Fixed compiler warnings.
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lib/graphics_utils/mipmap/cpusimd.c
Normal file → Executable file
29
lib/graphics_utils/mipmap/cpusimd.c
Normal file → Executable file
@ -45,11 +45,6 @@
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#include "cpusimd.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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////
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@ -66,7 +61,9 @@ const uint32_t CPU_ALIGN16 simd4uOneInv[4] = { ~1, ~1, ~1, ~1 };
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const uint32_t CPU_ALIGN16 simd4uTwo[4] = { 2, 2, 2, 2 };
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const uint32_t CPU_ALIGN16 simd4uFour[4] = { 4, 4, 4, 4 };
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const float CPU_ALIGN16 simd4fQuarter[4] = { 0.25, 0.25, 0.25, 0.25 };
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const float CPU_ALIGN16 simd4fPi[4] = { M_PI, M_PI, M_PI, M_PI };
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// Avoid double to float conversion warnings when using M_PI --> use our own PI
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#define PI 3.14159265358979323846f
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const float CPU_ALIGN16 simd4fPi[4] = { PI, PI, PI, PI };
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const float CPU_ALIGN16 simd4fZeroOneTwoThree[4] = { 0.0, 1.0, 2.0, 3.0 };
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const uint32_t CPU_ALIGN16 simd4fAlphaMask[4] = { 0x00000000, 0x00000000, 0x00000000, 0xffffffff };
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const float CPU_ALIGN16 simd4f255[4] = { 255.0f, 255.0f, 255.0f, 255.0f };
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@ -102,16 +99,16 @@ const float CPU_ALIGN16 simd4f255Inv[4] = { 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0
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(this is the zlib license)
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*/
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static const float CPU_ALIGN16 simd4f_cephes_FOPI[4] = { 1.27323954473516, 1.27323954473516, 1.27323954473516, 1.27323954473516 };
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static const float CPU_ALIGN16 simd4f_cephes_FOPI[4] = { 1.27323954473516f, 1.27323954473516f, 1.27323954473516f, 1.27323954473516f };
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static const float CPU_ALIGN16 simd4f_minus_cephes_DP1[4] = { -0.78515625, -0.78515625, -0.78515625, -0.78515625 };
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static const float CPU_ALIGN16 simd4f_minus_cephes_DP2[4] = { -2.4187564849853515625e-4, -2.4187564849853515625e-4, -2.4187564849853515625e-4, -2.4187564849853515625e-4 };
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static const float CPU_ALIGN16 simd4f_minus_cephes_DP3[4] = { -3.77489497744594108e-8, -3.77489497744594108e-8, -3.77489497744594108e-8, -3.77489497744594108e-8 };
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static const float CPU_ALIGN16 simd4f_sincof_p0[4] = { -1.9515295891E-4, -1.9515295891E-4, -1.9515295891E-4, -1.9515295891E-4 };
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static const float CPU_ALIGN16 simd4f_sincof_p1[4] = { 8.3321608736E-3, 8.3321608736E-3, 8.3321608736E-3, 8.3321608736E-3 };
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static const float CPU_ALIGN16 simd4f_sincof_p2[4] = { -1.6666654611E-1, -1.6666654611E-1, -1.6666654611E-1, -1.6666654611E-1 };
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static const float CPU_ALIGN16 simd4f_coscof_p0[4] = { 2.443315711809948E-005, 2.443315711809948E-005, 2.443315711809948E-005, 2.443315711809948E-005 };
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static const float CPU_ALIGN16 simd4f_coscof_p1[4] = { -1.388731625493765E-003, -1.388731625493765E-003, -1.388731625493765E-003, -1.388731625493765E-003 };
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static const float CPU_ALIGN16 simd4f_coscof_p2[4] = { 4.166664568298827E-002, 4.166664568298827E-002, 4.166664568298827E-002, 4.166664568298827E-002 };
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static const float CPU_ALIGN16 simd4f_minus_cephes_DP3[4] = { -3.77489497744594108e-8f, -3.77489497744594108e-8f, -3.77489497744594108e-8f, -3.77489497744594108e-8f };
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static const float CPU_ALIGN16 simd4f_sincof_p0[4] = { -1.9515295891E-4f, -1.9515295891E-4f, -1.9515295891E-4f, -1.9515295891E-4f };
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static const float CPU_ALIGN16 simd4f_sincof_p1[4] = { 8.3321608736E-3f, 8.3321608736E-3f, 8.3321608736E-3f, 8.3321608736E-3f };
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static const float CPU_ALIGN16 simd4f_sincof_p2[4] = { -1.6666654611E-1f, -1.6666654611E-1f, -1.6666654611E-1f, -1.6666654611E-1f };
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static const float CPU_ALIGN16 simd4f_coscof_p0[4] = { 2.443315711809948E-005f, 2.443315711809948E-005f, 2.443315711809948E-005f, 2.443315711809948E-005f };
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static const float CPU_ALIGN16 simd4f_coscof_p1[4] = { -1.388731625493765E-003f, -1.388731625493765E-003f, -1.388731625493765E-003f, -1.388731625493765E-003f };
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static const float CPU_ALIGN16 simd4f_coscof_p2[4] = { 4.166664568298827E-002f, 4.166664568298827E-002f, 4.166664568298827E-002f, 4.166664568298827E-002f };
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__m128 simd4f_sin_ps( __m128 x )
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{
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@ -516,8 +513,8 @@ static inline CC_ALWAYSINLINE __m128 simd4f_fastpow_ps( __m128 arg, uint32_t exp
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__m128 ret = arg;
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float corrfactor, powfactor;
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/* Apply a constant pre-correction factor. */
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corrfactor = exp2( 127.0 * expden / expnum - 127.0 ) * pow( 1.0 * coeffnum / coeffden, 1.0 * expden / expnum );
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powfactor = 1.0 * expnum / expden;
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corrfactor = (float)(exp2( 127.0 * expden / expnum - 127.0 ) * pow( 1.0 * coeffnum / coeffden, 1.0 * expden / expnum ));
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powfactor = 1.0f * expnum / expden;
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ret = _mm_mul_ps( ret, _mm_set1_ps( corrfactor ) );
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/* Reinterpret arg as integer to obtain logarithm. */
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ret = _mm_cvtepi32_ps( _mm_castps_si128( ret ) );
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