Commit Graph

1210 Commits

Author SHA1 Message Date
Benau
922296f5eb Use correct calling method for jni functions 2020-12-08 09:03:47 +08:00
Benau
5500b4dcc9 Avoid making filenames lower case in windows
It breaks fallback translation (zh_TW to zh_tw) which tinygettext
uses zh_TW to detect
2020-12-04 11:08:20 +08:00
Benau
3f0eb215f7 Replace glew with glad with vulkan support 2020-12-04 09:39:06 +08:00
David Carlier
eace0982a2 DragonFlyBSD support, mainly FreeBSD codepath. 2020-10-10 14:14:49 +01:00
Adnan1091
995fdf8c81 Optimize images 2020-09-09 19:47:37 +03:00
Benau
fd4be023d5 Make tinygettext use stk logging 2020-09-09 14:46:29 +08:00
Benau
f1fb30250b Generate plural forms in tinygettext using python script 2020-09-09 13:43:26 +08:00
Benau
1a8b5cd2e1 Fix windows build of tinygettext 2020-09-09 13:36:21 +08:00
Benau
c51d464839 Add new languages to tinygettext 2020-09-09 13:32:53 +08:00
Benau
767ba27598 Add get_all_used_chars to tinygettext 2020-09-09 13:31:37 +08:00
Benau
22fb981fca Disable iconv in tinygettext 2020-09-09 13:29:17 +08:00
Benau
842278ffd9 Update bundled tinygettext
Remove unneeded files like gitignore and test and keep a simplified CMakeLists.txt
2020-09-09 13:27:10 +08:00
Benau
13fa56d951 Fix #4368 2020-08-31 08:46:02 +08:00
Benau
2e990ac7b3 Fix #4360 2020-08-30 00:44:12 +08:00
Benau
7b4d1dca6b Fix valgrind warnings 2020-08-24 00:58:11 +08:00
Benau
dc0a5a9c66 Remove unneeded FriBidi and libraqm files 2020-08-24 00:58:07 +08:00
Benau
13db1b83c1 Add SheenBidi library for better unicode support 2020-08-24 00:53:04 +08:00
Benau
37527baf51 Remove unused functions to avoid deprecated sysctl 2020-08-18 12:16:03 +08:00
Benau
34b5b40d4e Don't exit if failed to init sensors
wine supertuxkart.exe at the moment doesn't support sensors
2020-08-11 13:32:32 +08:00
Benau
46649e6b7d Fix always self-moving object in offline game 2020-08-05 12:10:17 +08:00
Benau
9599117c28 Add high dpi support to supported platforms 2020-07-22 09:41:15 +08:00
Benau
f2b774d63a Fix possible undismissed screen keyboard in iOS 2020-07-17 19:10:53 +08:00
Benau
3a62d5179e Fix in game chat dialog crash 2020-07-15 15:56:53 +08:00
Benau
dc8e4ba0dc Add missing key map 2020-07-15 14:49:46 +08:00
Benau
fa943c70e3 Fix missing joystick if device is reinitialized 2020-07-15 14:16:19 +08:00
Benau
cef6eb0558 Remove EGL linking dependency 2020-07-12 11:00:53 +08:00
Benau
8ede6dcaa7 Allow resizable activity in android 2020-07-12 10:15:21 +08:00
Benau
f4233977e5 Port moved height to android STK 2020-07-12 08:34:59 +08:00
Benau
8cc4dd3383 Initial work to make android STK use SDL2 completely 2020-07-12 08:25:06 +08:00
Benau
7f7815efb7 Add missing alt key mapping 2020-07-09 14:18:05 +08:00
Benau
453b834f85 Fix missing key binding 2020-07-05 08:39:36 +08:00
David Carlier
a4b9900aee Haiku glew build fix and update. 2020-06-21 08:11:02 +00:00
Benau
2171bd7bf3 Update SDL2 with screen keyboard height functions for iOS 2020-06-16 12:07:13 +08:00
Benau
2b0b941219 Add window position to creation parameters 2020-06-15 16:35:33 +08:00
Benau
964a13368c Fix branch new initialization of iOS STK 2020-06-15 12:02:16 +08:00
Panagiotis Vasilopoulos
d8709fde8f
Added support for Haiku operating system
* OpenGL and SDL2 are used
* Added Haiku platform in Irrlicht configurations
* Added support for Haiku in AngelScript
* Fixed multiple assertions
2020-06-14 22:03:37 +03:00
riso
4694223c03
SVG support (#4306)
* first version of svg support

* merge some nanosvg pr

* look for svg icons first

* bug fix

* scale svg depends on screen size

* use irrlicht headers to get screen size

* finish isALoadableFileFormat for svg

* delete dynamically allocated memory

* fix wrong delete

* only rescale icons, due to size settings in stkskin.xml depends on the size of the image file

* check svg in FileManager::getAsset

* fix large icon in list
2020-06-14 15:15:47 +08:00
Benau
fa8665a360 Add server only irrlicht device 2020-06-14 15:07:15 +08:00
Benau
5ca51fd2a9 Add support for adaptive vsync 2020-06-13 16:10:27 +08:00
Benau
84cf6b1ea0 Add pause main loop for mobile STK 2020-06-13 15:38:22 +08:00
Benau
b054c3b4a0 Add sensors handling to SDL2 2020-06-12 19:38:59 +08:00
Benau
a201507763 Clean up irrlicht linking 2020-06-12 12:23:43 +08:00
Benau
784d641ebc Add screen keyboard handling for iOS 2020-06-11 13:53:47 +08:00
Benau
05a75dcbce Add touch event to SDL2 2020-06-11 12:00:14 +08:00
Benau
ea0380ae16 Use SDL2 to create iOS device 2020-06-11 11:40:25 +08:00
Benau
23a26648d8 Improve in game resizing handling 2020-06-09 11:56:05 +08:00
Benau
d4cd6d6fc9 Add minimum window size 2020-06-06 01:02:01 +08:00
Benau
da1d41bf85 Add resizing of GUIEngine (only works with some screen) 2020-06-04 15:49:34 +08:00
Benau
7d16f2456a Add unicode text input with SDL2 2020-06-02 10:58:39 +08:00
Benau
cc13d32951 Use SDL2 clipboard for edit box 2020-06-02 10:46:20 +08:00
Benau
2eaca2091e Use SDL2 to handle window creation 2020-06-02 10:36:06 +08:00
Benau
4a8306fca5 Initialize global variables in android device before android_app->running 2020-05-14 10:49:49 +08:00
Benau
6c5a33fa5c Fix frozen STK when connecting USB hidapi gamepad 2020-05-14 10:48:03 +08:00
Benau
6d30bb8f05 Update android with latest libjpeg, libpng and zlib and remove bundled libraries 2020-05-14 10:13:57 +08:00
Benau
5faa856b0e Fix keyboard arrow binding bug 2020-04-21 16:33:34 +08:00
Benau
8f9fc8f7fe Handle all input events in java 2020-04-21 15:47:04 +08:00
Benau
bae2262bd9 Add SDL2 to android 2020-04-21 15:28:02 +08:00
Benau
00cb6c2d48 Use SDL2 for better gamepad support and hotplug 2020-04-21 00:14:32 +08:00
Benau
359e2ff84f Add llvm mingw for pdb generation
It uses visual studio dependencies
2020-04-11 16:25:58 +08:00
Benau
b8e9ada499 Allow jni attach and detach thread only once
For the other jni usage at the moment they are not in main thread
2020-03-25 00:38:54 +08:00
Benau
1e5e91dabf Try to fix broken gyroscope control in iOS 2020-03-15 15:06:32 +08:00
Benau
932f0f888e Avoid updating editbox if hardware keyboard connected which discards all input 2020-03-15 13:58:51 +08:00
Benau
7598dc7b37 Use minidns for android to fix starting crash 2020-03-13 21:31:33 +08:00
Benau
10e7ac603f Fix possible bullet crash 2020-03-09 16:12:49 +08:00
Benau
d7003ab9c3 Remove global variable in btQuantizedBvh 2020-02-28 09:32:11 +08:00
Benau
eed95e7c92 Remove global variable in btCollisionDispatcher 2020-02-28 09:31:11 +08:00
Benau
8008753aa5 Remove global variables in btOverlappingPairCache 2020-02-28 09:31:07 +08:00
Benau
1cb966d04d Remove global variable in btSequentialImpulseConstraintSolver 2020-02-28 09:31:02 +08:00
Benau
a58c443247 Remove global variables in btGjkPairDetector 2020-02-28 09:30:56 +08:00
Benau
05ed086d28 Remove global variables in btAlignedAllocator 2020-02-28 09:30:52 +08:00
Benau
336883e2e7 Remove global variables in btRigidBody 2020-02-28 09:30:47 +08:00
Benau
fa0da462fb Update ENetAddress to use 5 uint32_t to store IP
ENetAddress ea = {} will allow to listen to any IPv4 or IPv6 address
when using system or bundled enet

The last uint32_t is for IPv6 scope id (required for IPv6 only lan
servers)
2020-02-28 00:59:37 +08:00
Benau
8995491eb6 Update enet to 1.3.14 (remove all IPv6 changes first) 2020-02-28 00:55:10 +08:00
Benau
306eb1b531 Disable built-in bullet profiler which uses global variables
It breaks client and server in same process later
2020-02-24 09:26:22 +08:00
Benau
2cdd6cf754 Fix iOS compiler warning 2020-02-07 13:04:34 +08:00
David Carlier
21cf075e41 FreeBSD build fix proposal. 2020-02-05 15:16:12 +00:00
Benau
54e09dbbf3 Enable logging in iOS default with a correct encoding 2020-02-05 12:23:21 +08:00
David Carlier
a79a2a7fab mcpp dependency possible leak fix proposal 2020-01-26 18:52:14 +00:00
David Carlier
ba150e8659 bullet build warning fix replacing by C++ casting 2020-01-25 21:53:12 +00:00
Benau
aed64dfd1f Rename function to make it clearer 2020-01-22 15:56:47 +08:00
Benau
50944bb8c3 Add debug logging for iOS device 2020-01-20 14:58:03 +08:00
David Carlier
d97a1ce1ef removing compilation warning explicitly showing enum origin
to avoid confusions even though they have same values.
FreeBSD recognised as os in stats point of view.
2020-01-18 13:32:50 +00:00
David Carlier
7951d1a92d Reducing significantly build warning on MacOS
OpenGL deprecated APIs, gl/gl3 inclusion, OpenAL deprecated API.
Implementing process path for the crash reporter.
2020-01-12 07:28:15 +00:00
Benau
b09aec6b3f Remove Dmitry Marakasov changes for his disagreement 2020-01-07 00:08:09 +08:00
David Carlier
ea948fd5d5 Mac OS little update propsal.
Silencing deprecated OpenDL api warnings in recent MacOS releases.
Needed to set openssl for curl.
2020-01-04 21:22:43 +00:00
Benau
c8d0361837 Fix valgrind warning 2020-01-04 01:38:57 +08:00
Benau
7e129b3895 Fix iOS compilation 2020-01-03 20:45:24 +08:00
Benau
39821e9ad3 Allow compiling mcpp with android 2020-01-03 13:25:26 +08:00
Benau
d729c543f9 Fix compiler warnings 2020-01-03 13:16:16 +08:00
Benau
e401a3c865 Apply patches from debian libmcpp 2020-01-03 12:57:16 +08:00
Benau
b928ecf24c Remove CPU preprocessing which is unneeded for STK 2020-01-03 12:54:16 +08:00
Benau
db5d1420f9 Add mcpp from github.com/ned14/mcpp 2020-01-03 12:46:35 +08:00
QwertyChouskie
27fce1d1a4 Update Wiiuse to 0.15.5
Updates Wiiuse, while keeping (and labeling) STK-specific patches.
2019-12-27 18:13:32 -08:00
Deve
8df28b07b1 Restore function for hardware keyboard on android 2019-12-27 23:49:29 +01:00
Bart Ribbers
f6ee1ebab1 Include linux/sysctl.h rather than sys/sysctl.h on non-glibc systems (#4174) 2019-12-26 11:52:46 +08:00
Benau
01c57fa483 Add link helper for iOS 2019-12-21 01:30:01 +08:00
Benau
fa249efac1 Fix device orientation unknown in the first time 2019-12-21 01:04:08 +08:00
Benau
be77b5f294 Add code to handle screen padding in new iPhone 2019-12-20 13:10:58 +08:00
Benau
84f91d58db Hide home indicator in iPhone X default 2019-12-20 10:59:01 +08:00
Benau
16736c94bc Allow compiling wiiuse with mingw 2019-12-18 14:40:54 +08:00
Benau
b79bfa46cc Fix missing last character from replacing xml characters 2019-12-18 14:25:10 +08:00
Benau
ab3d8ef415 Implement link helper for android 2019-10-28 16:47:05 +08:00
Benau
ed6d657d90 Remove glFinish in OSX
From http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=49052

It should not exist in any case
2019-10-25 15:39:35 +08:00
Benau
a616664af2 Add menu command-q shortcut to quit STK in OSX 2019-10-19 13:00:28 +08:00
Benau
42d9e8967f Add default config for iOS devices 2019-10-18 22:22:32 +08:00
Sebastian Krzyszkowiak
2aef80864a
IrrDeviceWayland: Don't try to use non-existent wl_pointer object 2019-10-08 06:41:00 +02:00
Deve
fc8f6a218e Add possibility to use half vsync 2019-09-28 01:43:26 +02:00
riso
0e4f875443 Clean IPV4/ipv4 to IPv4, IPV6/ipv6 to IPv6 2019-09-03 14:24:03 -05:00
Benau
02f8f6fadd Allow windows using IPV6 2019-08-21 09:19:05 +08:00
Benau
a92b9abf54 Remove expired mapped address using last activity 2019-08-20 13:10:18 +08:00
Benau
c2c5c20d92 Initial work on IPV6 game server 2019-08-19 00:05:34 +08:00
Benau
c9656d4410 Allow IPV6 only in iOS to connect to game server not behind a firewall 2019-07-27 15:48:21 +08:00
Benau
0b1da5a1d0 Checking for IPV6 only before connecting to game server in iOS 2019-07-27 02:12:35 +08:00
Benau
9d2f0c9548 Fix resolution change crash in iOS 2019-07-24 01:37:12 +08:00
Benau
857232fb52 Get system language for iOS 2019-07-24 01:36:21 +08:00
Benau
d24e253435 Re-initialize file archives after downloading assets 2019-07-24 01:34:31 +08:00
Benau
35168d2ecb Hide status bar in iPad 2019-07-19 23:40:16 +08:00
Benau
cac5ee38b5 Fix gles 2.0 in iOS simulator 2019-07-19 22:09:31 +08:00
Benau
577d37ced3 Fix accelerometer conversion in iOS 2019-07-19 01:25:57 +08:00
Benau
dbb14a2861 Fix default windows size and height in iOS 2019-07-17 16:55:09 +08:00
Benau
3e912900fb Use 16bit depth format (we don't use stencil in default framebuffer) 2019-07-16 01:43:47 +08:00
Benau
48fedb48c7 Add accelerometer and gyroscope to iOS 2019-07-16 01:03:37 +08:00
Benau
05486943b7 Handle quit button in STK menu
App store may not like the quit button
2019-07-16 00:56:38 +08:00
Benau
9a62b97a67 Fix multitouch in iOS 2019-07-16 00:55:25 +08:00
Benau
cf966308f6 Use GLKView to handle framebuffer directly 2019-07-15 14:21:38 +08:00
Benau
5a60cb4cdb Don't assume default framebuffer is always zero (not true in iOS) 2019-07-15 11:40:40 +08:00
Benau
d74bc17c8b Disable iOS hardware keyboard for now 2019-07-14 16:44:42 +08:00
Benau
78ff49ced5 Fix screen scaling of iOS 2019-07-14 16:42:45 +08:00
Benau
1f826b5ba7 Share the simulateMouse with android and iOS 2019-07-14 00:43:38 +08:00
Benau
f9c2e40f13 Create GLES 3 context if not legacy device 2019-07-13 14:28:58 +08:00
Benau
8c00a1e857 Share the override default params with android 2019-07-13 14:22:22 +08:00
Benau
b9d00dba6d Add MobileCursorControl to share with iOS and android STK 2019-07-13 13:56:42 +08:00
Benau
8510ebfb27 Add iOSDevice and EAGLManager 2019-07-13 13:44:03 +08:00
Benau
c7308b82b0 Add iOS flags handling in cmake 2019-07-12 14:53:55 +08:00
Deve
b185544518 Tabs to spaces 2019-07-12 08:44:55 +02:00
Deve
9415c61d75
Merge pull request #4000 from mstoeckl/wayland-conn-close
Close program when Wayland connection hangs up
2019-07-12 08:43:06 +02:00
QwertyChouskie
f4c02a4237 Scrollbar: Increase size from 14 to 24 2019-07-11 19:34:52 -07:00
Manuel Stoeckl
1686a9e45b Close program when Wayland connection hangs up
This change ensures that SuperTuxKart will not keep running in the
background when the compositor crashes and doesn't close the STK
main window.
2019-07-11 19:36:18 -04:00
myfreeweb
ac99ace874
Fix AngelScript build on FreeBSD non-x86 2019-07-11 12:49:35 +03:00
Benau
57a37d9094 Hide supertuxkart in dock if null device for osx 2019-07-07 01:28:10 +08:00
Benau
3350d6c106 Add server only define to osx device 2019-07-07 01:12:10 +08:00
Benau
1bcb16bafb Use utf8 to handling copy and paste in osx 2019-07-06 00:46:03 +08:00
Benau
185b468cb4 Improve azerty handling in osx
TODO: fix "~" typing
2019-07-06 00:31:33 +08:00
Benau
0de1a41c5a Fix compilation in xcode 2019-07-05 17:22:18 +08:00
Benau
f9af8d3654 Use x86_64 only for libsquish in xcode 2019-07-05 16:39:06 +08:00
Benau
d1e2f87cc2 Use libpng and libjpeg from homebrew 2019-07-05 16:34:40 +08:00
Benau
0253384bf9 Fix valgrind warning 2019-06-30 09:41:32 +08:00
Benau
cc671dd710 Allow showing supertuxkart icon in header bar 2019-06-29 14:38:44 +08:00
Benau
1cd725586f Add functions to handle file in utf8 encoded name 2019-06-28 20:49:33 +08:00
Benau
1620cbdbd8 Add minimum composition text support in IME 2019-06-26 15:44:55 +08:00
Benau
7184119409 Clean up input method code in windows with better unicode handling 2019-06-26 13:14:52 +08:00
Benau
c337976413 Use unicode windows build with enabling directinput support in mingw 2019-06-26 11:32:18 +08:00
Benau
074039d2c5 Use a better image resize code
The box filter from irrlicht produces wrong brightness when using with
different size
2019-06-23 01:02:05 +08:00
Benau
7165449da8 Add emoji keyboard 2019-06-20 01:24:55 +08:00
Benau
2ff899e23e Fix android server creation exit crash 2019-06-17 11:32:08 +08:00
Deve
5853ffc15d Add a possibility to move the window on wayland compositors that don't support decorations 2019-06-16 22:48:06 +02:00
Deve
4bd94f8ea6 Check hardware keyboard availability on wayland for better touch screen support 2019-06-16 22:48:06 +02:00
Benau
bb63a85d6f Remove unneeded RTL settings 2019-06-17 01:22:34 +08:00
Benau
fb31ddc81f Fix cursor positioning with emoji in android 2019-06-15 16:26:57 +08:00
Benau
9a7210614b Remove fribidize in translation class 2019-06-15 14:11:14 +08:00
Benau
fc143276fe Allow to use stringw directly when setText 2019-06-15 13:56:36 +08:00
Benau
2eca3164b8 Improve cursor positioning for RTL text 2019-06-14 19:27:18 +08:00
Benau
65a54cbd8b Fix color emoji scaled wrongly with overbright color 2019-06-12 01:18:36 +08:00
Benau
1707ac7e1e Use GlyphLayout to draw list widget 2019-06-11 16:29:35 +08:00
Benau
44796bc8c0 Use a better way to erase top text 2019-06-11 15:05:46 +08:00
Benau
591bd0c3af Use utf16 for java string to stringw conversion 2019-06-10 16:09:07 +08:00
Benau
28cc2838a8 Add color emoji 2019-06-10 10:35:42 +08:00
Benau
89e3bcd11b Update stk edit box to be more i18n friendly 2019-06-10 00:43:31 +08:00
Benau
acb9054dcb Use libraqm for text layout 2019-06-09 11:26:00 +08:00
Benau
43d322c634 Add libraries for emoji and complex text 2019-06-09 10:06:50 +08:00
Reiner Herrmann
07b6a16000 Fix several spelling/grammar errors (#3951)
found by lintian
2019-06-04 19:04:18 -04:00
Benau
d487a2e72e Clear text when closing keyboard if onEnterPressed returns true 2019-05-28 15:21:06 +08:00
Benau
6216d003b6 Code clean up 2019-05-28 01:47:41 +08:00
Benau
336300b997 Allow showing different soft keyboard in android 2019-05-27 16:34:16 +08:00
Benau
72c61e412a Fix compiler warnings 2019-05-27 13:13:51 +08:00
Benau
d3ef05b37c Remove unused functions 2019-05-27 12:41:28 +08:00
Benau
a96071f9d3 Make android callback thread safe 2019-05-27 12:17:08 +08:00
Benau
febad27342 Prevent copying text to non focused widget in STK.
It can happen if user uses the arrows in hacker keyboard to change
widget focus
2019-05-27 11:09:28 +08:00
Benau
34e680bfbd Allow copying from STK edit box to android edit text 2019-05-25 22:19:15 +08:00
Benau
27f0f8c961 Move hideNavBar to java for native android keyboard 2019-05-21 16:31:59 +08:00
Benau
1814472214 Improve screen keyboard handling for android (tv)
And remove some android ifdef for wayland on screen keyboard later
2019-05-21 12:43:20 +08:00
Benau
d5246e5291 Move the screen and touchscreen events horizontally for screen keyboard 2019-05-21 01:46:14 +08:00
Benau
766c971339 Try to save keyboard height for moving screen with it later 2019-05-19 17:41:51 +08:00
Benau
ede56a3cf8 Move show and hide keyboard to java memeber function 2019-05-18 15:35:25 +08:00
Benau
0e1c0d1541 Allow handling ACTION_MULTIPLE for unicode and voice message 2019-05-18 09:15:58 +08:00
David Carlier
3b699034f9 register keyword removal 2019-04-30 21:20:08 +01:00
Benau
1b6ab86ab0 Fix crashing in MSVC 2019 2019-04-17 08:20:14 +08:00
Deve
157dc89cd2 Disable sse2 in libsquish for some known unsupported architectures 2019-04-05 21:43:34 +02:00
Deve
7b58c439fc Fixed a crash on nvidia when recreating egl context 2019-03-14 22:56:38 +01:00
samuncle
1acc6ecea0 Display the version of the engine 2019-03-11 23:26:44 +01:00
Deve
3c7673ccfc Revert waiting for mapped window before reading dimensions.
It causes issues on some systems.
2019-03-06 21:05:48 +01:00
Deve
c35c0af590 Merge remote-tracking branch 'origin/fix-xbox360-stick-buttons' 2019-02-14 22:15:45 +01:00
Deve
f69b1e7cf7 Add missing ifdef 2019-02-06 21:53:42 +01:00
Deve
6060e57d43 Sleep some time after changing resolution, so that window manager will be notified before we read window size 2019-02-06 21:53:42 +01:00
Deve
d0d036c372 Make sure that window is mapped before reading dimensions 2019-02-06 21:53:42 +01:00
Deve
cb8ee53edc Add environment variable to force legacy fullscreen on linux 2019-01-28 21:52:35 +01:00
hiker
9ea6e85205 Fix thumb-stick buttons on xbox controller. 2019-01-22 21:25:51 +11:00
hiker
7d688b241c Merge branch 'fix-wiiuse-uninstallation' 2019-01-20 01:45:31 +11:00
hiker
aea2739e9d Changed default library mode for wiiuse back to be static, not shared. 2019-01-15 18:23:21 +11:00
Deve
104afbd5f0 Don't break early when finding best monitor mode 2019-01-13 22:11:46 +01:00
deve
046f94394d Fixed server only build 2019-01-11 06:30:43 +01:00
Kevin Zheng
23706f4795 Fix build on FreeBSD 2019-01-10 00:07:05 +01:00
Deve
15ffc98369 Detect if there is touch device available 2019-01-09 22:04:50 +01:00
Sebastian Krzyszkowiak
20310f9dbc IrrDeviceWayland: set pointer position on touch down 2019-01-09 20:43:14 +01:00
deve
d961aa9521 Simulate mouse for single touch events on wayland 2019-01-09 10:57:39 +01:00
Sebastian Krzyszkowiak
51ca86b416 IrrDeviceWayland: initialize m_touch variable 2019-01-09 10:05:24 +01:00
Deve
8257d9eeee Handle touch events on wayland device 2019-01-08 22:31:37 +01:00
Deve
15e741fa04 Fixed compilation 2019-01-06 21:35:46 +01:00
Deve
b0ff15873e Fixed cmake warning 2019-01-03 20:53:08 +01:00
hiker
082d64c3d8 Merge branch 'wiiuse-update' of git://github.com/STK-helper/stk-code into STK-helper-wiiuse-update 2019-01-03 17:30:44 +11:00
Deve
e6081e64b2 Use xdg decoration for server-side decorations 2018-12-25 01:18:17 +01:00
Kevin Zheng
95564c4d74 Fix build with joystick on FreeBSD (#3660) 2018-12-22 21:49:15 -05:00
Kevin Zheng
ca419f8d59 Fix build without _IRR_COMPILE_WITH_JOYSTICK_EVENTS_ (#3659) 2018-12-22 21:13:03 +01:00
Deve
ddbe42680d Add experimental support for system screen keyboard on android.
Disabled by default, needs screen_keyboard = 3 in config.xml
2018-12-01 00:43:17 +01:00
Benau
b3e41db14b Add EMT_STK_GRASS for GLES2 to draw grass material without vertex color
Now EMT_TRANSPARENT_ALPHA_CHANNEL_REF in GLES2 can be used with vertex
color
2018-11-30 23:33:30 +08:00
Benau
874895ba11 Use STKTextBillboard for legacy pipeline for correct glyph metrics 2018-11-30 23:01:43 +08:00
Benau
8b825bf7df Fix meter missing in race gui for GLES 2 2018-11-30 18:47:15 +08:00
QwertyChouskie
2253dc9db9 Update to 0.15.4, with fix for Windows compilation 2018-11-28 11:18:32 -08:00
QwertyChouskie
0c5d728c48 Update Wiiuse library to 0.15.3, fixes support for newer Wiimotes on Linux 2018-11-26 09:58:53 -08:00
Deve
cdb3d2cae5 Fixed a crash when opening broken xml file 2018-11-22 22:09:05 +01:00
River Marks
665c8a8cec Fix for when attempting to input a server IP address on the num pad (#3603)
The decimal key was not registering on the number pad as the decimal
key, it was deleting the numbers of the IP address making it impossible
to use the num pad solely for entering an IP.

Fixes #3602
2018-11-20 11:37:18 +01:00
Deve
060855c710 Check wayland version in cmake.
Fixed #3579.
2018-11-17 21:56:23 +01:00
hiker
0221e2f6d1 Merge branch 'master' of github.com:supertuxkart/stk-code 2018-11-16 23:48:47 +11:00
Deve
7cc4c92b31 Fixed compilation with current mesa.
It fixes #3557.
2018-11-14 20:59:00 +01:00
hiker
5c14ce86d7 Merge branch 'master' of github.com:supertuxkart/stk-code 2018-11-13 17:55:56 +11:00
hiker
724a5d94ba Merge branch 'master' of github.com:supertuxkart/stk-code 2018-10-31 23:20:53 +11:00
Benau
c25c12e7a5 Disable jpg logging to make it thread safe 2018-10-31 13:26:34 +08:00
Benau
c1ed846e1e Remove X11 header usage if server only 2018-10-31 12:28:49 +08:00
Deve
6722f57b06 Fixed possible crash on 64-bit mingw build 2018-10-21 21:52:15 +02:00
Deve
9cbf15c1a2 Update to stable xdg shell 2018-10-14 22:11:30 +02:00
Benau
724ca795f0 Add the required code for advanced meta library animation handling 2018-10-13 00:43:59 +08:00
hiker
17ab076858 Fixed various compiler warnings for 64-bit windows compilation. 2018-10-11 23:27:08 +11:00
Deve
7cde4bcd36 Fixed wrong comment 2018-10-10 00:29:21 +02:00
Deve
ba1da58f0b Don't change current working directory.
It causes issues with multithreading.
Fixes #3498
2018-10-09 21:42:16 +02:00
Deve
efe68fef94 Disable billboard text rendering in GLES legacy pipeline 2018-10-07 23:27:19 +02:00
Deve
0c5b1a3999 Always show current reolution in options 2018-10-04 21:55:00 +02:00
Benau
e7aa03f1bf Try an up-to-date current frame bone-child attachment in legacy pipeline 2018-09-28 23:33:51 +08:00
Deve
2ac0e5fd07 Avoid a crash when path is empty.
Happened for me few times, but reason unknown.
2018-09-23 22:53:11 +02:00
Benau
37cf5ac459 Add delete vertex buffer to save memory for no graphics 2018-09-12 15:30:57 +08:00
Deve
e3b3a369d0 Allow to choose monitor with environment variable 2018-09-06 22:06:40 +02:00
Deve
19ad3df8fa Revert a workaround for 32bit angelscript compilation.
It's unclear which gcc versions are affected.
2018-08-24 23:25:59 +02:00
Deve
ad8b30b5d3 Recreate libchildprocess after apk upgrade also when device has non-typical internal data dir 2018-08-23 23:08:27 +02:00
Deve
2ac8387761 Read data path from ApplicationInfo structure instead of hardcoded /data/data/... 2018-08-23 00:21:20 +02:00
Deve
54c9fb97fa Use higher values as a fallback for unknown keycodes on android 2018-08-21 21:36:39 +02:00
Deve
ba6bbd4133 More key codes for keyboard on android 2018-08-21 21:18:35 +02:00
Deve
07fd42ee3c Add support for unicode characters for hardware keyboard on android 2018-08-20 23:34:51 +02:00
Deve
80fd62c7d8 More fixes for global_android_app 2018-08-16 22:30:15 +02:00
Deve
52d6e93bdc Hide navbar only for android >= 4.4. 2018-07-27 20:55:31 +02:00
Deve
ef27fdaba8 Fixed a crash on exit 2018-07-27 00:05:39 +02:00
Deve
b7a11e68ad Hide navigation bar for more comfortable playing and more screen space 2018-07-26 22:34:56 +02:00
Deve
5d9614295e Allow to handle window state events directly in main thread 2018-07-26 22:21:41 +02:00
Deve
a08cccceaa Use our copy of native app glue 2018-07-26 22:20:53 +02:00
Marianne Gagnon
973b29980d Fix #3347 2018-07-23 19:58:15 -04:00
hiker
a1ba27bc45 Try again to fix our build environment in server only mode. 2018-07-23 15:40:25 +10:00
Benau
b6c893b03e Try to fix server only build in linux 2018-07-23 13:27:14 +08:00
hiker
d18e963ea6 Added Benau's new version. 2018-07-23 12:51:59 +10:00
hiker
39e218b2dc Try to fix server-only build ... now non-server build is broken :( 2018-07-23 09:28:12 +10:00
Deve
b5c3910fe8 Fixed android x86 compilation.
Ugly, but there is no better solution atm.
2018-07-10 21:22:14 +02:00
Deve
aa0a51c31a Fixed angelscript compilation with 32bit gcc 2018-07-07 23:36:02 +02:00
Benau
4099afb25f Remove image related code and library dependencies in server only build 2018-07-07 09:27:39 +08:00
QwertyChouskie
c4f0a71ef0 Add macOS to travis builds, fix server-only builds on macOS, msc. fixes (#3339)
* Use thread number from Travis docs
The other number is probably incorrect.
See https://github.com/travis-ci/travis-ci/issues/4696

* Add macOS to travis builds

* Remove unnecessary libraries
Not sure why these were added in the first place.
First commit that added them: 6aecb42e42

* Fix server-only build on macOS
2018-07-03 19:37:57 -04:00
Deve
e44266b526 Always set blend func in GLES 2.0.
It's often changed in STK engine and the value stored in irrlicht variable may be invalid.

Fixes #3296
2018-06-12 22:25:46 +02:00
hiker
dc36f743ab Fixed compiler warnings. 2018-06-01 00:21:25 +10:00
Deve
ed2d57996d Fixed libsquish compilation on arm 2018-05-25 21:08:00 +02:00
Deve
bcd856d7b2 Avoid not needed enet modification.
Link needed libraries in cmake file in the same way as mingw build.
2018-05-21 21:23:45 +02:00
Benau
34b8a07d80 Add proper line breaking 2018-05-21 11:19:18 +08:00
Deve
f2325e9140 Grab mouse on linux when panning is enabled 2018-05-18 22:35:54 +02:00
Deve
15f79b0f95 Add key binding for azerty layout 2018-05-09 21:11:24 +02:00
Deve
fe42da5b04 Avoid conflicts with key codes when fallback keycode is used 2018-05-08 21:59:11 +02:00
Deve
78d9f2065c Add some key names for azerty layout 2018-05-08 21:22:46 +02:00
hiker
b1013f6030 Merge remote-tracking branch 'origin/network_improvements' into game_protocol 2018-03-31 00:38:57 +11:00
Deve
0471202c9c Fixed stupid isAccelerometerActive condition 2018-03-20 20:55:26 +01:00
Deve
38a4e06a6c Avoid window size to be larger than available space.
When window size is equal to screen resolution and user selected windowed mode, we can assume that he wants maximized window.
2018-03-14 22:47:31 +01:00
Deve
022dd68a17 Some fixes for gamepad on android 2018-03-06 23:23:15 +01:00
Deve
e00074cb14 Some work on gamepad support on android.
Still it works only for single gamepad, but at least it's preconfigured and google shouldn't complain about stupid button names.
2018-03-06 00:19:01 +01:00
Deve
4157eef894 Get device orientation only if accelerometer is used 2018-03-02 21:38:15 +01:00
Benau
43cf29af86 Merge remote-tracking branch 'origin/network_improvements' 2018-03-02 17:39:16 +08:00
Deve
0ee00ad1e5 Make accelerometer values relative to device orientation 2018-02-28 22:01:30 +01:00
Deve
6b4fb50876 Convert tabs to spaces 2018-02-27 23:24:29 +01:00
Deve
36c6ea52ae Allow to detect device rotation for better accelerometer support 2018-02-27 23:24:29 +01:00
Benau
6536a311b3 Allow logging save only to a file 2018-02-27 13:22:58 +08:00
Deve
bfb862645d Print some debug info 2018-02-14 22:28:55 +01:00
hiker
b3243a3589 Merge branch 'speed-cap-to-physics' 2018-02-09 09:38:34 +11:00
Deve
a18351c052 Some fixes for gamepad buttons 2018-02-08 22:34:53 +01:00
Deve
5e8343a068 Add basic gamepad support for android 2018-02-08 01:24:35 +01:00
hiker
2e3e594967 Merge remote-tracking branch 'origin/master' into speed-cap-to-physics 2018-02-06 11:27:02 +11:00
Deve
8742420c23 Allow to navigate with dpad 2018-02-05 22:54:50 +01:00
hiker
884e966ab9 Added capability to handle setting the maximum speed first to 0, and then
later to a higher value (which happens in overworld, which sets max speed
to 0, but the value got later overwritten with the normal supertuxkart max_speed
handling.
2018-02-05 16:11:19 +11:00
Deve
48cde3e041 Try to create 32bit visual for gles if 24bit failed.
People need it for Odroid boards.
2018-02-02 22:15:31 +01:00
Deve
50ad5eed33 Try to fix VS build 2018-01-30 23:44:55 +01:00
Deve
4529189048 Upgrade enet 2018-01-30 23:10:30 +01:00
leper
47dc4bdbaa Remove enet modifications. Fixes #21. 2018-01-30 22:06:07 +01:00
Deve
853084e75a Fixed mingw compilation 2018-01-29 22:14:43 +01:00
Deve
3345fa6e51 Try to fix travis.
It reverts commit:
https://sourceforge.net/p/angelscript/code/2278/

It looks that it's impossible to detect "real" clang version using compiler definitions, so that we can't check if std::is_trivially_default_constructible is available.

I mean that clang 4.0 on my machine is "newer" than clang 5.0 on travis, because it tries to use gcc 4.8 headers:

/usr/lib/gcc/*x86_64-linux-gnu/4.8*/../../../../include/c++/4.8/type_traits:1211:12:
note: 'has_trivial_default_constructor' declared here
    struct has_trivial_default_constructor

At this stage we can just disable AS_CAN_USE_CPP11 for clang. It was disabled for clang before our angelscript upgrade, so that it's not worse than before.

Note that I don't use clang and I don't really know what are our requirements (for example for Mac OS build). Feel free to revert it after travis upgrade.
2018-01-29 20:48:15 +01:00
Deve
5aaf3a9c39 Comment out unused wayland code to avoid compilation errors with clang 2018-01-26 21:41:39 +01:00
Deve
4802c4d11c Avoid cmake warning 2018-01-26 21:20:33 +01:00
Igor Gnatenko
aec7ca0ce9 libs: update angelscript to 2.32.0
Fixes: https://github.com/supertuxkart/stk-code/issues/2528
Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
2018-01-26 21:19:01 +01:00
Deve
effa23d952 Some minor fixes in linux device 2018-01-15 23:15:27 +01:00
Benau
813b08bc73 Fix #3091 2018-01-14 10:19:37 +08:00
Benau
59045cd064 Merge remote-tracking branch 'origin/master' 2018-01-13 15:44:57 +08:00
Deve
e46a18ab61
Merge pull request #3060 from akien-mga/update-glew
GLEW: Update to pristine upstream 2.1.0
2018-01-13 00:22:18 +01:00
Deve
f220bb14f4 More improvements in wayland device 2018-01-12 22:31:21 +01:00
Benau
b1f1afb9c5 Use SSE2 in windows build for faster libsquish 2018-01-12 17:47:18 +08:00
Deve
6f4c1f41da More work with xdg shell 2018-01-11 19:03:01 +01:00
Benau
7859a00967 Remove unused mesh code 2018-01-11 13:38:08 +08:00
Benau
68ceceb6e3 Remove unused texture code 2018-01-11 12:47:02 +08:00
Deve
55ea7625b3 Create xkb context before registry listener is created 2018-01-10 22:05:27 +01:00
Deve
4f9b46b20c More work with xdg_shell 2018-01-10 21:31:54 +01:00
Deve
74b071494c Some work on xdg shell support 2018-01-09 23:41:34 +01:00
Deve
b17920cf4c Use server-side decorations for KDE wayland for now 2018-01-08 23:08:23 +01:00
Deve
f7654d3867 Fixed a crash with disabled repeating keys on wayland 2018-01-08 21:12:50 +01:00
Deve
5af835505c Don't send too many useless events on touch move 2018-01-07 23:49:39 +01:00
Deve
9afbf9a772 Don't return fatal error if wayland libraries are not found 2018-01-07 21:11:37 +01:00
Deve
6ce1573cfd Some cleanup 2018-01-07 02:22:58 +01:00
Deve
b0afa6ab3d Add srgb attrib in egl only if requested 2018-01-07 02:22:58 +01:00
Deve
f6111d04fd Use explicit display type in egl if possible. 2018-01-07 02:22:58 +01:00
Benau
5293a0dbef Add b3d loader for SP 2018-01-06 12:07:22 +08:00
Benau
590850eacf Add dynamic draw call for skidmarks 2017-12-28 16:14:09 +08:00
Deve
87d43063ed Assume that "HandleSRGB == false" means "don't care".
It solves the issue with nvidia when HandleSRGB is set to false.
2017-12-25 23:59:49 +01:00
Benau
7797115867 Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
Benau
3607c7d520 Adjust irrlicht CSkinnedMesh class for .spm
The last frame in .spm is usable
2017-12-02 15:24:05 +08:00
Benau
2161efd9c4 Allow configure animation set through scripting 2017-12-02 02:36:43 +08:00
Rémi Verschelde
2a093cde0a GLEW: Update to pristine upstream 2.1.0
Previous version was a modified GLEW 1.11.0 (2014). The STK modifications meant
to address https://sourceforge.net/p/glew/patches/40/ which is now fixed since
GLEW 2.0.0.

Here's the diff between pristine 1.11.0 and STK's version before this patch:
```diff
diff --git a/lib/glew/src/glew.c b/lib/glew/src/glew.c
index a78f14e1e..f8df0d758 100644
--- a/lib/glew/src/glew.c
+++ b/lib/glew/src/glew.c
@@ -296,30 +296,6 @@ static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuin
   return GL_FALSE;
 }

-#include <string.h>
-#include <stdlib.h>
-
-/* A simple open addressing hashset for extensions on OpenGL 3+. */
-static const char ** ext_hashset = NULL;
-size_t ext_hashset_size = 0;
-
-static unsigned hash_string(const char * key)
-{
-  unsigned hash = 0;
-  unsigned i = 0;
-  for (; i < strlen(key); ++i)
-  {
-    hash += key[i];
-    hash += (hash << 10);
-    hash ^= (hash >> 6);
-  }
-  hash += (hash << 3);
-  hash ^= (hash >> 11);
-  hash += (hash << 15);
-
-  return hash;
-}
-
 /*
  * Search for name in the extensions string. Use of strstr()
  * is not sufficient because extension names can be prefixes of
@@ -328,37 +304,14 @@ static unsigned hash_string(const char * key)
  */
 static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
 {
-  if (ext_hashset != NULL)
+  const GLubyte* p;
+  GLuint len = _glewStrLen((const GLubyte*)name);
+  p = start;
+  while (p < end)
   {
-    unsigned hash = hash_string(name);
-
-    /*
-     * As the hashset is bigger than the number of extensions
-     * this will eventually break.
-     */
-    while(1)
-    {
-        unsigned index = hash % ext_hashset_size;
-        if (ext_hashset[index] == NULL)
-            break;
-
-        if (!strcmp(ext_hashset[index], name))
-            return GL_TRUE;
-
-        hash++;
-    }
-  }
-  else
-  {
-    const GLubyte* p;
-    GLuint len = _glewStrLen((const GLubyte*)name);
-    p = start;
-    while (p < end)
-    {
-      GLuint n = _glewStrCLen(p, ' ');
-      if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
-      p += n+1;
-    }
+    GLuint n = _glewStrCLen(p, ' ');
+    if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
+    p += n+1;
   }
   return GL_FALSE;
 }
@@ -10099,13 +10052,9 @@ static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
 /* ------------------------------------------------------------------------- */

 GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
-{
+{
   const GLubyte* start;
   const GLubyte* end;
-
-  if (ext_hashset != NULL)
-      return _glewSearchExtension(name, NULL, NULL);
-
   start = (const GLubyte*)glGetString(GL_EXTENSIONS);
   if (start == 0)
     return GL_FALSE;
@@ -10165,39 +10114,9 @@ GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
     GLEW_VERSION_1_2   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
     GLEW_VERSION_1_1   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
   }
-
-  if (major >= 3) /* glGetString method is deprecated */
-  {
-    GLint n, i;
-    glGetIntegerv(GL_NUM_EXTENSIONS, &n);
-    glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi");
-
-    free(ext_hashset); /* In case we get called a second time. */
-
-    ext_hashset_size = (n * 3) / 2;
-    ext_hashset = calloc(ext_hashset_size, sizeof(const char *));
-    for (i = 0; i < n; ++i)
-    {
-      const char * extension;
-      unsigned hash;
-
-      extension = (const char *)glGetStringi(GL_EXTENSIONS, i);
-      hash = hash_string(extension);
-
-      while(ext_hashset[hash % ext_hashset_size] != NULL)
-        hash++;
-
-      ext_hashset[hash % ext_hashset_size] = extension;
-    }
-
-    extStart = 0;
-  }
-  else
-  {
-    /* query opengl extensions string */
-    extStart = glGetString(GL_EXTENSIONS);
-  }

+  /* query opengl extensions string */
+  extStart = glGetString(GL_EXTENSIONS);
   if (extStart == 0)
     extStart = (const GLubyte*)"";
   extEnd = extStart + _glewStrLen(extStart);
@@ -14064,9 +13983,6 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
   GLXEW_VERSION_1_2 = GL_TRUE;
   GLXEW_VERSION_1_3 = GL_TRUE;
   GLXEW_VERSION_1_4 = GL_TRUE;
-  /* Check if GLX display is available */
-  if (glXGetCurrentDisplay == NULL || glXGetCurrentDisplay() == NULL)
-    return GLEW_OK;
   /* query GLX version */
   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
   if (major == 1 && minor <= 3)
```
2017-11-22 12:04:46 +01:00
Deve
252403c9cc Avoid semi-transparent window on some compositors 2017-11-10 22:48:48 +01:00
Deve
3baefcd6a7 Initialize FeatureAvailable array to false for legacy pipeline.
It has been broken in commit 271a26eaf0.

It solves some issues with etnaviv gallium driver. It may also solve a crash on old intel 965gm on windows, but I can't test it atm.
2017-11-07 22:54:36 +01:00
Benau
b28574eb46 Fix b3d with more than 4 weights per vertex 2017-10-25 13:11:54 +08:00
Benau
fc2e05c0a6 Use a trick to make skinned mesh shader branchless 2017-10-22 13:03:45 +08:00
Benau
7252a38da1 Fix skinning glitches possible in (some) cards 2017-10-22 02:17:37 +08:00
Benau
0d96906d54 Use texture buffer (texture2d in gles) for skinning 2017-10-19 13:31:07 +08:00
Benau
fa48d099f2 Fix the remaining msvc warnings 2017-10-17 10:51:52 +08:00
Benau
88e15147b8 Merge remote-tracking branch 'origin/win-64bit' 2017-10-17 00:55:22 +08:00
Deve
1a250c5b74 Hopefully fixed rare crash in createVideoModeList.
Assume that the window was null.
2017-09-30 23:43:29 +02:00
Deve
34a3207f91 Fixed android compilation 2017-09-27 23:20:35 +02:00
Deve
afbdbaeee8 Remove unused files.
Both Console and FB don't work with opengl driver. And the software driver is not even included in stk sources. So I don't think that it will be ever used.
2017-09-27 23:07:44 +02:00
Deve
de116c7e4c Fixed possible issue with changing resolution 2017-09-27 22:24:40 +02:00
Deve
e2c0f83fb0 Move patform specific code from irr_driver to irrlicht devices 2017-09-27 17:37:56 +02:00
Benau
3cd2f403e0 Force re-skin when getMesh with hardware skinning on
Actually spm has a built in way to use mesh without bothering bind
pose
2017-09-20 01:27:52 +08:00
Deve
71334bac5b Move xrandr to irrlicht cmake file and also fixed indentations 2017-09-18 22:14:43 +02:00
Deve
66cebbdbe7 Add cmake scripts that find egl and wayland libraries 2017-09-18 21:50:34 +02:00
Deve
f6fa44f0df Request srgb colorspace on wayland 2017-09-17 21:51:07 +02:00
Deve
e615ff67d6 Don't use gl functions that are not available in core context.
Fixes some driver warnings.
2017-09-12 23:49:35 +02:00
Deve
dec9948d0b Make sure we don't write out of array.
It shouldn't happen, but code below assumes that visualAttrBuffer has its full size, so just in case...
2017-08-23 00:13:57 +02:00
Deve
b03e108902 Handle a case when request for srgb-capable framebuffer failed.
It fixes #2902.
2017-08-22 23:53:04 +02:00
Benau
a00b878919 Use transposed matrix everywhere 2017-08-17 01:26:08 +08:00
hiker
f3d56b37df Merge branch 'master' into win-64bit 2017-08-16 17:29:57 +10:00
Benau
3031fabcf9 Add spm loader 2017-08-16 13:48:27 +08:00
hiker
5a2b92d79d Merge branch 'master' into improve-xbox-gamepad-support 2017-08-14 10:05:26 +10:00
Deve
71bbafadbd Fixed memory leaks in gles 2017-08-13 22:02:55 +02:00
Deve
ee5bdad926 Move output/seat listener to better place 2017-08-13 01:38:21 +02:00
Deve
fd4ab9d88f Fixed possible uninitialized variable in gles renderer 2017-08-13 01:38:21 +02:00