Fixed bad coordinate
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@ -1306,7 +1306,7 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, e
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if (!a_ItemHandler.GetPlacementBlockTypeMeta(World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, BlockType, BlockMeta))
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{
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// Handler refused the placement, send that information back to the client:
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World->SendBlockTo(a_BlockX, a_BlockY, a_BlockY, m_Player);
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World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
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m_Player->GetInventory().SendEquippedSlot();
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return;
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}
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