Used enums instead of numbers for lobby protocol subcommands.
This commit is contained in:
parent
73e14a964a
commit
7a2c7125e5
@ -1,5 +1,5 @@
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# Modify this file to change the last-modified date when you add/remove a file.
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# This will then trigger a new cmake run automatically.
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# This will then trigger a new cmake run automatically.
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file(GLOB_RECURSE STK_HEADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.hpp")
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file(GLOB_RECURSE STK_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.cpp")
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file(GLOB_RECURSE STK_SHADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "data/shaders/*")
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@ -57,9 +57,8 @@ void ClientLobbyRoomProtocol::setup()
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void ClientLobbyRoomProtocol::requestKartSelection(const std::string &kart_name)
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{
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NetworkString request(6+1+kart_name.size());
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// 0x02 : kart selection request, size_token (4), token, size kart name,
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// kart name
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request.ai8(0x02).ai8(4).ai32(m_server->getClientServerToken())
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// size_token (4), token, size kart name, kart name
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request.ai8(LE_KART_SELECTION).ai8(4).ai32(m_server->getClientServerToken())
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.add(kart_name);
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sendMessage(request, true);
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} // requestKartSelection
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@ -69,8 +68,9 @@ void ClientLobbyRoomProtocol::requestKartSelection(const std::string &kart_name)
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void ClientLobbyRoomProtocol::voteMajor(uint8_t major)
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{
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NetworkString request(8);
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// 0xc0 : major vote, size_token (4), token, size major(1),major
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request.ai8(0xc0).ai8(4).ai32(m_server->getClientServerToken()).ai8(1).ai8(major);
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// size_token (4), token, size major(1),major
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request.ai8(LE_VOTE_MAJOR).ai8(4)
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.ai32(m_server->getClientServerToken()).ai8(1).ai8(major);
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sendMessage(request, true);
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} // voteMajor
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@ -79,8 +79,9 @@ void ClientLobbyRoomProtocol::voteMajor(uint8_t major)
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void ClientLobbyRoomProtocol::voteRaceCount(uint8_t count)
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{
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NetworkString request(8);
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// 0xc0 : race count vote, size_token (4), token, size race count(1), count
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request.ai8(0xc1).ai8(4).ai32(m_server->getClientServerToken()).ai8(1).ai8(count);
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// size_token (4), token, size race count(1), count
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request.ai8(LE_VOTE_RACE_COUNT).ai8(4)
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.ai32(m_server->getClientServerToken()).ai8(1).ai8(count);
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sendMessage(request, true);
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} // voteRaceCount
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@ -89,8 +90,8 @@ void ClientLobbyRoomProtocol::voteRaceCount(uint8_t count)
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void ClientLobbyRoomProtocol::voteMinor(uint8_t minor)
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{
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NetworkString request(8);
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// 0xc0 : minor vote, size_token (4), token, size minor(1),minor
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request.ai8(0xc2).ai8(4).ai32(m_server->getClientServerToken())
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// size_token (4), token, size minor(1),minor
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request.ai8(LE_VOTE_MINOR).ai8(4).ai32(m_server->getClientServerToken())
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.ai8(1).ai8(minor);
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sendMessage(request, true);
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} // voteMinor
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@ -101,10 +102,9 @@ void ClientLobbyRoomProtocol::voteTrack(const std::string &track,
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uint8_t track_nb)
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{
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NetworkString request(8+1+track.size());
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// 0xc0 : major vote, size_token (4), token, size track, track, size #track,
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// #track
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request.ai8(0xc3).ai8(4).ai32(m_server->getClientServerToken()).add(track)
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.ai8(1).ai8(track_nb);
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// size_token (4), token, size track, track, size #track, #track
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request.ai8(LE_VOTE_TRACK).ai8(4).ai32(m_server->getClientServerToken())
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.add(track).ai8(1).ai8(track_nb);
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sendMessage(request, true);
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} // voteTrack
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@ -113,10 +113,9 @@ void ClientLobbyRoomProtocol::voteTrack(const std::string &track,
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void ClientLobbyRoomProtocol::voteReversed(bool reversed, uint8_t track_nb)
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{
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NetworkString request(9);
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// 0xc0 : major vote, size_token (4), token, size reversed(1),reversed,
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// size #track, #track
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request.ai8(0xc4).ai8(4).ai32(m_server->getClientServerToken()).ai8(1)
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.ai8(reversed).ai8(1).ai8(track_nb);
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// size_token (4), token, size reversed(1),reversed, size #track, #track
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request.ai8(LE_VOTE_REVERSE).ai8(4).ai32(m_server->getClientServerToken())
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.ai8(1).ai8(reversed).ai8(1).ai8(track_nb);
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sendMessage(request, true);
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} // voteReversed
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@ -125,9 +124,8 @@ void ClientLobbyRoomProtocol::voteReversed(bool reversed, uint8_t track_nb)
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void ClientLobbyRoomProtocol::voteLaps(uint8_t laps, uint8_t track_nb)
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{
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NetworkString request(10);
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// 0xc0 : major vote, size_token (4), token, size laps(1),laps,
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// size #track, #track
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request.ai8(0xc5).ai8(4).ai32(m_server->getClientServerToken()).ai8(1)
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// size_token (4), token, size laps(1),laps, size #track, #track
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request.ai8(LE_VOTE_LAPS).ai8(4).ai32(m_server->getClientServerToken()).ai8(1)
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.ai8(laps).ai8(1).ai8(track_nb);
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sendMessage(request, true);
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} // voteLaps
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@ -150,16 +148,16 @@ bool ClientLobbyRoomProtocol::notifyEvent(Event* event)
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const NetworkString &data = event->data();
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assert(data.size()); // assert that data isn't empty
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uint8_t message_type = data[0];
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if (message_type != 0x03 &&
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message_type != 0x06)
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if (message_type != LE_KART_SELECTION_UPDATE &&
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message_type != LE_RACE_FINISHED )
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return false; // don't treat the event
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event->removeFront(1);
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Log::info("ClientLobbyRoomProtocol", "Synchronous message of type %d",
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message_type);
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if (message_type == 0x03) // kart selection update
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if (message_type == LE_KART_SELECTION_UPDATE) // kart selection update
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kartSelectionUpdate(event);
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else if (message_type == 0x06) // end of race
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else if (message_type == LE_RACE_FINISHED) // end of race
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raceFinished(event);
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return true;
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@ -184,31 +182,31 @@ bool ClientLobbyRoomProtocol::notifyEventAsynchronous(Event* event)
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event->removeFront(1);
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Log::info("ClientLobbyRoomProtocol", "Asynchronous message of type %d",
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message_type);
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if (message_type == 0x01) // new player connected
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if (message_type == LE_NEW_PLAYER_CONNECTED) // new player connected
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newPlayer(event);
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else if (message_type == 0x02) // player disconnected
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else if (message_type == LE_PLAYER_DISCONNECTED) // player disconnected
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disconnectedPlayer(event);
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else if (message_type == 0x04) // start race
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else if (message_type == LE_START_RACE) // start race
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startGame(event);
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else if (message_type == 0x05) // start selection phase
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else if (message_type == LE_START_SELECTION) // start selection phase
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startSelection(event);
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else if (message_type == 0x80) // connection refused
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else if (message_type == LE_CONNECTION_REFUSED) // connection refused
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connectionRefused(event);
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else if (message_type == 0x81) // connection accepted
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else if (message_type == LE_CONNECTION_ACCEPTED) // connection accepted
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connectionAccepted(event);
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else if (message_type == 0x82) // kart selection refused
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else if (message_type == LE_KART_SELECTION_REFUSED) // kart selection refused
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kartSelectionRefused(event);
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else if (message_type == 0xc0) // vote for major mode
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else if (message_type == LE_VOTE_MAJOR) // vote for major mode
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playerMajorVote(event);
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else if (message_type == 0xc1) // vote for race count
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else if (message_type == LE_VOTE_RACE_COUNT) // vote for race count
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playerRaceCountVote(event);
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else if (message_type == 0xc2) // vote for minor mode
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else if (message_type == LE_VOTE_MINOR) // vote for minor mode
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playerMinorVote(event);
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else if (message_type == 0xc3) // vote for track
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else if (message_type == LE_VOTE_TRACK) // vote for track
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playerTrackVote(event);
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else if (message_type == 0xc4) // vote for reversed mode
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else if (message_type == LE_VOTE_REVERSE) // vote for reversed mode
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playerReversedVote(event);
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else if (message_type == 0xc5) // vote for laps
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else if (message_type == LE_VOTE_LAPS) // vote for laps
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playerLapsVote(event);
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return true;
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@ -247,8 +245,9 @@ void ClientLobbyRoomProtocol::update()
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case LINKED:
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{
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NetworkString ns(6);
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// 1 (connection request), 4 (size of id), global id
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ns.ai8(1).ai8(4).ai32(PlayerManager::getCurrentOnlineId());
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// 4 (size of id), global id
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ns.ai8(LE_CONNECTION_REQUESTED).ai8(4)
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.ai32(PlayerManager::getCurrentOnlineId());
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sendMessage(ns);
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m_state = REQUESTING_CONNECTION;
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}
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@ -1,31 +0,0 @@
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "network/protocols/lobby_room_protocol.hpp"
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LobbyRoomProtocol::LobbyRoomProtocol(CallbackObject* callback_object)
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: Protocol(PROTOCOL_LOBBY_ROOM, callback_object)
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{
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m_setup = NULL;
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}
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//-----------------------------------------------------------------------------
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LobbyRoomProtocol::~LobbyRoomProtocol()
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{
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}
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@ -26,21 +26,50 @@
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/*!
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* \class LobbyRoomProtocol
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* \brief Class used while the game is being prepared.
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* This protocol starts when a server opens a game, or when a client joins a game.
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* It is used to exchange data about the race settings, like kart selection.
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* \brief Base class for both client and server lobby. The lobbies are started
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* when a server opens a game, or when a client joins a game.
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* It is used to exchange data about the race settings, like kart selection.
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*/
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class LobbyRoomProtocol : public Protocol
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{
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public:
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LobbyRoomProtocol(CallbackObject* callback_object);
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virtual ~LobbyRoomProtocol();
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protected:
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/** The game setup. */
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GameSetup* m_setup;
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virtual void setup() = 0;
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virtual void update() = 0;
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/** Lists all lobby events (LE). */
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enum
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{
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LE_CONNECTION_REQUESTED = 1,
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LE_NEW_PLAYER_CONNECTED = 0x01,
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LE_KART_SELECTION = 2,
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LE_PLAYER_DISCONNECTED = 0x02,
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LE_KART_SELECTION_UPDATE = 0x03,
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LE_START_RACE = 0x04,
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LE_START_SELECTION = 0x05,
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LE_RACE_FINISHED = 0x06,
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LE_CONNECTION_REFUSED = 0x80,
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LE_CONNECTION_ACCEPTED = 0x81,
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LE_KART_SELECTION_REFUSED = 0x82,
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LE_VOTE_MAJOR = 0xc0,
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LE_VOTE_RACE_COUNT = 0xc1,
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LE_VOTE_MINOR = 0xc2,
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LE_VOTE_TRACK = 0xc3,
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LE_VOTE_REVERSE = 0xc4,
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LE_VOTE_LAPS = 0xc5,
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};
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protected:
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GameSetup* m_setup; //!< The game setup.
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};
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public:
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LobbyRoomProtocol(CallbackObject* callback_object)
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: Protocol(PROTOCOL_LOBBY_ROOM, callback_object)
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{
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m_setup = NULL;
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} // LobbyRoomProtocol
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// ------------------------------------------------------------------------
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virtual ~LobbyRoomProtocol() {}
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// ------------------------------------------------------------------------
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virtual void setup() = 0;
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virtual void update() = 0;
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}; // class LobbyRoomProtocol
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#endif // LOBBY_ROOM_PROTOCOL_HPP
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@ -82,21 +82,21 @@ bool ServerLobbyRoomProtocol::notifyEventAsynchronous(Event* event)
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event->removeFront(1);
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Log::info("ServerLobbyRoomProtocol", "Message received with type %d.",
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message_type);
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if (message_type == 0x01) // player requesting connection
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if (message_type == LE_CONNECTION_REQUESTED) // player requesting connection
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connectionRequested(event);
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else if (message_type == 0x02) // player requesting kart selection
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else if (message_type == LE_KART_SELECTION) // player requesting kart selection
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kartSelectionRequested(event);
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else if (message_type == 0xc0) // vote for major mode
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else if (message_type == LE_VOTE_MAJOR) // vote for major mode
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playerMajorVote(event);
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else if (message_type == 0xc1) // vote for race count
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else if (message_type == LE_VOTE_RACE_COUNT) // vote for race count
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playerRaceCountVote(event);
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else if (message_type == 0xc2) // vote for minor mode
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else if (message_type == LE_VOTE_MINOR) // vote for minor mode
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playerMinorVote(event);
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else if (message_type == 0xc3) // vote for track
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else if (message_type == LE_VOTE_TRACK) // vote for track
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playerTrackVote(event);
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else if (message_type == 0xc4) // vote for reversed mode
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else if (message_type == LE_VOTE_REVERSE) // vote for reversed mode
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playerReversedVote(event);
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else if (message_type == 0xc5) // vote for laps
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else if (message_type == LE_VOTE_LAPS) // vote for laps
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playerLapsVote(event);
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} // if (event->getType() == EVENT_TYPE_MESSAGE)
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else if (event->getType() == EVENT_TYPE_CONNECTED)
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@ -223,7 +223,7 @@ void ServerLobbyRoomProtocol::startGame()
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for (unsigned int i = 0; i < peers.size(); i++)
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{
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NetworkString ns(6);
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ns.ai8(0x04).ai8(4).ai32(peers[i]->getClientServerToken()); // start game
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ns.ai8(LE_START_RACE).ai8(4).ai32(peers[i]->getClientServerToken());
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sendMessage(peers[i], ns, true); // reliably
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}
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Protocol *p = new StartGameProtocol(m_setup);
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@ -240,7 +240,7 @@ void ServerLobbyRoomProtocol::startSelection()
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{
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NetworkString ns(6);
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// start selection
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ns.ai8(0x05).ai8(4).ai32(peers[i]->getClientServerToken());
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ns.ai8(LE_START_SELECTION).ai8(4).ai32(peers[i]->getClientServerToken());
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sendMessage(peers[i], ns, true); // reliably
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}
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m_selection_enabled = true;
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@ -381,7 +381,8 @@ void ServerLobbyRoomProtocol::kartDisconnected(Event* event)
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if (peer->getPlayerProfile() != NULL) // others knew him
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{
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NetworkString msg(3);
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msg.ai8(0x02).ai8(1).ai8(peer->getPlayerProfile()->race_id);
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msg.ai8(LE_PLAYER_DISCONNECTED).ai8(1)
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.ai8(peer->getPlayerProfile()->race_id);
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sendMessage(msg);
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Log::info("ServerLobbyRoomProtocol", "Player disconnected : id %d",
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peer->getPlayerProfile()->race_id);
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@ -424,8 +425,9 @@ void ServerLobbyRoomProtocol::connectionRequested(Event* event)
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m_next_id = m_setup->getPlayerCount();
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// notify everybody that there is a new player
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NetworkString message(8);
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// new player (1) -- size of id -- id -- size of local id -- local id;
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message.ai8(1).ai8(4).ai32(player_id).ai8(1).ai8(m_next_id);
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// size of id -- id -- size of local id -- local id;
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message.ai8(LE_NEW_PLAYER_CONNECTED).ai8(4).ai32(player_id)
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.ai8(1).ai8(m_next_id);
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ProtocolManager::getInstance()->sendMessageExcept(this, peer, message);
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/// now answer to the peer that just connected
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@ -441,8 +443,8 @@ void ServerLobbyRoomProtocol::connectionRequested(Event* event)
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// Size is overestimated, probably one player's data will not be sent
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NetworkString message_ack(13+players.size()*7);
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// connection success (129) -- size of token -- token
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message_ack.ai8(0x81).ai8(1).ai8(m_next_id).ai8(4).ai32(token).ai8(4)
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.ai32(player_id);
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message_ack.ai8(LE_CONNECTION_ACCEPTED).ai8(1).ai8(m_next_id).ai8(4)
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.ai32(token).ai8(4).ai32(player_id);
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// add all players so that this user knows
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for (unsigned int i = 0; i < players.size(); i++)
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{
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@ -469,7 +471,7 @@ void ServerLobbyRoomProtocol::connectionRequested(Event* event)
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else // refuse the connection with code 0 (too much players)
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{
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NetworkString message(3);
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message.ai8(0x80); // 128 means connection refused
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message.ai8(LE_CONNECTION_REFUSED);
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message.ai8(1); // 1 bytes for the error code
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message.ai8(0); // 0 = too much players
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// send only to the peer that made the request
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@ -509,7 +511,7 @@ void ServerLobbyRoomProtocol::kartSelectionRequested(Event* event)
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if (!m_selection_enabled)
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{
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NetworkString answer(3);
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answer.ai8(0x82).ai8(1).ai8(2); // selection still not started
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answer.ai8(LE_KART_SELECTION_REFUSED).ai8(1).ai8(2); // selection still not started
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sendMessage(peer, answer);
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return;
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}
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@ -517,7 +519,7 @@ void ServerLobbyRoomProtocol::kartSelectionRequested(Event* event)
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if (!m_setup->isKartAvailable(kart_name))
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{
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NetworkString answer(3);
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answer.ai8(0x82).ai8(1).ai8(0); // kart is already taken
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answer.ai8(LE_KART_SELECTION_REFUSED).ai8(1).ai8(0); // kart is already taken
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sendMessage(peer, answer);
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return;
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}
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@ -525,7 +527,7 @@ void ServerLobbyRoomProtocol::kartSelectionRequested(Event* event)
|
||||
if (!m_setup->isKartAllowed(kart_name))
|
||||
{
|
||||
NetworkString answer(3);
|
||||
answer.ai8(0x82).ai8(1).ai8(1); // kart is not authorized
|
||||
answer.ai8(LE_KART_SELECTION_REFUSED).ai8(1).ai8(1); // kart is not authorized
|
||||
sendMessage(peer, answer);
|
||||
return;
|
||||
}
|
||||
@ -567,9 +569,10 @@ void ServerLobbyRoomProtocol::playerMajorVote(Event* event)
|
||||
other.ai8(1).ai8(player_id); // add the player id
|
||||
other += data; // add the data
|
||||
NetworkString prefix(1);
|
||||
prefix.ai8(0xc0); // prefix the token with the ype
|
||||
prefix.ai8(LE_VOTE_MAJOR); // prefix the token with the type
|
||||
sendMessageToPeersChangingToken(prefix, other);
|
||||
}
|
||||
} // playerMajorVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*! \brief Called when a player votes for the number of races in a GP.
|
||||
@ -598,9 +601,10 @@ void ServerLobbyRoomProtocol::playerRaceCountVote(Event* event)
|
||||
other.ai8(1).ai8(player_id); // add the player id
|
||||
other += data; // add the data
|
||||
NetworkString prefix(1);
|
||||
prefix.ai8(0xc1); // prefix the token with the type
|
||||
prefix.ai8(LE_VOTE_RACE_COUNT); // prefix the token with the type
|
||||
sendMessageToPeersChangingToken(prefix, other);
|
||||
}
|
||||
} // playerRaceCountVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*! \brief Called when a player votes for a minor race mode.
|
||||
@ -629,9 +633,10 @@ void ServerLobbyRoomProtocol::playerMinorVote(Event* event)
|
||||
other.ai8(1).ai8(player_id); // add the player id
|
||||
other += data; // add the data
|
||||
NetworkString prefix(1);
|
||||
prefix.ai8(0xc2); // prefix the token with the ype
|
||||
prefix.ai8(LE_VOTE_MINOR); // prefix the token with the ype
|
||||
sendMessageToPeersChangingToken(prefix, other);
|
||||
}
|
||||
} // playerMinorVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*! \brief Called when a player votes for a track.
|
||||
@ -662,9 +667,10 @@ void ServerLobbyRoomProtocol::playerTrackVote(Event* event)
|
||||
other.ai8(1).ai8(player_id); // add the player id
|
||||
other += data; // add the data
|
||||
NetworkString prefix(1);
|
||||
prefix.ai8(0xc3); // prefix the token with the ype
|
||||
prefix.ai8(LE_VOTE_TRACK); // prefix the token with the ype
|
||||
sendMessageToPeersChangingToken(prefix, other);
|
||||
}
|
||||
} // playerTrackVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*! \brief Called when a player votes for the reverse mode of a race
|
||||
@ -696,9 +702,10 @@ void ServerLobbyRoomProtocol::playerReversedVote(Event* event)
|
||||
other.ai8(1).ai8(player_id); // add the player id
|
||||
other += data; // add the data
|
||||
NetworkString prefix(1);
|
||||
prefix.ai8(0xc4); // prefix the token with the ype
|
||||
prefix.ai8(LE_VOTE_REVERSE); // prefix the token with the ype
|
||||
sendMessageToPeersChangingToken(prefix, other);
|
||||
}
|
||||
} // playerReversedVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*! \brief Called when a player votes for a major race mode.
|
||||
@ -729,7 +736,8 @@ void ServerLobbyRoomProtocol::playerLapsVote(Event* event)
|
||||
other.ai8(1).ai8(player_id); // add the player id
|
||||
other += data; // add the data
|
||||
NetworkString prefix(1);
|
||||
prefix.ai8(0xc5); // prefix the token with the ype
|
||||
prefix.ai8(LE_VOTE_LAPS); // prefix the token with the ype
|
||||
sendMessageToPeersChangingToken(prefix, other);
|
||||
}
|
||||
} // playerLapsVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
Loading…
x
Reference in New Issue
Block a user