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Added cClientHandle::SendPluginMessage().

It is not yet exported in the API, though.
This commit is contained in:
madmaxoft 2014-01-09 11:39:42 +01:00
parent bd17662412
commit fe978f0d1e
9 changed files with 50 additions and 0 deletions

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@ -1978,6 +1978,15 @@ void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
void cClientHandle::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
{
m_Protocol->SendPluginMessage(a_Channel, a_Message);
}
void cClientHandle::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
m_Protocol->SendRemoveEntityEffect(a_Entity, a_EffectID);

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@ -120,6 +120,7 @@ public:
void SendPlayerMoveLook (void);
void SendPlayerPosition (void);
void SendPlayerSpawn (const cPlayer & a_Player);
void SendPluginMessage (const AString & a_Channel, const AString & a_Message); // Exported in ManualBindings.cpp
void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID);
void SendRespawn (void);
void SendExperience (void);

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@ -87,6 +87,7 @@ public:
virtual void SendPlayerMoveLook (void) = 0;
virtual void SendPlayerPosition (void) = 0;
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) = 0;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) = 0;
virtual void SendRespawn (void) = 0;
virtual void SendExperience (void) = 0;

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@ -704,6 +704,20 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
void cProtocol125::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
{
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_PLUGIN_MESSAGE);
WriteString(a_Channel);
WriteShort((short)a_Message.size());
SendData(a_Message.data(), a_Message.size());
Flush();
}
void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
cCSLock Lock(m_CSPacket);

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@ -63,6 +63,7 @@ public:
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;

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@ -628,6 +628,18 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
void cProtocol172::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
{
cPacketizer Pkt(*this, 0x17);
Pkt.WriteString(a_Channel);
Pkt.WriteShort((short)a_Message.size());
Pkt.WriteBuf(a_Message.data(), a_Message.size());
}
void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
cPacketizer Pkt(*this, 0x1E);

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@ -86,6 +86,7 @@ public:
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendRespawn (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8

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@ -476,6 +476,16 @@ void cProtocolRecognizer::SendPlayerSpawn(const cPlayer & a_Player)
void cProtocolRecognizer::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendPluginMessage(a_Channel, a_Message);
}
void cProtocolRecognizer::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
ASSERT(m_Protocol != NULL);

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@ -98,6 +98,7 @@ public:
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;