Handle all input events in java

This commit is contained in:
Benau 2020-04-21 15:47:04 +08:00
parent bae2262bd9
commit 8f9fc8f7fe
6 changed files with 467 additions and 596 deletions

View File

@ -34,6 +34,29 @@ import org.minidns.record.TXT;
public class SuperTuxKartActivity extends NativeActivity
{
// Same as irrlicht
enum TouchInputEvent
{
ETIE_PRESSED_DOWN,
ETIE_LEFT_UP,
ETIE_MOVED,
ETIE_COUNT
}
class TouchEventData
{
public TouchInputEvent event_type;
public int x;
public int y;
TouchEventData()
{
event_type = TouchInputEvent.ETIE_PRESSED_DOWN;
x = 0;
y = 0;
}
};
private TouchEventData[] m_touch_event_data;
private STKEditText m_stk_edittext;
private static Context m_context;
private static HIDDeviceManager m_hid_device_manager;
@ -43,6 +66,11 @@ public class SuperTuxKartActivity extends NativeActivity
// ------------------------------------------------------------------------
private native void startSTK();
// ------------------------------------------------------------------------
private native static void addKey(int key_code, int action, int meta_state,
int scan_code, int unichar);
// ------------------------------------------------------------------------
private native static void addTouch(int id, int x, int y, int event_type);
// ------------------------------------------------------------------------
private void hideKeyboardNative(final boolean clear_text)
{
if (m_stk_edittext == null)
@ -103,7 +131,12 @@ public class SuperTuxKartActivity extends NativeActivity
public void onCreate(Bundle instance)
{
super.onCreate(instance);
// We don't use native activity input event queue
getWindow().takeInputQueue(null);
System.loadLibrary("main");
m_touch_event_data = new TouchEventData[32];
for (int i = 0; i < 32; i++)
m_touch_event_data[i] = new TouchEventData();
m_context = this;
m_stk_edittext = null;
@ -182,6 +215,8 @@ public class SuperTuxKartActivity extends NativeActivity
@Override
public boolean dispatchKeyEvent(KeyEvent event)
{
int key_code = event.getKeyCode();
int action = event.getAction();
int device_id = event.getDeviceId();
int source = event.getSource();
@ -195,24 +230,71 @@ public class SuperTuxKartActivity extends NativeActivity
if (SDLControllerManager.isDeviceSDLJoystick(device_id))
{
// Note that we process events with specific key codes here
if (event.getAction() == KeyEvent.ACTION_DOWN)
if (action == KeyEvent.ACTION_DOWN)
{
if (SDLControllerManager.onNativePadDown(device_id, event.getKeyCode()) == 0)
if (SDLControllerManager.onNativePadDown(device_id, key_code) == 0)
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP)
else if (action == KeyEvent.ACTION_UP)
{
if (SDLControllerManager.onNativePadUp(device_id, event.getKeyCode()) == 0)
if (SDLControllerManager.onNativePadUp(device_id, key_code) == 0)
return true;
}
}
int repeat_count = event.getRepeatCount();
int meta_state = event.getMetaState();
int scan_code = event.getScanCode();
// User pressed back button
if (key_code == KeyEvent.KEYCODE_BACK &&
action == KeyEvent.ACTION_DOWN)
{
// Avoid repeating the event which leads to some strange behaviour
// For ACTION_UP it's always zero
if (repeat_count == 0)
addKey(key_code, action, meta_state, scan_code, 0);
return true;
}
boolean has_hardware_keyboard = isHardwareKeyboardConnected();
// Allow hacker keyboard (one of the native android keyboard)
// to close itself when pressing the esc button
if (key_code == KeyEvent.KEYCODE_ESCAPE &&
action == KeyEvent.ACTION_DOWN && !has_hardware_keyboard &&
m_stk_edittext != null && m_stk_edittext.isFocused())
{
hideKeyboardNative(/*clear_text*/false);
return true;
}
// Called when user change cursor / select all text in native android
// keyboard
boolean ret = super.dispatchKeyEvent(event);
if (!isHardwareKeyboardConnected() && m_stk_edittext != null)
if (!has_hardware_keyboard && m_stk_edittext != null)
m_stk_edittext.updateSTKEditBox();
return ret;
// Allow sending navigation key event found in native android keyboard
// so user can using up or down to toggle multiple textfield
boolean send_navigation = key_code == KeyEvent.KEYCODE_DPAD_UP ||
key_code == KeyEvent.KEYCODE_DPAD_DOWN ||
key_code == KeyEvent.KEYCODE_DPAD_LEFT ||
key_code == KeyEvent.KEYCODE_DPAD_RIGHT;
// We don't send navigation event if it's consumed by input method
send_navigation = send_navigation && !ret;
if (has_hardware_keyboard || send_navigation)
{
if (has_hardware_keyboard &&
m_stk_edittext != null && m_stk_edittext.isFocused())
m_stk_edittext.beforeHideKeyboard(/*clear_text*/true);
// KeyCharacterMap.COMBINING_ACCENT is not handled at the moment
int unichar = event.getUnicodeChar(meta_state);
addKey(key_code, action, meta_state, scan_code, unichar);
// We use only java to handle key for hardware keyboard
return true;
}
else
return ret;
}
// ------------------------------------------------------------------------
@Override
@ -223,6 +305,68 @@ public class SuperTuxKartActivity extends NativeActivity
return super.dispatchGenericMotionEvent(ev);
}
// ------------------------------------------------------------------------
@Override
public boolean dispatchTouchEvent(MotionEvent ev)
{
boolean ret = super.dispatchTouchEvent(ev);
if (!ret)
{
TouchInputEvent event_type;
int action = ev.getAction();
switch (action & MotionEvent.ACTION_MASK)
{
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_DOWN:
event_type = TouchInputEvent.ETIE_PRESSED_DOWN;
break;
case MotionEvent.ACTION_MOVE:
event_type = TouchInputEvent.ETIE_MOVED;
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
case MotionEvent.ACTION_CANCEL:
event_type = TouchInputEvent.ETIE_LEFT_UP;
break;
default:
return false;
}
int count = 1;
int idx = (action & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
MotionEvent.ACTION_POINTER_INDEX_SHIFT;
// Process all touches for move action.
if (event_type == TouchInputEvent.ETIE_MOVED)
{
count = ev.getPointerCount();
idx = 0;
}
for (int i = 0; i < count; i++)
{
int id = ev.getPointerId(i + idx);
int x = (int)ev.getX(i + idx);
int y = (int)ev.getY(i + idx);
if (id >= 32)
continue;
// Don't send move event when nothing changed
if (m_touch_event_data[id].event_type == event_type &&
m_touch_event_data[id].x == x &&
m_touch_event_data[id].y == y)
continue;
m_touch_event_data[id].event_type = event_type;
m_touch_event_data[id].x = x;
m_touch_event_data[id].y = y;
addTouch(id, x, y, event_type.ordinal());
}
return true;
}
return false;
}
// ------------------------------------------------------------------------
public void showKeyboard(final int type)
{
final Context context = this;

View File

@ -10,6 +10,7 @@
#include <assert.h>
#include <atomic>
#include <mutex>
#include <vector>
#include "os.h"
#include "CContextEGL.h"
@ -23,6 +24,9 @@
// Call when android keyboard is opened or close, and save its height for
// moving screen
std::atomic<int> g_keyboard_height(0);
std::mutex g_event_mutex;
std::vector<irr::SEvent> g_events;
std::map<int, irr::EKEY_CODE> g_keymap;
#define MAKE_ANDROID_SAVE_KBD_HEIGHT_CALLBACK(x) JNIEXPORT void JNICALL Java_ ## x##_SuperTuxKartActivity_saveKeyboardHeight(JNIEnv* env, jobject this_obj, jint height)
#define ANDROID_SAVE_KBD_HEIGHT_CALLBACK(PKG_NAME) MAKE_ANDROID_SAVE_KBD_HEIGHT_CALLBACK(PKG_NAME)
@ -33,6 +37,63 @@ ANDROID_SAVE_KBD_HEIGHT_CALLBACK(ANDROID_PACKAGE_CALLBACK_NAME)
g_keyboard_height.store((int)height);
}
#define ADD_TOUCH_CALLBACK(x) JNIEXPORT void JNICALL Java_ ## x##_SuperTuxKartActivity_addTouch(JNIEnv* env, jobject this_obj, jint id, jint X, jint Y, jint event_type)
#define ANDROID_ADD_TOUCH_CALLBACK(PKG_NAME) ADD_TOUCH_CALLBACK(PKG_NAME)
extern "C"
ANDROID_ADD_TOUCH_CALLBACK(ANDROID_PACKAGE_CALLBACK_NAME)
{
irr::SEvent event;
event.EventType = irr::EET_TOUCH_INPUT_EVENT;
event.TouchInput.ID = id;
event.TouchInput.X = X;
event.TouchInput.Y = Y;
event.TouchInput.Event = (irr::ETOUCH_INPUT_EVENT)event_type;
std::lock_guard<std::mutex> lock(g_event_mutex);
g_events.push_back(event);
}
#define ADD_KEY_CALLBACK(x) JNIEXPORT void JNICALL Java_ ## x##_SuperTuxKartActivity_addKey(JNIEnv* env, jobject this_obj, jint key_code, jint action, jint meta_state, jint scan_code, jint unichar)
#define ANDROID_ADD_KEY_CALLBACK(PKG_NAME) ADD_KEY_CALLBACK(PKG_NAME)
extern "C"
ANDROID_ADD_KEY_CALLBACK(ANDROID_PACKAGE_CALLBACK_NAME)
{
irr::SEvent event;
event.EventType = irr::EET_KEY_INPUT_EVENT;
event.KeyInput.Char = unichar;
event.KeyInput.PressedDown = false;
event.KeyInput.Key = irr::IRR_KEY_UNKNOWN;
if (action == AKEY_EVENT_ACTION_DOWN)
{
event.KeyInput.PressedDown = true;
}
else if (action == AKEY_EVENT_ACTION_UP)
{
event.KeyInput.PressedDown = false;
}
event.KeyInput.Shift = (meta_state & AMETA_SHIFT_ON ||
meta_state & AMETA_SHIFT_LEFT_ON ||
meta_state & AMETA_SHIFT_RIGHT_ON);
event.KeyInput.Control = (meta_state & AMETA_CTRL_ON ||
meta_state & AMETA_CTRL_LEFT_ON ||
meta_state & AMETA_CTRL_RIGHT_ON);
event.KeyInput.SystemKeyCode = key_code;
event.KeyInput.Key = g_keymap[key_code];
// If button doesn't return key code, then at least use device-specific
// scan code, because it's better than nothing
if (event.KeyInput.Key == 0)
event.KeyInput.Key = (irr::EKEY_CODE)((int)irr::IRR_KEY_CODES_COUNT + scan_code);
std::lock_guard<std::mutex> lock(g_event_mutex);
g_events.push_back(event);
}
namespace irr
{
namespace video
@ -73,7 +134,6 @@ CIrrDeviceAndroid::CIrrDeviceAndroid(const SIrrlichtCreationParameters& param)
Gyroscope(0),
AccelerometerActive(false),
GyroscopeActive(false),
TextInputEnabled(false),
HasTouchDevice(false),
GamepadAxisX(0),
GamepadAxisY(0),
@ -87,8 +147,6 @@ CIrrDeviceAndroid::CIrrDeviceAndroid(const SIrrlichtCreationParameters& param)
m_moved_height_func = NULL;
m_jni_env = NULL;
createKeyMap();
CursorControl = new gui::MobileCursorControl();
Android = (android_app*)(param.PrivateData);
@ -105,7 +163,7 @@ CIrrDeviceAndroid::CIrrDeviceAndroid(const SIrrlichtCreationParameters& param)
Android->userData = this;
Android->onAppCmd = handleAndroidCommand;
Android->onAppCmdDirect = NULL;
Android->onInputEvent = handleInput;
Android->onInputEvent = NULL;
printConfig();
@ -276,6 +334,32 @@ bool CIrrDeviceAndroid::run()
{
if (m_moved_height_func != NULL)
m_moved_height = m_moved_height_func(this);
// Input events
std::vector<SEvent> events;
std::unique_lock<std::mutex> ul(g_event_mutex);
std::swap(events, g_events);
ul.unlock();
for (auto& e : events)
{
bool simulate_mouse = false;
core::position2d<s32> mouse_pos;
if (e.EventType == EET_TOUCH_INPUT_EVENT)
{
if (e.TouchInput.ID == 0)
{
simulate_mouse = true;
mouse_pos.X = e.TouchInput.X;
mouse_pos.Y = e.TouchInput.Y;
}
}
postEventFromUser(e);
// Simulate mouse event for first finger on multitouch device.
// This allows to click on GUI elements.
if (simulate_mouse)
simulateMouse(e, mouse_pos);
}
s32 Events = 0;
android_poll_source* Source = 0;
bool should_run = (IsStarted && IsFocused && !IsPaused);
@ -511,544 +595,240 @@ void CIrrDeviceAndroid::handleAndroidCommand(android_app* app, int32_t cmd)
device->postEventFromUser(event);
}
s32 CIrrDeviceAndroid::handleInput(android_app* app, AInputEvent* androidEvent)
{
CIrrDeviceAndroid* device = (CIrrDeviceAndroid*)app->userData;
assert(device != NULL);
// SDL will handle it
int32_t source = AInputEvent_getSource(androidEvent);
if (source == AINPUT_SOURCE_GAMEPAD ||
source == AINPUT_SOURCE_JOYSTICK ||
source == AINPUT_SOURCE_DPAD)
return 0;
s32 status = 0;
int32_t type = AInputEvent_getType(androidEvent);
switch (type)
{
case AINPUT_EVENT_TYPE_MOTION:
{
status = device->handleTouch(androidEvent);
break;
}
case AINPUT_EVENT_TYPE_KEY:
{
status = device->handleKeyboard(androidEvent);
break;
}
default:
break;
}
return status;
}
s32 CIrrDeviceAndroid::handleTouch(AInputEvent* androidEvent)
{
s32 status = 0;
SEvent event;
event.EventType = EET_TOUCH_INPUT_EVENT;
s32 eventAction = AMotionEvent_getAction(androidEvent);
#if 0
// Useful for debugging. We might have to pass some of those infos on at some point.
// but preferably device independent (so iphone can use same irrlicht flags).
int32_t flags = AMotionEvent_getFlags(androidEvent);
os::Printer::log("flags: ", core::stringc(flags).c_str(), ELL_DEBUG);
int32_t metaState = AMotionEvent_getMetaState(androidEvent);
os::Printer::log("metaState: ", core::stringc(metaState).c_str(), ELL_DEBUG);
int32_t edgeFlags = AMotionEvent_getEdgeFlags(androidEvent);
os::Printer::log("edgeFlags: ", core::stringc(flags).c_str(), ELL_DEBUG);
#endif
bool touchReceived = true;
bool simulate_mouse = false;
int adjusted_height = getMovedHeight();
core::position2d<s32> mouse_pos = core::position2d<s32>(0, 0);
switch (eventAction & AMOTION_EVENT_ACTION_MASK)
{
case AMOTION_EVENT_ACTION_DOWN:
case AMOTION_EVENT_ACTION_POINTER_DOWN:
event.TouchInput.Event = ETIE_PRESSED_DOWN;
break;
case AMOTION_EVENT_ACTION_MOVE:
event.TouchInput.Event = ETIE_MOVED;
break;
case AMOTION_EVENT_ACTION_UP:
case AMOTION_EVENT_ACTION_POINTER_UP:
case AMOTION_EVENT_ACTION_CANCEL:
event.TouchInput.Event = ETIE_LEFT_UP;
break;
default:
touchReceived = false;
break;
}
if (touchReceived)
{
s32 count = 1;
s32 idx = (eventAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
// Process all touches for move action.
if (event.TouchInput.Event == ETIE_MOVED)
{
count = AMotionEvent_getPointerCount(androidEvent);
idx = 0;
}
for (s32 i = 0; i < count; ++i)
{
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, i + idx);
event.TouchInput.X = AMotionEvent_getX(androidEvent, i + idx);
event.TouchInput.Y = AMotionEvent_getY(androidEvent, i + idx);
if (event.TouchInput.ID >= 32)
continue;
TouchEventData& event_data = TouchEventsData[event.TouchInput.ID];
// Don't send move event when nothing changed
if (event_data.event == event.TouchInput.Event &&
event_data.x == event.TouchInput.X &&
event_data.y == event.TouchInput.Y)
continue;
event_data.event = event.TouchInput.Event;
event_data.x = event.TouchInput.X;
event_data.y = event.TouchInput.Y + adjusted_height;
postEventFromUser(event);
if (event.TouchInput.ID == 0)
{
simulate_mouse = true;
mouse_pos.X = event.TouchInput.X;
mouse_pos.Y = event.TouchInput.Y;
}
}
status = 1;
}
// Simulate mouse event for first finger on multitouch device.
// This allows to click on GUI elements.
if (simulate_mouse)
simulateMouse(event, mouse_pos);
return status;
}
s32 CIrrDeviceAndroid::handleKeyboard(AInputEvent* androidEvent)
{
s32 status = 0;
bool ignore_event = false;
SEvent event;
event.EventType = EET_KEY_INPUT_EVENT;
event.KeyInput.Char = 0;
event.KeyInput.PressedDown = false;
event.KeyInput.Key = IRR_KEY_UNKNOWN;
int32_t keyCode = AKeyEvent_getKeyCode(androidEvent);
int32_t keyAction = AKeyEvent_getAction(androidEvent);
int32_t keyMetaState = AKeyEvent_getMetaState(androidEvent);
int32_t keyRepeat = AKeyEvent_getRepeatCount(androidEvent);
int32_t scanCode = AKeyEvent_getScanCode(androidEvent);
if (keyAction == AKEY_EVENT_ACTION_DOWN)
{
event.KeyInput.PressedDown = true;
}
else if (keyAction == AKEY_EVENT_ACTION_UP)
{
event.KeyInput.PressedDown = false;
}
event.KeyInput.Shift = (keyMetaState & AMETA_SHIFT_ON ||
keyMetaState & AMETA_SHIFT_LEFT_ON ||
keyMetaState & AMETA_SHIFT_RIGHT_ON);
event.KeyInput.Control = (keyMetaState & AMETA_CTRL_ON ||
keyMetaState & AMETA_CTRL_LEFT_ON ||
keyMetaState & AMETA_CTRL_RIGHT_ON);
event.KeyInput.SystemKeyCode = (u32)keyCode;
event.KeyInput.Key = KeyMap[keyCode];
if (event.KeyInput.Key > 0)
{
if (TextInputEnabled == true)
{
event.KeyInput.Char = getUnicodeChar(androidEvent);
}
if (event.KeyInput.Char == 0)
{
event.KeyInput.Char = getKeyChar(event);
}
}
// If button doesn't return key code, then at least use device-specific
// scan code, because it's better than nothing
if (event.KeyInput.Key == 0)
{
event.KeyInput.Key = (EKEY_CODE)((int)IRR_KEY_CODES_COUNT + scanCode);
}
// Handle an event when back button in pressed just like an escape key
// and also avoid repeating the event to avoid some strange behaviour
if (event.KeyInput.SystemKeyCode == AKEYCODE_BACK &&
(event.KeyInput.PressedDown == false || keyRepeat > 0))
{
ignore_event = true;
}
// Mark escape key and gamepad buttons as handled by application to avoid
// receiving duplicated events
if (event.KeyInput.SystemKeyCode == AKEYCODE_ESCAPE ||
event.KeyInput.SystemKeyCode == AKEYCODE_BACK ||
(event.KeyInput.SystemKeyCode >= AKEYCODE_BUTTON_A &&
event.KeyInput.SystemKeyCode <= AKEYCODE_BUTTON_MODE))
{
status = 1;
}
if (!ignore_event)
{
postEventFromUser(event);
}
return status;
}
video::SExposedVideoData& CIrrDeviceAndroid::getExposedVideoData()
{
return ExposedVideoData;
}
void CIrrDeviceAndroid::createKeyMap()
// Create the keymap in startSTK
extern "C" void createKeyMap()
{
KeyMap[AKEYCODE_UNKNOWN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_SOFT_LEFT] = IRR_KEY_LBUTTON;
KeyMap[AKEYCODE_SOFT_RIGHT] = IRR_KEY_RBUTTON;
KeyMap[AKEYCODE_HOME] = IRR_KEY_HOME;
KeyMap[AKEYCODE_BACK] = IRR_KEY_ESCAPE;
KeyMap[AKEYCODE_CALL] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_ENDCALL] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_0] = IRR_KEY_0;
KeyMap[AKEYCODE_1] = IRR_KEY_1;
KeyMap[AKEYCODE_2] = IRR_KEY_2;
KeyMap[AKEYCODE_3] = IRR_KEY_3;
KeyMap[AKEYCODE_4] = IRR_KEY_4;
KeyMap[AKEYCODE_5] = IRR_KEY_5;
KeyMap[AKEYCODE_6] = IRR_KEY_6;
KeyMap[AKEYCODE_7] = IRR_KEY_7;
KeyMap[AKEYCODE_8] = IRR_KEY_8;
KeyMap[AKEYCODE_9] = IRR_KEY_9;
KeyMap[AKEYCODE_STAR] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_POUND] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_DPAD_UP] = IRR_KEY_UP;
KeyMap[AKEYCODE_DPAD_DOWN] = IRR_KEY_DOWN;
KeyMap[AKEYCODE_DPAD_LEFT] = IRR_KEY_LEFT;
KeyMap[AKEYCODE_DPAD_RIGHT] = IRR_KEY_RIGHT;
KeyMap[AKEYCODE_DPAD_CENTER] = IRR_KEY_RETURN;
KeyMap[AKEYCODE_VOLUME_UP] = IRR_KEY_VOLUME_DOWN;
KeyMap[AKEYCODE_VOLUME_DOWN] = IRR_KEY_VOLUME_UP;
KeyMap[AKEYCODE_POWER] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CAMERA] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CLEAR] = IRR_KEY_CLEAR;
KeyMap[AKEYCODE_A] = IRR_KEY_A;
KeyMap[AKEYCODE_B] = IRR_KEY_B;
KeyMap[AKEYCODE_C] = IRR_KEY_C;
KeyMap[AKEYCODE_D] = IRR_KEY_D;
KeyMap[AKEYCODE_E] = IRR_KEY_E;
KeyMap[AKEYCODE_F] = IRR_KEY_F;
KeyMap[AKEYCODE_G] = IRR_KEY_G;
KeyMap[AKEYCODE_H] = IRR_KEY_H;
KeyMap[AKEYCODE_I] = IRR_KEY_I;
KeyMap[AKEYCODE_J] = IRR_KEY_J;
KeyMap[AKEYCODE_K] = IRR_KEY_K;
KeyMap[AKEYCODE_L] = IRR_KEY_L;
KeyMap[AKEYCODE_M] = IRR_KEY_M;
KeyMap[AKEYCODE_N] = IRR_KEY_N;
KeyMap[AKEYCODE_O] = IRR_KEY_O;
KeyMap[AKEYCODE_P] = IRR_KEY_P;
KeyMap[AKEYCODE_Q] = IRR_KEY_Q;
KeyMap[AKEYCODE_R] = IRR_KEY_R;
KeyMap[AKEYCODE_S] = IRR_KEY_S;
KeyMap[AKEYCODE_T] = IRR_KEY_T;
KeyMap[AKEYCODE_U] = IRR_KEY_U;
KeyMap[AKEYCODE_V] = IRR_KEY_V;
KeyMap[AKEYCODE_W] = IRR_KEY_W;
KeyMap[AKEYCODE_X] = IRR_KEY_X;
KeyMap[AKEYCODE_Y] = IRR_KEY_Y;
KeyMap[AKEYCODE_Z] = IRR_KEY_Z;
KeyMap[AKEYCODE_COMMA] = IRR_KEY_COMMA;
KeyMap[AKEYCODE_PERIOD] = IRR_KEY_PERIOD;
KeyMap[AKEYCODE_ALT_LEFT] = IRR_KEY_MENU;
KeyMap[AKEYCODE_ALT_RIGHT] = IRR_KEY_MENU;
KeyMap[AKEYCODE_SHIFT_LEFT] = IRR_KEY_LSHIFT;
KeyMap[AKEYCODE_SHIFT_RIGHT] = IRR_KEY_RSHIFT;
KeyMap[AKEYCODE_TAB] = IRR_KEY_TAB;
KeyMap[AKEYCODE_SPACE] = IRR_KEY_SPACE;
KeyMap[AKEYCODE_SYM] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_EXPLORER] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_ENVELOPE] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_ENTER] = IRR_KEY_RETURN;
KeyMap[AKEYCODE_DEL] = IRR_KEY_BACK;
KeyMap[AKEYCODE_GRAVE] = IRR_KEY_OEM_3;
KeyMap[AKEYCODE_MINUS] = IRR_KEY_MINUS;
KeyMap[AKEYCODE_EQUALS] = IRR_KEY_PLUS;
KeyMap[AKEYCODE_LEFT_BRACKET] = IRR_KEY_OEM_4;
KeyMap[AKEYCODE_RIGHT_BRACKET] = IRR_KEY_OEM_6;
KeyMap[AKEYCODE_BACKSLASH] = IRR_KEY_OEM_5;
KeyMap[AKEYCODE_SEMICOLON] = IRR_KEY_OEM_1;
KeyMap[AKEYCODE_APOSTROPHE] = IRR_KEY_OEM_7;
KeyMap[AKEYCODE_SLASH] = IRR_KEY_OEM_2;
KeyMap[AKEYCODE_AT] = IRR_KEY_2;
KeyMap[AKEYCODE_NUM] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_HEADSETHOOK] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_FOCUS] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_PLUS] = IRR_KEY_PLUS;
KeyMap[AKEYCODE_MENU] = IRR_KEY_MENU;
KeyMap[AKEYCODE_NOTIFICATION] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_SEARCH] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MEDIA_PLAY_PAUSE] = IRR_KEY_MEDIA_PLAY_PAUSE;
KeyMap[AKEYCODE_MEDIA_STOP] = IRR_KEY_MEDIA_STOP;
KeyMap[AKEYCODE_MEDIA_NEXT] = IRR_KEY_MEDIA_NEXT_TRACK;
KeyMap[AKEYCODE_MEDIA_PREVIOUS] = IRR_KEY_MEDIA_PREV_TRACK;
KeyMap[AKEYCODE_MEDIA_REWIND] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MEDIA_FAST_FORWARD] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MUTE] = IRR_KEY_VOLUME_MUTE;
KeyMap[AKEYCODE_PAGE_UP] = IRR_KEY_PRIOR;
KeyMap[AKEYCODE_PAGE_DOWN] = IRR_KEY_NEXT;
KeyMap[AKEYCODE_PICTSYMBOLS] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_SWITCH_CHARSET] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_UNKNOWN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_SOFT_LEFT] = IRR_KEY_LBUTTON;
g_keymap[AKEYCODE_SOFT_RIGHT] = IRR_KEY_RBUTTON;
g_keymap[AKEYCODE_HOME] = IRR_KEY_HOME;
g_keymap[AKEYCODE_BACK] = IRR_KEY_ESCAPE;
g_keymap[AKEYCODE_CALL] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_ENDCALL] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_0] = IRR_KEY_0;
g_keymap[AKEYCODE_1] = IRR_KEY_1;
g_keymap[AKEYCODE_2] = IRR_KEY_2;
g_keymap[AKEYCODE_3] = IRR_KEY_3;
g_keymap[AKEYCODE_4] = IRR_KEY_4;
g_keymap[AKEYCODE_5] = IRR_KEY_5;
g_keymap[AKEYCODE_6] = IRR_KEY_6;
g_keymap[AKEYCODE_7] = IRR_KEY_7;
g_keymap[AKEYCODE_8] = IRR_KEY_8;
g_keymap[AKEYCODE_9] = IRR_KEY_9;
g_keymap[AKEYCODE_STAR] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_POUND] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_DPAD_UP] = IRR_KEY_UP;
g_keymap[AKEYCODE_DPAD_DOWN] = IRR_KEY_DOWN;
g_keymap[AKEYCODE_DPAD_LEFT] = IRR_KEY_LEFT;
g_keymap[AKEYCODE_DPAD_RIGHT] = IRR_KEY_RIGHT;
g_keymap[AKEYCODE_DPAD_CENTER] = IRR_KEY_RETURN;
g_keymap[AKEYCODE_VOLUME_UP] = IRR_KEY_VOLUME_DOWN;
g_keymap[AKEYCODE_VOLUME_DOWN] = IRR_KEY_VOLUME_UP;
g_keymap[AKEYCODE_POWER] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CAMERA] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CLEAR] = IRR_KEY_CLEAR;
g_keymap[AKEYCODE_A] = IRR_KEY_A;
g_keymap[AKEYCODE_B] = IRR_KEY_B;
g_keymap[AKEYCODE_C] = IRR_KEY_C;
g_keymap[AKEYCODE_D] = IRR_KEY_D;
g_keymap[AKEYCODE_E] = IRR_KEY_E;
g_keymap[AKEYCODE_F] = IRR_KEY_F;
g_keymap[AKEYCODE_G] = IRR_KEY_G;
g_keymap[AKEYCODE_H] = IRR_KEY_H;
g_keymap[AKEYCODE_I] = IRR_KEY_I;
g_keymap[AKEYCODE_J] = IRR_KEY_J;
g_keymap[AKEYCODE_K] = IRR_KEY_K;
g_keymap[AKEYCODE_L] = IRR_KEY_L;
g_keymap[AKEYCODE_M] = IRR_KEY_M;
g_keymap[AKEYCODE_N] = IRR_KEY_N;
g_keymap[AKEYCODE_O] = IRR_KEY_O;
g_keymap[AKEYCODE_P] = IRR_KEY_P;
g_keymap[AKEYCODE_Q] = IRR_KEY_Q;
g_keymap[AKEYCODE_R] = IRR_KEY_R;
g_keymap[AKEYCODE_S] = IRR_KEY_S;
g_keymap[AKEYCODE_T] = IRR_KEY_T;
g_keymap[AKEYCODE_U] = IRR_KEY_U;
g_keymap[AKEYCODE_V] = IRR_KEY_V;
g_keymap[AKEYCODE_W] = IRR_KEY_W;
g_keymap[AKEYCODE_X] = IRR_KEY_X;
g_keymap[AKEYCODE_Y] = IRR_KEY_Y;
g_keymap[AKEYCODE_Z] = IRR_KEY_Z;
g_keymap[AKEYCODE_COMMA] = IRR_KEY_COMMA;
g_keymap[AKEYCODE_PERIOD] = IRR_KEY_PERIOD;
g_keymap[AKEYCODE_ALT_LEFT] = IRR_KEY_MENU;
g_keymap[AKEYCODE_ALT_RIGHT] = IRR_KEY_MENU;
g_keymap[AKEYCODE_SHIFT_LEFT] = IRR_KEY_LSHIFT;
g_keymap[AKEYCODE_SHIFT_RIGHT] = IRR_KEY_RSHIFT;
g_keymap[AKEYCODE_TAB] = IRR_KEY_TAB;
g_keymap[AKEYCODE_SPACE] = IRR_KEY_SPACE;
g_keymap[AKEYCODE_SYM] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_EXPLORER] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_ENVELOPE] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_ENTER] = IRR_KEY_RETURN;
g_keymap[AKEYCODE_DEL] = IRR_KEY_BACK;
g_keymap[AKEYCODE_GRAVE] = IRR_KEY_OEM_3;
g_keymap[AKEYCODE_MINUS] = IRR_KEY_MINUS;
g_keymap[AKEYCODE_EQUALS] = IRR_KEY_PLUS;
g_keymap[AKEYCODE_LEFT_BRACKET] = IRR_KEY_OEM_4;
g_keymap[AKEYCODE_RIGHT_BRACKET] = IRR_KEY_OEM_6;
g_keymap[AKEYCODE_BACKSLASH] = IRR_KEY_OEM_5;
g_keymap[AKEYCODE_SEMICOLON] = IRR_KEY_OEM_1;
g_keymap[AKEYCODE_APOSTROPHE] = IRR_KEY_OEM_7;
g_keymap[AKEYCODE_SLASH] = IRR_KEY_OEM_2;
g_keymap[AKEYCODE_AT] = IRR_KEY_2;
g_keymap[AKEYCODE_NUM] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_HEADSETHOOK] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_FOCUS] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_PLUS] = IRR_KEY_PLUS;
g_keymap[AKEYCODE_MENU] = IRR_KEY_MENU;
g_keymap[AKEYCODE_NOTIFICATION] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_SEARCH] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MEDIA_PLAY_PAUSE] = IRR_KEY_MEDIA_PLAY_PAUSE;
g_keymap[AKEYCODE_MEDIA_STOP] = IRR_KEY_MEDIA_STOP;
g_keymap[AKEYCODE_MEDIA_NEXT] = IRR_KEY_MEDIA_NEXT_TRACK;
g_keymap[AKEYCODE_MEDIA_PREVIOUS] = IRR_KEY_MEDIA_PREV_TRACK;
g_keymap[AKEYCODE_MEDIA_REWIND] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MEDIA_FAST_FORWARD] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MUTE] = IRR_KEY_VOLUME_MUTE;
g_keymap[AKEYCODE_PAGE_UP] = IRR_KEY_PRIOR;
g_keymap[AKEYCODE_PAGE_DOWN] = IRR_KEY_NEXT;
g_keymap[AKEYCODE_PICTSYMBOLS] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_SWITCH_CHARSET] = IRR_KEY_UNKNOWN;
// following look like controller inputs
KeyMap[AKEYCODE_BUTTON_A] = IRR_KEY_BUTTON_A;
KeyMap[AKEYCODE_BUTTON_B] = IRR_KEY_BUTTON_B;
KeyMap[AKEYCODE_BUTTON_C] = IRR_KEY_BUTTON_C;
KeyMap[AKEYCODE_BUTTON_X] = IRR_KEY_BUTTON_X;
KeyMap[AKEYCODE_BUTTON_Y] = IRR_KEY_BUTTON_Y;
KeyMap[AKEYCODE_BUTTON_Z] = IRR_KEY_BUTTON_Z;
KeyMap[AKEYCODE_BUTTON_L1] = IRR_KEY_BUTTON_L1;
KeyMap[AKEYCODE_BUTTON_R1] = IRR_KEY_BUTTON_R1;
KeyMap[AKEYCODE_BUTTON_L2] = IRR_KEY_BUTTON_L2;
KeyMap[AKEYCODE_BUTTON_R2] = IRR_KEY_BUTTON_R2;
KeyMap[AKEYCODE_BUTTON_THUMBL] = IRR_KEY_BUTTON_THUMBL;
KeyMap[AKEYCODE_BUTTON_THUMBR] = IRR_KEY_BUTTON_THUMBR;
KeyMap[AKEYCODE_BUTTON_START] = IRR_KEY_BUTTON_START;
KeyMap[AKEYCODE_BUTTON_SELECT] = IRR_KEY_BUTTON_SELECT;
KeyMap[AKEYCODE_BUTTON_MODE] = IRR_KEY_BUTTON_MODE;
g_keymap[AKEYCODE_BUTTON_A] = IRR_KEY_BUTTON_A;
g_keymap[AKEYCODE_BUTTON_B] = IRR_KEY_BUTTON_B;
g_keymap[AKEYCODE_BUTTON_C] = IRR_KEY_BUTTON_C;
g_keymap[AKEYCODE_BUTTON_X] = IRR_KEY_BUTTON_X;
g_keymap[AKEYCODE_BUTTON_Y] = IRR_KEY_BUTTON_Y;
g_keymap[AKEYCODE_BUTTON_Z] = IRR_KEY_BUTTON_Z;
g_keymap[AKEYCODE_BUTTON_L1] = IRR_KEY_BUTTON_L1;
g_keymap[AKEYCODE_BUTTON_R1] = IRR_KEY_BUTTON_R1;
g_keymap[AKEYCODE_BUTTON_L2] = IRR_KEY_BUTTON_L2;
g_keymap[AKEYCODE_BUTTON_R2] = IRR_KEY_BUTTON_R2;
g_keymap[AKEYCODE_BUTTON_THUMBL] = IRR_KEY_BUTTON_THUMBL;
g_keymap[AKEYCODE_BUTTON_THUMBR] = IRR_KEY_BUTTON_THUMBR;
g_keymap[AKEYCODE_BUTTON_START] = IRR_KEY_BUTTON_START;
g_keymap[AKEYCODE_BUTTON_SELECT] = IRR_KEY_BUTTON_SELECT;
g_keymap[AKEYCODE_BUTTON_MODE] = IRR_KEY_BUTTON_MODE;
KeyMap[AKEYCODE_ESCAPE] = IRR_KEY_ESCAPE;
KeyMap[AKEYCODE_FORWARD_DEL] = IRR_KEY_DELETE;
KeyMap[AKEYCODE_CTRL_LEFT] = IRR_KEY_CONTROL;
KeyMap[AKEYCODE_CTRL_RIGHT] = IRR_KEY_CONTROL;
KeyMap[AKEYCODE_CAPS_LOCK] = IRR_KEY_CAPITAL;
KeyMap[AKEYCODE_SCROLL_LOCK] = IRR_KEY_SCROLL;
KeyMap[AKEYCODE_META_LEFT] = IRR_KEY_LWIN;
KeyMap[AKEYCODE_META_RIGHT] = IRR_KEY_RWIN;
KeyMap[AKEYCODE_FUNCTION] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_SYSRQ] = IRR_KEY_SNAPSHOT;
KeyMap[AKEYCODE_BREAK] = IRR_KEY_PAUSE;
KeyMap[AKEYCODE_MOVE_HOME] = IRR_KEY_HOME;
KeyMap[AKEYCODE_MOVE_END] = IRR_KEY_END;
KeyMap[AKEYCODE_INSERT] = IRR_KEY_INSERT;
KeyMap[AKEYCODE_FORWARD] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MEDIA_PLAY] = IRR_KEY_PLAY;
KeyMap[AKEYCODE_MEDIA_PAUSE] = IRR_KEY_MEDIA_PLAY_PAUSE;
KeyMap[AKEYCODE_MEDIA_CLOSE] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MEDIA_EJECT] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MEDIA_RECORD] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_F1] = IRR_KEY_F1;
KeyMap[AKEYCODE_F2] = IRR_KEY_F2;
KeyMap[AKEYCODE_F3] = IRR_KEY_F3;
KeyMap[AKEYCODE_F4] = IRR_KEY_F4;
KeyMap[AKEYCODE_F5] = IRR_KEY_F5;
KeyMap[AKEYCODE_F6] = IRR_KEY_F6;
KeyMap[AKEYCODE_F7] = IRR_KEY_F7;
KeyMap[AKEYCODE_F8] = IRR_KEY_F8;
KeyMap[AKEYCODE_F9] = IRR_KEY_F9;
KeyMap[AKEYCODE_F10] = IRR_KEY_F10;
KeyMap[AKEYCODE_F11] = IRR_KEY_F11;
KeyMap[AKEYCODE_F12] = IRR_KEY_F12;
KeyMap[AKEYCODE_NUM_LOCK] = IRR_KEY_NUMLOCK;
KeyMap[AKEYCODE_NUMPAD_0] = IRR_KEY_NUMPAD0;
KeyMap[AKEYCODE_NUMPAD_1] = IRR_KEY_NUMPAD1;
KeyMap[AKEYCODE_NUMPAD_2] = IRR_KEY_NUMPAD2;
KeyMap[AKEYCODE_NUMPAD_3] = IRR_KEY_NUMPAD3;
KeyMap[AKEYCODE_NUMPAD_4] = IRR_KEY_NUMPAD4;
KeyMap[AKEYCODE_NUMPAD_5] = IRR_KEY_NUMPAD5;
KeyMap[AKEYCODE_NUMPAD_6] = IRR_KEY_NUMPAD6;
KeyMap[AKEYCODE_NUMPAD_7] = IRR_KEY_NUMPAD7;
KeyMap[AKEYCODE_NUMPAD_8] = IRR_KEY_NUMPAD8;
KeyMap[AKEYCODE_NUMPAD_9] = IRR_KEY_NUMPAD9;
KeyMap[AKEYCODE_NUMPAD_DIVIDE] = IRR_KEY_DIVIDE;
KeyMap[AKEYCODE_NUMPAD_MULTIPLY] = IRR_KEY_MULTIPLY;
KeyMap[AKEYCODE_NUMPAD_SUBTRACT] = IRR_KEY_SUBTRACT;
KeyMap[AKEYCODE_NUMPAD_ADD] = IRR_KEY_ADD;
KeyMap[AKEYCODE_NUMPAD_DOT] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_NUMPAD_COMMA] = IRR_KEY_COMMA;
KeyMap[AKEYCODE_NUMPAD_ENTER] = IRR_KEY_RETURN;
KeyMap[AKEYCODE_NUMPAD_EQUALS] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_NUMPAD_LEFT_PAREN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_NUMPAD_RIGHT_PAREN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_VOLUME_MUTE] = IRR_KEY_VOLUME_MUTE;
KeyMap[AKEYCODE_INFO] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CHANNEL_UP] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CHANNEL_DOWN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_ZOOM_IN] = IRR_KEY_ZOOM;
KeyMap[AKEYCODE_ZOOM_OUT] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_TV] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_WINDOW] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_GUIDE] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_DVR] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BOOKMARK] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CAPTIONS] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_SETTINGS] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_TV_POWER] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_TV_INPUT] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_STB_POWER] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_STB_INPUT] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_AVR_POWER] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_AVR_INPUT] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_PROG_RED] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_PROG_GREEN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_PROG_YELLOW] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_PROG_BLUE] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_APP_SWITCH] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_1] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_2] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_3] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_4] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_5] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_6] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_7] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_8] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_9] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_10] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_11] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_12] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_13] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_14] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_15] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BUTTON_16] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_LANGUAGE_SWITCH] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MANNER_MODE] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_3D_MODE] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CONTACTS] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CALENDAR] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MUSIC] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_CALCULATOR] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_ZENKAKU_HANKAKU] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_EISU] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MUHENKAN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_HENKAN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_KATAKANA_HIRAGANA] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_YEN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_RO] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_KANA] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_ASSIST] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BRIGHTNESS_DOWN] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_BRIGHTNESS_UP] = IRR_KEY_UNKNOWN;
KeyMap[AKEYCODE_MEDIA_AUDIO_TRACK] = IRR_KEY_UNKNOWN;
}
wchar_t CIrrDeviceAndroid::getKeyChar(SEvent& event)
{
// Handle ASCII chars
wchar_t key_char = 0;
// A-Z
if (event.KeyInput.SystemKeyCode > 28 && event.KeyInput.SystemKeyCode < 55)
{
if (event.KeyInput.Shift)
{
key_char = event.KeyInput.SystemKeyCode + 36;
}
else
{
key_char = event.KeyInput.SystemKeyCode + 68;
}
}
// 0-9
else if (event.KeyInput.SystemKeyCode > 6 && event.KeyInput.SystemKeyCode < 17)
{
key_char = event.KeyInput.SystemKeyCode + 41;
}
else if (event.KeyInput.SystemKeyCode == AKEYCODE_BACK)
{
key_char = 8;
}
else if (event.KeyInput.SystemKeyCode == AKEYCODE_DEL)
{
key_char = 8;
}
else if (event.KeyInput.SystemKeyCode == AKEYCODE_TAB)
{
key_char = 9;
}
else if (event.KeyInput.SystemKeyCode == AKEYCODE_ENTER)
{
key_char = 13;
}
else if (event.KeyInput.SystemKeyCode == AKEYCODE_SPACE)
{
key_char = 32;
}
else if (event.KeyInput.SystemKeyCode == AKEYCODE_COMMA)
{
key_char = 44;
}
else if (event.KeyInput.SystemKeyCode == AKEYCODE_PERIOD)
{
key_char = 46;
}
return key_char;
}
wchar_t CIrrDeviceAndroid::getUnicodeChar(AInputEvent* event)
{
jlong down_time = AKeyEvent_getDownTime(event);
jlong event_time = AKeyEvent_getEventTime(event);
jint action = AKeyEvent_getAction(event);
jint code = AKeyEvent_getKeyCode(event);
jint repeat = AKeyEvent_getRepeatCount(event);
jint meta_state = AKeyEvent_getMetaState(event);
jint device_id = AInputEvent_getDeviceId(event);
jint scan_code = AKeyEvent_getScanCode(event);
jint flags = AKeyEvent_getFlags(event);
jint source = AInputEvent_getSource(event);
jclass key_event = m_jni_env->FindClass("android/view/KeyEvent");
jmethodID key_event_constructor = m_jni_env->GetMethodID(key_event, "<init>",
"(JJIIIIIIII)V");
jobject key_event_obj = m_jni_env->NewObject(key_event, key_event_constructor,
down_time, event_time, action, code,
repeat, meta_state, device_id,
scan_code, flags, source);
jmethodID get_unicode = m_jni_env->GetMethodID(key_event, "getUnicodeChar", "(I)I");
wchar_t unicode_char = m_jni_env->CallIntMethod(key_event_obj, get_unicode,
meta_state);
return unicode_char;
g_keymap[AKEYCODE_ESCAPE] = IRR_KEY_ESCAPE;
g_keymap[AKEYCODE_FORWARD_DEL] = IRR_KEY_DELETE;
g_keymap[AKEYCODE_CTRL_LEFT] = IRR_KEY_CONTROL;
g_keymap[AKEYCODE_CTRL_RIGHT] = IRR_KEY_CONTROL;
g_keymap[AKEYCODE_CAPS_LOCK] = IRR_KEY_CAPITAL;
g_keymap[AKEYCODE_SCROLL_LOCK] = IRR_KEY_SCROLL;
g_keymap[AKEYCODE_META_LEFT] = IRR_KEY_LWIN;
g_keymap[AKEYCODE_META_RIGHT] = IRR_KEY_RWIN;
g_keymap[AKEYCODE_FUNCTION] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_SYSRQ] = IRR_KEY_SNAPSHOT;
g_keymap[AKEYCODE_BREAK] = IRR_KEY_PAUSE;
g_keymap[AKEYCODE_MOVE_HOME] = IRR_KEY_HOME;
g_keymap[AKEYCODE_MOVE_END] = IRR_KEY_END;
g_keymap[AKEYCODE_INSERT] = IRR_KEY_INSERT;
g_keymap[AKEYCODE_FORWARD] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MEDIA_PLAY] = IRR_KEY_PLAY;
g_keymap[AKEYCODE_MEDIA_PAUSE] = IRR_KEY_MEDIA_PLAY_PAUSE;
g_keymap[AKEYCODE_MEDIA_CLOSE] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MEDIA_EJECT] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MEDIA_RECORD] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_F1] = IRR_KEY_F1;
g_keymap[AKEYCODE_F2] = IRR_KEY_F2;
g_keymap[AKEYCODE_F3] = IRR_KEY_F3;
g_keymap[AKEYCODE_F4] = IRR_KEY_F4;
g_keymap[AKEYCODE_F5] = IRR_KEY_F5;
g_keymap[AKEYCODE_F6] = IRR_KEY_F6;
g_keymap[AKEYCODE_F7] = IRR_KEY_F7;
g_keymap[AKEYCODE_F8] = IRR_KEY_F8;
g_keymap[AKEYCODE_F9] = IRR_KEY_F9;
g_keymap[AKEYCODE_F10] = IRR_KEY_F10;
g_keymap[AKEYCODE_F11] = IRR_KEY_F11;
g_keymap[AKEYCODE_F12] = IRR_KEY_F12;
g_keymap[AKEYCODE_NUM_LOCK] = IRR_KEY_NUMLOCK;
g_keymap[AKEYCODE_NUMPAD_0] = IRR_KEY_NUMPAD0;
g_keymap[AKEYCODE_NUMPAD_1] = IRR_KEY_NUMPAD1;
g_keymap[AKEYCODE_NUMPAD_2] = IRR_KEY_NUMPAD2;
g_keymap[AKEYCODE_NUMPAD_3] = IRR_KEY_NUMPAD3;
g_keymap[AKEYCODE_NUMPAD_4] = IRR_KEY_NUMPAD4;
g_keymap[AKEYCODE_NUMPAD_5] = IRR_KEY_NUMPAD5;
g_keymap[AKEYCODE_NUMPAD_6] = IRR_KEY_NUMPAD6;
g_keymap[AKEYCODE_NUMPAD_7] = IRR_KEY_NUMPAD7;
g_keymap[AKEYCODE_NUMPAD_8] = IRR_KEY_NUMPAD8;
g_keymap[AKEYCODE_NUMPAD_9] = IRR_KEY_NUMPAD9;
g_keymap[AKEYCODE_NUMPAD_DIVIDE] = IRR_KEY_DIVIDE;
g_keymap[AKEYCODE_NUMPAD_MULTIPLY] = IRR_KEY_MULTIPLY;
g_keymap[AKEYCODE_NUMPAD_SUBTRACT] = IRR_KEY_SUBTRACT;
g_keymap[AKEYCODE_NUMPAD_ADD] = IRR_KEY_ADD;
g_keymap[AKEYCODE_NUMPAD_DOT] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_NUMPAD_COMMA] = IRR_KEY_COMMA;
g_keymap[AKEYCODE_NUMPAD_ENTER] = IRR_KEY_RETURN;
g_keymap[AKEYCODE_NUMPAD_EQUALS] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_NUMPAD_LEFT_PAREN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_NUMPAD_RIGHT_PAREN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_VOLUME_MUTE] = IRR_KEY_VOLUME_MUTE;
g_keymap[AKEYCODE_INFO] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CHANNEL_UP] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CHANNEL_DOWN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_ZOOM_IN] = IRR_KEY_ZOOM;
g_keymap[AKEYCODE_ZOOM_OUT] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_TV] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_WINDOW] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_GUIDE] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_DVR] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BOOKMARK] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CAPTIONS] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_SETTINGS] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_TV_POWER] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_TV_INPUT] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_STB_POWER] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_STB_INPUT] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_AVR_POWER] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_AVR_INPUT] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_PROG_RED] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_PROG_GREEN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_PROG_YELLOW] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_PROG_BLUE] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_APP_SWITCH] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_1] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_2] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_3] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_4] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_5] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_6] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_7] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_8] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_9] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_10] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_11] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_12] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_13] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_14] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_15] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BUTTON_16] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_LANGUAGE_SWITCH] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MANNER_MODE] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_3D_MODE] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CONTACTS] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CALENDAR] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MUSIC] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_CALCULATOR] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_ZENKAKU_HANKAKU] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_EISU] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MUHENKAN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_HENKAN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_KATAKANA_HIRAGANA] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_YEN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_RO] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_KANA] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_ASSIST] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BRIGHTNESS_DOWN] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_BRIGHTNESS_UP] = IRR_KEY_UNKNOWN;
g_keymap[AKEYCODE_MEDIA_AUDIO_TRACK] = IRR_KEY_UNKNOWN;
}
void CIrrDeviceAndroid::openURL(const std::string& url)

View File

@ -72,7 +72,6 @@ namespace irr
virtual bool deactivateGyroscope();
virtual bool isGyroscopeActive();
virtual bool isGyroscopeAvailable();
virtual void setTextInputEnabled(bool enabled) {TextInputEnabled = enabled;}
void fromSTKEditBox(int widget_id, const core::stringw& text, int selection_start, int selection_end, int type);
virtual void toggleOnScreenKeyboard(bool show, s32 type = 0);
virtual bool supportsTouchDevice() const { return HasTouchDevice; }
@ -104,31 +103,18 @@ namespace irr
const ASensor* Gyroscope;
bool AccelerometerActive;
bool GyroscopeActive;
bool TextInputEnabled;
static AndroidApplicationInfo ApplicationInfo;
static bool IsPaused;
static bool IsFocused;
static bool IsStarted;
struct TouchEventData
{
int x;
int y;
ETOUCH_INPUT_EVENT event;
TouchEventData() : x(0), y(0), event(ETIE_COUNT) {};
};
TouchEventData TouchEventsData[32];
bool HasTouchDevice;
float GamepadAxisX;
float GamepadAxisY;
DeviceOrientation DefaultOrientation;
video::SExposedVideoData ExposedVideoData;
std::map<int, EKEY_CODE> KeyMap;
void printConfig();
void createDriver();
@ -142,10 +128,6 @@ namespace irr
video::SExposedVideoData& getExposedVideoData();
static void handleAndroidCommand(android_app* app, int32_t cmd);
static s32 handleInput(android_app* app, AInputEvent* event);
s32 handleTouch(AInputEvent* androidEvent);
s32 handleKeyboard(AInputEvent* androidEvent);
};
} // end namespace irr

View File

@ -432,9 +432,13 @@ static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue)
android_app_set_input(app, NULL);
}
// Defined in CIrrDeviceAndroid, we call it in android main thread so after activity
// starts keymap is visible to all threads
extern void createKeyMap();
void ANativeActivity_onCreate(ANativeActivity* activity,
void* savedState, size_t savedStateSize) {
LOGV("Creating: %p\n", activity);
createKeyMap();
activity->callbacks->onDestroy = onDestroy;
activity->callbacks->onStart = onStart;
activity->callbacks->onResume = onResume;

View File

@ -189,7 +189,6 @@ CGUIEditBox::CGUIEditBox(const wchar_t* text, bool border,
PasswordChar(U'*'), HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_CENTER),
CurrentTextRect(0,0,1,1), FrameRect(rectangle)
{
m_from_android_edittext = false;
m_composing_start = 0;
m_composing_end = 0;
m_type = (GUIEngine::TextBoxType)0;
@ -244,14 +243,6 @@ CGUIEditBox::~CGUIEditBox()
}
#elif defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
DestroyCaret();
#endif
#ifdef ANDROID
if (irr_driver->getDevice()->getType() == irr::EIDT_ANDROID)
{
CIrrDeviceAndroid* dl = dynamic_cast<CIrrDeviceAndroid*>(
irr_driver->getDevice());
dl->setTextInputEnabled(false);
}
#endif
if (GUIEngine::ScreenKeyboard::shouldUseScreenKeyboard() &&
GUIEngine::ScreenKeyboard::hasSystemScreenKeyboard())
@ -347,9 +338,6 @@ bool CGUIEditBox::OnEvent(const SEvent& event)
#ifndef SERVER_ONLY
if (isEnabled())
{
// Ignore key input if we only fromAndroidEditText
if (m_from_android_edittext && event.EventType == EET_KEY_INPUT_EVENT)
return true;
switch(event.EventType)
{
case EET_GUI_EVENT:
@ -370,15 +358,6 @@ bool CGUIEditBox::OnEvent(const SEvent& event)
#elif defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
DestroyCaret();
#endif
#ifdef ANDROID
if (irr_driver->getDevice()->getType() == irr::EIDT_ANDROID)
{
CIrrDeviceAndroid* dl = dynamic_cast<CIrrDeviceAndroid*>(
irr_driver->getDevice());
dl->setTextInputEnabled(false);
}
#endif
m_from_android_edittext = false;
m_composing_start = 0;
m_composing_end = 0;
m_composing_text.clear();
@ -396,29 +375,17 @@ bool CGUIEditBox::OnEvent(const SEvent& event)
#endif
calculateScrollPos();
#ifdef ANDROID
if (irr_driver->getDevice()->getType() == irr::EIDT_ANDROID)
{
CIrrDeviceAndroid* dl = dynamic_cast<CIrrDeviceAndroid*>(
irr_driver->getDevice());
dl->setTextInputEnabled(true);
}
if (GUIEngine::ScreenKeyboard::shouldUseScreenKeyboard() &&
GUIEngine::ScreenKeyboard::hasSystemScreenKeyboard() &&
irr_driver->getDevice()->getType() == irr::EIDT_ANDROID)
{
// If user toggle with hacker keyboard with arrows, keep
// using only text from STKEditTex
m_from_android_edittext = true;
CIrrDeviceAndroid* dl = dynamic_cast<CIrrDeviceAndroid*>(
irr_driver->getDevice());
dl->fromSTKEditBox(getID(), Text, m_mark_begin, m_mark_end, m_type);
}
else
#endif
{
m_from_android_edittext = false;
}
m_composing_text.clear();
}
break;
@ -1523,8 +1490,6 @@ void CGUIEditBox::fromAndroidEditText(const std::u32string& text, int start,
int end, int composing_start,
int composing_end)
{
// When focus of this element is lost, this will be set to false again
m_from_android_edittext = true;
// Prevent invalid start or end
if ((unsigned)end > text.size())
{

View File

@ -180,10 +180,6 @@ namespace GUIEngine
s32 m_composing_start;
s32 m_composing_end;
/* If true, this editbox will copy text and selection only from
* android edittext, and process only mouse event. */
bool m_from_android_edittext;
/* UTF32 string for shaping and editing to avoid wchar_t issue in
* windows */
std::u32string m_edit_text;