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Commit Graph

456 Commits

Author SHA1 Message Date
Morgan Redshaw
782818ffb5 Fixed a cPlayer::IsGameModeAdventure. It was determined based off of gmCreate rather than gmAdventure. 2013-12-30 21:30:20 -07:00
STRWarrior
cd435ffca9 Implented OnPlayerFishing and OnPlayerFished. 2013-12-30 22:56:08 +01:00
madmaxoft
ee15d4e08e Fixed compilation in VC2008.
Also removed an unused inline header file (yuck).
2013-12-30 17:41:59 +01:00
madmaxoft
a1211bcdff Added support for out-of-source builds. 2013-12-28 14:42:11 +01:00
madmaxoft
90213d324a Merge branch 'master' into cmake-win 2013-12-27 11:53:12 +01:00
madmaxoft
1cf6502be2 Made cmake compilation possible on Windows. 2013-12-27 11:51:08 +01:00
Tiger Wang
f1142af455 Server now handles death messages 2013-12-26 14:55:19 +00:00
Mattes D
ac0c024e31 Merge pull request #472 from mc-server/Extreme_Hills_M
Extreme hills
2013-12-26 06:20:31 -08:00
madmaxoft
2560fb40c6 Added proper precompiled headers for MSVC. 2013-12-26 14:54:46 +01:00
STRWarrior
6884d4235e Simplefied Extreme Hills M pattern select. 2013-12-26 14:37:48 +01:00
madmaxoft
5689c00131 cBlockArea: Fixed writing full-height areas. 2013-12-26 10:59:01 +01:00
Mattes D
e0e01d0615 Merge pull request #461 from mc-server/repeaters
Repeaters, pressure plates, and others
2013-12-25 23:57:02 -08:00
Tiger Wang
d0572e73a0 Moved increment operator to back of variables 2013-12-26 00:12:06 +00:00
STRWarrior
b767fd784c Extreme Hills M biomes now generate gravel, stone and grass patterns. 2013-12-25 23:18:33 +01:00
STRWarrior
e282eb73c8 Changed tbGravel. Vanilla has 3 layers of gravel and then stone. 2013-12-25 23:05:22 +01:00
STRWarrior
caf3b6d70c Normal extreme hills (plus) now generate a stone/grass pattern. 2013-12-25 22:43:26 +01:00
STRWarrior
2f59a93f2a Re-added empty line. 2013-12-25 22:10:27 +01:00
STRWarrior
59b80c84fa This generates gravel in Extreme Hills M biomes. 2013-12-25 22:08:41 +01:00
Mattes D
abbb82d442 Merge pull request #471 from mc-server/Fishing_Catapult
You are now able to sweep mobs to your position using fishing rods.
2013-12-25 11:48:26 -08:00
madmaxoft
77aaa5c367 Merge branch 'fixes&features' of git://github.com/tonibm19/MCServer 2013-12-25 19:50:18 +01:00
madmaxoft
c2befd9777 Fixed block area height check.
The block area couldn't be read up to chunk height.
2013-12-25 19:39:07 +01:00
tonibm19
4cee3d8fe3 (Hopefully) fixed if conditions 2013-12-25 19:32:45 +01:00
STRWarrior
5eacf327b7 Fixed Parentheses. 2013-12-25 18:14:00 +01:00
STRWarrior
17a84111ce You are now able to sweep mobs to your position using fishing rods. 2013-12-25 17:26:17 +01:00
Tiger Wang
548273c8f7 Preliminary mobile entity saving
* Fixes #252
* Alleviates #380
+ Adds mob saving
* Fixed some debug !ASSERTs
2013-12-25 16:07:52 +00:00
tonibm19
6b6b6e7498 Implemented xoft suggestion (partly)
I only get it working in first condition. It seems it's not compatible with else if...
2013-12-25 16:59:26 +01:00
Tiger Wang
1a02d94ed2 Fixed rails not updating with diagonals 2013-12-25 14:12:48 +00:00
Tiger Wang
40c2826a21 Braced up some code 2013-12-25 14:05:37 +00:00
Tiger Wang
508e505ace Used IsGamemodeCreative() function 2013-12-24 23:47:04 +00:00
tonibm19
258bb45880 BLOCKTYPE... 2013-12-24 19:31:32 +01:00
tonibm19
96c94a79a7 Fixed compilation 2013-12-24 19:25:34 +01:00
tonibm19
e3f89400d8 Implemented xoft suggestion 2013-12-24 19:13:18 +01:00
tonibm19
276f7dae5c Using BLOCKTYPE instead of int 2013-12-24 19:08:22 +01:00
tonibm19
59f8068cf4 Fixed comments 2013-12-24 18:41:49 +01:00
tonibm19
85fc1478fa Changed a little how detection works and added comments. 2013-12-24 18:37:09 +01:00
tonibm19
c06388aa4a Storing Y -1 and -2 blocks in a variable 2013-12-24 18:07:33 +01:00
Tiger Wang
9e5e415674 Merge pull request #469 from mc-server/Android_Update
Android update
2013-12-24 08:20:55 -08:00
Tiger Wang
ae6cb01e56 Fixed comments in main.cpp and Player.cpp 2013-12-24 15:16:30 +00:00
Tiger Wang
c6314e8935 Implemented stone and wooden pressure plates 2013-12-24 15:02:55 +00:00
Tiger Wang
89f87f66a5 Improved knockback animation
* Critical hits now actually increase damage
* Looking down at an entity and hitting them still produces upwards
motion (as per Vanilla experience)
* Reduced force to be more realistic
2013-12-24 15:02:35 +00:00
STRWarrior
b424877448 Fixed getting configure button going to port 0. 2013-12-24 14:44:24 +01:00
Alexander Harkness
200f37c41f removed the function def also 2013-12-24 13:26:54 +00:00
Alexander Harkness
e1d3b201bd Finally removed the function. 2013-12-24 13:25:58 +00:00
tonibm19
5e24577373 Using parenthesis 2013-12-24 12:35:40 +01:00
tonibm19
84bfffcc15 Fixed a possible crash 2013-12-24 12:23:20 +01:00
Alexander Harkness
8c91f7062a fixed compile? 2013-12-24 10:36:06 +00:00
Alexander Harkness
af6389ea7a finally removed them all? 2013-12-24 10:30:36 +00:00
Alexander Harkness
8674c6800f updated another file... 2013-12-24 10:29:18 +00:00
Alexander Harkness
b397dc438b Updated MakeColour's defenition in the header. 2013-12-24 10:24:08 +00:00
Alexander Harkness
085008ff8c Update as per xoft's instructions. 2013-12-24 10:17:44 +00:00
Alexander Harkness
be79d12966 Update chat colours
@madmaxoft, is this right? fixes #467
2013-12-24 10:14:33 +00:00
madmaxoft
5bbe72bc90 Replaced esCreeper with esMonster.
Any monster will be able to explode, and also this fixes #425.
2013-12-23 22:36:22 +01:00
Tiger Wang
1014c737a4 Improved player fall particle positions 2013-12-23 21:18:01 +00:00
Tiger Wang
76444470a4 Provides an enhancement to daylight sensors 2013-12-23 15:22:05 +00:00
tonibm19
99ade2fa12 Improved iron golem detection algorithm
- You need to make it like in vanilla
- Only used blocks are removed
2013-12-23 12:00:08 +01:00
Tiger Wang
9c796bf6b4 Clarified some code in Player.cpp 2013-12-23 09:51:41 +00:00
Tiger Wang
d8221854d2 Fixed a comment in Entity.cpp 2013-12-23 09:41:45 +00:00
Tiger Wang
003043f8ab Added some comments in main.cpp 2013-12-23 09:41:34 +00:00
tonibm19
c6946fb8c4 Some fixes (SEE DESC)
-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
2013-12-23 10:32:49 +01:00
tonibm19
b95ee2d230 You can now spawn iron golems.
You can spawn them like in vanilla.
2013-12-23 10:26:45 +01:00
Tiger Wang
11fbfb458d Daylight sensor sensing enhancement 2013-12-22 23:20:43 +00:00
Tycho Bickerstaff
d0cd9a2b36 added link dependency between WorldStorage and OSSupport 2013-12-22 22:52:21 +00:00
STRWarrior
5af74fe77c Fixed bug where snowgolems could replace non-solid blocks to snow blocks. 2013-12-22 21:12:34 +01:00
Tiger Wang
48b388aa97 A fix for daylight sensors 2013-12-22 20:06:15 +00:00
Tiger Wang
b02a81678c Implemented knockback and critical hit 2013-12-22 20:04:17 +00:00
Tiger Wang
43e8196309 Added many event catchers
* Window close
* CTRL-C
* etc.
2013-12-22 20:03:58 +00:00
Tiger Wang
945ba36d1b Implemented fall particles 2013-12-22 20:03:09 +00:00
STRWarrior
5a9b26d322 Snow golems die in hot biomes and leave a snow trail. 2013-12-22 20:40:07 +01:00
STRWarrior
4115724736 You can spawn snow golems with snow blocks and pumpkins. 2013-12-22 20:15:56 +01:00
STRWarrior
488d7ddd7d EnderDragons and SnowGolems are able to spawn. 2013-12-22 20:15:09 +01:00
STRWarrior
05c670dc50 Fixed cacus breaking when next to any non-air block. 2013-12-22 18:37:56 +01:00
Tycho Bickerstaff
75abce905d fixed bad merge 2013-12-22 16:33:40 +00:00
Tycho Bickerstaff
10e5540f98 merged in more warning fixes 2013-12-22 16:25:02 +00:00
Tycho Bickerstaff
a295e0c342 merged in changes 2013-12-22 16:22:25 +00:00
Tycho Bickerstaff
09b9661fff Merge branch 'master' into threadsafequeue 2013-12-22 16:14:34 +00:00
Tycho Bickerstaff
15a980a616 merged in warnings changes 2013-12-22 16:11:34 +00:00
Tycho Bickerstaff
a7a4b2886d fixed accedental commit 2013-12-22 15:55:57 +00:00
Tycho Bickerstaff
a71299c46b fixed rdynamic as its not acctually needed a cmake handles it, looks like the problem was caused by the linux linker accepting the option twice and the os x linker not 2013-12-22 15:41:01 +00:00
Tycho Bickerstaff
1a9d93665f Merge remote-tracking branch 'upstream/master' into threadsafequeue 2013-12-22 15:21:34 +00:00
madmaxoft
248ba1ea9f Added HOOK_PLUGINS_LOADED.
This fixes #482.
2013-12-29 12:51:58 +01:00
Mattes D
d40ed86907 Merge pull request #481 from MikeHunsinger/master
Added function to create large birch tree images in birch forests
2013-12-29 00:04:08 -08:00
Mike Hunsinger
b93b4c4825 Added function to create Tall Birch tree in BirchTreeForest biomes 2013-12-28 23:49:51 -07:00
madmaxoft
725b997a28 Fixed a (valid) warning in RCONServer. 2013-12-28 22:00:01 +01:00
STRWarrior
318dc76fc9 Made the lure enchantment work. 2013-12-22 16:03:11 +01:00
madmaxoft
dfa81829fe Fixed signedness warning in cItemGrid. 2013-12-22 15:45:45 +01:00
STRWarrior
5f18abaa27 Fixed compiler warning. 2013-12-22 15:30:47 +01:00
STRWarrior
8d51c22b36 Fishing underground is slower and fishing while raining is faster. 2013-12-22 15:22:50 +01:00
STRWarrior
caccf72b46 Fixed compiler warnings. 2013-12-22 14:54:07 +01:00
STRWarrior
9de847c9b1 Countdown time is between 100 and 900 ticks. 2013-12-22 14:51:19 +01:00
STRWarrior
7a299f1ba6 Fishing now uses a countdown instead of a random number each tick. 2013-12-22 14:48:22 +01:00
Tycho Bickerstaff
d724241407 converted commneted paramater names to the unused macro 2013-12-22 13:46:55 +00:00
STRWarrior
e9d1352f6e Implented BroadcastParticleEffect 2013-12-22 14:45:25 +01:00
Tycho Bickerstaff
94ca07cfbf Merge branch 'master' of github.com:mc-server/MCServer 2013-12-22 13:19:27 +00:00
Tiger Wang
acb5a36a6a Daylight sensors 2013-12-22 00:33:22 +00:00
Tiger Wang
5b2ac381b6 Fixed them again, confound it 2013-12-22 00:30:21 +00:00
STRWarrior
c676216791 Using regular assignments. 2013-12-21 22:20:54 +01:00
STRWarrior
76ff71810a Once again better Y direction for the items given when fishing. 2013-12-21 20:42:43 +01:00
STRWarrior
f244dbfb12 You are now able to get different items from fishing. 2013-12-21 19:58:52 +01:00
madmaxoft
abd1ca4fef Bindings regen script updated.
The Bindings.cpp / .h files are no longer stored in the git repo.
2013-12-21 19:30:16 +01:00
STRWarrior
bd6574230a Floater now dissapears when the player doesn't have an fishing rod equipped. 2013-12-21 17:31:05 +01:00