Howaner
37de63895f
The same: Float, not Double
2014-06-17 12:45:12 +02:00
Howaner
d89f03b90c
Float, not Double
2014-06-17 12:43:45 +02:00
Howaner
1086b8ba05
Revert "Fix right click bugs."
...
This reverts commit 61b6fdde75
.
2014-06-17 01:18:09 +02:00
Howaner
46b84aa8b6
The motion is already set in AddBasicEntity()
2014-06-17 01:17:35 +02:00
Howaner
a89524d533
Add DoWithBlockEntityAt() to WorldInterface.h
2014-06-17 01:15:38 +02:00
Howaner
1316d2d24d
Add end lines to BlockPressurePlate.h
2014-06-17 00:41:31 +02:00
Howaner
43ff96f664
Add pressure plate handler
2014-06-17 00:40:35 +02:00
Howaner
a10b716ba2
Fix fence gate redstone simulator.
2014-06-17 00:22:57 +02:00
Howaner
a1fd0b0335
Split Broadcast Sound Effect function call in multiple lines.
2014-06-16 23:41:23 +02:00
Howaner
9dea609194
Fix doubleslab meta.
2014-06-16 23:35:30 +02:00
Howaner
7c4b8306aa
Glass shouldn't drop.
2014-06-16 23:05:29 +02:00
Howaner
b45e85a678
This isn't needed
2014-06-16 22:57:27 +02:00
Howaner
885a50d77a
Fix bow sound and creative arrow pickup.
2014-06-16 22:57:13 +02:00
madmaxoft
d6979ad95d
Fixed GCC compilation.
2014-06-16 22:53:08 +02:00
madmaxoft
9c3086d88c
Fixed MSVC builds.
2014-06-16 22:42:50 +02:00
Howaner
e50423991e
Add bow charging animation
2014-06-16 21:57:23 +02:00
Tycho
74cd730589
FIxed second weird enum
2014-06-16 18:06:09 +01:00
Tycho
6fa99a211e
Refactored reversing logic into seperate function
2014-06-16 17:55:58 +01:00
worktycho
4fddbf9dfc
Merge pull request #883 from mc-server/CutOffLighting
...
Lighting reads blocktypes only for blocks under heightmap.
2014-06-16 17:37:07 +01:00
madmaxoft
d379f27ea4
Fixed gcc compilation.
2014-06-16 16:51:30 +02:00
Tycho
3a7c0c8ce9
Fixed tigers weird enums
2014-06-16 15:29:49 +01:00
Tycho
d5c84b5fe6
Merge branch 'master' into redstonerefactor
...
Conflicts:
src/Simulator/IncrementalRedstoneSimulator.cpp
2014-06-16 15:22:02 +01:00
Tycho
ee50790398
Merge branch 'master' of github.com:mc-server/MCServer
2014-06-16 15:12:50 +01:00
Tycho
aa3537112d
Moved repeater handling to seperate pass
2014-06-16 15:07:41 +01:00
Tycho
84c83e0deb
Fix a few warnings
2014-06-16 15:03:07 +01:00
Mattes D
f1e3010839
Fixed bindings generation for Win64 builds.
...
Fixes #1092 .
2014-06-14 15:47:37 +02:00
Mattes D
af981cc718
Fixed MSVC Bindings generation.
2014-06-14 15:00:57 +02:00
worktycho
d5a99d5b78
Remove windows bindings crutch
2014-06-14 13:48:12 +01:00
Tiger Wang
c1deda5d8f
Fixed a repeater issue
...
* Repeaters now properly continuously update their powering
* Minor cosmetic improvements
2014-06-14 10:47:10 +01:00
Tiger Wang
4b28a24514
Reduced cPluginManager code duplication
2014-06-14 09:51:42 +01:00
Mattes D
90e3e2b4e6
Merge pull request #1089 from mc-server/tolua-auto
...
automaticlly build tolua and generate bindings as part of build.
2014-06-13 16:32:34 +02:00
madmaxoft
f76420ac55
Removed an unused fwd declaration.
2014-06-13 09:38:25 +02:00
tycho
9254666a85
automaticlly build tolua and generate bindings as part of build.
2014-06-12 18:00:53 +01:00
Tiger Wang
1bce1ac432
Fixed two redstone bugs
...
* Fixed chunk border powering
* Fixed quick place-replace powering
2014-06-12 17:13:52 +01:00
Alexander Harkness
db4d786a84
Merge pull request #1082 from mc-server/cauldronfixes
...
Add biome-aware downfall functions.
2014-06-12 16:50:08 +01:00
STRWarrior
a6a87f1996
Merge pull request #1084 from mc-server/PlankRoads
...
Plank Roads
2014-06-11 22:13:05 +02:00
madmaxoft
220e6f5880
DispenserEntity code cleanup after PR merge.
2014-06-11 19:46:24 +02:00
madmaxoft
d6b2660f36
Merge remote-tracking branch 'joannis/master'
2014-06-11 19:38:14 +02:00
STRWarrior
7cf544079f
Roads in villages are made out of wooden planks if they generate on water.
2014-06-11 19:12:29 +02:00
Alexander Harkness
f9fd519360
Changed the teleport permissions to the new ones.
2014-06-11 17:26:10 +01:00
worktycho
70c20d7772
Fixed constness
2014-06-11 17:17:19 +01:00
Tiger Wang
e24830f0b1
Compile fix
2014-06-11 13:49:57 +01:00
Tiger Wang
1a9467574e
Reduced code duplication
...
call @maxmaxoft!
calling...
call connected (0:20)
call ended
2014-06-11 13:40:34 +01:00
Tiger Wang
f7913d3b74
IsWeatherSunnyAt does something useful :D
2014-06-11 13:37:04 +01:00
madmaxoft
b3300e3854
Added cBlockArea:GetCoordRange to Lua API.
2014-06-11 14:22:27 +02:00
Alexander Harkness
c09207cabc
SMICOLOSL
...
Meant to be semicolons up there.
2014-06-11 13:20:31 +01:00
madmaxoft
7e4abcfe2d
Revert "Initial Mesa Bryce implementation."
...
This reverts commit 1ff1a93866
.
2014-06-11 14:15:18 +02:00
Tiger Wang
711113cd2b
Updated unnecessary function :/
2014-06-11 13:10:10 +01:00
Alexander Harkness
c5010ebcc1
Add DoxyComments to he weather things.
...
Also changed the function names.
2014-06-11 13:01:52 +01:00
Alexander Harkness
c3c3782c67
Add new IsWeatherWet hook for cauldrons.
...
@madmaxoft can you comment?
2014-06-11 10:33:16 +01:00
worktycho
3e25852382
Removed assert that is now informed by type system
2014-06-11 10:04:34 +01:00
madmaxoft
1ff1a93866
Initial Mesa Bryce implementation.
2014-06-10 22:59:45 +02:00
madmaxoft
c259dad7b8
Fixed clang warnings about abs() in Noise.cpp.
...
MSVC provides a float overload of abs(), clang does not. Using the proper fabs().
2014-06-10 18:27:17 +02:00
madmaxoft
366ecf9dfd
Fixed a race condition when adding a player to a world.
2014-06-10 18:25:53 +02:00
madmaxoft
6c43799cc5
Fixed gcc compilation.
2014-06-10 09:20:32 +02:00
madmaxoft
9ff0ef87d4
Added an experimental height generator, Mountains.
2014-06-09 23:40:51 +02:00
madmaxoft
bead36f5ed
Added cRidgedMultiNoise, fixed cPerlinNoise.
2014-06-09 23:38:50 +02:00
madmaxoft
2b45e720ad
Added Y coord checks and documentation to cBlockDoorHandler.
2014-06-09 21:35:46 +02:00
madmaxoft
dcc71a3b7b
Merge remote-tracking branch 'howaner/Redstone'
2014-06-09 21:20:26 +02:00
madmaxoft
02b509b81d
ToLua can now be run in pure-lua mode.
...
See the src/Bindings/AllToLua_lua.bat for usage example.
2014-06-09 17:05:22 +02:00
madmaxoft
ec0976f9b0
Fixed a crash when creating negative-size blockareas.
...
Now the server emits a warning instead and continues execution.
2014-06-09 00:49:02 +02:00
Mattes D
af4a21ea06
Fixed deadlock when moving players to other worlds.
...
Fixes #1039 , fixes #851
2014-06-08 21:58:30 +02:00
Mattes D
b904223b9d
Added queue for adding entities to cWorld.
...
This alone doesn't work properly yet, further changes to cPlayer are needed.
2014-06-08 21:58:29 +02:00
madmaxoft
28b82d5bbb
Proper fix for long interaction.
...
Fixes #1078 and #1038 .
2014-06-08 11:32:52 +02:00
madmaxoft
0544b96f80
docs/Generator: Added the easy Finishers.
2014-06-07 13:59:51 +02:00
madmaxoft
ec40c7c83a
Added RainbowRoads finisher generator.
2014-06-07 13:59:50 +02:00
Tiger Wang
d5649df326
Further improvements on redstone speed
...
Based on suggestions of @worktycho
* Repeaters now walk their data structure only when needed
* Fixed a bug with cChunkData returning an incorrect value for whether a
meta had changed
2014-06-07 10:39:36 +01:00
archshift
b768e54ce8
Fixed mob hitbox sizes, removed TODOs
...
Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
Tiger Wang
5f56773dde
Further reduced redstone idle CPU consumption
...
* Repeaters and wires are no longer unnecessarily ticked
* Fixed #1063 , likely addressed #1062
* Fixed bugs regarding duplicate values
2014-06-06 20:36:50 +01:00
JoannisO
720ae4f757
- Fixed a lot of alignment
2014-06-05 12:26:27 +02:00
Tiger Wang
22236a103a
Redstone fixes and improvements [SEE DESC]
...
Haha, see desc.
* Improved redstone speed through a marking dirty system. Only a select
few devices are still continuously simulated
* Fixed redstone crashing with recent piston changes
2014-06-04 23:23:22 +01:00
Mattes D
c11488ccd7
Merge pull request #1011 from SphinxC0re/SomeWarningFixes
...
Fixed some warnings
2014-06-04 18:02:45 +02:00
Howaner
33fbdedea3
Fix itemframe break.
2014-06-04 15:16:30 +02:00
JoannisO
852e162f95
- Removed the code that removed fireworks from a dispenser even thought
...
they weren't launched.
2014-06-04 12:40:01 +02:00
worktycho
c94d0c8144
derp
2014-06-04 11:39:21 +01:00
JoannisO
e5b345a9c9
- Fixed variable names in a function.
2014-06-04 12:37:51 +02:00
JoannisO
2c103a713e
- Fixed a lot of astethics
2014-06-04 12:35:45 +02:00
worktycho
ae37dfec8d
Fixed bad coordinate
2014-06-04 11:29:08 +01:00
worktycho
98c575ebc2
Make sure m_StackSizeToBeUsedInRepair Always has a valid value
2014-06-04 11:12:06 +01:00
worktycho
85be62a8cd
Removed unused field test
2014-06-04 11:02:17 +01:00
worktycho
87c4d0ea57
Initialise m_Callbacks field to NULL in empty constructor.
2014-06-04 10:58:09 +01:00
Tiger Wang
9ef4b9d52d
Exploded creepers drop nothing, part of #1058
2014-06-04 09:27:50 +01:00
Tiger Wang
c4e0da2d0a
Fixed mob loading, part of #1058
2014-06-04 09:22:19 +01:00
Tiger Wang
8e57f75622
Fixed #1057
2014-06-04 09:21:44 +01:00
Julian Laubstein
8604dedfdf
Update IncrementalRedstoneSimulator.cpp
2014-06-04 10:20:20 +02:00
madmaxoft
c0015d01c6
Player permissions aren't logged to console anymore.
...
This was only logspam on most servers and there are alternative ways to list players' permissions.
2014-06-03 19:50:27 +02:00
JoannisO
7993caa553
- Fixed an issue where there were 2 "DispChunk"-s in the same function.
...
Resused the initial one.
2014-06-03 19:43:15 +02:00
JoannisO
c0716bfcf6
- Fixed a bug where I didn't return anything in the GetShootVector
...
function. This was however passed as "working" by GCC.
2014-06-03 19:39:56 +02:00
madmaxoft
492f99eaeb
Merge remote-tracking branch 'howaner/Inventory'
2014-06-03 19:30:01 +02:00
madmaxoft
d92520016d
Fixed OnProjectileHitBlock bindings.
...
Also sorted the various cLuaState::Push() functions.
2014-06-03 19:29:23 +02:00
Mattes D
0c5492946b
Merge pull request #1028 from mc-server/pistonfixes
...
Piston fixes
2014-06-03 19:02:40 +02:00
JoannisO
2ecf425c39
- Fixed a bug where I used the FireCharge ITEM instead of the Projectile
...
ENUM
2014-06-03 18:19:06 +02:00
JoannisO
daae75b30b
- Cleaned up the code massively
...
- Stopped using cChunk in the GetShootVector class. Parameter is now the
Metadata of the block
- Stopped using cChunk in the SpawnProjectileFromDispenser method now
using coordinates and finding the chunk by itself.
- Removed the matrix calculations from GetShootVector.
2014-06-03 17:21:38 +02:00
Joannis
545478802b
- Added doxy comments and exported to lua
...
- Manipulation of the ShootVector is not to be done by the function that
wants to spawn a projectile.
2014-06-03 09:26:14 +02:00
Mattes D
60786cb06d
Merge pull request #1052 from mc-server/UnderwaterBaseGen
...
Underwater base gen
2014-06-02 21:49:47 +02:00
Tiger Wang
5fc7592cba
Merge remote-tracking branch 'origin/pistonfixes'
...
Conflicts:
src/Chunk.cpp
2014-06-02 19:49:14 +01:00
STRWarrior
b9ca7bd120
Small tweak for mobs
...
Mobs move a bit smoother and aren't able to move allot when in air.
2014-06-02 14:16:36 +02:00
madmaxoft
b7dc4177d0
cBlockArea reading hotfix.
...
This should fix the crashes introduced with chunksparsing. Not the most performant solution, but at least it should work.
Ref.: #1056
2014-06-02 14:07:36 +02:00
madmaxoft
23b0823108
Update UnderwaterBase prefabs.
...
Added the waterfall room and the decaying sphere room. Re-tweaked the pieces' weights.
2014-06-01 22:02:58 +02:00
Tiger Wang
a84f107400
Suggestions two
2014-06-01 20:00:11 +01:00
Mattes D
61edb83ce5
Merge pull request #844 from mc-server/ProjectileHitBlock
...
OnProjectileHitBlock tweak.
2014-06-01 20:10:03 +02:00
worktycho
750333855c
abort does not take a parameter.
2014-06-01 17:23:02 +01:00
worktycho
476fdc9952
Use abort in SIGSEGV and SIGABRT handlers
...
This should cause Mcserver to generate core dumps when it crashes.
2014-06-01 17:05:51 +01:00
STRWarrior
319169eafb
Made a_BlockHitPos a reference
2014-06-01 14:06:47 +02:00
madmaxoft
046c149797
Updated UnderwaterBase prefabs.
2014-06-01 10:07:57 +02:00
madmaxoft
75fe89b8ae
Updated AlchemistVillage prefabs.
2014-06-01 09:27:54 +02:00
Howaner
12f3c0fcdf
Players can't set items in the result slot, when they shift a item.
2014-06-01 00:50:35 +02:00
Howaner
a18b6c2311
Add HandleSmeltItem() call for achievements.
2014-06-01 00:43:09 +02:00
Howaner
5368e66486
Missing return;
2014-06-01 00:29:17 +02:00
madmaxoft
7672ca7eef
Added an initial version of the underwater base generator.
2014-05-31 22:06:14 +02:00
Mattes D
6de45037c7
Merge pull request #1018 from mc-server/VillageGen
...
Village gen
2014-05-31 19:11:13 +02:00
JoannisO
b436359237
- Changed the name of the ProjectileLookVector method.
...
Note: I still think the new name is unclear. Any other suggestions are
welcome.
2014-05-31 16:08:15 +02:00
STRWarrior
d1b23060ad
Used recommendations
2014-05-31 14:14:55 +02:00
Howaner
683da71c0f
Moved the IsDoor check before the meta get.
2014-05-31 11:48:54 +02:00
Howaner
0b7ed0f493
Add doxy-comment
2014-05-31 11:47:03 +02:00
madmaxoft
600c93bdc1
Updated PlainsVillage prefabs.
2014-05-31 10:33:29 +02:00
madmaxoft
f4e9c88dcd
Fixed a memory leak in VillagGen.
2014-05-31 10:33:12 +02:00
Mattes D
0b758946ac
Merge pull request #951 from worktycho/chunksparsing/structs
...
Chunksparsing with segments
2014-05-31 10:12:54 +02:00
Howaner
2030800ad7
Set DraggingItem to Slot directly.
2014-05-31 00:27:24 +02:00
Howaner
d422aa4081
Fix DBL bug.
2014-05-31 00:25:20 +02:00
Howaner
01fc93857c
Change "Slot.IsEmpty()" to "Slot.m_ItemCount <= 0"
2014-05-31 00:22:24 +02:00
Howaner
843288493e
Fix the furnace result slot.
2014-05-30 23:41:17 +02:00
madmaxoft
b9d306a801
Fixed bindings for cCompositeChat:SetMessageType().
2014-05-30 22:42:00 +02:00
madmaxoft
8bf7aed67c
Updated PlainsVillage and AlchemistVillage.
2014-05-30 22:40:19 +02:00
Howaner
92d9ab0f6d
Wrong arrow commit.
2014-05-30 22:25:57 +02:00
Howaner
d8e16f8c1f
Better SetOpen() and IsOpen() function from the doors.
2014-05-30 22:22:42 +02:00
Tycho
f26ddac619
removed NULL assignment to const value
2014-05-30 14:50:30 +01:00
Tycho
d854d3af1c
removed unneded addressof
2014-05-30 14:43:33 +01:00
madmaxoft
e136f6e0f5
Fixed cChunkData nibble copying.
2014-05-30 11:35:29 +02:00
madmaxoft
730e36844e
Test failures break into MSVC debugger.
2014-05-30 11:01:13 +02:00
madmaxoft
0b60caac4a
Test failures are reported verbosely and into the debug console on Win.
2014-05-30 10:56:12 +02:00
madmaxoft
5368c5dd79
Fixed sign comparison.
2014-05-30 09:49:57 +02:00
madmaxoft
0e2138736c
Fixed wrong copy sizes in cChunkData.
2014-05-30 09:17:17 +02:00
madmaxoft
8c4dd5dcfd
Attempt at fixing an unresolved symbol in gcc / clang.
2014-05-29 21:41:44 +02:00
worktycho
be10f07db0
Fix bug when a_Idx is not a multiple of SectionBLockCount
2014-05-29 19:44:36 +01:00
worktycho
901e3ec494
Derp
2014-05-29 19:35:47 +01:00
worktycho
b50181e361
fix underflow
...
Wish c++ could specify saturating unsigned underflow.
2014-05-29 19:29:06 +01:00
madmaxoft
59068b77b7
Fixed wrong block sizes for copying / setting.
2014-05-29 20:21:39 +02:00
JoannisO
ab633c8bd6
- Prefixed all args with "a_"
...
- Added braces around the cases.
2014-05-29 20:19:36 +02:00
worktycho
0cfee5d141
Fixed Wrong types in nibble sizeofs
2014-05-29 19:10:35 +01:00
Howaner
b4ba220934
Add SetOpen() and IsOpen() to BlockDoor.h and fix door redstone bug.
2014-05-29 19:21:56 +02:00
worktycho
80fe19c0e2
Fixed overflow bug
2014-05-29 17:41:07 +01:00
madmaxoft
f7777e8c75
Added comments, reformatted code.
2014-05-29 18:25:08 +02:00
Tiger Wang
aa4477822a
Suggestions
2014-05-29 16:03:41 +01:00
Tiger Wang
3549d0d5e6
More comments!
2014-05-29 15:59:39 +01:00
Tiger Wang
bacc873a17
Revert "Fixed a food saturation issue"
...
This reverts commit 67308e4337
.
2014-05-29 12:12:10 +01:00
worktycho
d9c667d28f
Add comment
2014-05-29 12:04:37 +01:00
Tiger Wang
365c6f50bd
Changed block send queue to use vectors
...
As suggested by @worktycho.
2014-05-29 11:57:06 +01:00
Tiger Wang
ae4371a733
Fixed piston power checking
2014-05-29 11:56:22 +01:00
madmaxoft
e5187aa645
Fixed a memory leak in cPOCPieceGenerator
2014-05-29 09:19:20 +02:00