Use SDL2 to create iOS device

This commit is contained in:
Benau 2020-06-11 11:40:25 +08:00
parent 23a26648d8
commit ea0380ae16
13 changed files with 163 additions and 1166 deletions

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@ -89,7 +89,8 @@
#if defined(__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__) || defined(__IPHONE_OS_VERSION_MIN_REQUIRED)
#define _IRR_IOS_PLATFORM_
#define _IRR_COMPILE_WITH_IOS_DEVICE_
#undef _IRR_COMPILE_WITH_IOS_DEVICE_
#define _IRR_COMPILE_WITH_SDL_DEVICE_
#define _IRR_COMPILE_WITH_OGLES2_
#else
#ifndef NO_IRR_COMPILE_WITH_SDL_DEVICE_

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@ -29,12 +29,13 @@ namespace irr
IVideoDriver* createOpenGLDriver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, CIrrDeviceSDL* device);
IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, CIrrDeviceSDL* device);
io::IFileSystem* io, CIrrDeviceSDL* device, u32 default_fb);
} // end namespace video
} // end namespace irr
extern "C" void init_objc(SDL_SysWMinfo* info, float* ns, float* top, float* bottom, float* left, float* right);
namespace irr
{
@ -42,9 +43,10 @@ namespace irr
//! constructor
CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
: CIrrDeviceStub(param),
Window(0), Context(0),
Window(0), Context(0), NativeScale(1.0f),
MouseX(0), MouseY(0), MouseButtonStates(0),
Width(param.WindowSize.Width), Height(param.WindowSize.Height),
TopPadding(0), BottomPadding(0), LeftPadding(0), RightPadding(0),
WindowHasFocus(false), WindowMinimized(false), Resizable(false)
{
#ifdef _DEBUG
@ -73,7 +75,15 @@ CIrrDeviceSDL::CIrrDeviceSDL(const SIrrlichtCreationParameters& param)
{
SDL_VERSION(&Info.version);
SDL_GetWindowWMInfo(Window, &Info);
if (!SDL_GetWindowWMInfo(Window, &Info))
return;
#ifdef IOS_STK
init_objc(&Info, &NativeScale, &TopPadding, &BottomPadding, &LeftPadding, &RightPadding);
Width *= NativeScale;
Height *= NativeScale;
CreationParams.WindowSize.Width = Width;
CreationParams.WindowSize.Height = Height;
#endif
core::stringc sdlversion = "SDL Version ";
sdlversion += Info.version.major;
sdlversion += ".";
@ -164,6 +174,10 @@ bool CIrrDeviceSDL::createWindow()
CreationParams.DriverType == video::EDT_OGLES2)
flags |= SDL_WINDOW_OPENGL;
#ifdef MOBILE_STK
flags |= SDL_WINDOW_BORDERLESS | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_MAXIMIZED;
#endif
tryCreateOpenGLContext(flags);
if (!Window || !Context)
{
@ -344,7 +358,11 @@ void CIrrDeviceSDL::createDriver()
case video::EDT_OGLES2:
{
#ifdef _IRR_COMPILE_WITH_OGLES2_
VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, this);
u32 default_fb = 0;
#ifdef MOBILE_STK
default_fb = Info.info.uikit.framebuffer;
#endif
VideoDriver = video::createOGLES2Driver(CreationParams, FileSystem, this, default_fb);
#else
os::Printer::log("No OpenGL ES 2.0 support compiled in.", ELL_ERROR);
#endif
@ -501,29 +519,33 @@ bool CIrrDeviceSDL::run()
break;
case SDL_WINDOWEVENT:
if (SDL_event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
((SDL_event.window.data1 != (int)Width) || (SDL_event.window.data2 != (int)Height)))
{
Width = SDL_event.window.data1;
Height = SDL_event.window.data2;
if (VideoDriver)
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_MINIMIZED)
{
WindowMinimized = true;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_MAXIMIZED)
{
WindowMinimized = false;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED)
{
WindowHasFocus = true;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_FOCUS_LOST)
{
WindowHasFocus = false;
u32 new_width = SDL_event.window.data1 * NativeScale;
u32 new_height = SDL_event.window.data2 * NativeScale;
if (SDL_event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED &&
((new_width != Width) || (new_height != Height)))
{
Width = new_width;
Height = new_height;
if (VideoDriver)
VideoDriver->OnResize(core::dimension2d<u32>(Width, Height));
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_MINIMIZED)
{
WindowMinimized = true;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_MAXIMIZED)
{
WindowMinimized = false;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_FOCUS_GAINED)
{
WindowHasFocus = true;
}
else if (SDL_event.window.event == SDL_WINDOWEVENT_FOCUS_LOST)
{
WindowHasFocus = false;
}
}
break;
@ -613,14 +635,14 @@ video::IVideoModeList* CIrrDeviceSDL::getVideoModeList()
if (SDL_GetDesktopDisplayMode(0, &mode) == 0)
{
VideoModeList.setDesktop(SDL_BITSPERPIXEL(mode.format),
core::dimension2d<u32>(mode.w, mode.h));
core::dimension2d<u32>(mode.w * NativeScale, mode.h * NativeScale));
}
for (int i = 0; i < mode_count; i++)
{
if (SDL_GetDisplayMode(0, i, &mode) == 0)
{
VideoModeList.addMode(core::dimension2d<u32>(mode.w, mode.h),
VideoModeList.addMode(core::dimension2d<u32>(mode.w * NativeScale, mode.h * NativeScale),
SDL_BITSPERPIXEL(mode.format));
}
}

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@ -107,6 +107,28 @@ namespace irr
SDL_Window* getWindow() const { return Window; }
const SDL_SysWMinfo& getWMInfo() const { return Info; }
virtual s32 getTopPadding()
{
return TopPadding * NativeScale;
}
virtual s32 getBottomPadding()
{
return BottomPadding * NativeScale;
}
virtual s32 getLeftPadding()
{
return LeftPadding * NativeScale;
}
virtual s32 getRightPadding()
{
return RightPadding * NativeScale;
}
//! Implementation of the linux cursor control
class CCursorControl : public gui::ICursorControl
{
@ -210,11 +232,17 @@ namespace irr
SDL_Window* Window;
SDL_GLContext Context;
f32 NativeScale;
s32 MouseX, MouseY;
u32 MouseButtonStates;
u32 Width, Height;
f32 TopPadding;
f32 BottomPadding;
f32 LeftPadding;
f32 RightPadding;
bool WindowHasFocus;
bool WindowMinimized;
bool Resizable;

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@ -9,160 +9,16 @@
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_IOS_DEVICE_
#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include <map>
#include <set>
#include <string>
namespace irr
{
class CIrrDeviceiOS : public CIrrDeviceStub, public video::IImagePresenter
{
public:
CIrrDeviceiOS(const SIrrlichtCreationParameters& params);
void swapBuffers();
void beginScene();
virtual ~CIrrDeviceiOS();
virtual bool run();
virtual void yield();
virtual void sleep(u32 timeMs, bool pauseTimer);
virtual void setWindowCaption(const wchar_t* text);
virtual void setWindowClass(const char* text) {}
virtual bool moveWindow(int x, int y) { return false; }
virtual bool isWindowActive() const;
virtual bool isWindowFocused() const;
virtual bool isWindowMinimized() const;
virtual bool present(video::IImage* surface, void * windowId = 0, core::rect<s32>* src = 0);
virtual void closeDevice();
virtual void setResizable(bool resize = false);
virtual void minimizeWindow();
virtual void maximizeWindow();
virtual void restoreWindow();
virtual bool getWindowPosition(int* x, int* y);
virtual bool activateAccelerometer(float updateInterval);
virtual bool deactivateAccelerometer();
virtual bool isAccelerometerActive();
virtual bool isAccelerometerAvailable();
virtual bool activateGyroscope(float updateInterval);
virtual bool deactivateGyroscope();
virtual bool isGyroscopeActive();
virtual bool isGyroscopeAvailable();
virtual bool activateDeviceMotion(float updateInterval) ;
virtual bool deactivateDeviceMotion() ;
virtual bool isDeviceMotionActive();
virtual bool isDeviceMotionAvailable();
virtual E_DEVICE_TYPE getType() const;
virtual u32 getScreenHeight() const { return 0; }
virtual u32 getOnScreenKeyboardHeight() const { return 0; }
virtual s32 getMovedHeight() const { return 0; }
virtual void toggleOnScreenKeyboard(bool show, s32 type = 0) {}
virtual void registerGetMovedHeightFunction(HeightFunc) {}
//! Returns true if system has touch device
virtual bool supportsTouchDevice() const { return true; }
//! Returns true if system has hardware keyboard attached
virtual bool hasHardwareKeyboard() const { return false; }
//! Returns true if system has native on screen keyboard
virtual bool hasOnScreenKeyboard() const { return false; }
//! Get a unique touch id per touch, create one if it's a new touch
size_t getTouchId(void* touch)
{
auto it = m_touch_id_map.find(touch);
if (it == m_touch_id_map.end())
{
std::set<size_t> ids;
for (auto& p : m_touch_id_map)
ids.insert(p.second);
size_t cur_id = 0;
while (true)
{
if (ids.find(cur_id) == ids.end())
break;
cur_id++;
}
m_touch_id_map[touch] = cur_id;
return cur_id;
}
return it->second;
}
//! Remove a unique touch id, free it for future usage
void removeTouchId(void* touch)
{
m_touch_id_map.erase(touch);
}
//! Clear all unique touch ids, used when the app out focused
void clearAllTouchIds()
{
m_touch_id_map.clear();
}
void setUpsideDown(bool val) { m_upside_down = val; }
void setPaddings(float top, float bottom, float left, float right)
{
m_top_padding = top;
m_bottom_padding = bottom;
m_left_padding = left;
m_right_padding = right;
}
static std::string getSystemLanguageCode();
static void openURLiOS(const char* url);
virtual s32 getTopPadding()
{
return m_top_padding * m_native_scale;
}
virtual s32 getBottomPadding()
{
return m_bottom_padding * m_native_scale;
}
virtual s32 getLeftPadding()
{
return m_left_padding * m_native_scale;
}
virtual s32 getRightPadding()
{
return m_right_padding * m_native_scale;
}
static void debugPrint(const char* line);
private:
void createWindow();
void createViewAndDriver();
void* DataStorage;
bool Close;
std::map<void*, size_t> m_touch_id_map;
bool m_upside_down;
float m_top_padding;
float m_bottom_padding;
float m_left_padding;
float m_right_padding;
float m_native_scale;
};
namespace CIrrDeviceiOS
{
std::string getSystemLanguageCode();
void openURLiOS(const char* url);
void debugPrint(const char* line);
}
#define _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_
#ifdef _IRR_COMPILE_WITH_IOS_BUILTIN_MAIN_
extern int ios_main(int argc, char *argv[]);
extern void override_default_params_for_mobile();
#endif
};
#endif
#endif

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@ -22,7 +22,7 @@
#include "os.h"
#include "IrrlichtDevice.h"
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#ifdef IOS_STK
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else
@ -44,20 +44,7 @@ namespace video
bool useCoreContext = true;
//! constructor and init code
#ifdef _IRR_COMPILE_WITH_IOS_DEVICE_
COGLES2Driver::COGLES2Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, IrrlichtDevice* device, u32 default_fb)
: CNullDriver(io, params.WindowSize), COGLES2ExtensionHandler(),
BridgeCalls(0), CurrentRenderMode(ERM_NONE), ResetRenderStates(true),
Transformation3DChanged(true), AntiAlias(params.AntiAlias),
RenderTargetTexture(0), CurrentRendertargetSize(0, 0),
ColorFormat(ECF_R8G8B8), Params(params), m_default_fb(default_fb)
{
m_device = device;
useCoreContext = !params.ForceLegacyDevice;
genericDriverInit(params.WindowSize, params.Stencilbuffer);
}
#else
#if defined(_IRR_COMPILE_WITH_X11_DEVICE_) || defined(_IRR_WINDOWS_API_) || defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
COGLES2Driver::COGLES2Driver(const SIrrlichtCreationParameters& params,
const SExposedVideoData& data, io::IFileSystem* io,
IrrlichtDevice* device)
@ -164,7 +151,7 @@ namespace video
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
COGLES2Driver::COGLES2Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, CIrrDeviceSDL* device)
io::IFileSystem* io, CIrrDeviceSDL* device, u32 default_fb)
: CNullDriver(io, params.WindowSize), COGLES2ExtensionHandler(),
BridgeCalls(0), CurrentRenderMode(ERM_NONE), ResetRenderStates(true),
Transformation3DChanged(true), AntiAlias(params.AntiAlias),
@ -173,6 +160,7 @@ namespace video
{
genericDriverInit(params.WindowSize, params.Stencilbuffer);
m_device = device;
m_default_fb = default_fb;
}
#endif
@ -488,8 +476,6 @@ namespace video
os::Printer::log("Could not swap buffers for OpenGL-ES2 driver.");
return false;
}
#elif defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
static_cast<CIrrDeviceiOS*>(m_device)->swapBuffers();
#elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
SDL_GL_SwapWindow(static_cast<CIrrDeviceSDL*>(m_device)->getWindow());
#endif
@ -503,8 +489,10 @@ namespace video
const SExposedVideoData& videoData, core::rect<s32>* sourceRect)
{
CNullDriver::beginScene(backBuffer, zBuffer, color);
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
static_cast<CIrrDeviceiOS*>(m_device)->beginScene();
#ifdef IOS_STK
CIrrDeviceSDL* sdl = static_cast<CIrrDeviceSDL*>(m_device);
const SDL_SysWMinfo& info = sdl->getWMInfo();
glBindRenderbuffer(GL_RENDERBUFFER, info.info.uikit.framebuffer);
#endif
GLbitfield mask = 0;
@ -2886,7 +2874,7 @@ namespace irr
namespace video
{
#if !defined(_IRR_COMPILE_WITH_IOS_DEVICE_) && (defined(_IRR_COMPILE_WITH_X11_DEVICE_) || defined(_IRR_COMPILE_WITH_SDL_DEVICE_) || defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_) || defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_))
#if !defined(_IRR_COMPILE_WITH_IOS_DEVICE_) && (defined(_IRR_COMPILE_WITH_X11_DEVICE_) || defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_) || defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_))
IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params,
video::SExposedVideoData& data, io::IFileSystem* io, IrrlichtDevice* device)
{
@ -2934,10 +2922,10 @@ namespace video
// -----------------------------------
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params,
io::IFileSystem* io, CIrrDeviceSDL* device)
io::IFileSystem* io, CIrrDeviceSDL* device, u32 default_fb)
{
#ifdef _IRR_COMPILE_WITH_OGLES2_
return new COGLES2Driver(params, io, device);
return new COGLES2Driver(params, io, device, default_fb);
#else
return 0;
#endif // _IRR_COMPILE_WITH_OGLES2_

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@ -64,7 +64,7 @@ namespace video
friend class COGLES2Texture;
public:
#if defined(_IRR_COMPILE_WITH_X11_DEVICE_) || defined(_IRR_COMPILE_WITH_SDL_DEVICE_) || defined(_IRR_WINDOWS_API_) || defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
#if defined(_IRR_COMPILE_WITH_X11_DEVICE_) || defined(_IRR_WINDOWS_API_) || defined(_IRR_COMPILE_WITH_ANDROID_DEVICE_)
COGLES2Driver(const SIrrlichtCreationParameters& params,
const SExposedVideoData& data,
io::IFileSystem* io, IrrlichtDevice* device);
@ -81,12 +81,8 @@ namespace video
#endif
#ifdef _IRR_COMPILE_WITH_SDL_DEVICE_
COGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, CIrrDeviceSDL* device);
#endif
COGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, CIrrDeviceSDL* device, u32 default_fb);
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
COGLES2Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io,
IrrlichtDevice* device, u32 default_fb);
virtual u32 getDefaultFramebuffer() const { return m_default_fb; }
#endif
@ -482,7 +478,7 @@ namespace video
ContextManagerEGL* EglContext;
bool EglContextExternal;
#endif
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#if defined(_IRR_COMPILE_WITH_SDL_DEVICE_)
u32 m_default_fb;
#endif
#ifdef _IRR_COMPILE_WITH_WINDOWS_DEVICE_

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@ -10,7 +10,7 @@
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_OGLES2_
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#ifdef IOS_STK
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else

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@ -12,7 +12,7 @@
#ifdef _IRR_COMPILE_WITH_OGLES2_
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#ifdef IOS_STK
#include <OpenGLES/ES2/gl.h>
#include <OpenGLES/ES2/glext.h>
#else

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@ -20,7 +20,7 @@
#include "irrString.h"
#if !defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#ifndef IOS_STK
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <EGL/egl.h>

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@ -12,7 +12,7 @@
#ifdef _IRR_COMPILE_WITH_OGLES2_
#if defined(_IRR_COMPILE_WITH_IOS_DEVICE_)
#ifdef IOS_STK
#include <OpenGLES/ES2/gl.h>
#else
#include <GLES2/gl2.h>

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@ -348,13 +348,11 @@ void IrrDriver::createListOfVideoModes()
{
const int w = modes->getVideoModeResolution(i).Width;
const int h = modes->getVideoModeResolution(i).Height;
#ifndef IOS_STK
// IOS returns the nativebounds in non uniform size
if ((h < MIN_SUPPORTED_HEIGHT || w < MIN_SUPPORTED_WIDTH) &&
(!(h==600 && w==800 && UserConfigParams::m_artist_debug_mode) &&
(!(h==720 && w==1280 && ALLOW_1280_X_720 == true))))
continue;
#endif
VideoMode mode(w, h);
m_modes.push_back( mode );
@ -585,6 +583,24 @@ void IrrDriver::initDevice()
}
#endif
#ifdef IOS_STK
// After real device is created reload video mode list with native scale
video::IVideoModeList* modes = m_device->getVideoModeList();
if (UserConfigParams::m_fullscreen)
{
const core::dimension2d<u32> ssize = modes->getDesktopResolution();
if (ssize.Width < 1 || ssize.Height < 1)
{
Log::warn("irr_driver", "Unknown desktop resolution.");
}
UserConfigParams::m_width = ssize.Width;
UserConfigParams::m_height = ssize.Height;
m_modes.clear();
VideoMode mode(UserConfigParams::m_width, UserConfigParams::m_height);
m_modes.push_back(mode);
}
#endif
m_scene_manager = m_device->getSceneManager();
m_gui_env = m_device->getGUIEnvironment();
m_video_driver = m_device->getVideoDriver();

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@ -2396,7 +2396,13 @@ int main(int argc, char *argv[])
delete file_manager;
#ifdef IOS_STK
// App store may not like this, but this can happen if player uses keyboard to quit stk
exit(0);
return 0;
#else
return 0 ;
#endif
} // main
// ============================================================================