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Scoreboard protocol support

This commit is contained in:
andrew 2014-01-21 15:58:17 +02:00
parent ff2302ebd5
commit aa61f55b74
17 changed files with 321 additions and 23 deletions

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@ -267,6 +267,9 @@ void cClientHandle::Authenticate(void)
m_Player->Initialize(World);
m_State = csAuthenticated;
// Query player team
m_Player->UpdateTeam();
cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
}
@ -2105,6 +2108,33 @@ void cClientHandle::SendExperienceOrb(const cExpOrb & a_ExpOrb)
void cClientHandle::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
{
m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode);
}
void cClientHandle::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
{
m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode);
}
void cClientHandle::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
{
m_Protocol->SendDisplayObjective(a_Objective, a_Display);
}
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);

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@ -16,6 +16,7 @@
#include "OSSupport/SocketThreads.h"
#include "ChunkDef.h"
#include "ByteBuffer.h"
#include "Scoreboard.h"
@ -125,6 +126,9 @@ public:
void SendRespawn (void);
void SendExperience (void);
void SendExperienceOrb (const cExpOrb & a_ExpOrb);
void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode);
void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode);
void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display);
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);

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@ -111,8 +111,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
m_LastJumpHeight = (float)(GetPosY());
m_LastGroundHeight = (float)(GetPosY());
m_Stance = GetPosY() + 1.62;
// UpdateTeam();
cRoot::Get()->GetServer()->PlayerCreated(this);
}
@ -867,10 +865,10 @@ void cPlayer::KilledBy(cEntity * a_Killer)
}
} IncrementCounter (GetName());
cScoreboard* Scoreboard = m_World->GetScoreBoard();
cScoreboard & Scoreboard = m_World->GetScoreBoard();
// Update scoreboard objectives
Scoreboard->ForEachObjectiveWith(cObjective::E_TYPE_DEATH_COUNT, IncrementCounter);
Scoreboard.ForEachObjectiveWith(cObjective::E_TYPE_DEATH_COUNT, IncrementCounter);
}
@ -977,9 +975,16 @@ void cPlayer::SetTeam(cTeam * a_Team)
cTeam * cPlayer::UpdateTeam(void)
{
cScoreboard * Scoreboard = m_World->GetScoreBoard();
if (m_World == NULL)
{
SetTeam(NULL);
}
else
{
cScoreboard & Scoreboard = m_World->GetScoreBoard();
m_Team = Scoreboard->QueryPlayerTeam(GetName());
SetTeam(Scoreboard.QueryPlayerTeam(GetName()));
}
return m_Team;
}

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@ -12,6 +12,7 @@
#include "../Defines.h"
#include "../Endianness.h"
#include "../Scoreboard.h"
@ -92,6 +93,9 @@ public:
virtual void SendRespawn (void) = 0;
virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) = 0;
virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) = 0;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;

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@ -68,6 +68,9 @@ public:
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override {} // This protocol doesn't support such message
virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message
virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
@ -82,8 +85,8 @@ public:
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
virtual void SendWeather (eWeather a_Weather) override;
virtual void SendWholeInventory (const cWindow & a_Window) override;
virtual void SendWindowClose (const cWindow & a_Window) override;
virtual void SendWholeInventory (const cWindow & a_Window) override;
virtual void SendWindowClose (const cWindow & a_Window) override;
virtual void SendWindowOpen (const cWindow & a_Window) override;
virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override;

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@ -35,8 +35,11 @@ Implements the 1.5.x protocol classes:
enum
{
PACKET_WINDOW_OPEN = 0x64,
PACKET_PARTICLE_EFFECT = 0x3F,
PACKET_WINDOW_OPEN = 0x64,
PACKET_PARTICLE_EFFECT = 0x3F,
PACKET_SCOREBOARD_OBJECTIVE = 0x3B,
PACKET_SCORE_UPDATE = 0x3C,
PACKET_DISPLAY_OBJECTIVE = 0x3D
} ;
@ -97,6 +100,53 @@ void cProtocol150::SendParticleEffect(const AString & a_ParticleName, float a_Sr
void cProtocol150::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SCOREBOARD_OBJECTIVE);
WriteString(a_Name);
WriteString(a_DisplayName);
WriteByte(a_Mode);
Flush();
}
void cProtocol150::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SCORE_UPDATE);
WriteString(a_Player);
WriteByte(a_Mode);
if (a_Mode != 1)
{
WriteString(a_Objective);
WriteInt((int) a_Score);
}
Flush();
}
void cProtocol150::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_DISPLAY_OBJECTIVE);
WriteByte((int) a_Display);
WriteString(a_Objective);
Flush();
}
int cProtocol150::ParseWindowClick(void)
{
HANDLE_PACKET_READ(ReadChar, char, WindowID);

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@ -30,6 +30,9 @@ public:
virtual void SendWindowOpen (const cWindow & a_Window) override;
virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual int ParseWindowClick(void);
} ;

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@ -705,6 +705,46 @@ void cProtocol172::SendExperienceOrb(const cExpOrb & a_ExpOrb)
void cProtocol172::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
{
cPacketizer Pkt(*this, 0x3b);
Pkt.WriteString(a_Name);
Pkt.WriteString(a_DisplayName);
Pkt.WriteByte(a_Mode);
}
void cProtocol172::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
{
cPacketizer Pkt(*this, 0x3c);
Pkt.WriteString(a_Player);
Pkt.WriteByte(a_Mode);
if (a_Mode != 1)
{
Pkt.WriteString(a_Objective);
Pkt.WriteInt((int) a_Score);
}
}
void cProtocol172::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
{
cPacketizer Pkt(*this, 0x3d);
Pkt.WriteByte((int) a_Display);
Pkt.WriteString(a_Objective);
}
void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
{
cPacketizer Pkt(*this, 0x29); // Sound Effect packet

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@ -92,6 +92,9 @@ public:
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;

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@ -526,6 +526,36 @@ void cProtocolRecognizer::SendExperienceOrb(const cExpOrb & a_ExpOrb)
void cProtocolRecognizer::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode);
}
void cProtocolRecognizer::SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode);
}
void cProtocolRecognizer::SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendDisplayObjective(a_Objective, a_Display);
}
void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
ASSERT(m_Protocol != NULL);
@ -797,7 +827,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void)
}
switch (ch)
{
case PROTO_VERSION_1_3_2:
case PROTO_VERSION_1_3_2:
{
m_Protocol = new cProtocol132(m_Client);
return true;

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@ -103,6 +103,9 @@ public:
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;

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@ -6,6 +6,7 @@
#include "Globals.h"
#include "Scoreboard.h"
#include "World.h"
@ -72,11 +73,13 @@ cObjective::eType cObjective::StringToType(const AString & a_Name)
cObjective::cObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type)
cObjective::cObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type, cWorld * a_World)
: m_DisplayName(a_DisplayName)
, m_Name(a_Name)
, m_Type(a_Type)
{}
, m_World(a_World)
{
}
@ -84,6 +87,11 @@ cObjective::cObjective(const AString & a_Name, const AString & a_DisplayName, cO
void cObjective::Reset(void)
{
for (cScoreMap::iterator it = m_Scores.begin(); it != m_Scores.end(); ++it)
{
m_World->BroadcastScoreUpdate(m_Name, it->first, 0, 1);
}
m_Scores.clear();
}
@ -112,6 +120,8 @@ cObjective::Score cObjective::GetScore(const AString & a_Name) const
void cObjective::SetScore(const AString & a_Name, cObjective::Score a_Score)
{
m_Scores[a_Name] = a_Score;
m_World->BroadcastScoreUpdate(m_Name, a_Name, a_Score, 0);
}
@ -121,6 +131,8 @@ void cObjective::SetScore(const AString & a_Name, cObjective::Score a_Score)
void cObjective::ResetScore(const AString & a_Name)
{
m_Scores.erase(a_Name);
m_World->BroadcastScoreUpdate(m_Name, a_Name, 0, 1);
}
@ -132,7 +144,7 @@ cObjective::Score cObjective::AddScore(const AString & a_Name, cObjective::Score
// TODO 2014-01-19 xdot: Potential optimization - Reuse iterator
Score NewScore = m_Scores[a_Name] + a_Delta;
m_Scores[a_Name] = NewScore;
SetScore(a_Name, NewScore);
return NewScore;
}
@ -146,7 +158,7 @@ cObjective::Score cObjective::SubScore(const AString & a_Name, cObjective::Score
// TODO 2014-01-19 xdot: Potential optimization - Reuse iterator
Score NewScore = m_Scores[a_Name] - a_Delta;
m_Scores[a_Name] = NewScore;
SetScore(a_Name, NewScore);
return NewScore;
}
@ -155,6 +167,17 @@ cObjective::Score cObjective::SubScore(const AString & a_Name, cObjective::Score
void cObjective::SetDisplayName(const AString & a_Name)
{
m_DisplayName = a_Name;
m_World->BroadcastScoreboardObjective(m_Name, m_DisplayName, 2);
}
cTeam::cTeam(const AString & a_Name, const AString & a_DisplayName,
const AString & a_Prefix, const AString & a_Suffix)
: m_AllowsFriendlyFire(true)
@ -215,7 +238,7 @@ unsigned int cTeam::GetNumPlayers(void) const
cScoreboard::cScoreboard()
cScoreboard::cScoreboard(cWorld * a_World) : m_World(a_World)
{
for (int i = 0; i < (int) E_DISPLAY_SLOT_COUNT; ++i)
{
@ -229,11 +252,21 @@ cScoreboard::cScoreboard()
cObjective* cScoreboard::RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type)
{
cObjective Objective(a_Name, a_DisplayName, a_Type);
cObjective Objective(a_Name, a_DisplayName, a_Type, m_World);
std::pair<cObjectiveMap::iterator, bool> Status = m_Objectives.insert(cNamedObjective(a_Name, Objective));
return Status.second ? &Status.first->second : NULL;
if (Status.second)
{
ASSERT(m_World != NULL);
m_World->BroadcastScoreboardObjective(a_Name, a_DisplayName, 0);
return &Status.first->second;
}
else
{
return NULL;
}
}
@ -242,6 +275,8 @@ cObjective* cScoreboard::RegisterObjective(const AString & a_Name, const AString
bool cScoreboard::RemoveObjective(const AString & a_Name)
{
cCSLock Lock(m_CSObjectives);
cObjectiveMap::iterator it = m_Objectives.find(a_Name);
if (it == m_Objectives.end())
@ -251,6 +286,9 @@ bool cScoreboard::RemoveObjective(const AString & a_Name)
m_Objectives.erase(it);
ASSERT(m_World != NULL);
m_World->BroadcastScoreboardObjective(it->second.GetName(), it->second.GetDisplayName(), 1);
return true;
}
@ -260,6 +298,8 @@ bool cScoreboard::RemoveObjective(const AString & a_Name)
cObjective * cScoreboard::GetObjective(const AString & a_Name)
{
cCSLock Lock(m_CSObjectives);
cObjectiveMap::iterator it = m_Objectives.find(a_Name);
if (it == m_Objectives.end())
@ -294,6 +334,8 @@ cTeam * cScoreboard::RegisterTeam(
bool cScoreboard::RemoveTeam(const AString & a_Name)
{
cCSLock Lock(m_CSTeams);
cTeamMap::iterator it = m_Teams.find(a_Name);
if (it == m_Teams.end())
@ -312,6 +354,8 @@ bool cScoreboard::RemoveTeam(const AString & a_Name)
cTeam * cScoreboard::GetTeam(const AString & a_Name)
{
cCSLock Lock(m_CSTeams);
cTeamMap::iterator it = m_Teams.find(a_Name);
if (it == m_Teams.end())
@ -330,6 +374,8 @@ cTeam * cScoreboard::GetTeam(const AString & a_Name)
cTeam * cScoreboard::QueryPlayerTeam(const AString & a_Name)
{
cCSLock Lock(m_CSTeams);
for (cTeamMap::iterator it = m_Teams.begin(); it != m_Teams.end(); ++it)
{
if (it->second.HasPlayer(a_Name))
@ -352,6 +398,10 @@ void cScoreboard::SetDisplay(const AString & a_Objective, eDisplaySlot a_Slot)
cObjective * Objective = GetObjective(a_Objective);
m_Display[a_Slot] = Objective;
ASSERT(m_World != NULL);
m_World->BroadcastDisplayObjective(Objective ? a_Objective : "", a_Slot);
}
@ -371,6 +421,8 @@ cObjective * cScoreboard::GetObjectiveIn(eDisplaySlot a_Slot)
void cScoreboard::ForEachObjectiveWith(cObjective::eType a_Type, cObjectiveCallback& a_Callback)
{
cCSLock Lock(m_CSObjectives);
for (cObjectiveMap::iterator it = m_Objectives.begin(); it != m_Objectives.end(); ++it)
{
if (it->second.GetType() == a_Type)

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@ -14,6 +14,7 @@
class cObjective;
class cWorld;
typedef cItemCallback<cObjective> cObjectiveCallback;
@ -54,7 +55,7 @@ public:
public:
cObjective(const AString & a_Name, const AString & a_DisplayName, eType a_Type);
cObjective(const AString & a_Name, const AString & a_DisplayName, eType a_Type, cWorld * a_World);
eType GetType(void) const { return m_Type; }
@ -79,6 +80,8 @@ public:
/// Subtracts a_Delta and returns the new score
Score SubScore(const AString & a_Name, Score a_Delta);
void SetDisplayName(const AString & a_Name);
private:
typedef std::pair<AString, Score> cTrackedPlayer;
@ -92,6 +95,8 @@ private:
eType m_Type;
cWorld * m_World;
friend class cScoreboardSerializer;
};
@ -180,7 +185,7 @@ public:
public:
cScoreboard();
cScoreboard(cWorld * a_World);
/// Registers a new scoreboard objective, returns the cObjective instance, NULL on name collision
cObjective * RegisterObjective(const AString & a_Name, const AString & a_DisplayName, cObjective::eType a_Type);
@ -223,10 +228,14 @@ private:
typedef std::map<AString, cTeam> cTeamMap;
// TODO 2014-01-19 xdot: Potential optimization - Sort objectives based on type
cCriticalSection m_CSObjectives;
cObjectiveMap m_Objectives;
cCriticalSection m_CSTeams;
cTeamMap m_Teams;
cWorld * m_World;
cObjective* m_Display[E_DISPLAY_SLOT_COUNT];
friend class cScoreboardSerializer;

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@ -501,7 +501,7 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac
}
}
#endif
if (cPluginManager::Get()->ExecuteConsoleCommand(split, a_Output))
{
a_Output.Finished();

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@ -242,7 +242,8 @@ cWorld::cWorld(const AString & a_WorldName) :
m_Weather(eWeather_Sunny),
m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :)
m_GeneratorCallbacks(*this),
m_TickThread(*this)
m_TickThread(*this),
m_Scoreboard(this)
{
LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str());
@ -1982,6 +1983,60 @@ void cWorld::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectI
void cWorld::BroadcastScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode)
{
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
cClientHandle * ch = (*itr)->GetClientHandle();
if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
{
continue;
}
ch->SendScoreboardObjective(a_Name, a_DisplayName, a_Mode);
}
}
void cWorld::BroadcastScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode)
{
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
cClientHandle * ch = (*itr)->GetClientHandle();
if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
{
continue;
}
ch->SendScoreUpdate(a_Objective, a_Player, a_Score, a_Mode);
}
}
void cWorld::BroadcastDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display)
{
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
cClientHandle * ch = (*itr)->GetClientHandle();
if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed())
{
continue;
}
ch->SendDisplayObjective(a_Objective, a_Display);
}
}
void cWorld::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
{
m_ChunkMap->BroadcastSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch, a_Exclude);

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@ -179,6 +179,9 @@ public:
void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL);
void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL);
void BroadcastScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode);
void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode);
void BroadcastDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display);
void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8
void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export
void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
@ -516,7 +519,7 @@ public:
const AString & GetIniFileName(void) const {return m_IniFileName; }
/// Returns the associated scoreboard instance
cScoreboard* GetScoreBoard(void) { return &m_Scoreboard; }
cScoreboard & GetScoreBoard(void) { return m_Scoreboard; }
// tolua_end

View File

@ -24,6 +24,7 @@ class cScoreboard;
class cScoreboardSerializer
{
public:
cScoreboardSerializer(const AString & a_WorldName, cScoreboard* a_ScoreBoard);
/// Try to load the scoreboard
@ -32,6 +33,7 @@ public:
/// Try to save the scoreboard
bool Save(void);
private:
void SaveScoreboardToNBT(cFastNBTWriter & a_Writer);
@ -41,6 +43,8 @@ private:
cScoreboard* m_ScoreBoard;
AString m_Path;
} ;