Tiger Wang
b5c63d8fc5
Minecart enhancements [SEE DESC]
...
Curved rails.
Better physics.
Better code as improved by xoft.
Stuff.
2013-09-02 12:01:49 +01:00
madmaxoft
a884fbb919
Arrows deal damage.
...
Still needs some tweaks, they hit the shooter most of the time.
2013-09-01 22:40:35 +02:00
madmaxoft
4f04724cfd
Made cBoundingBox class inclusive in both coord edges.
...
Also added (a disabled) self-test to cBoundingBox.
2013-09-01 22:38:09 +02:00
madmaxoft
e35402c61a
Fixed an error in cBoundingBox's line-collision algorithm.
2013-09-01 20:39:22 +02:00
madmaxoft
0dec48d496
Added dtRangedAttack, fixed faulty StringTODamageType()
2013-09-01 20:06:49 +02:00
madmaxoft
5fccd67bad
Added line collision calculation to cBoundingBox.
2013-09-01 19:08:51 +02:00
madmaxoft
b12d2edb4e
Renamed BLOCK_FACE constants to use the new coord-wise names.
...
The old names are still present, but deprecated.
2013-09-01 19:05:58 +02:00
STRWarrior
2765fce522
Exported BroadcastSoundEffect and BroadcastSoundParticleEffect to the Lua API
2013-09-01 05:53:11 -07:00
madmaxoft
f91ff9e68b
Added the cBoundingBox class.
2013-09-01 12:25:53 +02:00
madmaxoft
42ea85786a
Thrown ender pearls now teleport and hurt.
2013-08-30 23:48:03 +02:00
madmaxoft
d7a5287000
Basic support for thrown items - eggs, snowballs and ender pearls.
...
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA.
2013-08-30 18:10:58 +02:00
madmaxoft
88f3fe7f00
Moved throw pos and speed calculation from cProjectileEntity into cPlayer.
2013-08-30 17:29:46 +02:00
madmaxoft
c28ccdc9d5
Merged in the Projectiles branch.
...
Although the projectiles are not yet finished, the branch has several bugfixes that are needed in master as well.
2013-08-30 14:32:07 +02:00
madmaxoft
17ad4c2610
Shooting a bow kinda works.
...
The arrow is released, but sometimes hits wrong blocks or disappears completely.
2013-08-30 14:24:03 +02:00
madmaxoft
86eb71868b
Rewritten cTimer not to use heap allocation.
2013-08-30 10:06:41 +02:00
Tiger Wang
acaae7a11e
Physics enhancements
...
Minecarts no longer glitch on flat rails
Improved acceleration, speed limit, and stopping
2013-08-29 15:25:12 +01:00
Tiger Wang
9f59b9a093
Corrected comment TypeType
2013-08-29 14:00:39 +01:00
Tiger Wang
7056992d0d
Implemented xoft's suggestions [SEE DESC]
...
Rail metas are now in BlockID and exported to LUA
Minecart now does a SetMass, instead of m_Mass
Minecarts use SubType instead of TypeType
2013-08-29 13:47:22 +01:00
Tiger Wang
1e91002229
Fixed Minecart spawning issues
...
Now you can have everything!
2013-08-28 22:13:27 +01:00
Tiger Wang
fa7def847b
Zomb-ee and Skellingtons burning improvements
...
They don't burn unless they are in direct view of the sun god or are
protected by the sands of the souls of the underworld.
2013-08-27 21:11:00 +01:00
Tiger Wang
f1f86c46d3
Preliminary Minecart physics handling [SEE DESC]
...
This commit includes physics handling for the following scenarios:
Flat rails in orientations [N, S, W, E]
Ascending/descending rails in orientations [N, S, W, E]
Powered rails are NOT handled (they don't respond to redstone).
Curved rails are NOT handled (I haven't figured out how to do them :P)
Please note that I have not tried to emulate vanilla behaviour because
of a lack of knowledge on velocity unites/C++. We can say it's a feature
or something. :P
2013-08-27 20:38:11 +01:00
madmaxoft
6677a5e8ca
Implemented basic physics for projectiles.
2013-08-27 19:57:37 +02:00
madmaxoft
f260e9211f
Entities fall 3x slower in water
2013-08-27 19:56:54 +02:00
madmaxoft
cdd0eba1b5
Added g_BlockIsXXX[] arrays to the API.
2013-08-27 08:57:35 +02:00
madmaxoft
49d69a0228
Debug logging for arrows improved
2013-08-26 22:40:30 +02:00
madmaxoft
71cfb8fcd2
Debug: arrow log their position in each tick
2013-08-26 22:27:28 +02:00
madmaxoft
ebc076e8b2
Fixed ProtoProxy compilation, added client Kick handling.
2013-08-25 21:57:12 +02:00
madmaxoft
4bbade9fc6
Arrows get loaded from MCA.
...
Somehow they still don't spawn visibly on the client.
2013-08-25 21:32:17 +02:00
madmaxoft
da3e248632
Added a few API accessors to cArrowEntity.
2013-08-25 21:31:35 +02:00
madmaxoft
a7447b4c7e
Moved entity spawning into cEntity::Initialize().
...
It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
2013-08-25 21:25:13 +02:00
madmaxoft
83811b6929
Merged branch 'master' into Projectiles.
2013-08-25 17:06:51 +02:00
madmaxoft
6ea7c2b772
Reduced LeakFinder's stack buffers to half.
...
The LeakFinder's stack buffers were causing too much RAM usage in the Debug mode, rising about 50 MiB per each cLuaState created.
2013-08-25 16:47:49 +02:00
madmaxoft
104a31e23d
Merging in tigerw's changes from PR #118
2013-08-25 16:11:19 +02:00
Tiger Wang
55e3fc53f6
Fixed iron door opening by hand
2013-08-25 13:41:02 +01:00
Tiger Wang
ebc3d04074
Fixed public thing in ClientHandle
2013-08-25 13:40:43 +01:00
Tiger Wang
3640f2c482
Redstone fixes [SEE DESC]
...
Fixed pistons not correctly powering down
Fixed dispensers not correctly powering down
Fixed droppers not correctly power down
Fixed TNT not correctly powering up
Fixed redstone lamps not correctly powering up
Fixed redstone lamps not correctly powering down
2013-08-25 11:45:47 +01:00
Tiger Wang
11ca2f96a0
Vines now spread when updated
2013-08-24 22:00:24 +01:00
madmaxoft
f3ab7d1873
Fixed logging in cTracer.
2013-08-24 22:48:19 +02:00
madmaxoft
d55aaf818c
Lifted the debugging 1 GiB RAM limit in LeakFinder to 1.5 GiB
2013-08-24 22:45:11 +02:00
madmaxoft
de3aae5c75
Slight performance improvement in cWorld::FindClosestPlayer()
2013-08-24 22:43:17 +02:00
madmaxoft
46a8b77151
cTracer doesn't attempt a trace above the world.
...
This fixes some crashes with out-of-world entities.
2013-08-24 21:42:11 +02:00
madmaxoft
b1ad3f8336
Fixed pickup behavior outside the world.
...
One part of #131 .
2013-08-24 21:34:42 +02:00
madmaxoft
259f08aac8
Client can no longer place blocks outside the Y range of the world.
...
Fixes #128 .
2013-08-24 21:25:36 +02:00
Tiger Wang
2081b6dfde
Fixed inconsistent metas and added snow metas
2013-08-24 18:54:03 +01:00
Tiger Wang
d1cc6d9a9c
Added comments and fixed a bug
...
Bug was placing slabs between slabs not making a double slab.
2013-08-24 18:46:19 +01:00
madmaxoft
e157808737
Added Unicode, Inc.'s notice.
...
Fixes #123 .
2013-08-24 16:12:53 +02:00
Tiger Wang
8bb2cab993
Fixed final slab bug
...
This bug allowed a double slab to be made below by placing a compatible
slab on a "top" slab. The coordinates are always one lower, so now it
checks to see if the slab orientation can be made into a double.
2013-08-24 11:10:30 +01:00
Tiger Wang
8f2181bfbe
Fixed incorrect double slab drops
2013-08-23 20:12:21 +01:00
Tiger Wang
a671e45cd5
Double slabs work *choke choke*
2013-08-23 19:38:39 +01:00
Tiger Wang
52d8da6ebe
Fixed lighters replacing blocks
2013-08-23 18:13:54 +01:00
madmaxoft
222b6ec3cc
Projectile entities get saved into MCA files
2013-08-22 22:31:38 +02:00
madmaxoft
d622267515
Added a few basic fields to cProjectileEntity and cArrowEntity.
2013-08-22 22:31:15 +02:00
madmaxoft
7eae58281a
Fixed AddHook() wanting old-style function names.
...
Error reported by STR_Warrior in the forum http://forum.mc-server.org/showthread.php?tid=1227&pid=9620#pid9620
2013-08-22 21:03:20 +02:00
madmaxoft
806c0bf981
Arrows can spawn on the client.
2013-08-22 09:07:12 +02:00
madmaxoft
73afb1507d
Added skeleton code for projectile spawning.
2013-08-22 08:55:58 +02:00
madmaxoft
c565950e1f
Removed unwanted VirtualHooks remnants.
...
cEntity no longer needs its SpawnOn() default-implemented, it can now be a true pure virtual function.
2013-08-22 08:51:40 +02:00
madmaxoft
16e3242456
Another fix for #31 .
...
This seems to have done it, no more crashes for me.
2013-08-22 08:17:26 +02:00
madmaxoft
3957ca94e7
cPluginManager.AddHook old-style API usage prints the stack trace.
...
This eases migration to #121 API.
2013-08-21 21:41:34 +02:00
madmaxoft
e263fc7c72
Added a deprecation warning to the old style API.
...
This completes #121 .
2013-08-21 21:32:40 +02:00
madmaxoft
f3a0fed724
Hook adding uses the new API.
...
Multiple hooks per plugin can be added. The cPluginManager.AddHook() has four available signatures, the recommended one is cPluginManager.AddHook(HOOK_TYPE, CallbackFunction)
2013-08-21 21:29:30 +02:00
madmaxoft
e0e8e18ab2
cLuaState: Added LogStackTrace() and GetTypeText() utility functions
2013-08-21 20:06:37 +02:00
madmaxoft
af071fd5ab
Added cWorld:GetIniFileName() to the Lua API.
2013-08-21 14:23:47 +02:00
Tiger Wang
0c44904766
Changed comments to be more accurate
2013-08-20 23:24:29 +01:00
Tiger Wang
8e153f6689
Fixed longstanding issue with slabs
...
Fixes FS#298
2013-08-20 23:17:49 +01:00
Tiger Wang
b35771ca0d
Fixed broken carpet handler [SEE DESC]
...
Made BlockHandler pass on control to carpet handler
Declared thinggummies in carpet handler
Fixed carpet block pushback using incorrect format
2013-08-20 22:47:10 +01:00
madmaxoft
69dc9b4c9a
Added a delay between the kick packet and socket close.
...
This should have helped #31 , but the client disagrees.
2013-08-20 22:28:34 +02:00
Mattes D
61e17d23f7
Merge pull request #117 from tigerw/master
...
Bugfix Update
2013-08-20 12:29:16 -07:00
Tiger Wang
f626b8c864
Juggled piston code to prioritise block action
...
This improves animation chance without long delays.
Additionally, queued a previously unqueued base set.
2013-08-20 20:17:35 +01:00
madmaxoft
e8f7b72f1b
Hotfix for #83 .
...
Do not tick the player while their chunk is invalid.
2013-08-20 21:17:33 +02:00
Tiger Wang
148d4e9b80
Activator rail now uses rail handler
2013-08-20 20:15:46 +01:00
Tiger Wang
aeabf0f82e
Updated block transparencies
...
Now includes activator rails and piston extensions
2013-08-20 20:15:21 +01:00
madmaxoft
654c34705c
Fixed player spawning.
...
Now the player is spawned only after the chunk they're in is sent to the client. Hopefully no more falling-through-terrain-while-loggin-in.
2013-08-20 21:13:28 +02:00
madmaxoft
61b968601a
Fixed a warning on closing invalid plugins.
2013-08-20 20:42:43 +02:00
madmaxoft
40cb30b6a5
Small Linux fixes.
2013-08-20 19:29:29 +02:00
madmaxoft
0faa1ee2cb
Started work on the cProjectileEntity class.
2013-08-20 16:48:27 +02:00
Tiger Wang
e6d8374fe2
Reduced delay a little
2013-08-20 14:27:47 +01:00
Tiger Wang
f4504b4171
Increased wait tick delay for pistons
...
Pistons again!
2013-08-20 13:55:12 +01:00
madmaxoft
2e5de0c13d
Merge branch 'tigerw-master', fixed pistons pushing extended sticky pistons.
2013-08-19 23:43:08 +02:00
Tiger Wang
d4f8f0f70e
Additional piston corrections
...
Reduced delay time of blockset
Fixed invalid blockpush checking
2013-08-19 21:56:03 +01:00
Tiger Wang
b51e9fa359
Added forgotten initialisation
2013-08-19 21:54:47 +01:00
madmaxoft
97aff179c1
Debuggers: Added continuous hunger reporting.
...
Showcases the OnWorldTick() hook to fire events at regular intervals. Will be used for debugging the issues related to hyper-hunger.
2013-08-19 22:48:13 +02:00
madmaxoft
2d7c72f1b7
DeadlockDetect now uses sleep instead of timed-wait semaphores.
...
The semaphores' timed-wait still has issues on Linux, it's just easier to use cSleep instead.
2013-08-19 22:35:27 +02:00
madmaxoft
fdbe835131
Fixed WorldTickThread reporting wrong time durations for each tick.
...
This had caused food eating to fail and players unable to collect pickups on Linux.
2013-08-19 22:23:25 +02:00
madmaxoft
94f8884f60
Fixed the extreme strain on the world tick thread.
...
Block changes were sent even with empty changesets, causing a lot of lost CPU cycles.
2013-08-19 21:55:03 +02:00
Tiger Wang
c11e252e27
Fixed piston animations...
...
...for the third (and hopefully last) time.
2013-08-19 19:44:22 +01:00
Tiger Wang
de306d9f79
Fixed uninitialised thingummies
2013-08-19 19:43:28 +01:00
madmaxoft
53455a10fa
Fixed cEvent TimedWait on Linux.
2013-08-19 17:29:08 +02:00
madmaxoft
25e2f721ad
Added cPickup:IsCollected() to the Lua API.
2013-08-19 11:58:20 +02:00
madmaxoft
e80c5eac40
Added cPickup:GetAge() the the Lua API.
2013-08-19 11:44:11 +02:00
madmaxoft
1a7912744f
Moved entities into the Entities subfolder.
2013-08-19 11:39:13 +02:00
madmaxoft
539ae20466
Fixed timed event wait on Linux.
...
Was causing an error message and the DeadlockDetect didn't work.
2013-08-19 10:51:18 +02:00
madmaxoft
493100bdb0
Finished renaming cPlugin_NewLua to cPluginLua.
2013-08-19 09:39:18 +02:00
madmaxoft
dd030fa892
Implemented the OnWorldTick hook.
...
Triggerred for each world every time it ticks, parameters are the cWorld and the previous tick length (a_Dt)
2013-08-19 09:28:22 +02:00
madmaxoft
909a9c6973
cChunk::SetBlock() now uses cChunk::FastSetBlock() for the common code path.
2013-08-19 09:19:45 +02:00
madmaxoft
82ce40e2cc
Removed an unused CriticalSection from cChunk.
...
Fixes #109
2013-08-19 09:13:19 +02:00
madmaxoft
ee2b8c7103
Fixed crash when the player is above the world.
...
Fixes #53 .
2013-08-19 09:02:33 +02:00
madmaxoft
7b10068370
Implemented cWorld:QueueSetBlock(), as requested for delayed blocksetting.
...
Untested yet, so might not work.
2013-08-18 22:44:22 +02:00
madmaxoft
861d5c75c9
Removed SetServerBlock griefing.
2013-08-18 20:00:50 +02:00
madmaxoft
864a0965b1
Fixed piston code griefing damage.
2013-08-18 19:56:04 +02:00
Tiger Wang
195d10108b
Emergency compilation fix!
2013-08-18 16:11:24 +01:00