Make the CMake build system work on OSX (link against frameworks, build app bundle, etc.)

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9657 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-08-29 18:17:45 +00:00
parent c4a24ad6b6
commit 6aecb42e42

View File

@ -36,9 +36,30 @@ include_directories("${STK_SOURCE_DIR}")
include_directories("${STK_SOURCE_DIR}/enet/include")
include_directories("${STK_SOURCE_DIR}/bullet/src")
if(APPLE)
# We could use smarter detection of the frameworks but supporting a single official setup makes things easy...
include_directories("/Library/Frameworks/IrrFramework.framework/Versions/A/Headers/")
include_directories("/Library/Frameworks/fribidi.framework/Headers")
include_directories("/Library/Frameworks/Ogg.framework/Headers")
include_directories("/Library/Frameworks/Vorbis.framework/Headers")
include_directories("/usr/local/include")
include_directories("/usr/include")
find_library(Ogg /Library/Frameworks/Ogg.framework)
find_library(Vorbis /Library/Frameworks/Vorbis.framework)
#find_library(supertuxkart -framework IOKit)
#find_library(supertuxkart -framework QuickTime)
#find_library(supertuxkart -framework Carbon)
#find_library(supertuxkart -framework AudioUnit)
#find_library(supertuxkart -framework GLUT)
#find_library(find_librarysupertuxkart -framework Cocoa)
#find_library(supertuxkart -framework OpenGL)
#find_library(supertuxkart -framework AGL)
endif()
# Set lib paths
if(APPLE)
link_directories("${IRRLICHT_DIR}/lib/MacOSX")
# nothing to add
elseif(UNIX)
link_directories("${IRRLICHT_DIR}/lib/Linux")
elseif(MSVC)
@ -50,45 +71,55 @@ endif()
link_directories("${STK_SOURCE_DIR}/bullet")
# OpenGL
find_package(OpenGL)
if(OPENGL_FOUND)
message("-- OpenGL found (include dirs: ${OPENGL_INCLUDE_DIR})")
include_directories(${OPENGL_INCLUDE_DIR})
if(APPLE)
find_library(OpenGL /System/Library/Frameworks/OpenGL.framework /System/Library/Frameworks/AGL.framework)
else()
message(FATAL_ERROR "OpenGL not found.")
endif()
if(UNIX)
# X11, stk requires xf86vm
find_package(X11)
if(X11_FOUND)
message("-- X11 libs found")
else()
message(FATAL_ERROR "X11 not found.")
endif()
find_package(OpenGL)
if(OPENGL_FOUND)
message("-- OpenGL found (include dirs: ${OPENGL_INCLUDE_DIR})")
include_directories(${OPENGL_INCLUDE_DIR})
else()
message(FATAL_ERROR "OpenGL not found.")
endif()
if(UNIX)
# X11, stk requires xf86vm
find_package(X11)
if(X11_FOUND)
message("-- X11 libs found")
else()
message(FATAL_ERROR "X11 not found.")
endif()
endif()
endif()
# OpenAL
find_package(OpenAL)
if(OPENAL_FOUND)
message("-- OpenAL found (include dirs: ${OPENAL_INCLUDE_DIR})")
include_directories(${OPENAL_INCLUDE_DIR})
if(APPLE)
find_library(OpenAL /Library/Frameworks/OpenAL.framework)
else()
message(FATAL_ERROR "OpenAL not found.")
find_package(OpenAL)
if(OPENAL_FOUND)
message("-- OpenAL found (include dirs: ${OPENAL_INCLUDE_DIR})")
include_directories(${OPENAL_INCLUDE_DIR})
else()
message(FATAL_ERROR "OpenAL not found.")
endif()
endif()
# Check if we finally got irrlicht
find_path(HAVE_IRRLICHT irrlicht.h PATHS ${IRRLICHT_DIR} ${IRRLICHT_DIR}/include /usr/include/irrlicht/ /usr/local/include/irrlicht/)
if(HAVE_IRRLICHT)
message("-- Irrlicht found (in ${HAVE_IRRLICHT}/irrlicht.h)")
if(APPLE)
find_library(Irrlicht /Library/Frameworks/IrrFramework.framework)
else()
message(FATAL_ERROR "\n -- Irrlicht not found (can't locate irrlicht.h)\n Use -DIRRLICHT_DIR=/path/to/irrlicht")
find_path(HAVE_IRRLICHT irrlicht.h PATHS ${IRRLICHT_DIR} ${IRRLICHT_DIR}/include /usr/include/irrlicht/ /usr/local/include/irrlicht/)
if(HAVE_IRRLICHT)
message("-- Irrlicht found (in ${HAVE_IRRLICHT}/irrlicht.h)")
else()
message(FATAL_ERROR "\n -- Irrlicht not found (can't locate irrlicht.h)\n Use -DIRRLICHT_DIR=/path/to/irrlicht")
endif()
endif()
include_directories(${HAVE_IRRLICHT})
@ -134,9 +165,7 @@ else()
message("-- Font tool deactivated/freetype not found, the font tool won't be built (only useful for developers)")
endif()
# Build the final executable
add_executable(supertuxkart
src/main.cpp
set( SRCS ${SRCS} src/main.cpp
src/main_loop.cpp
src/main_loop.hpp
src/addons/addon.cpp
@ -596,29 +625,86 @@ add_executable(supertuxkart
src/utils/utf8.h
src/utils/utf8/unchecked.h
src/utils/vec3.cpp
src/utils/vec3.hpp
)
src/utils/vec3.hpp)
if (APPLE)
# icon files to copy in the bundle
set( OSX_ICON_FILES ${PROJECT_SOURCE_DIR}/src/ide/Xcode/stk.icns)
set_source_files_properties( ${OSX_ICON_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
set( SRCS ${SRCS} ${OSX_ICON_FILES} )
# build the executable and create an app bundle
add_executable(supertuxkart MACOSX_BUNDLE ${SRCS} )
target_link_libraries(supertuxkart
bulletdynamics
bulletcollision
bulletmath
enet
${CURL_LIBRARIES}
# We could use smarter detection of the frameworks but supporting a single official setup makes things easy...
/Library/Frameworks/IrrFramework.framework
/Library/Frameworks/Ogg.framework
/Library/Frameworks/OpenAL.framework
/Library/Frameworks/Vorbis.framework
# TODO: allow linking against frameworks from a SDK. I (Auria) just am not familiar enough with CMake to do this
/System/Library/Frameworks/AGL.framework
/System/Library/Frameworks/IOKit.framework
/System/Library/Frameworks/QuickTime.framework
/System/Library/Frameworks/Carbon.framework
/System/Library/Frameworks/AudioUnit.framework
/System/Library/Frameworks/Cocoa.framework
/System/Library/Frameworks/OpenGL.framework)
# configure CMake to use a custom Info.plist
set_target_properties(supertuxkart PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/src/ide/Xcode/SuperTuxKart-Info.plist )
install(CODE "
EXECUTE_PROCESS(COMMAND ln -sf
${PROJECT_SOURCE_DIR}/data ${CMAKE_BINARY_DIR}/bin/supertuxkart.app/Contents/Resources
)
")
else()
# Build the final executable
add_executable(supertuxkart ${SRCS})
target_link_libraries(supertuxkart
Irrlicht
bulletdynamics
bulletcollision
bulletmath
enet
${CURL_LIBRARIES}
${OPENGL_LIBRARIES}
${OPENAL_LIBRARY}
vorbisfile)
endif()
target_link_libraries(supertuxkart
Irrlicht
bulletdynamics
bulletcollision
bulletmath
enet
${CURL_LIBRARIES}
${OPENGL_LIBRARIES}
${OPENAL_LIBRARY}
vorbisfile)
if(USE_FRIBIDI)
target_link_libraries(supertuxkart
fribidi)
if(APPLE)
target_link_libraries(supertuxkart /Library/Frameworks/fribidi.framework)
else()
target_link_libraries(supertuxkart fribidi)
endif()
endif()
if(UNIX AND NOT APPLE)
target_link_libraries(supertuxkart
Xxf86vm)
elseif(APPLE)
# TODO!
# xapantu (1/08/11): all libs are added by cmake, it should work
# We could use smarter detection of the frameworks but supporting a single official setup makes things easy...
target_link_libraries(supertuxkart /Library/Frameworks/IrrFramework.framework)
target_link_libraries(supertuxkart /Library/Frameworks/Ogg.framework)
target_link_libraries(supertuxkart /Library/Frameworks/OpenAL.framework)
target_link_libraries(supertuxkart /Library/Frameworks/Vorbis.framework)
# TODO: allow linking against frameworks from a SDK. I (Auria) just am not familiar enough with CMake to do this
target_link_libraries(supertuxkart /System/Library/Frameworks/AGL.framework)
target_link_libraries(supertuxkart /System/Library/Frameworks/IOKit.framework)
target_link_libraries(supertuxkart /System/Library/Frameworks/QuickTime.framework)
target_link_libraries(supertuxkart /System/Library/Frameworks/Carbon.framework)
target_link_libraries(supertuxkart /System/Library/Frameworks/AudioUnit.framework)
target_link_libraries(supertuxkart /System/Library/Frameworks/Cocoa.framework)
target_link_libraries(supertuxkart /System/Library/Frameworks/OpenGL.framework)
endif()