hiker
5c2f78b176
Refactored Local- and NetworkPlayerController to use a common base
...
class PlayerController.
2015-12-15 07:50:50 +11:00
Benau
12e4c76a6f
Add minimap for battle mode when it has a navigation mesh
...
TODO: update battle island arena to use only 4 vertices per poly
2015-12-15 02:32:01 +08:00
Deve
e6068923b4
Give more light in kart selection screen
2015-12-14 19:23:27 +01:00
Deve
153fabb502
Fixed a crash on start with legacy pipeline
2015-12-14 19:03:10 +01:00
Deve
bddfa43da4
One more tweak.
...
glGetFramebufferAttachmentParameteriv function is available in OpenGL 3.0 and newer.
2015-12-14 18:56:08 +01:00
deve
5f46863a19
Display pop-up message when fatal error occured on windows.
...
The reason to do it is that in release mode we don't receive any message in console. This causes that the game sometimes doesn't start and you have no idea why (for example missing supertuxkart.git file etc.).
2015-12-14 12:25:04 +01:00
deve
4531b15d5c
Check for sRGB workaround only if needed.
...
This fixes the crash for old OpenGL 2.1 drivers
2015-12-14 11:35:42 +01:00
Benau
9d1c9fac5a
Merge remote-tracking branch 'origin/master' into i18n
2015-12-14 03:00:07 +08:00
Benau
7fccddb734
Show "Fribidized" user name and enable input for it
2015-12-14 02:56:42 +08:00
Benau
f0abbad937
Fix plural forms
2015-12-14 02:56:16 +08:00
Deve
306ace7fd2
Keep consistency with log label in irr driver
2015-12-11 19:18:14 +01:00
Deve
7dd7f76e87
Check if we really need to re-create the device by checking if framebuffer is sRGB or not.
2015-12-11 19:18:14 +01:00
Deve
80d36208f1
Added ugly hack, which forces srgb-capable framebuffer creation for intel drivers on linux
2015-12-11 19:18:14 +01:00
Deve
0216fd9697
Request sRGB-capable visual during creating OpenGL context.
...
We need it for proper working. When it's not available, then function glEnable(GL_FRAMEBUFFER_SRGB) doesn't take any effect, and then displayed image is too dark.
It doesn't solve the issue that the screen is too dark for intel graphics cards on linux, because the driver ignores this request. But still, this is the proper way to do it and it may avoid similar issues in future.
Actually we should detect that the visual is not srgb-capable, and in this case maybe make some gamma correction or filter it on our side to get similar effect.
2015-12-11 19:18:14 +01:00
Benau
93b1b11b99
Merge remote-tracking branch 'origin/master' into i18n
2015-12-11 09:27:15 +08:00
Benau
8f6a529531
Complete fix to arena selection menu (handle random arenas)
2015-12-10 15:49:47 +08:00
hiker
dbd210d08c
Renamed PlayerController into LocalPlayerController.
2015-12-10 17:54:29 +11:00
hiker
770d05f0de
Fixed crash if more than one kart is connected to the server (since the
...
network kart screen will only show local karts now).
2015-12-10 17:37:28 +11:00
hiker
e0b3de17f6
Added new isLocalPlayerKart() function to controller, which is used
...
to detect when sfx and graphical effects should be shown. The isPlayerKart
funtion is used to detect a (local or remote) player, e.g. for rubber-banding
the AI, or finding the Xth player kart.
2015-12-10 17:35:31 +11:00
Benau
cebefcf374
Fix some gui interface bugs:
...
1. Fix credits fading effect
2. Display have many no of (addons mostly) arenas are hidden due to
missing of navigation mesh
3. Fix wrong size of kart stats bar
2015-12-10 10:25:52 +08:00
Benau
ca6da8c537
Make AI smarter
...
1. Correct fire angle for bowling
2. When swapper is used, follow a closest kart instead.
2015-12-10 01:21:01 +08:00
Benau
11c4b41f13
More menu fix
2015-12-09 12:42:13 +08:00
hiker
1969ee0b1f
Set a name for each thread in VS.
2015-12-09 08:55:46 +11:00
Benau
aac5a368b8
Avoid invaild Ai karts number during switching game modes
2015-12-09 01:27:02 +08:00
hiker
1755f22663
Cosmetic changes only.
2015-12-09 00:13:35 +11:00
Benau
140a229f71
Fix swatter issue
2015-12-08 16:47:42 +08:00
hiker
03594fcad9
Bugfix: the server would try to send a received kart action to the
...
server again.
2015-12-08 17:28:01 +11:00
hiker
34dad96017
Minor code cleanup.
2015-12-08 17:25:19 +11:00
hiker
786f9eb693
Fixed typoe (isclient vs isClient).
2015-12-08 17:24:10 +11:00
Benau
c789b1a8df
Fix compile error
2015-12-08 10:46:01 +08:00
Benau
2644b0458b
Merge remote-tracking branch 'origin/master' into battleAI
2015-12-08 10:09:35 +08:00
auriamg
f0fafc2651
Merge pull request #2245 from Flakebi/kart-properties
...
Kart properties
2015-12-07 18:44:14 -05:00
hiker
7fa062881d
Removed unused variable.
2015-12-08 08:08:00 +11:00
Benau
152dddc110
Fix potential hang after end race in temple arena
2015-12-08 00:44:28 +08:00
hiker
e74ef461a4
Fixed crash (probably in debug mode only): iterator+i+o would
...
first compute and check iterator+i, and not iterator+(i+o), which
caused a crash.
2015-12-07 23:54:43 +11:00
hiker
27f1828c73
Fix crash (in case of result==false, index could be out of bounce).
2015-12-07 23:51:38 +11:00
hiker
7cc77f41f7
File missing in previous commit.
2015-12-07 23:50:21 +11:00
Benau
21c38a6c0b
Make swatter disappear after one hit in 3 strikes battle
2015-12-07 16:24:11 +08:00
hiker
d8b417d536
Cosmetic changes; removed static variable.
2015-12-07 17:05:08 +11:00
Marianne Gagnon
ae916fced6
Add warning when animated texture not found
2015-12-06 20:14:55 -05:00
Benau
ba706f4476
Make swatter works better
2015-12-07 02:27:21 +08:00
Benau
b92395533e
Fix infinite loop
2015-12-06 14:43:07 +08:00
Benau
239412327a
Fix crashes when a kart has no wheels
2015-12-06 13:51:38 +08:00
Marianne Gagnon
cfc6ccf5ea
Add missing copyright
2015-12-05 21:47:50 -05:00
Marianne Gagnon
27290b4ffb
More work on scripting Property animator
2015-12-05 20:45:37 -05:00
Marianne Gagnon
840bc3df64
Make more properties animatable + fix build (oops, forgot files in previous commit)
2015-12-05 20:03:11 -05:00
Marianne Gagnon
2252495fdc
Scripting refactor : add new property animator helper, transfer light animations to this new animator class. Can be used in the future to animate more properties
2015-12-05 19:42:06 -05:00
Benau
8a0cbea933
Merge remote-tracking branch 'origin/master' into battleAI
2015-12-05 16:27:06 +08:00
Benau
ed41b7c805
Proper fix for reverse and unstuck
2015-12-05 16:21:12 +08:00
Flakebi
f63c4af8be
Fix crash
2015-12-04 21:19:15 +01:00
Benau
9ad438b945
Try to fix too fast reverse and unstuck issue
2015-12-04 16:32:33 +08:00
hiker
9153439f68
Cosmetic changes only.
2015-12-04 18:07:43 +11:00
hiker
35d1059a39
Cosmetic changes only (coding style, comments).
2015-12-04 17:52:21 +11:00
hiker
97756dd337
Only show kart selection widgets for local (and this means atm only
...
one) player.
2015-12-04 08:12:29 +11:00
hiker
637202077f
Automatically start game when all track votes have been received.
2015-12-04 08:00:51 +11:00
Deve
8980a32c20
Added profiler marker to keep consistency with other effects
2015-12-03 19:31:13 +01:00
Deve
9b3908cc62
Some lightning improvements:
...
- move OpenGL-related code to graphics directory, as it should be
- solve issue with applying effect multiple times in multiplayer mode
- remove old already disabled opengl code
2015-12-03 19:25:40 +01:00
deve
94d5c19b7f
Fixed compiler warnings.
...
The winsock2.h header should be always included before windows.h header (or we should define WIN32_LEAN_AND_MEAN). It's because windows.h header includes also winsock.h header and there is possible conflict between winsock and winsock2.
I didn't test in on Visual Studio yet. I hope there is no WIN32_LEAN_AND_MEAN redefinition errors...
2015-12-03 14:59:54 +01:00
deve
0bd15acb93
Fixed compiler warning.
...
gcc complains that std::auto_ptr is deprecated.
2015-12-03 14:51:26 +01:00
deve
dbdf9db377
Fixed cygwin compilation.
...
Unfortunately it doesn't support std::to_string function, even on relatively new gcc (tested with version 4.9.2).
2015-12-03 14:38:57 +01:00
Benau
ab428dc8cf
Different AI intelligence per difficulties
2015-12-03 16:13:39 +08:00
hiker
af3f72ae84
Automatically trigger computing the track data (based on votes)
...
once the game starts.
2015-12-03 17:56:16 +11:00
hiker
26155933f0
Set the local master on the server.
2015-12-03 17:54:24 +11:00
Flakebi
c5277edc54
Change suspension-travel that was changed in master meanwhile
2015-12-03 02:15:58 +01:00
hiker
0983038d5c
Fixed size of token.
2015-12-03 09:10:07 +11:00
hiker
9765c56a44
Enable voting for tracks.
2015-12-03 08:24:17 +11:00
hiker
4286f47a31
Fixed incorrect indices.
2015-12-03 08:23:52 +11:00
hiker
ee7097af35
Added some default settings for race mode and send them to the server.
...
Changed major and minor mode in protocols from 1-byte to int, since 1-byte
is too small to store the actual values.
2015-12-03 07:53:56 +11:00
Flakebi
dbecbc3840
Assign KartProperties to a variable instead of fetching it every time
2015-12-02 19:40:28 +01:00
Benau
b5d4610f45
Better navmesh handling
2015-12-02 10:41:32 +08:00
Benau
084a4ee844
Fix crashes when no navmesh
...
User should have no way to start with ai in battle mode,
when the arena has no navmesh.
Unless artist debug mode or more than 1 human players.
2015-12-02 10:08:03 +08:00
hiker
03d857db3e
Removed unnecessary code.
2015-12-02 08:17:03 +11:00
hiker
0f52f0bdd9
Fixed incorrect message id in kart selection update message.
2015-12-02 08:16:22 +11:00
hiker
dfa78eaef2
Fixed random token computation to use indeed all 32 bits.
2015-12-02 07:45:05 +11:00
hiker
6d272d8a5a
Fixed crash when quicly exiting stk after refreshing the server list.
2015-12-01 23:25:04 +11:00
hiker
109288e0f5
Removed unused code.
2015-12-01 18:10:06 +11:00
hiker
76ddaeaef7
Force refresh of server list when exiting from the server info screen.
2015-12-01 17:47:03 +11:00
hiker
642c402dcf
Fixed unconnecting from a server.
2015-12-01 17:43:43 +11:00
Benau
c910c19827
Backwards firing and hard u-turn for backward node
...
TODO:
correct unstuck and perfect angle fire?
2015-12-01 09:27:49 +08:00
hiker
14390c2c5b
Cosmetic changes.
2015-12-01 08:28:53 +11:00
hiker
c9a23bcbb7
Fixed disconnecting of a client.
2015-12-01 08:19:48 +11:00
hiker
bcfec98fa2
Removed all references to OnlineProfile, which makes LAN and WAN
...
server behave idential (and it also fixed potential memory leaks).
2015-12-01 07:57:42 +11:00
Flakebi
12a1227f20
Merge branch 'upstream/master' into kart-properties
2015-11-29 22:21:08 +01:00
Flakebi
ba3bc326eb
Minor refinements
2015-11-29 22:21:03 +01:00
hiker
2e758a0641
Don't use #players as next player id - if a player gets disconnected,
...
the next player id would be duplicated.
2015-11-30 08:12:10 +11:00
Flakebi
aea68a2c14
Remove characteristics from kart
2015-11-29 04:08:12 +01:00
Flakebi
9fbe72b3c5
Move getter from characteristics to properties
2015-11-29 04:08:12 +01:00
hiker
18e5cd8d53
Enable refresh of server list after exiting a connection again. Also
...
removed deleting the joined server.
2015-11-28 12:45:03 +11:00
hiker
73e94e9824
Avoid race condition when a client exits in the lobby.
2015-11-28 12:33:01 +11:00
hiker
e2a6d1c33c
Avoid crash (index could be -1).
2015-11-28 12:32:00 +11:00
hiker
09a32c2132
Fix various crashes when a client exits.
2015-11-27 23:05:32 +11:00
hiker
8d843a7317
Show the connected players in the player list of the gui.
2015-11-27 23:05:05 +11:00
hiker
0076a041c9
Used new decode/encodeString functions in other places, made getString private.
2015-11-27 08:55:21 +11:00
hiker
b092b47a58
Send the player's online or local (if not online) name to the server
...
and all clients.
2015-11-27 08:24:02 +11:00
hiker
801b390860
Removed linux compiler warnings.
2015-11-26 09:16:27 +11:00
hiker
896d55816f
Removed linux compiler warnings.
2015-11-26 09:13:57 +11:00
hiker
5c0f71ad07
Fixed names utf8ToWide and wideToUtf8; added convenience functions
...
taking std:;string and core::stringw as parameter (removed .c_str()
in many function calls).
2015-11-26 08:56:03 +11:00
hiker
517b0dabf9
Merge branch 'refactor_networking' of https://github.com/supertuxkart/stk-code into refactor_networking
2015-11-26 08:48:05 +11:00
hiker
f81bd5d0c5
Fixed names utf8ToWide and wideToUtf8; added convenience functions
...
taking std:;string and core::stringw as parameter (removed .c_str()
in many function calls).
2015-11-26 08:47:02 +11:00
hiker
2f126ab226
Moved NetworkPlayerProfile into its own file, added getter and
...
setters for it.
2015-11-26 07:41:37 +11:00
Marianne Gagnon
8ca0fea6fa
Fix audio listener positionning code crash
2015-11-23 19:05:51 -05:00
Marianne Gagnon
c806c1de49
Clear status text in register screen, fixes #2361
2015-11-23 19:04:24 -05:00
hiker
927969e720
Added new server state for 'selecting karts'.
2015-11-24 07:55:58 +11:00
hiker
078de5fe93
Server-side authorisation now implemented if client is on
...
same IP address.
2015-11-24 07:53:51 +11:00
hiker
981a4ab234
Fix crash when disconnecting.
2015-11-23 17:22:12 +11:00
hiker
3e9e9349c0
Removed commented out code.
2015-11-23 17:21:51 +11:00
hiker
07876a0899
Fixed linux compilation
2015-11-23 11:40:33 +11:00
Flakebi
6e36c223b9
Hold one kart properties object per player
2015-11-23 01:19:00 +01:00
hiker
064414afa3
Added server-side test to see if client is authorised to send commands.
2015-11-23 08:26:18 +11:00
hiker
da2671c6ee
An 'authorised' client can now tell the server to select karts.
2015-11-23 08:08:23 +11:00
hiker
0f38d6fb8a
Don't add same peer twice (which causes a crash when the peer disconnects etc)
2015-11-23 08:03:15 +11:00
Deve
8a0927f574
Fixed minor inconsistency in video settings dialog.
...
Regression since 9b562d31f4
2015-11-22 15:33:46 +01:00
Benau
aa9220772f
Merge remote-tracking branch 'origin/master' into battleAI
2015-11-22 15:01:41 +08:00
Benau
e1f1461488
Fix some bugs and copyright year
2015-11-22 15:01:22 +08:00
Flakebi
79c962dd79
Remove skidding properties and use characteristics instead
2015-11-22 00:40:11 +01:00
Flakebi
2f1d08edbd
Add enabled property to skid characteristics
2015-11-21 23:27:00 +01:00
Flakebi
b4904b182f
Fix merge
2015-11-21 23:15:54 +01:00
Flakebi
ffa85d2206
Merge remote-tracking branch 'upstream/master' into kart-properties
2015-11-21 23:03:58 +01:00
Flakebi
4778460f6c
Apply script
2015-11-21 23:02:16 +01:00
Benau
62f5be0d9d
First playable version of battle AI
...
TODO:
backwards firing
better handling to obstacles
ai karts number selection
win/lose screen handling
Please use a better navmesh to test
2015-11-21 15:58:03 +08:00
hiker
f05b6f6dd7
Improved handling of cancelling server creation.
2015-11-21 12:21:50 +11:00
hiker
093283c5b0
Avoid crash if networking was selected, but not actually started.
2015-11-21 12:20:05 +11:00
hiker
1700395dc2
Fixed crash when no votes for a category have been received.
2015-11-21 12:01:45 +11:00
hiker
68bcd4bde3
Cosmetic changes only.
2015-11-21 11:49:15 +11:00
hiker
10bed9a20d
Used more names for protocol commands, and use switch instead of if's.
2015-11-21 10:39:56 +11:00
hiker
3ab66592cd
Only minor cosmetic changes.
2015-11-20 17:02:47 +11:00
hiker
7a2c7125e5
Used enums instead of numbers for lobby protocol subcommands.
2015-11-20 16:41:54 +11:00
hiker
73e14a964a
Cosmetic changes only.
2015-11-20 08:16:41 +11:00
hiker
c3e74d344f
Add warning message in case of an unknown command, and do not send
...
it to the servrer (which typically just confuses it).
2015-11-20 08:07:31 +11:00
hiker
683f0fdc07
Fixed incorrect index.
2015-11-19 14:21:56 +11:00
hiker
b55b91edf1
Use const & for std::string, cosmetic changes.
2015-11-19 14:20:10 +11:00
hiker
2b687e1051
Avoid crash when voting.
2015-11-19 14:19:01 +11:00
hiker
e7cc868c85
Removed uneccesary vector copy.
2015-11-19 14:18:34 +11:00
hiker
4813637a37
Cosmetic changes only.
2015-11-19 09:21:28 +11:00
hiker
5994123b98
Fixed crash.
2015-11-19 09:21:03 +11:00
hiker
ba4ccd5621
Added command line option to start a LAN server.
2015-11-18 17:24:56 +11:00
hiker
e6c2620c90
Print 'hide address' only in WAN mode; remove commented out code.
2015-11-18 13:44:25 +11:00
hiker
90b92419f3
Avoid crash in case that a player is not logged in online.
2015-11-18 08:15:22 +11:00
hiker
17f588bcf2
Fixed storing of EnetAddresses in TransportAddress.
2015-11-18 08:14:58 +11:00
Nado
d66a70b250
Fixing some -Wunused-variable
2015-11-17 11:42:28 +01:00
Nado
97de0cbc34
Fixing clang only warnings
2015-11-17 11:42:28 +01:00
Marianne Gagnon
708608177a
Fix audio listener positionning issue
2015-11-16 19:13:28 -05:00
hiker
29e0b50e14
Removed friend declaration; fixed crash caused by deleting the
...
ENetPeer when deleting an (STK) Event.
2015-11-17 08:11:07 +11:00
hiker
0ed22d0d6e
Fixed debug message.
2015-11-16 18:46:04 +11:00
hiker
980cdf835d
Avoid crash when clicking on (empty) list while server list is being refreshed.
2015-11-16 18:44:14 +11:00
hiker
785b9a9130
Don't try to hide address in LAN networking, other minor fixes.
2015-11-16 18:43:46 +11:00
Benau
f4b723de82
Merge remote-tracking branch 'origin/battleAI' into battleAI
2015-11-15 12:29:01 +08:00
Benau
2b0e3b8828
Reverse type and state
2015-11-14 10:38:14 +08:00
Benau
962fe919d2
Color the text (mainly border including title and billboard) base on current skin
2015-11-14 01:06:28 +08:00
hiker
4a3c4c552e
LAN clients now start to connect to the server.
2015-11-13 08:50:03 +11:00
Benau
7cf4d662ee
Allow configurable fonts file names in stk-config
2015-11-13 02:25:52 +08:00
hiker
af9018ea64
Moved Server and ServersManager into network directory.
2015-11-12 17:52:04 +11:00
hiker
6716dfce97
Removed unnecesary #include.
2015-11-12 12:04:36 +11:00
hiker
2e65b23539
Don't poll stk server if this is a LAN server.
2015-11-12 09:58:21 +11:00
hiker
5fc830825f
Refactoring: Created a separate NetworkConfiguration class which stores
...
all information to create the STKHost.
2015-11-12 09:53:12 +11:00
hiker
8b916a7565
Fixed sfx not playing at right location (e.g. bridge in Green Valley).
2015-11-11 23:14:00 +11:00
Marianne Gagnon
6afc34c06b
Try to fix audio potential issues
2015-11-10 21:31:38 -05:00
hiker
51411a796a
Minor refactoring of lan handling, added client's ip address and port
...
to the answer from the client (which can later be used when the
client requests a connection from a server).
2015-11-10 17:00:47 +11:00
Marianne Gagnon
bf14e49ea4
Create OpenAL sound sources asychronously
2015-11-09 19:22:06 -05:00
Marianne Gagnon
86d18c0c3e
Merge branch '2360_fix_attempt'
2015-11-09 18:15:02 -05:00
hiker
833c20ceff
Added comment.
2015-11-10 08:34:45 +11:00
hiker
8953547305
Store TransportAddress of server in servers data structure. Avoid
...
copying the currently connected server, instead avoid modifying the
server data structure while while a client is connected to a server.
2015-11-10 08:31:07 +11:00
hiker
3a9576f109
Removed unnecessary #include.
2015-11-10 08:11:03 +11:00
hiker
0074550f57
Fixed typo.
2015-11-10 08:09:05 +11:00
hiker
0a23198be1
Cosmetic changes only.
2015-11-10 08:08:41 +11:00
hiker
36ebe29649
Fixed typo.
2015-11-10 08:08:22 +11:00
hiker
cdbc5cf15d
One more linux compilation fix.
2015-11-09 21:51:05 +11:00
hiker
d4856f6d64
Added missing #include for memcpy.
2015-11-09 21:38:18 +11:00
hiker
453ce8cf60
Added LAN server discovery.
2015-11-09 20:51:00 +11:00
Marianne Gagnon
b1803b8dff
Apply fix by Benau
2015-11-07 21:48:12 -05:00
Marianne Gagnon
35316c447d
Merge remote-tracking branch 'Benau/ftcleanup#2'
2015-11-07 21:37:47 -05:00
Benau
09a6b9b502
Remove unneeded variable
2015-11-08 10:34:48 +08:00
Benau
cee7cf0b37
Implement better error detection
2015-11-08 10:24:31 +08:00
Benau
0b5a916980
Remove unused header
...
Also fix some spacing
2015-11-08 01:36:40 +08:00
Benau
09101e923c
More clean up freetype-related code
...
1. Remove useless get font properties class
2. Pre-set the face dpi
3. Make all freetype related code to have a better coding style
2015-11-07 16:24:31 +08:00
hiker
9d9b83059d
Fixed deadlock (when while handing a request another request was queued).
2015-11-07 00:19:16 +11:00
hiker
60f550e9d1
Fixed coding style, removed unnecessary #include in hpp file.
2015-11-06 16:50:58 +11:00
hiker
47a7bd1caf
Print correct protocol name in 'has been terminated" message.
2015-11-06 16:32:18 +11:00
hiker
00843b8685
Fixed typos.
2015-11-06 16:30:34 +11:00
hiker
541509f29a
Added new requestPause and requestUnpause commands for protocols,
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minor code cleanups and improvements.
2015-11-06 16:11:12 +11:00
hiker
e14bc572b6
Fixed typo in comment (thanks to leyyin).
2015-11-05 23:35:37 +11:00
hiker
847a788a9c
Removed server creation request (which is now down automatically
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from STKHost).
2015-11-05 23:34:27 +11:00
hiker
bec317b9ed
Added documentation to the table use and protocol between
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game server/client and the stk server.
2015-11-05 08:03:06 +11:00
hiker
c99ad34cb0
Coding style changes.
2015-11-05 08:02:17 +11:00
hiker
73c59db858
Reverted to previous version of protocol (since it is not yet
...
supported by the server).
2015-11-05 08:01:37 +11:00
hiker
4fc46c510f
Fixed too early release of objects, and some state changes in finite state machine.
2015-11-05 08:00:45 +11:00
hiker
b7b37b9ec9
Updated documentation.
2015-11-05 07:59:28 +11:00
hiker
35793d99c8
Create an STKHost client instance if a connection to client is
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requested. The rest of the protocol is handled from STKHost.
2015-11-05 07:57:49 +11:00
hiker
f2aa1ddea6
Code cleanup.
2015-11-05 07:55:59 +11:00
hiker
bdf34edc00
Removed --client command line option (since this command needs a
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server id to work).
2015-11-05 07:54:58 +11:00
Elderme
8d91ab5105
merge with master
2015-11-04 21:24:25 +01:00
Marianne Gagnon
78fd0e373f
#2360 fix attempt
2015-11-03 19:15:55 -05:00
Deve
795f3148dc
Revert "Added default precision qualifier in fragment shaders"
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This reverts commit c23da9e855
.
2015-11-02 18:20:07 +01:00
Elderme
b70fa22d23
Define default precision in fragment shaders after #extension
2015-11-02 18:14:01 +01:00
hiker
dc80fb1c11
Updated docs.
2015-11-02 16:24:05 +11:00
hiker
eab07b31dd
Hide RefreshRequest class.
2015-11-02 16:14:38 +11:00
auriamg
08e3a9ea13
Merge pull request #2367 from CruzR/memory_leaks
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Fix a couple of memory leaks.
2015-11-01 20:15:16 -05:00
auriamg
9d456c5459
Merge pull request #2365 from Elderme/shader_precision
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Add default precision qualifier in fragment shaders
2015-11-01 20:02:18 -05:00
Thomas Glamsch
a5a9b9f6c1
Fix a memory leak in PhysicalObject::init().
2015-11-02 01:43:54 +01:00
hiker
6946306c4c
Fixed memory leak (thanks to CruzR).
2015-11-02 10:55:17 +11:00