Commit Graph

11622 Commits

Author SHA1 Message Date
hiker
5c2f78b176 Refactored Local- and NetworkPlayerController to use a common base
class PlayerController.
2015-12-15 07:50:50 +11:00
Benau
12e4c76a6f Add minimap for battle mode when it has a navigation mesh
TODO: update battle island arena to use only 4 vertices per poly
2015-12-15 02:32:01 +08:00
Deve
e6068923b4 Give more light in kart selection screen 2015-12-14 19:23:27 +01:00
Deve
153fabb502 Fixed a crash on start with legacy pipeline 2015-12-14 19:03:10 +01:00
Deve
bddfa43da4 One more tweak.
glGetFramebufferAttachmentParameteriv function is available in OpenGL 3.0 and newer.
2015-12-14 18:56:08 +01:00
deve
5f46863a19 Display pop-up message when fatal error occured on windows.
The reason to do it is that in release mode we don't receive any message in console. This causes that the game sometimes doesn't start and you have no idea why (for example missing supertuxkart.git file etc.).
2015-12-14 12:25:04 +01:00
deve
4531b15d5c Check for sRGB workaround only if needed.
This fixes the crash for old OpenGL 2.1 drivers
2015-12-14 11:35:42 +01:00
Benau
9d1c9fac5a Merge remote-tracking branch 'origin/master' into i18n 2015-12-14 03:00:07 +08:00
Benau
7fccddb734 Show "Fribidized" user name and enable input for it 2015-12-14 02:56:42 +08:00
Benau
f0abbad937 Fix plural forms 2015-12-14 02:56:16 +08:00
Deve
306ace7fd2 Keep consistency with log label in irr driver 2015-12-11 19:18:14 +01:00
Deve
7dd7f76e87 Check if we really need to re-create the device by checking if framebuffer is sRGB or not. 2015-12-11 19:18:14 +01:00
Deve
80d36208f1 Added ugly hack, which forces srgb-capable framebuffer creation for intel drivers on linux 2015-12-11 19:18:14 +01:00
Deve
0216fd9697 Request sRGB-capable visual during creating OpenGL context.
We need it for proper working. When it's not available, then function glEnable(GL_FRAMEBUFFER_SRGB) doesn't take any effect, and then displayed image is too dark.

It doesn't solve the issue that the screen is too dark for intel graphics cards on linux, because the driver ignores this request. But still, this is the proper way to do it and it may avoid similar issues in future.

Actually we should detect that the visual is not srgb-capable, and in this case maybe make some gamma correction or filter it on our side to get similar effect.
2015-12-11 19:18:14 +01:00
Benau
93b1b11b99 Merge remote-tracking branch 'origin/master' into i18n 2015-12-11 09:27:15 +08:00
Benau
8f6a529531 Complete fix to arena selection menu (handle random arenas) 2015-12-10 15:49:47 +08:00
hiker
dbd210d08c Renamed PlayerController into LocalPlayerController. 2015-12-10 17:54:29 +11:00
hiker
770d05f0de Fixed crash if more than one kart is connected to the server (since the
network kart screen will only show local karts now).
2015-12-10 17:37:28 +11:00
hiker
e0b3de17f6 Added new isLocalPlayerKart() function to controller, which is used
to detect when sfx and graphical effects should be shown. The isPlayerKart
funtion is used to detect a (local or remote) player, e.g. for rubber-banding
the AI, or finding the Xth player kart.
2015-12-10 17:35:31 +11:00
Benau
cebefcf374 Fix some gui interface bugs:
1. Fix credits fading effect

2. Display have many no of (addons mostly) arenas are hidden due to
   missing of navigation mesh

3. Fix wrong size of kart stats bar
2015-12-10 10:25:52 +08:00
Benau
ca6da8c537 Make AI smarter
1. Correct fire angle for bowling

2. When swapper is used, follow a closest kart instead.
2015-12-10 01:21:01 +08:00
Benau
11c4b41f13 More menu fix 2015-12-09 12:42:13 +08:00
hiker
1969ee0b1f Set a name for each thread in VS. 2015-12-09 08:55:46 +11:00
Benau
aac5a368b8 Avoid invaild Ai karts number during switching game modes 2015-12-09 01:27:02 +08:00
hiker
1755f22663 Cosmetic changes only. 2015-12-09 00:13:35 +11:00
Benau
140a229f71 Fix swatter issue 2015-12-08 16:47:42 +08:00
hiker
03594fcad9 Bugfix: the server would try to send a received kart action to the
server again.
2015-12-08 17:28:01 +11:00
hiker
34dad96017 Minor code cleanup. 2015-12-08 17:25:19 +11:00
hiker
786f9eb693 Fixed typoe (isclient vs isClient). 2015-12-08 17:24:10 +11:00
Benau
c789b1a8df Fix compile error 2015-12-08 10:46:01 +08:00
Benau
2644b0458b Merge remote-tracking branch 'origin/master' into battleAI 2015-12-08 10:09:35 +08:00
auriamg
f0fafc2651 Merge pull request #2245 from Flakebi/kart-properties
Kart properties
2015-12-07 18:44:14 -05:00
hiker
7fa062881d Removed unused variable. 2015-12-08 08:08:00 +11:00
Benau
152dddc110 Fix potential hang after end race in temple arena 2015-12-08 00:44:28 +08:00
hiker
e74ef461a4 Fixed crash (probably in debug mode only): iterator+i+o would
first compute and check iterator+i, and not iterator+(i+o), which
caused a crash.
2015-12-07 23:54:43 +11:00
hiker
27f1828c73 Fix crash (in case of result==false, index could be out of bounce). 2015-12-07 23:51:38 +11:00
hiker
7cc77f41f7 File missing in previous commit. 2015-12-07 23:50:21 +11:00
Benau
21c38a6c0b Make swatter disappear after one hit in 3 strikes battle 2015-12-07 16:24:11 +08:00
hiker
d8b417d536 Cosmetic changes; removed static variable. 2015-12-07 17:05:08 +11:00
Marianne Gagnon
ae916fced6 Add warning when animated texture not found 2015-12-06 20:14:55 -05:00
Benau
ba706f4476 Make swatter works better 2015-12-07 02:27:21 +08:00
Benau
b92395533e Fix infinite loop 2015-12-06 14:43:07 +08:00
Benau
239412327a Fix crashes when a kart has no wheels 2015-12-06 13:51:38 +08:00
Marianne Gagnon
cfc6ccf5ea Add missing copyright 2015-12-05 21:47:50 -05:00
Marianne Gagnon
27290b4ffb More work on scripting Property animator 2015-12-05 20:45:37 -05:00
Marianne Gagnon
840bc3df64 Make more properties animatable + fix build (oops, forgot files in previous commit) 2015-12-05 20:03:11 -05:00
Marianne Gagnon
2252495fdc Scripting refactor : add new property animator helper, transfer light animations to this new animator class. Can be used in the future to animate more properties 2015-12-05 19:42:06 -05:00
Benau
8a0cbea933 Merge remote-tracking branch 'origin/master' into battleAI 2015-12-05 16:27:06 +08:00
Benau
ed41b7c805 Proper fix for reverse and unstuck 2015-12-05 16:21:12 +08:00
Flakebi
f63c4af8be
Fix crash 2015-12-04 21:19:15 +01:00
Benau
9ad438b945 Try to fix too fast reverse and unstuck issue 2015-12-04 16:32:33 +08:00
hiker
9153439f68 Cosmetic changes only. 2015-12-04 18:07:43 +11:00
hiker
35d1059a39 Cosmetic changes only (coding style, comments). 2015-12-04 17:52:21 +11:00
hiker
97756dd337 Only show kart selection widgets for local (and this means atm only
one) player.
2015-12-04 08:12:29 +11:00
hiker
637202077f Automatically start game when all track votes have been received. 2015-12-04 08:00:51 +11:00
Deve
8980a32c20 Added profiler marker to keep consistency with other effects 2015-12-03 19:31:13 +01:00
Deve
9b3908cc62 Some lightning improvements:
- move OpenGL-related code to graphics directory, as it should be
- solve issue with applying effect multiple times in multiplayer mode
- remove old already disabled opengl code
2015-12-03 19:25:40 +01:00
deve
94d5c19b7f Fixed compiler warnings.
The winsock2.h header should be always included before windows.h header (or we should define WIN32_LEAN_AND_MEAN). It's because windows.h header includes also winsock.h header and there is possible conflict between winsock and winsock2.

I didn't test in on Visual Studio yet. I hope there is no WIN32_LEAN_AND_MEAN redefinition errors...
2015-12-03 14:59:54 +01:00
deve
0bd15acb93 Fixed compiler warning.
gcc complains that std::auto_ptr is deprecated.
2015-12-03 14:51:26 +01:00
deve
dbdf9db377 Fixed cygwin compilation.
Unfortunately it doesn't support std::to_string function, even on relatively new gcc (tested with version 4.9.2).
2015-12-03 14:38:57 +01:00
Benau
ab428dc8cf Different AI intelligence per difficulties 2015-12-03 16:13:39 +08:00
hiker
af3f72ae84 Automatically trigger computing the track data (based on votes)
once the game starts.
2015-12-03 17:56:16 +11:00
hiker
26155933f0 Set the local master on the server. 2015-12-03 17:54:24 +11:00
Flakebi
c5277edc54
Change suspension-travel that was changed in master meanwhile 2015-12-03 02:15:58 +01:00
hiker
0983038d5c Fixed size of token. 2015-12-03 09:10:07 +11:00
hiker
9765c56a44 Enable voting for tracks. 2015-12-03 08:24:17 +11:00
hiker
4286f47a31 Fixed incorrect indices. 2015-12-03 08:23:52 +11:00
hiker
ee7097af35 Added some default settings for race mode and send them to the server.
Changed major and minor mode in protocols from 1-byte to int, since 1-byte
is too small to store the actual values.
2015-12-03 07:53:56 +11:00
Flakebi
dbecbc3840
Assign KartProperties to a variable instead of fetching it every time 2015-12-02 19:40:28 +01:00
Benau
b5d4610f45 Better navmesh handling 2015-12-02 10:41:32 +08:00
Benau
084a4ee844 Fix crashes when no navmesh
User should have no way to start with ai in battle mode,
when the arena has no navmesh.

Unless artist debug mode or more than 1 human players.
2015-12-02 10:08:03 +08:00
hiker
03d857db3e Removed unnecessary code. 2015-12-02 08:17:03 +11:00
hiker
0f52f0bdd9 Fixed incorrect message id in kart selection update message. 2015-12-02 08:16:22 +11:00
hiker
dfa78eaef2 Fixed random token computation to use indeed all 32 bits. 2015-12-02 07:45:05 +11:00
hiker
6d272d8a5a Fixed crash when quicly exiting stk after refreshing the server list. 2015-12-01 23:25:04 +11:00
hiker
109288e0f5 Removed unused code. 2015-12-01 18:10:06 +11:00
hiker
76ddaeaef7 Force refresh of server list when exiting from the server info screen. 2015-12-01 17:47:03 +11:00
hiker
642c402dcf Fixed unconnecting from a server. 2015-12-01 17:43:43 +11:00
Benau
c910c19827 Backwards firing and hard u-turn for backward node
TODO:
correct unstuck and perfect angle fire?
2015-12-01 09:27:49 +08:00
hiker
14390c2c5b Cosmetic changes. 2015-12-01 08:28:53 +11:00
hiker
c9a23bcbb7 Fixed disconnecting of a client. 2015-12-01 08:19:48 +11:00
hiker
bcfec98fa2 Removed all references to OnlineProfile, which makes LAN and WAN
server behave idential (and it also fixed potential memory leaks).
2015-12-01 07:57:42 +11:00
Flakebi
12a1227f20
Merge branch 'upstream/master' into kart-properties 2015-11-29 22:21:08 +01:00
Flakebi
ba3bc326eb
Minor refinements 2015-11-29 22:21:03 +01:00
hiker
2e758a0641 Don't use #players as next player id - if a player gets disconnected,
the next player id would be duplicated.
2015-11-30 08:12:10 +11:00
Flakebi
aea68a2c14
Remove characteristics from kart 2015-11-29 04:08:12 +01:00
Flakebi
9fbe72b3c5
Move getter from characteristics to properties 2015-11-29 04:08:12 +01:00
hiker
18e5cd8d53 Enable refresh of server list after exiting a connection again. Also
removed deleting the joined server.
2015-11-28 12:45:03 +11:00
hiker
73e94e9824 Avoid race condition when a client exits in the lobby. 2015-11-28 12:33:01 +11:00
hiker
e2a6d1c33c Avoid crash (index could be -1). 2015-11-28 12:32:00 +11:00
hiker
09a32c2132 Fix various crashes when a client exits. 2015-11-27 23:05:32 +11:00
hiker
8d843a7317 Show the connected players in the player list of the gui. 2015-11-27 23:05:05 +11:00
hiker
0076a041c9 Used new decode/encodeString functions in other places, made getString private. 2015-11-27 08:55:21 +11:00
hiker
b092b47a58 Send the player's online or local (if not online) name to the server
and all clients.
2015-11-27 08:24:02 +11:00
hiker
801b390860 Removed linux compiler warnings. 2015-11-26 09:16:27 +11:00
hiker
896d55816f Removed linux compiler warnings. 2015-11-26 09:13:57 +11:00
hiker
5c0f71ad07 Fixed names utf8ToWide and wideToUtf8; added convenience functions
taking std:;string and core::stringw as parameter (removed .c_str()
in many function calls).
2015-11-26 08:56:03 +11:00
hiker
517b0dabf9 Merge branch 'refactor_networking' of https://github.com/supertuxkart/stk-code into refactor_networking 2015-11-26 08:48:05 +11:00
hiker
f81bd5d0c5 Fixed names utf8ToWide and wideToUtf8; added convenience functions
taking std:;string and core::stringw as parameter (removed .c_str()
in many function calls).
2015-11-26 08:47:02 +11:00
hiker
2f126ab226 Moved NetworkPlayerProfile into its own file, added getter and
setters for it.
2015-11-26 07:41:37 +11:00
Marianne Gagnon
8ca0fea6fa Fix audio listener positionning code crash 2015-11-23 19:05:51 -05:00
Marianne Gagnon
c806c1de49 Clear status text in register screen, fixes #2361 2015-11-23 19:04:24 -05:00
hiker
927969e720 Added new server state for 'selecting karts'. 2015-11-24 07:55:58 +11:00
hiker
078de5fe93 Server-side authorisation now implemented if client is on
same IP address.
2015-11-24 07:53:51 +11:00
hiker
981a4ab234 Fix crash when disconnecting. 2015-11-23 17:22:12 +11:00
hiker
3e9e9349c0 Removed commented out code. 2015-11-23 17:21:51 +11:00
hiker
07876a0899 Fixed linux compilation 2015-11-23 11:40:33 +11:00
Flakebi
6e36c223b9 Hold one kart properties object per player 2015-11-23 01:19:00 +01:00
hiker
064414afa3 Added server-side test to see if client is authorised to send commands. 2015-11-23 08:26:18 +11:00
hiker
da2671c6ee An 'authorised' client can now tell the server to select karts. 2015-11-23 08:08:23 +11:00
hiker
0f38d6fb8a Don't add same peer twice (which causes a crash when the peer disconnects etc) 2015-11-23 08:03:15 +11:00
Deve
8a0927f574 Fixed minor inconsistency in video settings dialog.
Regression since 9b562d31f4
2015-11-22 15:33:46 +01:00
Benau
aa9220772f Merge remote-tracking branch 'origin/master' into battleAI 2015-11-22 15:01:41 +08:00
Benau
e1f1461488 Fix some bugs and copyright year 2015-11-22 15:01:22 +08:00
Flakebi
79c962dd79 Remove skidding properties and use characteristics instead 2015-11-22 00:40:11 +01:00
Flakebi
2f1d08edbd Add enabled property to skid characteristics 2015-11-21 23:27:00 +01:00
Flakebi
b4904b182f Fix merge 2015-11-21 23:15:54 +01:00
Flakebi
ffa85d2206 Merge remote-tracking branch 'upstream/master' into kart-properties 2015-11-21 23:03:58 +01:00
Flakebi
4778460f6c Apply script 2015-11-21 23:02:16 +01:00
Benau
62f5be0d9d First playable version of battle AI
TODO:
backwards firing
better handling to obstacles
ai karts number selection
win/lose screen handling

Please use a better navmesh to test
2015-11-21 15:58:03 +08:00
hiker
f05b6f6dd7 Improved handling of cancelling server creation. 2015-11-21 12:21:50 +11:00
hiker
093283c5b0 Avoid crash if networking was selected, but not actually started. 2015-11-21 12:20:05 +11:00
hiker
1700395dc2 Fixed crash when no votes for a category have been received. 2015-11-21 12:01:45 +11:00
hiker
68bcd4bde3 Cosmetic changes only. 2015-11-21 11:49:15 +11:00
hiker
10bed9a20d Used more names for protocol commands, and use switch instead of if's. 2015-11-21 10:39:56 +11:00
hiker
3ab66592cd Only minor cosmetic changes. 2015-11-20 17:02:47 +11:00
hiker
7a2c7125e5 Used enums instead of numbers for lobby protocol subcommands. 2015-11-20 16:41:54 +11:00
hiker
73e14a964a Cosmetic changes only. 2015-11-20 08:16:41 +11:00
hiker
c3e74d344f Add warning message in case of an unknown command, and do not send
it to the servrer (which typically just confuses it).
2015-11-20 08:07:31 +11:00
hiker
683f0fdc07 Fixed incorrect index. 2015-11-19 14:21:56 +11:00
hiker
b55b91edf1 Use const & for std::string, cosmetic changes. 2015-11-19 14:20:10 +11:00
hiker
2b687e1051 Avoid crash when voting. 2015-11-19 14:19:01 +11:00
hiker
e7cc868c85 Removed uneccesary vector copy. 2015-11-19 14:18:34 +11:00
hiker
4813637a37 Cosmetic changes only. 2015-11-19 09:21:28 +11:00
hiker
5994123b98 Fixed crash. 2015-11-19 09:21:03 +11:00
hiker
ba4ccd5621 Added command line option to start a LAN server. 2015-11-18 17:24:56 +11:00
hiker
e6c2620c90 Print 'hide address' only in WAN mode; remove commented out code. 2015-11-18 13:44:25 +11:00
hiker
90b92419f3 Avoid crash in case that a player is not logged in online. 2015-11-18 08:15:22 +11:00
hiker
17f588bcf2 Fixed storing of EnetAddresses in TransportAddress. 2015-11-18 08:14:58 +11:00
Nado
d66a70b250 Fixing some -Wunused-variable 2015-11-17 11:42:28 +01:00
Nado
97de0cbc34 Fixing clang only warnings 2015-11-17 11:42:28 +01:00
Marianne Gagnon
708608177a Fix audio listener positionning issue 2015-11-16 19:13:28 -05:00
hiker
29e0b50e14 Removed friend declaration; fixed crash caused by deleting the
ENetPeer when deleting an (STK) Event.
2015-11-17 08:11:07 +11:00
hiker
0ed22d0d6e Fixed debug message. 2015-11-16 18:46:04 +11:00
hiker
980cdf835d Avoid crash when clicking on (empty) list while server list is being refreshed. 2015-11-16 18:44:14 +11:00
hiker
785b9a9130 Don't try to hide address in LAN networking, other minor fixes. 2015-11-16 18:43:46 +11:00
Benau
f4b723de82 Merge remote-tracking branch 'origin/battleAI' into battleAI 2015-11-15 12:29:01 +08:00
Benau
2b0e3b8828 Reverse type and state 2015-11-14 10:38:14 +08:00
Benau
962fe919d2 Color the text (mainly border including title and billboard) base on current skin 2015-11-14 01:06:28 +08:00
hiker
4a3c4c552e LAN clients now start to connect to the server. 2015-11-13 08:50:03 +11:00
Benau
7cf4d662ee Allow configurable fonts file names in stk-config 2015-11-13 02:25:52 +08:00
hiker
af9018ea64 Moved Server and ServersManager into network directory. 2015-11-12 17:52:04 +11:00
hiker
6716dfce97 Removed unnecesary #include. 2015-11-12 12:04:36 +11:00
hiker
2e65b23539 Don't poll stk server if this is a LAN server. 2015-11-12 09:58:21 +11:00
hiker
5fc830825f Refactoring: Created a separate NetworkConfiguration class which stores
all information to create the STKHost.
2015-11-12 09:53:12 +11:00
hiker
8b916a7565 Fixed sfx not playing at right location (e.g. bridge in Green Valley). 2015-11-11 23:14:00 +11:00
Marianne Gagnon
6afc34c06b Try to fix audio potential issues 2015-11-10 21:31:38 -05:00
hiker
51411a796a Minor refactoring of lan handling, added client's ip address and port
to the answer from the client (which can later be used when the
client requests a connection from a server).
2015-11-10 17:00:47 +11:00
Marianne Gagnon
bf14e49ea4 Create OpenAL sound sources asychronously 2015-11-09 19:22:06 -05:00
Marianne Gagnon
86d18c0c3e Merge branch '2360_fix_attempt' 2015-11-09 18:15:02 -05:00
hiker
833c20ceff Added comment. 2015-11-10 08:34:45 +11:00
hiker
8953547305 Store TransportAddress of server in servers data structure. Avoid
copying the currently connected server, instead avoid modifying the
server data structure while while a client is connected to a server.
2015-11-10 08:31:07 +11:00
hiker
3a9576f109 Removed unnecessary #include. 2015-11-10 08:11:03 +11:00
hiker
0074550f57 Fixed typo. 2015-11-10 08:09:05 +11:00
hiker
0a23198be1 Cosmetic changes only. 2015-11-10 08:08:41 +11:00
hiker
36ebe29649 Fixed typo. 2015-11-10 08:08:22 +11:00
hiker
cdbc5cf15d One more linux compilation fix. 2015-11-09 21:51:05 +11:00
hiker
d4856f6d64 Added missing #include for memcpy. 2015-11-09 21:38:18 +11:00
hiker
453ce8cf60 Added LAN server discovery. 2015-11-09 20:51:00 +11:00
Marianne Gagnon
b1803b8dff Apply fix by Benau 2015-11-07 21:48:12 -05:00
Marianne Gagnon
35316c447d Merge remote-tracking branch 'Benau/ftcleanup#2' 2015-11-07 21:37:47 -05:00
Benau
09a6b9b502 Remove unneeded variable 2015-11-08 10:34:48 +08:00
Benau
cee7cf0b37 Implement better error detection 2015-11-08 10:24:31 +08:00
Benau
0b5a916980 Remove unused header
Also fix some spacing
2015-11-08 01:36:40 +08:00
Benau
09101e923c More clean up freetype-related code
1. Remove useless get font properties class

2. Pre-set the face dpi

3. Make all freetype related code to have a better coding style
2015-11-07 16:24:31 +08:00
hiker
9d9b83059d Fixed deadlock (when while handing a request another request was queued). 2015-11-07 00:19:16 +11:00
hiker
60f550e9d1 Fixed coding style, removed unnecessary #include in hpp file. 2015-11-06 16:50:58 +11:00
hiker
47a7bd1caf Print correct protocol name in 'has been terminated" message. 2015-11-06 16:32:18 +11:00
hiker
00843b8685 Fixed typos. 2015-11-06 16:30:34 +11:00
hiker
541509f29a Added new requestPause and requestUnpause commands for protocols,
minor code cleanups and improvements.
2015-11-06 16:11:12 +11:00
hiker
e14bc572b6 Fixed typo in comment (thanks to leyyin). 2015-11-05 23:35:37 +11:00
hiker
847a788a9c Removed server creation request (which is now down automatically
from STKHost).
2015-11-05 23:34:27 +11:00
hiker
bec317b9ed Added documentation to the table use and protocol between
game server/client and the stk server.
2015-11-05 08:03:06 +11:00
hiker
c99ad34cb0 Coding style changes. 2015-11-05 08:02:17 +11:00
hiker
73c59db858 Reverted to previous version of protocol (since it is not yet
supported by the server).
2015-11-05 08:01:37 +11:00
hiker
4fc46c510f Fixed too early release of objects, and some state changes in finite state machine. 2015-11-05 08:00:45 +11:00
hiker
b7b37b9ec9 Updated documentation. 2015-11-05 07:59:28 +11:00
hiker
35793d99c8 Create an STKHost client instance if a connection to client is
requested. The rest of the protocol is handled from STKHost.
2015-11-05 07:57:49 +11:00
hiker
f2aa1ddea6 Code cleanup. 2015-11-05 07:55:59 +11:00
hiker
bdf34edc00 Removed --client command line option (since this command needs a
server id to work).
2015-11-05 07:54:58 +11:00
Elderme
8d91ab5105 merge with master 2015-11-04 21:24:25 +01:00
Marianne Gagnon
78fd0e373f #2360 fix attempt 2015-11-03 19:15:55 -05:00
Deve
795f3148dc Revert "Added default precision qualifier in fragment shaders"
This reverts commit c23da9e855.
2015-11-02 18:20:07 +01:00
Elderme
b70fa22d23 Define default precision in fragment shaders after #extension 2015-11-02 18:14:01 +01:00
hiker
dc80fb1c11 Updated docs. 2015-11-02 16:24:05 +11:00
hiker
eab07b31dd Hide RefreshRequest class. 2015-11-02 16:14:38 +11:00
auriamg
08e3a9ea13 Merge pull request #2367 from CruzR/memory_leaks
Fix a couple of memory leaks.
2015-11-01 20:15:16 -05:00
auriamg
9d456c5459 Merge pull request #2365 from Elderme/shader_precision
Add default precision qualifier in fragment shaders
2015-11-01 20:02:18 -05:00
Thomas Glamsch
a5a9b9f6c1 Fix a memory leak in PhysicalObject::init(). 2015-11-02 01:43:54 +01:00
hiker
6946306c4c Fixed memory leak (thanks to CruzR). 2015-11-02 10:55:17 +11:00