Add warning when animated texture not found
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@ -1345,6 +1345,7 @@ void Track::handleAnimatedTextures(scene::ISceneNode *node, const XMLNode &xml)
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// to lower case, for case-insensitive comparison
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name = StringUtils::toLowerCase(name);
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int moving_textures_found = 0;
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for(unsigned int i=0; i<node->getMaterialCount(); i++)
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{
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video::SMaterial &irrMaterial=node->getMaterial(i);
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@ -1361,8 +1362,12 @@ void Track::handleAnimatedTextures(scene::ISceneNode *node, const XMLNode &xml)
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if (texture_name != name) continue;
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core::matrix4 *m = &irrMaterial.getTextureMatrix(j);
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m_animated_textures.push_back(new MovingTexture(m, *texture_node));
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moving_textures_found++;
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} // for j<MATERIAL_MAX_TEXTURES
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} // for i<getMaterialCount
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if (moving_textures_found == 0)
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Log::warn("AnimTexture", "Did not find animate texture '%s'", name.c_str());
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} // for node_number < xml->getNumNodes
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} // handleAnimatedTextures
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