, a_OffsetX, a_OffsetY, a_OffsetZ, a_ParticleData, a_ParticleAmmount);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendPickupSpawn(const cPickup & a_Pickup)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendPickupSpawn(a_Pickup);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-02-17 19:16:03 -05:00
|
|
|
void cClientHandle::SendPaintingSpawn(const cPainting & a_Painting)
|
|
|
|
{
|
|
|
|
m_Protocol->SendPaintingSpawn(a_Painting);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-19 15:42:32 -04:00
|
|
|
|
2013-12-06 18:47:07 -05:00
|
|
|
void cClientHandle::SendEntityAnimation(const cEntity & a_Entity, char a_Animation)
|
2012-08-19 15:42:32 -04:00
|
|
|
{
|
2013-12-06 18:47:07 -05:00
|
|
|
m_Protocol->SendEntityAnimation(a_Entity, a_Animation);
|
2012-08-19 15:42:32 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-12-15 08:48:17 -05:00
|
|
|
void cClientHandle::SendPlayerAbilities()
|
|
|
|
{
|
|
|
|
m_Protocol->SendPlayerAbilities();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
|
2012-08-19 17:14:45 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendPlayerListItem(a_Player, a_IsOnline);
|
2012-08-19 17:14:45 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendPlayerMaxSpeed(void)
|
2013-04-17 22:42:45 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendPlayerMaxSpeed();
|
2013-04-17 22:42:45 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendPlayerMoveLook(void)
|
2012-08-19 17:14:45 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
/*
|
|
|
|
LOGD("Sending PlayerMoveLook: {%0.2f, %0.2f, %0.2f}, stance %0.2f, OnGround: %d",
|
|
|
|
m_Player->GetPosX(), m_Player->GetPosY(), m_Player->GetPosZ(), m_Player->GetStance(), m_Player->IsOnGround() ? 1 : 0
|
|
|
|
);
|
|
|
|
*/
|
|
|
|
m_Protocol->SendPlayerMoveLook();
|
2012-08-19 17:14:45 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendPlayerPosition(void)
|
2012-08-19 17:14:45 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendPlayerPosition();
|
2012-08-19 17:14:45 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-24 03:58:26 -04:00
|
|
|
void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
|
|
|
|
{
|
2012-08-27 13:31:16 -04:00
|
|
|
if (a_Player.GetUniqueID() == m_Player->GetUniqueID())
|
|
|
|
{
|
|
|
|
// Do NOT send this packet to myself
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-11-16 10:56:41 -05:00
|
|
|
LOGD("Spawning player \"%s\" on client \"%s\" @ %s",
|
2012-09-23 12:25:32 -04:00
|
|
|
a_Player.GetName().c_str(), GetPlayer()->GetName().c_str(), GetIPString().c_str()
|
|
|
|
);
|
|
|
|
|
2012-08-27 13:31:16 -04:00
|
|
|
m_Protocol->SendPlayerSpawn(a_Player);
|
2012-08-24 03:58:26 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-01-09 05:39:42 -05:00
|
|
|
void cClientHandle::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
|
|
|
|
{
|
|
|
|
m_Protocol->SendPluginMessage(a_Channel, a_Message);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-12-14 12:19:56 -05:00
|
|
|
void cClientHandle::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
|
|
|
|
{
|
|
|
|
m_Protocol->SendRemoveEntityEffect(a_Entity, a_EffectID);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendRespawn(void)
|
2012-08-24 03:58:26 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendRespawn();
|
2012-08-24 03:58:26 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
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|
2013-11-15 10:23:50 -05:00
|
|
|
void cClientHandle::SendExperience(void)
|
2013-11-15 06:42:09 -05:00
|
|
|
{
|
2013-11-15 10:23:50 -05:00
|
|
|
m_Protocol->SendExperience();
|
2013-11-15 06:42:09 -05:00
|
|
|
}
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|
2013-11-25 15:43:43 -05:00
|
|
|
void cClientHandle::SendExperienceOrb(const cExpOrb & a_ExpOrb)
|
2013-11-25 14:04:39 -05:00
|
|
|
{
|
2013-11-25 15:43:43 -05:00
|
|
|
m_Protocol->SendExperienceOrb(a_ExpOrb);
|
2013-11-25 14:04:39 -05:00
|
|
|
}
|
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|
2014-01-21 08:58:17 -05:00
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|
void cClientHandle::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
|
|
|
|
{
|
|
|
|
m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode);
|
|
|
|
}
|
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void cClientHandle::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
|
|
|
|
{
|
|
|
|
m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode);
|
|
|
|
}
|
|
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void cClientHandle::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
|
|
|
|
{
|
|
|
|
m_Protocol->SendDisplayObjective(a_Objective, a_Display);
|
|
|
|
}
|
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|
2013-07-07 09:06:06 -04:00
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|
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
2012-12-26 04:12:00 -05:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
|
2012-12-26 04:12:00 -05:00
|
|
|
}
|
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|
2013-07-07 09:06:06 -04:00
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|
|
void cClientHandle::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)
|
2012-08-24 03:58:26 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
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|
m_Protocol->SendSoundParticleEffect(a_EffectID, a_SrcX, a_SrcY, a_SrcZ, a_Data);
|
2012-08-24 03:58:26 -04:00
|
|
|
}
|
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|
2013-07-07 09:06:06 -04:00
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|
void cClientHandle::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
|
2012-08-24 03:58:26 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendSpawnFallingBlock(a_FallingBlock);
|
2012-08-24 03:58:26 -04:00
|
|
|
}
|
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|
2013-07-07 09:06:06 -04:00
|
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|
void cClientHandle::SendSpawnMob(const cMonster & a_Mob)
|
2012-08-24 05:49:00 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendSpawnMob(a_Mob);
|
2012-08-24 05:49:00 -04:00
|
|
|
}
|
|
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|
2013-07-07 09:06:06 -04:00
|
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|
void cClientHandle::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)
|
2012-08-25 13:52:08 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendSpawnObject(a_Entity, a_ObjectType, a_ObjectData, a_Yaw, a_Pitch);
|
2012-08-25 13:52:08 -04:00
|
|
|
}
|
|
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|
2013-09-22 14:35:35 -04:00
|
|
|
void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) // VehicleSubType is specific to Minecarts
|
2012-08-25 13:52:08 -04:00
|
|
|
{
|
2013-08-29 08:47:22 -04:00
|
|
|
m_Protocol->SendSpawnVehicle(a_Vehicle, a_VehicleType, a_VehicleSubType);
|
2012-08-25 13:52:08 -04:00
|
|
|
}
|
|
|
|
|
|
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|
|
2013-07-30 16:48:59 -04:00
|
|
|
void cClientHandle::SendTabCompletionResults(const AStringVector & a_Results)
|
|
|
|
{
|
|
|
|
m_Protocol->SendTabCompletionResults(a_Results);
|
|
|
|
}
|
|
|
|
|
|
|
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|
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|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendTeleportEntity(const cEntity & a_Entity)
|
2012-08-25 13:52:08 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendTeleportEntity(a_Entity);
|
2012-08-25 13:52:08 -04:00
|
|
|
}
|
|
|
|
|
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|
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|
|
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|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
|
2012-08-25 17:46:18 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendThunderbolt(a_BlockX, a_BlockY, a_BlockZ);
|
2012-08-25 17:46:18 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-11-01 17:38:20 -04:00
|
|
|
void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
|
2012-08-25 17:46:18 -04:00
|
|
|
{
|
2012-11-01 17:38:20 -04:00
|
|
|
m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
|
2012-08-25 17:46:18 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
|
2012-08-25 17:46:18 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendUnloadChunk(a_ChunkX, a_ChunkZ);
|
2012-08-25 17:46:18 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2014-01-19 14:42:25 -05:00
|
|
|
void cClientHandle::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity)
|
2014-01-18 19:54:38 -05:00
|
|
|
{
|
2014-01-19 14:42:25 -05:00
|
|
|
m_Protocol->SendUpdateBlockEntity(a_BlockEntity);
|
2014-01-18 19:54:38 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-25 17:46:18 -04:00
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendUpdateSign(
|
|
|
|
int a_BlockX, int a_BlockY, int a_BlockZ,
|
|
|
|
const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4
|
|
|
|
)
|
2012-09-11 08:01:34 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendUpdateSign(
|
|
|
|
a_BlockX, a_BlockY, a_BlockZ,
|
|
|
|
a_Line1, a_Line2, a_Line3, a_Line4
|
|
|
|
);
|
2012-09-11 08:01:34 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ )
|
2012-10-21 03:46:28 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ);
|
2012-10-21 03:46:28 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-07-07 09:06:06 -04:00
|
|
|
void cClientHandle::SendWeather(eWeather a_Weather)
|
2012-09-25 05:54:36 -04:00
|
|
|
{
|
2013-07-07 09:06:06 -04:00
|
|
|
m_Protocol->SendWeather(a_Weather);
|
2012-09-25 05:54:36 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-08-18 07:26:37 -04:00
|
|
|
void cClientHandle::SendWholeInventory(const cWindow & a_Window)
|
2012-09-30 12:37:44 -04:00
|
|
|
{
|
2013-08-18 07:26:37 -04:00
|
|
|
m_Protocol->SendWholeInventory(a_Window);
|
2012-09-30 12:37:44 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-09-29 16:43:42 -04:00
|
|
|
|
2013-08-18 07:26:37 -04:00
|
|
|
void cClientHandle::SendWindowClose(const cWindow & a_Window)
|
2013-02-18 11:48:50 -05:00
|
|
|
{
|
2013-08-18 07:26:37 -04:00
|
|
|
m_Protocol->SendWindowClose(a_Window);
|
2013-02-18 11:48:50 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2013-11-08 15:32:14 -05:00
|
|
|
void cClientHandle::SendWindowOpen(const cWindow & a_Window)
|
2012-08-26 17:01:07 -04:00
|
|
|
{
|
2013-11-08 15:32:14 -05:00
|
|
|
m_Protocol->SendWindowOpen(a_Window);
|
2013-08-18 07:26:37 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::SendWindowProperty(const cWindow & a_Window, int a_Property, int a_Value)
|
|
|
|
{
|
|
|
|
m_Protocol->SendWindowProperty(a_Window, a_Property, a_Value);
|
2012-08-26 17:01:07 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
const AString & cClientHandle::GetUsername(void) const
|
|
|
|
{
|
|
|
|
return m_Username;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-10-18 17:54:56 -04:00
|
|
|
void cClientHandle::SetUsername( const AString & a_Username )
|
|
|
|
{
|
|
|
|
m_Username = a_Username;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
void cClientHandle::SetViewDistance(int a_ViewDistance)
|
|
|
|
{
|
|
|
|
if (a_ViewDistance < MIN_VIEW_DISTANCE)
|
|
|
|
{
|
|
|
|
a_ViewDistance = MIN_VIEW_DISTANCE;
|
|
|
|
}
|
|
|
|
if (a_ViewDistance > MAX_VIEW_DISTANCE)
|
|
|
|
{
|
|
|
|
a_ViewDistance = MAX_VIEW_DISTANCE;
|
|
|
|
}
|
|
|
|
m_ViewDistance = a_ViewDistance;
|
|
|
|
|
|
|
|
// Need to re-stream chunks for the change to become apparent:
|
|
|
|
StreamChunks();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool cClientHandle::WantsSendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ)
|
|
|
|
{
|
2012-11-11 09:00:58 -05:00
|
|
|
if (m_State >= csDestroying)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
cCSLock Lock(m_CSChunkLists);
|
|
|
|
return (std::find(m_ChunksToSend.begin(), m_ChunksToSend.end(), cChunkCoords(a_ChunkX, a_ChunkY, a_ChunkZ)) != m_ChunksToSend.end());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::AddWantedChunk(int a_ChunkX, int a_ChunkZ)
|
|
|
|
{
|
2012-11-11 09:00:58 -05:00
|
|
|
if (m_State >= csDestroying)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-06-14 09:06:06 -04:00
|
|
|
LOGD("Adding chunk [%d, %d] to wanted chunks for client %p", a_ChunkX, a_ChunkZ, this);
|
|
|
|
cCSLock Lock(m_CSChunkLists);
|
|
|
|
if (std::find(m_ChunksToSend.begin(), m_ChunksToSend.end(), cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ)) == m_ChunksToSend.end())
|
|
|
|
{
|
|
|
|
m_ChunksToSend.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-27 13:31:16 -04:00
|
|
|
void cClientHandle::PacketBufferFull(void)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-08-27 13:31:16 -04:00
|
|
|
// Too much data in the incoming queue, the server is probably too busy, kick the client:
|
2012-09-25 04:23:19 -04:00
|
|
|
LOGERROR("Too much data in queue for client \"%s\" @ %s, kicking them.", m_Username.c_str(), m_IPString.c_str());
|
2012-08-27 13:31:16 -04:00
|
|
|
SendDisconnect("Server busy");
|
|
|
|
Destroy();
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
|
2012-08-27 13:31:16 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
2013-12-12 17:05:23 -05:00
|
|
|
void cClientHandle::PacketUnknown(UInt32 a_PacketType)
|
2012-08-27 13:31:16 -04:00
|
|
|
{
|
2013-12-12 17:05:23 -05:00
|
|
|
LOGERROR("Unknown packet type 0x%x from client \"%s\" @ %s", a_PacketType, m_Username.c_str(), m_IPString.c_str());
|
2012-08-27 13:31:16 -04:00
|
|
|
|
|
|
|
AString Reason;
|
2013-12-12 17:05:23 -05:00
|
|
|
Printf(Reason, "Unknown [C->S] PacketType: 0x%x", a_PacketType);
|
2012-08-27 13:31:16 -04:00
|
|
|
SendDisconnect(Reason);
|
|
|
|
Destroy();
|
2012-06-14 09:06:06 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2012-08-27 13:31:16 -04:00
|
|
|
void cClientHandle::PacketError(unsigned char a_PacketType)
|
2012-06-14 09:06:06 -04:00
|
|
|
{
|
2012-08-27 13:31:16 -04:00
|
|
|
LOGERROR("Protocol error while parsing packet type 0x%02x; disconnecting client \"%s\"", a_PacketType, m_Username.c_str());
|
|
|
|
SendDisconnect("Protocol error");
|
|
|
|
Destroy();
|
|
|
|
}
|
2012-06-14 09:06:06 -04:00
|
|
|
|
|
|
|
|
2012-08-27 13:31:16 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void cClientHandle::DataReceived(const char * a_Data, int a_Size)
|
|
|
|
{
|
2013-08-13 16:45:29 -04:00
|
|
|
// Data is received from the client, store it in the buffer to be processed by the Tick thread:
|
2012-11-01 17:38:20 -04:00
|
|
|
m_TimeSinceLastPacket = 0;
|
2013-08-13 16:45:29 -04:00
|
|
|
cCSLock Lock(m_CSIncomingData);
|
|
|
|
m_IncomingData.append(a_Data, a_Size);
|
2012-08-27 13:31:16 -04:00
|
|
|
}
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void cClientHandle::GetOutgoingData(AString & a_Data)
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{
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// Data can be sent to client
|
2012-09-04 15:05:35 -04:00
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{
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cCSLock Lock(m_CSOutgoingData);
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m_OutgoingData.ReadAll(a_Data);
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m_OutgoingData.CommitRead();
|
2012-09-06 04:33:43 -04:00
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a_Data.append(m_OutgoingDataOverflow);
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m_OutgoingDataOverflow.clear();
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2012-09-04 15:05:35 -04:00
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}
|
2012-06-14 09:06:06 -04:00
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// Disconnect player after all packets have been sent
|
2013-01-05 14:05:15 -05:00
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if (m_HasSentDC && a_Data.empty())
|
2012-06-14 09:06:06 -04:00
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{
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Destroy();
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}
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}
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void cClientHandle::SocketClosed(void)
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{
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// The socket has been closed for any reason
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|
2013-12-18 13:17:17 -05:00
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LOGD("Player %s @ %s disconnected", m_Username.c_str(), m_IPString.c_str());
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|
2013-12-18 17:06:36 -05:00
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if (m_Username != "") // Ignore client pings
|
2013-12-18 13:17:17 -05:00
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{
|
2014-02-03 17:24:22 -05:00
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cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, "Player disconnected");
|
2013-12-18 13:17:17 -05:00
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}
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|
2012-09-25 04:23:19 -04:00
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Destroy();
|
2012-06-14 09:06:06 -04:00
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}
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2012-06-14 16:06:25 -04:00
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