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Commit Graph

493 Commits

Author SHA1 Message Date
madmaxoft
430d8b42a5 Updated cPawn::KilledBy signature for custom death messages. 2014-07-17 11:07:10 +02:00
madmaxoft
7d0fc85d00 Merge branch 'master' into potions 2014-07-17 11:01:26 +02:00
madmaxoft
cd1e6f8ef0 Fixed formatting for cWitherSkullEntity 2014-07-17 10:24:29 +02:00
Mattes D
98244e96d1 Merge pull request #1193 from mc-server/deathmessages
Death messages
2014-07-17 10:12:22 +02:00
madmaxoft
e66b81b395 Merge remote-tracking branch 'origin/master' into potions 2014-07-17 10:06:13 +02:00
Tiger Wang
174906efca Another fix for excessive food drain 2014-07-16 22:22:45 +01:00
Mattes D
e444106d09 Merge pull request #1192 from mc-server/skinuuid
Skins
2014-07-16 13:30:57 +02:00
Tiger Wang
2189f37c20 Resolved backwards compatibility issues 2014-07-16 11:38:52 +01:00
madmaxoft
cc452f51c8 Restructured cSplashPotionEntity code.
The callback doesn't need declaration in the header.
Renamed PotionName to PotionParticleType.
2014-07-15 22:41:42 +02:00
madmaxoft
f5259d7651 Only the cEntityEffect::effXXX constants are Lua-exported.
The rest of the classes don't need exporting, there's no interface using them anyway.
2014-07-15 11:24:48 +02:00
madmaxoft
5193335efa Reformatted EntityEffect code. 2014-07-15 09:48:11 +02:00
madmaxoft
d274851578 Fixed a MSVC warning in cEntityEffect::CreateEntityEffect(). 2014-07-15 09:43:45 +02:00
madmaxoft
8e946da8ac Merge branch 'master' into potions 2014-07-15 09:01:32 +02:00
Tiger Wang
ad6494fb36 Maybe improved arrow sinking 2014-07-14 21:56:40 +01:00
archshift
061010288a Readability and clarity changes 2014-07-14 13:46:43 -07:00
Tiger Wang
4e24f711ab Player properties are now retrieved 2014-07-14 19:49:31 +01:00
archshift
0409daf736 EntityEffect: Inlined functions, added explicit copy constructor and operator. 2014-07-13 15:43:49 -07:00
archshift
f77723128c Changed separating comment style from asterisks to slashes. 2014-07-13 15:23:23 -07:00
worktycho
4a6d606f74 Made CreateProjectile a pointer 2014-07-13 15:16:49 +01:00
Howaner
d529971e27 Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Tiger Wang
5f72cdac38 Merge pull request #1154 from mc-server/trappedchests
Implemented trapped chests & others
2014-07-12 23:24:32 +01:00
archshift
8cbd43e043 Added splash potions to NBT serialization and retrieval 2014-07-11 18:58:11 -07:00
archshift
83c69134c0 Merge remote-tracking branch 'origin/master' into potions 2014-07-11 17:37:28 -07:00
archshift
4e6395d6ff For now, removed creator member from Entity Effect for pointer safety 2014-07-11 17:27:29 -07:00
madmaxoft
f73042fb02 Simplified the player data loading. 2014-07-11 23:12:57 +02:00
madmaxoft
ebea2b7efc Player data filenames are based on UUID. 2014-07-11 13:13:10 +02:00
madmaxoft
6cea81e383 Fixed a missing return value. 2014-07-11 00:06:58 +02:00
madmaxoft
2bd486660a Preparation for player UUID-based storage: LoadFromFile() 2014-07-11 00:06:05 +02:00
archshift
e824cd09b3 Merge remote-tracking branch 'origin/master' into potions
Conflicts:
	src/Entities/Player.cpp
	src/Entities/ProjectileEntity.cpp
2014-07-09 23:28:27 -07:00
Tiger Wang
74b6b398e7 Fixed arrow collection animation
* Fixed piston extension non-solidness
2014-07-09 19:56:50 +01:00
Tiger Wang
372dbbb994 Merge pull request #1135 from mc-server/fixes
Fixes to projectiles and the undead
2014-07-09 09:50:38 +01:00
Tiger Wang
7c7501abc5 Added extra space before comments 2014-07-07 21:14:15 +01:00
Tiger Wang
9e44b0aae1 Implemented trapped chests & others
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
2014-07-06 23:50:22 +01:00
Tiger Wang
460d6bd0cb Changed everything to callbacks 2014-07-05 22:59:22 +01:00
Tiger Wang
f4e11d194e Crash and compile fix 2014-07-04 22:07:26 +01:00
Tiger Wang
79e558be34 Suggestions 2014-07-04 17:42:40 +01:00
Tiger Wang
f4e3c01a71 Various fixed
* Fixed potential invalid pointer dereferencing, fixes #1117
* Fixed ender pearls not being loaded properly
2014-07-04 16:49:24 +01:00
Tiger Wang
f635066241 Eps comparison 2014-07-04 12:50:40 +01:00
Tiger Wang
a0d2df9327 Tailored death messages 2014-07-04 10:55:09 +01:00
Mattes D
39fff19955 Merge pull request #1138 from mc-server/enderchest
Properly implemented enderchests
2014-07-02 22:59:21 +02:00
Tiger Wang
89a26cc786 Suggestions 2014-07-02 21:07:34 +01:00
Tiger Wang
abb49d3f33 Suggestion 2014-07-02 18:51:37 +01:00
Tiger Wang
f5659a08b8 Merge remote-tracking branch 'origin/master'
Conflicts:
	src/Entities/Player.cpp
2014-07-02 18:48:05 +01:00
Tiger Wang
c1ae5513ec Fixed player teleport food drain 2014-07-02 18:46:13 +01:00
Tiger Wang
284c1c0514 Vector clamping fixes
Thank you, @madmaxoft.
2014-07-01 22:39:37 +01:00
Howaner
8e11f7a1f6 Fixes. 2014-06-30 21:50:40 +02:00
Tiger Wang
85fae0e521 Implemented Vector3<>::Floor() 2014-06-30 19:21:21 +01:00
Howaner
aa753a92c0 Add new hook: HOOK_PLAYER_FOOD_LEVEL_CHANGE 2014-06-30 15:12:56 +02:00
Tiger Wang
b9d4431f6f Fixed respawning
* Fixes #1103
2014-06-29 22:44:16 +01:00
Tiger Wang
428cfb5c21 Suggestions 2014-06-29 22:41:31 +01:00
Tiger Wang
dde641ce83 Properly implemented enderchests 2014-06-29 11:36:38 +01:00
Tiger Wang
536cb62f1c An unification of code style 2014-06-28 21:14:10 +01:00
Tiger Wang
35dc056f03 Likely fixed too quick food depletion
* Fixes FS427 properly, hopefully
2014-06-28 21:10:59 +01:00
Tiger Wang
b6df30831d Fixed server forcing players afloat
* Fixes #1131
2014-06-27 23:13:26 +01:00
Mattes D
e60b73ce69 Merged branch 'howaner/Bow'.
Removed the pickup collection broadcast due to bad code.
2014-06-26 18:42:28 +02:00
Mattes D
4826990ea0 Merged branch 'howaner/Pickups'. 2014-06-26 18:35:38 +02:00
Howaner
bf3229867b Add comment. 2014-06-26 17:26:47 +02:00
Howaner
cba273dc7e Fixed a comment and changed CombineCount to short. 2014-06-26 17:20:48 +02:00
Howaner
f96955496f GameMode check 2014-06-26 15:56:03 +02:00
Howaner
eaf36766f6 Merge branch 'master' into Bow 2014-06-26 15:49:53 +02:00
Howaner
dbcb7f819f Optimize combining. 2014-06-24 17:50:38 +02:00
Howaner
2dd7a0373b Better combining. 2014-06-24 16:19:22 +02:00
Howaner
5ab01c4d42 Fix pickup combining over the maximum stack size. 2014-06-24 15:27:19 +02:00
Tiger Wang
4238b0ebe8 Some Entity.cpp style improvements 2014-06-22 20:44:18 +01:00
Tiger Wang
33cc1f2a50 Fixed multiple issues with projectiles
* Fixed arrows not being collectable/not truly hitting a block/not
lodging into blocks/not going in far enough
* Fixed projectiles not playing their block hit animation owning to
being destroyed too quickly
2014-06-22 20:44:01 +01:00
Tiger Wang
e709652257 Conforms to standards 2014-06-22 00:21:39 +01:00
Tiger Wang
7615ed90c0 Merge branch 'master' into portals
Conflicts:
	src/Chunk.cpp
	src/Entities/Entity.h
	src/Entities/Player.h
2014-06-21 22:14:23 +01:00
Tiger Wang
6e681269d9 Fixed invalid iterators 2014-06-21 22:07:38 +01:00
Tiger Wang
1296c5dce7 More suggestions 2014-06-21 20:42:29 +01:00
archshift
e8143de01b Nullify deleted pointers. 2014-06-19 01:49:56 -07:00
archshift
f5529e544c EntityEffects.x -> EntityEffect.x, Object-Oriented effects
Changed effect map to take a pointer of the effect as a result.
2014-06-18 22:54:14 -07:00
archshift
68c30790db Entity effects: changed User to Creator, removed pawn pass-by-value 2014-06-17 11:39:22 -07:00
madmaxoft
fa1d85feca Added the OnEntityAddEffect hook. 2014-06-17 11:39:22 -07:00
archshift
9e8361976b Entity Effects: Clarified user, added it to AddEntityEffect
Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17 11:39:22 -07:00
madmaxoft
e289fe4dd7 Changed the AddEntityEffect() params for easier calls. 2014-06-17 11:39:21 -07:00
archshift
22761bb6ad Entity Effect: Separates total duration and ticks of activity
Changed HandleEntityEffect to use cEntityEffect's ticks instead of a static counter
2014-06-17 11:39:21 -07:00
madmaxoft
045ae2ef2c Fixed MSVC compilation. 2014-06-17 11:39:21 -07:00
archshift
5b2b6e0615 Pawn: renamed HandleEntityEffects to HandleEntityEffect
Exported entity effect functions for ToLua and documented them in APIDesc.lua
2014-06-17 11:39:21 -07:00
archshift
71b4c49490 Cave spider now poisons its victim, added IsPawn function to Entity 2014-06-17 11:39:21 -07:00
archshift
814cdca054 Added wither damage type, wither entity effect. 2014-06-17 11:39:21 -07:00
archshift
2574573c88 Monster: added IsUndead(), undead-specific entity effects 2014-06-17 11:39:20 -07:00
archshift
52abd90a28 Applies splash potion effects to mobs as well as players 2014-06-17 11:39:20 -07:00
archshift
68011a004a Removed long function wrapping 2014-06-17 11:39:20 -07:00
archshift
73cea7065d Entity effect type: use 'eff' as a prefix instead of 'ef' 2014-06-17 11:39:20 -07:00
archshift
58f35af6e7 Added splash potion functionality 2014-06-17 11:39:20 -07:00
archshift
5803094d7d Entity: only fire critical hit if damage type is physical 2014-06-17 11:39:20 -07:00
archshift
8eceaf9b0c Player: made healing instantaneous 2014-06-17 11:39:20 -07:00
archshift
2185c72c2c Implemented drinkable potions, noeffect entity effect,
Clears entity effects on death
2014-06-17 11:39:20 -07:00
archshift
1eb04a48ee Implemented milk, added documentation to Pawn.h 2014-06-17 11:39:19 -07:00
archshift
615152eb8c Pawn.cpp: fixed effect iterator BAD_ACCESS
Erasure was occurring before the iterator increased, causing a bad access. Solved by storing map pairs in variables and manually updating iterator before erasure.

Fixed mix-up in function arguments on food poisoning
2014-06-17 11:39:19 -07:00
archshift
e98ffccd80 Pawn: Enabled entity effect broadcast, added typedef
Typedef'd std::map<cEntityEffect::eType, cEntityEffect> to tEffectMap
2014-06-17 11:39:19 -07:00
archshift
a9a4c9c6b2 EntityEffect: read-only getters, added user and distance modifier fields
User: the pawn that uses or produces the entity effect (drinks/throws a potion)
Distance modifier: the potency modifier from splash potion effectivity radius
2014-06-17 11:39:19 -07:00
archshift
2123173202 Player: Removed food-poisoning-specific code, set duration to 30 seconds
http://minecraft.gamepedia.com/Hunger#Behavior
2014-06-17 11:39:19 -07:00
archshift
481f05b011 Entity effects: Added handlers for entity effects
Implemented hunger, instant health, damage, poison, regen

Added "template" entity effect implementations
2014-06-17 11:39:19 -07:00
archshift
90145a9514 Added iterator on tick to manage entity effect duration 2014-06-17 11:17:33 -07:00
archshift
aa7b3f33b9 cPawn: Remove unused m_bBurnable 2014-06-17 11:17:33 -07:00
archshift
87b1bfaf2a Moved Effects.h to EntityEffects.h, added initial impl 2014-06-17 11:17:32 -07:00
archshift
c1692a2e3b Added classes for splash potions and wither skulls 2014-06-17 11:17:32 -07:00
Howaner
c60ba8a52d Merge branch 'master' into GlobalFixes 2014-06-17 19:03:56 +02:00
Howaner
ce06ec1632 derp 2014-06-17 13:33:41 +02:00