Zach DeCook
68fc28857f
Concrete mixing ( #4096 )
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Adds a block handler for concrete powder and implements hardening to concrete.
Concrete powder turns into concrete when:
* It is next to water when it receives a block update
* It falls onto a water block (even with Physics SandInstantFall=1)
2018-01-03 16:33:31 +00:00
Bond-009
00da9006b7
Lilypads can be on top of (frosted) ice ( #4122 )
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Fixes #4117
2017-12-27 18:47:28 +00:00
Alexander Harkness
6309c6a97f
improve rain simulation ( #4017 )
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* Uses vanilla logic to decide which blocks rain falls through.
* Rain falls infinitely above the world, and stops at y=0.
* Entities will now be extinguished if they are under rain-blocking
blocks, and fire will now be extinguished by rain similarly.
* Create IsWeatherWetAtXYZ to identify wetness at a particular location.
* Use new code for enderman rain detection.
* Fixes issue #916
* Disable warnings for global constructors in the fire simulator.
2017-12-26 21:25:57 +00:00
peterbell10
ef091fe24b
cBlockRail: Fix assertion failure ( #4075 )
2017-11-21 21:54:21 +00:00
Bond-009
5badb9bcca
cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors ( #4050 )
2017-11-20 11:13:11 +00:00
peterbell10
15fd4ef829
Only allow snow to be placed where valid. Fixes #2920 .
2017-09-21 13:01:00 +01:00
peterbell10
ab4f0df5b9
Only allow rails to be placed where valid.
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Fixes #3507 .
2017-09-21 13:01:00 +01:00
Lane Kolbly
30c8470a52
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors ( #3959 )
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* Made BroadcastSoundEffect take vector parameters.
* Added docs for new vectored methods
* Removed old code
* Fixed lua warnings
* Made old BroadcastSoundEffect not an override.
* m_Block to m_BlockPos, used Vector3d constructor where prettier.
* a_Block to a_BlockPos
* Changed thunderbolt a_Block to a_BlockPos
2017-09-19 15:12:54 +01:00
Bond-009
491e91dc88
Leaves now drop with the correct meta when broken by a pickaxe with silk touch ( #4034 )
2017-09-19 09:44:21 +01:00
Lukas Pioch
c5f590d460
Removed UTF-8 BOM ( #4033 )
2017-09-19 10:34:08 +02:00
peterbell10
e225b7f826
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
LogicParrot
49c443896d
Revert "Replace ItemCallbacks with lambdas ( #3948 )"
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This reverts commit 496c337cdf
.
2017-09-02 08:50:23 +01:00
peterbell10
496c337cdf
Replace ItemCallbacks with lambdas ( #3948 )
2017-09-01 13:04:50 +02:00
Bond-009
00d077de1b
Drop enderchest when broken by a silk touck pick ( #3986 )
2017-08-31 17:50:07 +02:00
Lane Kolbly
87c89a1727
Bed piston fix ( #3956 )
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* Threaded world interface into ConvertBlockToPickups
* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.
* Removed unused a_Digger argument.
* Removed incorrect comment
* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
mathiascode
02775e52c4
Minor changes ( #3909 )
2017-08-24 11:19:40 +02:00
Bond-009
ce87b73127
Fixed build for older clang versions ( #3935 )
2017-08-21 10:40:05 +01:00
Pablo Beltrán
b18f6637b6
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Lane Kolbly
7bdbfad1bb
Changed int parameters to vector parameters in cCuboid and simulators ( #3874 )
2017-08-17 15:48:38 +02:00
Lukas Pioch
743a50014a
Replaced includes with forward declarations
2017-08-13 12:31:10 +01:00
Lukas Pioch
07f25253a2
Removed unneeded includes ( #3902 )
2017-08-06 20:57:44 +01:00
peterbell10
759618b035
Remove double includes part 2 ( #3890 )
2017-08-03 15:34:19 +02:00
Lukas Pioch
0397535fa7
Removed unused forward declarations ( #3888 )
2017-08-03 15:10:29 +02:00
Lukas Pioch
4691bc5a29
Removed double includes ( #3885 )
2017-08-02 19:57:20 +01:00
peterbell10
0d0323608d
cBlockHandler: take player by ref
2017-08-01 08:21:20 +02:00
peterbell10
8eb5672920
cWorld::SendBlockTo take player by ref
2017-08-01 08:21:20 +02:00
Lane Kolbly
5402b214b3
Check for intersection between placed blocks and entities. ( #3850 )
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* Check for intersection between placed blocks and entities.
+ Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks.
* Factored block-entity placement checking into another function in cPlayer.
- Removed vector min/max functions
* Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity.
+ Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-28 17:59:21 +01:00
Bond-009
f9b56dd859
Break the cactus block when it grows next to a block. ( #3851 )
2017-07-18 15:14:52 +02:00
Lane Kolbly
93e1690253
Made cBlockHandler OnPlacedByPlayer call OnPlaced, made BlockRailHandler use NeighborChanged instead of OnNeighborChanged.
2017-07-18 15:12:55 +02:00
peterbell10
60dfaa0967
Allocate redstone component handlers upfront
2017-07-17 21:40:43 +02:00
Lane Kolbly
793acd267f
Changing pickup lifetime and combining semantics, making these adjustable in the lua api. ( #3843 )
2017-07-12 12:13:27 +02:00
peterbell10
bbf5bec817
BigFlower fixes ( #3826 )
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* BigFlowers fixes
* Correct upper part meta
* Documented parameters to DoesIgnoreBuildCollision
2017-07-07 16:37:53 +02:00
Lukas Pioch
885d828712
Added bed entity ( #3823 )
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* Added bed entity
* Export cBedEntity to lua
* Set color of bed through item damage value
* Added bed entity to APIDoc
* NBT: Added loading and saving
* Crafting recipes for the colored beds
2017-07-07 09:31:45 +02:00
peterbell10
d838ef7ba4
cBlockInfo static initialisation ( #3832 )
2017-07-03 18:34:27 +02:00
Bond_009
070cb0d21f
You can't use beds when there are hostile mobs nearby
2017-07-02 17:10:57 +02:00
Bond-009
8484d05d65
Pressure plates can be placed on fences and hoppers ( #3796 )
2017-06-22 21:11:46 +02:00
Bond-009
0e1649a0f1
Fix shears (and vines)
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* Shears now lose durability when breaking any block
* Leaves don't drop 2 leaves anymore when broken by shears
* Removed the chance to drop saplings or apples when leaves are broken by shears
* Vines can't be attached to ender chests, pistons and redstone repeaters
2017-06-21 08:09:03 +02:00
peterbell10
9201c7be7a
Generated tall flowers have flower type meta in both blocks
2017-06-19 20:18:44 +02:00
dbhicks
8d5f01530d
Double tall grass drops seeds when broken by water ( #3763 )
2017-06-14 14:23:33 +02:00
peterbell10
360d8eade0
FastRandom rewrite ( #3754 )
2017-06-13 21:35:30 +02:00
Lukas Pioch
7922e6addb
Fixes problems with windows:
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- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Lukas Pioch
e35ac1bfb9
Clang 5.0 fixes
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- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Mattes D
ed1b78bcb6
BlockHandlers: vertical alignment.
2017-05-09 11:13:44 +02:00
Mattes D
473a4ae226
BlockCrops: Fixed RipeMeta off-by-one error properly.
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Ref.: #3691
2017-05-09 11:11:06 +02:00
dbhicks
dffbf0b510
Adjusted RipeMeta for off by one error ( #3691 )
2017-05-06 02:41:01 +01:00
Lukas Pioch
36dea62662
Replace double grass and large fern with placed block
2017-04-06 11:14:27 +02:00
Bond-009
ef85c2e686
Deadbushes drop sticks
2017-03-19 21:57:41 +01:00
Mattes D
7c17f77c84
BlockCrops: Fixed comments and reformatted control flow. ( #3576 )
2017-02-25 10:54:44 +01:00
mathiascode
dae2adde65
Updated sounds and effect IDs ( #3422 )
2017-02-15 06:05:24 +01:00
mathiascode
4311f4a658
Added some blocks and items ( #3503 )
2017-02-14 11:13:55 +01:00
Mattes D
cbff1378fd
Fixed bindings for cBlockArea:Read and Write. ( #3568 )
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The original bindings accepted nil as the World param, causing a crash.
2017-02-05 16:00:38 +01:00
Altenius
0896b3b079
Changed big flowers so they don't need air above them.
2017-01-28 13:55:38 +01:00
Altenius
2d376304c2
Changed big flowers so they can only be placed on dirt
2017-01-28 13:55:38 +01:00
Mattes D
e8fb85be88
Fix meta mirror ( #3470 )
2016-12-09 12:29:04 +01:00
mohe2015
502b5ec732
StyleCheck: Add "else has to be on a separate line" ( #3412 )
2016-10-20 19:09:18 +02:00
Moritz Borcherding
b268db4caa
Use cChunkDef::Height for Y coord comparison where applicable.
2016-09-27 14:32:20 +02:00
ElNounch
40b929c02e
Fix breaking ice in survival not giving a water's source ( #3356 )
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Fix #3355
2016-08-28 08:18:32 +03:00
Tiger Wang
d46f7ce2c8
Redstone fixes ( #3285 )
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* Comparators and pistons no longer update instantly
* Fixes #3168 .
* Consolidated comparator code
* As a result, fixed an issue where GetPowerLevel didn't consider block
entities behind it (only GetFrontPowerLevel did)
2016-07-31 21:54:35 +01:00
Mattes D
a3112cdc45
Revert "Redstone fixes"
2016-07-29 07:56:50 +02:00
Tiger Wang
62090e7bed
Consolidated comparator code
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* As a result, fixed an issue where GetPowerLevel didn't consider block
entities behind it (only GetFrontPowerLevel did)
2016-07-28 23:20:53 +01:00
Tiger Wang
04cc8aa0f5
Comparators and pistons no longer update instantly
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* Fixes #3168 .
2016-07-28 23:20:52 +01:00
Mattes D
8eaa8613da
CMake: Remove needless minimum version specifications.
2016-07-18 22:11:42 +02:00
gaurav sehgal
97b9422a3e
removed cast from BlockTrapdoor.h ( #3256 )
2016-07-07 09:55:07 +02:00
Altenius
c54f9cede2
Fixed piston destroying other pistons
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Fixes #3251
2016-07-06 08:04:58 -04:00
LogicParrot
7f5757eccf
Reduced unnecessary block updates
2016-04-23 00:30:00 +03:00
LogicParrot
c921f47d85
Prevented snow from killing grass
2016-04-16 21:54:35 +03:00
LogicParrot
373d9f92a4
Updated cChunk::SetMeta, fixed grass growth, reduced markDirty/setMeta usage
2016-04-16 19:04:45 +03:00
Drahoslav Bednář
d85c3590fc
Fix Pickups of BlockFlower
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BlockMeta is handled correctly, when converting to pickups, so flowers
now drops right flower type.
2016-02-06 22:04:00 +01:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Kevin Riggle
e4a8c681b0
implement height logic for Acacia blocks
2016-02-04 01:20:31 -05:00
Mathias
d17c8fa349
Fixed typo
2016-01-03 16:29:04 +02:00
Mathias
8e2b2e7a18
More blocks that can't be mined with silktouch
2016-01-03 16:27:02 +02:00
Mattes D
80e1eb37dd
Renamed leftover strings to Cuberite / Server, as needed.
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Also upgraded the user setting file for MSVC to 2013.
2016-01-01 21:05:09 +01:00
Tiger Wang
b8752bb26e
Merge pull request #2542 from Haxi52/pinkstone
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Reorganised the redstone simulator
2015-12-19 21:20:56 +00:00
Alexander Harkness
8b851d5048
Added HTTPS links wherever they are supported.
2015-12-19 14:30:32 +00:00
Tiger Wang
5b62c4c314
Reorganised the redstone simulator
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-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan!
* Uses classes and inheritance now
* Speed should be improved
2015-12-18 13:17:38 +00:00
Lukas Pioch
d620dcdd08
Moved variables into scope, removed unused variables and fixed variables
2015-12-17 10:48:36 +01:00
worktycho
1e5ba8a1bb
Merge pull request #2638 from Gargaj/master
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Implement block heights + adapt ground checks
2015-12-14 20:31:33 +00:00
Julian Laubstein
378b2b8ca6
Strip meta from hopper on converting to pickup
2015-12-13 15:46:43 +01:00
Gargaj
66e6589883
blockheight mechanism
2015-12-13 15:16:15 +01:00
Safwat Halaby
1540867cb5
Set overgrown wart age to 3
2015-12-13 15:55:09 +02:00
Gargaj
f9008a4860
allow use failures to propagate from the entity/block to the player
2015-12-13 13:27:38 +01:00
Gargaj
115865f845
Nether wart only ages to 3
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See http://minecraft.gamepedia.com/Nether_Wart
2015-12-12 00:46:01 +01:00
Dave Tucker
83870f9fc0
Add enum for Sound and Particle Effects
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Fixes #2603
Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
2015-11-24 13:21:40 +00:00
Julian Laubstein
b87e0b6b15
Adjusted height validation using cChunkDef::IsValidHeight()
2015-11-23 03:17:32 +01:00
bibo38
ea55e75672
Refactored code to use vectors in the cPistonHandler class
2015-11-07 17:34:54 +01:00
bibo38
429f615390
Added some code improvements
2015-11-07 17:23:02 +01:00
bibo38
0447af8bcb
Renamed GetDirectionVec into VectorFromMetaData to improve code readability.
2015-11-07 17:23:02 +01:00
bibo38
f8c28cc373
Commented the GetDirectionVec method
2015-11-07 17:23:02 +01:00
bibo38
64012bf46f
Fixed the style problems and added some comments
2015-11-07 17:23:02 +01:00
bibo38
5fa077f869
Removed unused CanPull method
2015-11-07 17:23:02 +01:00
bibo38
558991a725
Extracted block moving code into a seperate method
2015-11-07 17:23:02 +01:00
bibo38
f35060e8b5
Replaced the usage of pistonMeta with a direction vector to allow better meta value abstraction
2015-11-07 17:23:02 +01:00
bibo38
ceec6c936d
Fixed pulling/pushing of breakable blocks, which are not required to be moved
2015-11-07 17:23:02 +01:00
bibo38
ede4eec4c5
Implemented the basic slime block pulling
2015-11-07 17:23:02 +01:00
bibo38
59a9ac5e6f
Implemented the SlimeBlock into the CanPush method to allow slimeblocks to work correctly when pushed
2015-11-07 17:23:02 +01:00
bibo38
8f066a16ec
Piston extension now works with the new recursive CanPushBlock method.
2015-11-07 17:23:02 +01:00
bibo38
e2d88106a9
Added the CanPushBlock method for the piston push check.
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This allows the recursive check for blocks to push, which is needed to implement the slime blocks into the piston system.
2015-11-07 17:23:02 +01:00
bibo38
d92a92d78a
Implemented the slime block dropping behaviour.
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Fixes #2530
2015-11-07 17:23:02 +01:00
Lukas Pioch
9749c3aac9
Implemented brewing
2015-11-03 18:00:55 +01:00