Fix meter missing in race gui for GLES 2
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5c7133699e
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@ -825,6 +825,16 @@ namespace video
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drawVertexPrimitiveList2d3d(vertices, vertexCount, (const u16*)indexList, primitiveCount, vType, pType, iType);
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}
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void COGLES2Driver::draw2DVertexPrimitiveList(const void* vertices,
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u32 vertexCount, const void* indexList, u32 primitiveCount,
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E_VERTEX_TYPE vType, scene::E_PRIMITIVE_TYPE pType, E_INDEX_TYPE iType)
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{
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testGLError();
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if (!checkPrimitiveCount(primitiveCount))
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return;
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setRenderStates2DMode(Material.MaterialType==EMT_TRANSPARENT_VERTEX_ALPHA, (Material.getTexture(0) != 0), Material.MaterialType==EMT_TRANSPARENT_ALPHA_CHANNEL);
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drawVertexPrimitiveList2d3d(vertices, vertexCount, (const u16*)indexList, primitiveCount, vType, pType, iType, false);
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}
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void COGLES2Driver::drawVertexPrimitiveList2d3d(const void* vertices, u32 vertexCount,
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const void* indexList, u32 primitiveCount,
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@ -127,6 +127,10 @@ namespace video
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const void* indexList, u32 primitiveCount,
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E_VERTEX_TYPE vType, scene::E_PRIMITIVE_TYPE pType, E_INDEX_TYPE iType);
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virtual void draw2DVertexPrimitiveList(const void* vertices, u32 vertexCount,
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const void* indexList, u32 primitiveCount,
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E_VERTEX_TYPE vType=EVT_STANDARD, scene::E_PRIMITIVE_TYPE pType=scene::EPT_TRIANGLES, E_INDEX_TYPE iType=EIT_16BIT);
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void drawVertexPrimitiveList2d3d(const void* vertices, u32 vertexCount,
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const void* indexList, u32 primitiveCount,
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E_VERTEX_TYPE vType, scene::E_PRIMITIVE_TYPE pType,
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@ -996,6 +996,8 @@ void RaceGUI::drawMeterTexture(video::ITexture *meter_texture, video::S3DVertex
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{
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#ifndef SERVER_ONLY
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//Should be greater or equal than the greatest vertices_count used by the meter functions
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if (count < 2)
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return;
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short int index[12];
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for(unsigned int i=0; i<count; i++)
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{
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