Mattes D
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87db4b6a90
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Merge pull request #697 from Howaner/Skull
Add Skulls/Heads to MCServer
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2014-02-19 22:12:38 +01:00 |
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Howaner
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d63ce62f3b
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Rename SkullEntity to MobHeadEntity
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2014-02-19 14:45:09 +01:00 |
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Tiger Wang
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a686656253
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Merge branch 'master' into itemframes
Conflicts:
src/Entities/Entity.h
src/WorldStorage/NBTChunkSerializer.cpp
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2014-02-18 22:13:44 +00:00 |
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Tiger Wang
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5b961453d1
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Fixed possible ASSERT failure
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2014-02-18 21:54:53 +00:00 |
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Tiger Wang
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05789f9e66
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Changed BlockFace type to eBlockFace
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2014-02-18 21:33:33 +00:00 |
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Howaner
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52c41f8869
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Add Heads completely
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2014-02-18 21:40:02 +01:00 |
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andrew
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393ca0221d
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Map decorators; Map clients
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2014-02-18 20:50:08 +02:00 |
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Tiger Wang
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7a23e27fc5
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Added an explanatory comment
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2014-02-18 00:29:10 +00:00 |
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Tiger Wang
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ced6eb971d
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Comments & new BLOCK_FACE constants
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2014-02-18 00:28:31 +00:00 |
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Tiger Wang
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320cc74f0a
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Implemented paintings, fixes #689
+ Implemented paintings
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2014-02-18 00:16:03 +00:00 |
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Tiger Wang
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7c0d11fbb2
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Used new BLOCK_FACE constants
Also added more comments
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2014-02-17 23:38:25 +00:00 |
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Tiger Wang
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464ec47eb7
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Implemented item frames, a part of #689
+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
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2014-02-17 23:00:03 +00:00 |
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Howaner
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777041806f
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Add Skulls/Heads
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2014-02-17 20:14:08 +01:00 |
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andrew
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3b24bc870b
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Map item handler; Fixed several bugs
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2014-02-17 16:27:12 +02:00 |
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andrew
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cf96e69716
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cMap::UpdateRadius
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2014-02-15 20:06:47 +02:00 |
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Tiger Wang
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8fbb936b63
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Fixed TNT fizzing everywhere
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2014-02-15 15:53:02 +00:00 |
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andrew
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c7fb000858
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EmptyMap item handler
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2014-02-14 17:38:22 +02:00 |
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worktycho
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7ad4a86c49
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Added additional parenthasies
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2014-02-10 18:06:49 +00:00 |
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Tycho
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9f542ee0f8
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Merge branch 'master' into boatsFix
Conflicts:
src/Items/ItemBoat.h
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2014-02-10 10:01:50 -08:00 |
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worktycho
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23f69bc093
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Fixed stupid mistax in conditional
boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one.
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2014-02-10 17:59:17 +00:00 |
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tonibm19
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75e0b38d83
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Maybe fixed boat placing
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2014-02-10 18:17:44 +01:00 |
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Tiger Wang
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f86f066615
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Merge branch 'master' into playerimprovements
Conflicts:
MCServer/Plugins/APIDump/APIDesc.lua
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2014-02-09 00:04:42 +00:00 |
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Tycho
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8464f689ea
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Improved Type safety of eBlockFace
May Fix #640
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2014-02-04 10:59:05 -08:00 |
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Tiger Wang
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3fc848c95a
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Fixed #626
* Fixed consumption of carrots and potatoes
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2014-02-03 21:16:26 +00:00 |
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Tycho
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b82fc394dd
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Changed Signiture of OnUpdate
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2014-02-02 06:49:37 -08:00 |
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Tycho
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c6304b2b4f
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Changed pointers to references
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2014-02-01 05:06:32 -08:00 |
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Tycho
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a13d009a30
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Refactored GetPlacementBlockTypeMeta
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2014-01-26 07:06:25 -08:00 |
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madmaxoft
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22d101034f
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Fixed flint&steel failure on the Y world edges.
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2014-01-24 08:53:49 +01:00 |
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Mattes D
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79c1f6f438
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Merge pull request #534 from mc-server/SpawnMinecart
Added cWorld::SpawnMinecart.
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2014-01-17 02:27:56 -08:00 |
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madmaxoft
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aec5200893
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Removed internal cEntity::GetRot() usage.
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2014-01-17 11:11:17 +01:00 |
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Tiger Wang
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74645fdfaa
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Removed obsoleted functions
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2014-01-16 19:00:49 +00:00 |
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STRWarrior
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f11427e8cd
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Renamed cEmptyMinecart to cRideableMinecart
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2014-01-12 18:04:41 +01:00 |
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STRWarrior
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c5603ce064
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EmptyMinecarts should be able to get a block inside of them.
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2014-01-12 15:27:50 +01:00 |
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Tiger Wang
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b068b73ad9
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Renamed g_TorchPlaceable...
...to g_FullyOccupiesVoxel, as recommended by @bearbin
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2014-01-11 01:51:24 +00:00 |
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madmaxoft
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934b90c121
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Fixed a few MSVC warnings.
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2014-01-07 14:24:25 +01:00 |
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STRWarrior
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cd435ffca9
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Implented OnPlayerFishing and OnPlayerFished.
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2013-12-30 22:56:08 +01:00 |
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Tycho Bickerstaff
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d724241407
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converted commneted paramater names to the unused macro
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2013-12-22 13:46:55 +00:00 |
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Tycho Bickerstaff
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94ca07cfbf
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Merge branch 'master' of github.com:mc-server/MCServer
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2013-12-22 13:19:27 +00:00 |
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STRWarrior
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17a84111ce
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You are now able to sweep mobs to your position using fishing rods.
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2013-12-25 17:26:17 +01:00 |
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STRWarrior
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318dc76fc9
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Made the lure enchantment work.
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2013-12-22 16:03:11 +01:00 |
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STRWarrior
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9de847c9b1
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Countdown time is between 100 and 900 ticks.
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2013-12-22 14:51:19 +01:00 |
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STRWarrior
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c676216791
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Using regular assignments.
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2013-12-21 22:20:54 +01:00 |
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STRWarrior
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76ff71810a
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Once again better Y direction for the items given when fishing.
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2013-12-21 20:42:43 +01:00 |
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STRWarrior
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f244dbfb12
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You are now able to get different items from fishing.
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2013-12-21 19:58:52 +01:00 |
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Tycho Bickerstaff
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9f41761e8e
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Root is now warnings clean
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2013-12-21 15:38:37 +00:00 |
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Tycho Bickerstaff
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779aca6051
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Merge branch 'master' into cmake
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2013-12-21 13:32:40 +00:00 |
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STRWarrior
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3c73076be4
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Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
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2013-12-21 14:08:58 +01:00 |
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STRWarrior
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6afe6b7928
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Increased the range an Floater can shoot to.
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2013-12-20 19:49:30 +01:00 |
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STRWarrior
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61120686c6
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Fish now actualy jumps to the player instead of a few block bellow them.
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2013-12-20 18:35:13 +01:00 |
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Mattes D
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39251bccd3
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Merge pull request #450 from mc-server/redstonefixes
Multiple fixes
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2013-12-19 13:58:49 -08:00 |
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STRWarrior
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018c65b4e3
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You can get fish from fishing :D. Only one type of fish though.
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2013-12-19 22:16:15 +01:00 |
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STRWarrior
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d9c8ae37cf
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Implented cItemFishingRodHandler.
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2013-12-19 17:34:03 +01:00 |
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Tycho Bickerstaff
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0e6107bfdd
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Merge branch 'master' into cmake
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2013-12-19 16:16:35 +00:00 |
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Tiger Wang
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53ff372624
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Fixed dust from being placed on nonsolids
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2013-12-19 15:57:35 +00:00 |
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Tycho Bickerstaff
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e627f2f98c
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Merge branch 'master' into cmake
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2013-12-18 19:06:11 +00:00 |
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STRWarrior
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ffca4f94c1
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Implented Nether Wart.
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2013-12-18 18:33:18 +01:00 |
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madmaxoft
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a4f4ba534e
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Fixed naming and initialization.
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2013-12-17 20:10:03 +01:00 |
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STRWarrior
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a74fdd9023
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Forgot to change one Vector3d to Vector3i.
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2013-12-17 20:04:39 +01:00 |
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STRWarrior
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a1bfc89118
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Renamed Pos to m_Pos.
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2013-12-17 20:02:44 +01:00 |
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STRWarrior
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f1a1d6fa5c
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Using Recommendations.
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2013-12-17 19:42:06 +01:00 |
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STRWarrior
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d28142ff71
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Made buckets work when the player does not 'look' at a block. This fixes #265
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2013-12-17 17:33:48 +01:00 |
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STRWarrior
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59165dcba5
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Boats spawn on top of a block. not between 4 blocks.
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2013-12-16 21:50:57 +01:00 |
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STRWarrior
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6b21dc6d11
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Using suggestions for Boat placing.
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2013-12-16 20:53:43 +01:00 |
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STRWarrior
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324fa55bf0
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You can spawn boats on water.
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2013-12-16 18:01:33 +01:00 |
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Tycho Bickerstaff
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d9ecf51f5b
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more cmake stuff
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2013-12-10 19:30:12 +00:00 |
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Tiger Wang
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838d4d5d1d
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Bonemeal has particles, fixes #393
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2013-12-07 23:45:33 +00:00 |
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Tiger Wang
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6c7de446ae
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Spawn eggs use IsGameMode()
Possible fix for #316.
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2013-12-06 20:00:49 +00:00 |
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Alexander Harkness
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c3cd436ec3
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Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
GNUmakefile
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2013-11-24 14:37:03 +00:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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